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// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef sw_Routine_hpp
#define sw_Routine_hpp
namespace sw
{
class RoutineManager;
class Routine
{
friend class RoutineManager;
public:
Routine(int bufferSize);
Routine(void *memory, int bufferSize, int offset);
~Routine();
void setFunctionSize(int functionSize);
const void *getBuffer();
const void *getEntry();
int getBufferSize();
int getFunctionSize(); // Includes constants before the entry point
int getCodeSize(); // Executable code only
bool isDynamic();
void bind();
void unbind();
private:
void *buffer;
const void *entry;
int bufferSize;
int functionSize;
volatile int bindCount;
const bool dynamic; // Generated or precompiled
};
}
#endif // sw_Routine_hpp