| // |
| // Copyright (C) 2018 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| |
| package { |
| default_applicable_licenses: ["external_swiftshader_license"], |
| } |
| |
| // Added automatically by a large-scale-change that took the approach of |
| // 'apply every license found to every target'. While this makes sure we respect |
| // every license restriction, it may not be entirely correct. |
| // |
| // e.g. GPL in an MIT project might only apply to the contrib/ directory. |
| // |
| // Please consider splitting the single license below into multiple licenses, |
| // taking care not to lose any license_kind information, and overriding the |
| // default license using the 'licenses: [...]' property on targets as needed. |
| // |
| // For unused files, consider creating a 'filegroup' with "//visibility:private" |
| // to attach the license to, and including a comment whether the files may be |
| // used in the current project. |
| // |
| // large-scale-change filtered out the below license kinds as false-positives: |
| // SPDX-license-identifier-GPL |
| // SPDX-license-identifier-GPL-3.0 |
| // http://go/android-license-faq |
| license { |
| name: "external_swiftshader_license", |
| visibility: [":__subpackages__"], |
| license_kinds: [ |
| "SPDX-license-identifier-Apache-2.0", |
| "SPDX-license-identifier-BSD", |
| "SPDX-license-identifier-MIT", |
| "SPDX-license-identifier-NCSA", |
| "legacy_unencumbered", |
| ], |
| license_text: [ |
| "LICENSE.txt", |
| ], |
| } |
| |
| cc_defaults { |
| name: "swiftshader_common", |
| |
| gnu_extensions: false, |
| |
| cflags: [ |
| "-Xclang", "-fuse-init-array", |
| "-msse2", |
| "-Werror", |
| "-Wwrite-strings", |
| ], |
| |
| cppflags: [ |
| "-Woverloaded-virtual", |
| "-DVK_USE_PLATFORM_ANDROID_KHR", |
| "-DVK_EXPORT= ", |
| ], |
| cpp_std: "c++17", |
| |
| target: { |
| host: { |
| cppflags: [ |
| "-fno-rtti", |
| "-fno-exceptions", |
| ], |
| compile_multilib: "64", |
| }, |
| |
| // We don't need Darwin host-side builds |
| darwin: { |
| enabled: false, |
| }, |
| }, |
| } |
| |
| cc_defaults { |
| name: "swiftshader_common_release", |
| |
| defaults: [ "swiftshader_common" ], |
| |
| cflags: [ |
| "-Os", |
| "-fomit-frame-pointer", |
| "-ffunction-sections", |
| "-fdata-sections", |
| ], |
| } |
| |
| cc_defaults { |
| name: "swiftshader_common_debug", |
| |
| defaults: [ "swiftshader_common" ], |
| |
| cflags: [ |
| "-O0", |
| "-g", |
| "-UNDEBUG", |
| ], |
| } |
| |
| cc_library_headers { |
| name: "swiftshader_platform_headers", |
| host_supported: true, |
| device_supported: true, |
| vendor_available: true, |
| export_include_dirs: ["include"], |
| } |
| |
| cc_library_headers { |
| name: "swiftshader_host_headers", |
| device_supported: false, |
| host_supported: true, |
| export_include_dirs: ["include/Android"], |
| } |