blob: 3e262d34a246e3fb8a1f1a3a83f60b2f83aec1d5 [file] [log] [blame]
// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef VK_DEVICE_HPP_
#define VK_DEVICE_HPP_
#include "VkObject.hpp"
namespace sw
{
class Blitter;
}
namespace vk
{
class PhysicalDevice;
class Queue;
class Device
{
public:
static constexpr VkSystemAllocationScope GetAllocationScope() { return VK_SYSTEM_ALLOCATION_SCOPE_DEVICE; }
Device(const VkDeviceCreateInfo* pCreateInfo, void* mem, PhysicalDevice *physicalDevice, const VkPhysicalDeviceFeatures *enabledFeatures);
void destroy(const VkAllocationCallbacks* pAllocator);
static size_t ComputeRequiredAllocationSize(const VkDeviceCreateInfo* pCreateInfo);
bool hasExtension(const char* extensionName) const;
VkQueue getQueue(uint32_t queueFamilyIndex, uint32_t queueIndex) const;
VkResult waitForFences(uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
VkResult waitIdle();
void getDescriptorSetLayoutSupport(const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
VkDescriptorSetLayoutSupport* pSupport) const;
PhysicalDevice *getPhysicalDevice() const { return physicalDevice; }
void updateDescriptorSets(uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites,
uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies);
const VkPhysicalDeviceFeatures &getEnabledFeatures() const { return enabledFeatures; }
sw::Blitter* getBlitter() const { return blitter; }
private:
PhysicalDevice *const physicalDevice = nullptr;
Queue *const queues = nullptr;
uint32_t queueCount = 0;
const uint32_t enabledExtensionCount = 0;
typedef char ExtensionName[VK_MAX_EXTENSION_NAME_SIZE];
ExtensionName* extensions = nullptr;
const VkPhysicalDeviceFeatures enabledFeatures = {};
sw::Blitter* blitter = nullptr;
};
using DispatchableDevice = DispatchableObject<Device, VkDevice>;
static inline Device* Cast(VkDevice object)
{
return DispatchableDevice::Cast(object);
}
} // namespace vk
#endif // VK_DEVICE_HPP_