|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef Memory_hpp | 
|  | #define Memory_hpp | 
|  |  | 
|  | #include <stddef.h> | 
|  | #include <stdint.h> | 
|  |  | 
|  | namespace sw | 
|  | { | 
|  | size_t memoryPageSize(); | 
|  |  | 
|  | void *allocate(size_t bytes, size_t alignment = 16); | 
|  | void deallocate(void *memory); | 
|  |  | 
|  | void *allocateExecutable(size_t bytes);   // Allocates memory that can be made executable using markExecutable() | 
|  | void markExecutable(void *memory, size_t bytes); | 
|  | void deallocateExecutable(void *memory, size_t bytes); | 
|  |  | 
|  | void clear(uint16_t *memory, uint16_t element, size_t count); | 
|  | void clear(uint32_t *memory, uint32_t element, size_t count); | 
|  | } | 
|  |  | 
|  | #endif   // Memory_hpp |