| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef VK_PIPELINE_HPP_ |
| #define VK_PIPELINE_HPP_ |
| |
| #include "VkObject.hpp" |
| #include "Vulkan/VkDescriptorSet.hpp" |
| #include "Device/Renderer.hpp" |
| |
| namespace sw { class SpirvShader; } |
| |
| namespace vk |
| { |
| |
| class PipelineLayout; |
| |
| class Pipeline |
| { |
| public: |
| Pipeline(PipelineLayout const *layout); |
| |
| operator VkPipeline() |
| { |
| return reinterpret_cast<VkPipeline>(this); |
| } |
| |
| void destroy(const VkAllocationCallbacks* pAllocator) |
| { |
| destroyPipeline(pAllocator); |
| } |
| |
| virtual void destroyPipeline(const VkAllocationCallbacks* pAllocator) = 0; |
| #ifndef NDEBUG |
| virtual VkPipelineBindPoint bindPoint() const = 0; |
| #endif |
| |
| PipelineLayout const * getLayout() const { return layout; } |
| |
| protected: |
| PipelineLayout const *layout = nullptr; |
| }; |
| |
| class GraphicsPipeline : public Pipeline, public ObjectBase<GraphicsPipeline, VkPipeline> |
| { |
| public: |
| GraphicsPipeline(const VkGraphicsPipelineCreateInfo* pCreateInfo, void* mem); |
| ~GraphicsPipeline() = delete; |
| void destroyPipeline(const VkAllocationCallbacks* pAllocator) override; |
| |
| #ifndef NDEBUG |
| VkPipelineBindPoint bindPoint() const override |
| { |
| return VK_PIPELINE_BIND_POINT_GRAPHICS; |
| } |
| #endif |
| |
| static size_t ComputeRequiredAllocationSize(const VkGraphicsPipelineCreateInfo* pCreateInfo); |
| |
| void compileShaders(const VkAllocationCallbacks* pAllocator, const VkGraphicsPipelineCreateInfo* pCreateInfo); |
| |
| uint32_t computePrimitiveCount(uint32_t vertexCount) const; |
| const sw::Context& getContext() const; |
| const VkRect2D& getScissor() const; |
| const VkViewport& getViewport() const; |
| const sw::Color<float>& getBlendConstants() const; |
| bool hasDynamicState(VkDynamicState dynamicState) const; |
| |
| private: |
| sw::SpirvShader *vertexShader = nullptr; |
| sw::SpirvShader *fragmentShader = nullptr; |
| |
| uint32_t dynamicStateFlags = 0; |
| sw::Context context; |
| VkRect2D scissor; |
| VkViewport viewport; |
| sw::Color<float> blendConstants; |
| }; |
| |
| class ComputePipeline : public Pipeline, public ObjectBase<ComputePipeline, VkPipeline> |
| { |
| public: |
| ComputePipeline(const VkComputePipelineCreateInfo* pCreateInfo, void* mem); |
| ~ComputePipeline() = delete; |
| void destroyPipeline(const VkAllocationCallbacks* pAllocator) override; |
| |
| #ifndef NDEBUG |
| VkPipelineBindPoint bindPoint() const override |
| { |
| return VK_PIPELINE_BIND_POINT_COMPUTE; |
| } |
| #endif |
| |
| static size_t ComputeRequiredAllocationSize(const VkComputePipelineCreateInfo* pCreateInfo); |
| |
| void compileShaders(const VkAllocationCallbacks* pAllocator, const VkComputePipelineCreateInfo* pCreateInfo); |
| |
| void run(uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ, |
| vk::DescriptorSet::Bindings const &descriptorSets, |
| vk::DescriptorSet::DynamicOffsets const &descriptorDynamicOffsets, |
| sw::PushConstantStorage const &pushConstants); |
| |
| protected: |
| sw::SpirvShader *shader = nullptr; |
| rr::Routine *routine = nullptr; |
| }; |
| |
| static inline Pipeline* Cast(VkPipeline object) |
| { |
| return reinterpret_cast<Pipeline*>(object); |
| } |
| |
| } // namespace vk |
| |
| #endif // VK_PIPELINE_HPP_ |