| //===- subzero/src/IceOperand.h - High-level operands -----------*- C++ -*-===// | |
| // | |
| // The Subzero Code Generator | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| /// | |
| /// \file | |
| /// \brief Declares the Operand class and its target-independent subclasses. | |
| /// | |
| /// The main classes are Variable, which represents an LLVM variable that is | |
| /// either register- or stack-allocated, and the Constant hierarchy, which | |
| /// represents integer, floating-point, and/or symbolic constants. | |
| /// | |
| //===----------------------------------------------------------------------===// | |
| #ifndef SUBZERO_SRC_ICEOPERAND_H | |
| #define SUBZERO_SRC_ICEOPERAND_H | |
| #include "IceDefs.h" | |
| #include "IceCfg.h" | |
| #include "IceGlobalContext.h" | |
| #include "IceStringPool.h" | |
| #include "IceTypes.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/Format.h" | |
| #include <limits> | |
| #include <type_traits> | |
| namespace Ice { | |
| class Operand { | |
| Operand() = delete; | |
| Operand(const Operand &) = delete; | |
| Operand &operator=(const Operand &) = delete; | |
| public: | |
| static constexpr size_t MaxTargetKinds = 10; | |
| enum OperandKind { | |
| kConst_Base, | |
| kConstInteger32, | |
| kConstInteger64, | |
| kConstFloat, | |
| kConstDouble, | |
| kConstRelocatable, | |
| kConstUndef, | |
| kConst_Target, // leave space for target-specific constant kinds | |
| kConst_Max = kConst_Target + MaxTargetKinds, | |
| kVariable, | |
| kVariable64On32, | |
| kVariableVecOn32, | |
| kVariableBoolean, | |
| kVariable_Target, // leave space for target-specific variable kinds | |
| kVariable_Max = kVariable_Target + MaxTargetKinds, | |
| // Target-specific operand classes use kTarget as the starting point for | |
| // their Kind enum space. Note that the value-spaces are shared across | |
| // targets. To avoid confusion over the definition of shared values, an | |
| // object specific to one target should never be passed to a different | |
| // target. | |
| kTarget, | |
| kTarget_Max = std::numeric_limits<uint8_t>::max(), | |
| }; | |
| static_assert(kTarget <= kTarget_Max, "Must not be above max."); | |
| OperandKind getKind() const { return Kind; } | |
| Type getType() const { return Ty; } | |
| /// Every Operand keeps an array of the Variables referenced in the operand. | |
| /// This is so that the liveness operations can get quick access to the | |
| /// variables of interest, without having to dig so far into the operand. | |
| SizeT getNumVars() const { return NumVars; } | |
| Variable *getVar(SizeT I) const { | |
| assert(I < getNumVars()); | |
| return Vars[I]; | |
| } | |
| virtual void emit(const Cfg *Func) const = 0; | |
| /// \name Dumping functions. | |
| /// @{ | |
| /// The dump(Func,Str) implementation must be sure to handle the situation | |
| /// where Func==nullptr. | |
| virtual void dump(const Cfg *Func, Ostream &Str) const = 0; | |
| void dump(const Cfg *Func) const { | |
| if (!BuildDefs::dump()) | |
| return; | |
| assert(Func); | |
| dump(Func, Func->getContext()->getStrDump()); | |
| } | |
| void dump(Ostream &Str) const { | |
| if (BuildDefs::dump()) | |
| dump(nullptr, Str); | |
| } | |
| /// @} | |
| virtual ~Operand() = default; | |
| virtual Variable *asBoolean() { return nullptr; } | |
| virtual SizeT hashValue() const { | |
| llvm::report_fatal_error("Tried to hash unsupported operand type : " + | |
| std::to_string(Kind)); | |
| return 0; | |
| } | |
| inline void* getExternalData() const { return externalData; } | |
| inline void setExternalData(void* data) { externalData = data; } | |
| protected: | |
| Operand(OperandKind Kind, Type Ty) : Ty(Ty), Kind(Kind) { | |
| // It is undefined behavior to have a larger value in the enum | |
| assert(Kind <= kTarget_Max); | |
| } | |
| const Type Ty; | |
| const OperandKind Kind; | |
| /// Vars and NumVars are initialized by the derived class. | |
| SizeT NumVars = 0; | |
| Variable **Vars = nullptr; | |
| /// External data can be set by an optimizer to compute and retain any | |
| /// information related to the current operand. All the memory used to | |
| /// store this information must be managed by the optimizer. | |
| void* externalData = nullptr; | |
| }; | |
| template <class StreamType> | |
| inline StreamType &operator<<(StreamType &Str, const Operand &Op) { | |
| Op.dump(Str); | |
| return Str; | |
| } | |
| /// Constant is the abstract base class for constants. All constants are | |
| /// allocated from a global arena and are pooled. | |
| class Constant : public Operand { | |
| Constant() = delete; | |
| Constant(const Constant &) = delete; | |
| Constant &operator=(const Constant &) = delete; | |
| public: | |
| // Declare the lookup counter to take minimal space in a non-DUMP build. | |
| using CounterType = | |
| std::conditional<BuildDefs::dump(), uint64_t, uint8_t>::type; | |
| void emit(const Cfg *Func) const override { emit(Func->getTarget()); } | |
| virtual void emit(TargetLowering *Target) const = 0; | |
| static bool classof(const Operand *Operand) { | |
| OperandKind Kind = Operand->getKind(); | |
| return Kind >= kConst_Base && Kind <= kConst_Max; | |
| } | |
| const GlobalString getLabelName() const { return LabelName; } | |
| /// Judge if this given immediate should be randomized or pooled By default | |
| /// should return false, only constant integers should truly go through this | |
| /// method. | |
| virtual bool shouldBeRandomizedOrPooled() const { return false; } | |
| bool getShouldBePooled() const { return ShouldBePooled; } | |
| // This should be thread-safe because the constant pool lock is acquired | |
| // before the method is invoked. | |
| void updateLookupCount() { | |
| if (!BuildDefs::dump()) | |
| return; | |
| ++LookupCount; | |
| } | |
| CounterType getLookupCount() const { return LookupCount; } | |
| SizeT hashValue() const override { return 0; } | |
| protected: | |
| Constant(OperandKind Kind, Type Ty) : Operand(Kind, Ty) { | |
| Vars = nullptr; | |
| NumVars = 0; | |
| } | |
| /// Set the ShouldBePooled field to the proper value after the object is fully | |
| /// initialized. | |
| void initShouldBePooled(); | |
| GlobalString LabelName; | |
| /// Whether we should pool this constant. Usually Float/Double and pooled | |
| /// Integers should be flagged true. Ideally this field would be const, but | |
| /// it needs to be initialized only after the subclass is fully constructed. | |
| bool ShouldBePooled = false; | |
| /// Note: If ShouldBePooled is ever removed from the base class, we will want | |
| /// to completely disable LookupCount in a non-DUMP build to save space. | |
| CounterType LookupCount = 0; | |
| }; | |
| /// ConstantPrimitive<> wraps a primitive type. | |
| template <typename T, Operand::OperandKind K> | |
| class ConstantPrimitive : public Constant { | |
| ConstantPrimitive() = delete; | |
| ConstantPrimitive(const ConstantPrimitive &) = delete; | |
| ConstantPrimitive &operator=(const ConstantPrimitive &) = delete; | |
| public: | |
| using PrimType = T; | |
| static ConstantPrimitive *create(GlobalContext *Ctx, Type Ty, | |
| PrimType Value) { | |
| auto *Const = | |
| new (Ctx->allocate<ConstantPrimitive>()) ConstantPrimitive(Ty, Value); | |
| Const->initShouldBePooled(); | |
| if (Const->getShouldBePooled()) | |
| Const->initName(Ctx); | |
| return Const; | |
| } | |
| PrimType getValue() const { return Value; } | |
| using Constant::emit; | |
| void emit(TargetLowering *Target) const final; | |
| using Constant::dump; | |
| void dump(const Cfg *, Ostream &Str) const override { | |
| if (BuildDefs::dump()) | |
| Str << getValue(); | |
| } | |
| static bool classof(const Operand *Operand) { | |
| return Operand->getKind() == K; | |
| } | |
| SizeT hashValue() const override { return std::hash<PrimType>()(Value); } | |
| virtual bool shouldBeRandomizedOrPooled() const override { return false; } | |
| private: | |
| ConstantPrimitive(Type Ty, PrimType Value) : Constant(K, Ty), Value(Value) {} | |
| void initName(GlobalContext *Ctx) { | |
| std::string Buffer; | |
| llvm::raw_string_ostream Str(Buffer); | |
| constexpr bool IsCompact = !BuildDefs::dump(); | |
| if (IsCompact) { | |
| switch (getType()) { | |
| case IceType_f32: | |
| Str << "$F"; | |
| break; | |
| case IceType_f64: | |
| Str << "$D"; | |
| break; | |
| default: | |
| // For constant pooling diversification | |
| Str << ".L$" << getType() << "$"; | |
| break; | |
| } | |
| } else { | |
| Str << ".L$" << getType() << "$"; | |
| } | |
| // Print hex characters byte by byte, starting from the most significant | |
| // byte. NOTE: This ordering assumes Subzero runs on a little-endian | |
| // platform. That means the possibility of different label names depending | |
| // on the endian-ness of the platform where Subzero runs. | |
| for (unsigned i = 0; i < sizeof(Value); ++i) { | |
| constexpr unsigned HexWidthChars = 2; | |
| unsigned Offset = sizeof(Value) - 1 - i; | |
| Str << llvm::format_hex_no_prefix( | |
| *(Offset + (const unsigned char *)&Value), HexWidthChars); | |
| } | |
| // For a floating-point value in DecorateAsm mode, also append the value in | |
| // human-readable sprintf form, changing '+' to 'p' and '-' to 'm' to | |
| // maintain valid asm labels. | |
| if (BuildDefs::dump() && std::is_floating_point<PrimType>::value && | |
| getFlags().getDecorateAsm()) { | |
| char Buf[30]; | |
| snprintf(Buf, llvm::array_lengthof(Buf), "$%g", (double)Value); | |
| for (unsigned i = 0; i < llvm::array_lengthof(Buf) && Buf[i]; ++i) { | |
| if (Buf[i] == '-') | |
| Buf[i] = 'm'; | |
| else if (Buf[i] == '+') | |
| Buf[i] = 'p'; | |
| } | |
| Str << Buf; | |
| } | |
| LabelName = GlobalString::createWithString(Ctx, Str.str()); | |
| } | |
| const PrimType Value; | |
| }; | |
| using ConstantInteger32 = ConstantPrimitive<int32_t, Operand::kConstInteger32>; | |
| using ConstantInteger64 = ConstantPrimitive<int64_t, Operand::kConstInteger64>; | |
| using ConstantFloat = ConstantPrimitive<float, Operand::kConstFloat>; | |
| using ConstantDouble = ConstantPrimitive<double, Operand::kConstDouble>; | |
| template <> | |
| inline void ConstantInteger32::dump(const Cfg *, Ostream &Str) const { | |
| if (!BuildDefs::dump()) | |
| return; | |
| if (getType() == IceType_i1) | |
| Str << (getValue() ? "true" : "false"); | |
| else | |
| Str << static_cast<int32_t>(getValue()); | |
| } | |
| // =========== Immediate Randomization and Pooling routines ============== | |
| // Specialization of the template member function for ConstantInteger32 | |
| // TODO(stichnot): try to move this specialization into a target-specific file. | |
| template <> inline bool ConstantInteger32::shouldBeRandomizedOrPooled() const { | |
| uint32_t Threshold = getFlags().getRandomizeAndPoolImmediatesThreshold(); | |
| if (getFlags().getRandomizeAndPoolImmediatesOption() == RPI_None) | |
| return false; | |
| if (getType() != IceType_i32 && getType() != IceType_i16 && | |
| getType() != IceType_i8) | |
| return false; | |
| // The Following checks if the signed representation of Value is between | |
| // -Threshold/2 and +Threshold/2 | |
| bool largerThanThreshold = Threshold / 2 + Value >= Threshold; | |
| return largerThanThreshold; | |
| } | |
| template <> | |
| inline void ConstantInteger64::dump(const Cfg *, Ostream &Str) const { | |
| if (!BuildDefs::dump()) | |
| return; | |
| assert(getType() == IceType_i64); | |
| Str << static_cast<int64_t>(getValue()); | |
| } | |
| /// RelocOffset allows symbolic references in ConstantRelocatables' offsets, | |
| /// e.g., 8 + LabelOffset, where label offset is the location (code or data) | |
| /// of a Label that is only determinable during ELF emission. | |
| class RelocOffset final { | |
| RelocOffset(const RelocOffset &) = delete; | |
| RelocOffset &operator=(const RelocOffset &) = delete; | |
| public: | |
| template <typename T> static RelocOffset *create(T *AllocOwner) { | |
| return new (AllocOwner->template allocate<RelocOffset>()) RelocOffset(); | |
| } | |
| static RelocOffset *create(GlobalContext *Ctx, RelocOffsetT Value) { | |
| return new (Ctx->allocate<RelocOffset>()) RelocOffset(Value); | |
| } | |
| void setSubtract(bool Value) { Subtract = Value; } | |
| bool hasOffset() const { return HasOffset; } | |
| RelocOffsetT getOffset() const { | |
| assert(HasOffset); | |
| return Offset; | |
| } | |
| void setOffset(const RelocOffsetT Value) { | |
| assert(!HasOffset); | |
| if (Subtract) { | |
| assert(Value != std::numeric_limits<RelocOffsetT>::lowest()); | |
| Offset = -Value; | |
| } else { | |
| Offset = Value; | |
| } | |
| HasOffset = true; | |
| } | |
| private: | |
| RelocOffset() = default; | |
| explicit RelocOffset(RelocOffsetT Offset) { setOffset(Offset); } | |
| bool Subtract = false; | |
| bool HasOffset = false; | |
| RelocOffsetT Offset; | |
| }; | |
| /// RelocatableTuple bundles the parameters that are used to construct an | |
| /// ConstantRelocatable. It is done this way so that ConstantRelocatable can fit | |
| /// into the global constant pool template mechanism. | |
| class RelocatableTuple { | |
| RelocatableTuple() = delete; | |
| RelocatableTuple &operator=(const RelocatableTuple &) = delete; | |
| public: | |
| RelocatableTuple(const RelocOffsetT Offset, | |
| const RelocOffsetArray &OffsetExpr, GlobalString Name) | |
| : Offset(Offset), OffsetExpr(OffsetExpr), Name(Name) {} | |
| RelocatableTuple(const RelocOffsetT Offset, | |
| const RelocOffsetArray &OffsetExpr, GlobalString Name, | |
| const std::string &EmitString) | |
| : Offset(Offset), OffsetExpr(OffsetExpr), Name(Name), | |
| EmitString(EmitString) {} | |
| RelocatableTuple(const RelocatableTuple &) = default; | |
| const RelocOffsetT Offset; | |
| const RelocOffsetArray OffsetExpr; | |
| const GlobalString Name; | |
| const std::string EmitString; | |
| }; | |
| bool operator==(const RelocatableTuple &A, const RelocatableTuple &B); | |
| /// ConstantRelocatable represents a symbolic constant combined with a fixed | |
| /// offset. | |
| class ConstantRelocatable : public Constant { | |
| ConstantRelocatable() = delete; | |
| ConstantRelocatable(const ConstantRelocatable &) = delete; | |
| ConstantRelocatable &operator=(const ConstantRelocatable &) = delete; | |
| public: | |
| template <typename T> | |
| static ConstantRelocatable *create(T *AllocOwner, Type Ty, | |
| const RelocatableTuple &Tuple) { | |
| return new (AllocOwner->template allocate<ConstantRelocatable>()) | |
| ConstantRelocatable(Ty, Tuple.Offset, Tuple.OffsetExpr, Tuple.Name, | |
| Tuple.EmitString); | |
| } | |
| RelocOffsetT getOffset() const { | |
| RelocOffsetT Ret = Offset; | |
| for (const auto *const OffsetReloc : OffsetExpr) { | |
| Ret += OffsetReloc->getOffset(); | |
| } | |
| return Ret; | |
| } | |
| const std::string &getEmitString() const { return EmitString; } | |
| GlobalString getName() const { return Name; } | |
| using Constant::emit; | |
| void emit(TargetLowering *Target) const final; | |
| void emitWithoutPrefix(const TargetLowering *Target, | |
| const char *Suffix = "") const; | |
| using Constant::dump; | |
| void dump(const Cfg *Func, Ostream &Str) const override; | |
| static bool classof(const Operand *Operand) { | |
| OperandKind Kind = Operand->getKind(); | |
| return Kind == kConstRelocatable; | |
| } | |
| private: | |
| ConstantRelocatable(Type Ty, const RelocOffsetT Offset, | |
| const RelocOffsetArray &OffsetExpr, GlobalString Name, | |
| const std::string &EmitString) | |
| : Constant(kConstRelocatable, Ty), Offset(Offset), OffsetExpr(OffsetExpr), | |
| Name(Name), EmitString(EmitString) {} | |
| const RelocOffsetT Offset; /// fixed, known offset to add | |
| const RelocOffsetArray OffsetExpr; /// fixed, unknown offset to add | |
| const GlobalString Name; /// optional for debug/dump | |
| const std::string EmitString; /// optional for textual emission | |
| }; | |
| /// ConstantUndef represents an unspecified bit pattern. Although it is legal to | |
| /// lower ConstantUndef to any value, backends should try to make code | |
| /// generation deterministic by lowering ConstantUndefs to 0. | |
| class ConstantUndef : public Constant { | |
| ConstantUndef() = delete; | |
| ConstantUndef(const ConstantUndef &) = delete; | |
| ConstantUndef &operator=(const ConstantUndef &) = delete; | |
| public: | |
| static ConstantUndef *create(GlobalContext *Ctx, Type Ty) { | |
| return new (Ctx->allocate<ConstantUndef>()) ConstantUndef(Ty); | |
| } | |
| using Constant::emit; | |
| void emit(TargetLowering *Target) const final; | |
| using Constant::dump; | |
| void dump(const Cfg *, Ostream &Str) const override { | |
| if (BuildDefs::dump()) | |
| Str << "undef"; | |
| } | |
| static bool classof(const Operand *Operand) { | |
| return Operand->getKind() == kConstUndef; | |
| } | |
| private: | |
| ConstantUndef(Type Ty) : Constant(kConstUndef, Ty) {} | |
| }; | |
| /// RegNumT is for holding target-specific register numbers, plus the sentinel | |
| /// value if no register is assigned. Its public ctor allows direct use of enum | |
| /// values, such as RegNumT(Reg_eax), but not things like RegNumT(Reg_eax+1). | |
| /// This is to try to prevent inappropriate assumptions about enum ordering. If | |
| /// needed, the fromInt() method can be used, such as when a RegNumT is based | |
| /// on a bitvector index. | |
| class RegNumT { | |
| public: | |
| using BaseType = uint32_t; | |
| RegNumT() = default; | |
| RegNumT(const RegNumT &) = default; | |
| template <typename AnyEnum> | |
| RegNumT(AnyEnum Value, | |
| typename std::enable_if<std::is_enum<AnyEnum>::value, int>::type = 0) | |
| : Value(Value) { | |
| validate(Value); | |
| } | |
| RegNumT &operator=(const RegNumT &) = default; | |
| operator unsigned() const { return Value; } | |
| /// Asserts that the register is valid, i.e. not NoRegisterValue. Note that | |
| /// the ctor already does the target-specific limit check. | |
| void assertIsValid() const { assert(Value != NoRegisterValue); } | |
| static RegNumT fromInt(BaseType Value) { return RegNumT(Value); } | |
| /// Marks cases that inappropriately add/subtract RegNumT values, and | |
| /// therefore need to be fixed because they make assumptions about register | |
| /// enum value ordering. TODO(stichnot): Remove fixme() as soon as all | |
| /// current uses are fixed/removed. | |
| static RegNumT fixme(BaseType Value) { return RegNumT(Value); } | |
| /// The target's staticInit() method should call setLimit() to register the | |
| /// upper bound of allowable values. | |
| static void setLimit(BaseType Value) { | |
| // Make sure it's only called once. | |
| assert(Limit == 0); | |
| assert(Value != 0); | |
| Limit = Value; | |
| } | |
| // Define NoRegisterValue as an enum value so that it can be used as an | |
| // argument for the public ctor if desired. | |
| enum : BaseType { NoRegisterValue = std::numeric_limits<BaseType>::max() }; | |
| bool hasValue() const { return Value != NoRegisterValue; } | |
| bool hasNoValue() const { return !hasValue(); } | |
| private: | |
| BaseType Value = NoRegisterValue; | |
| static BaseType Limit; | |
| /// Private ctor called only by fromInt() and fixme(). | |
| RegNumT(BaseType Value) : Value(Value) { validate(Value); } | |
| /// The ctor calls this to validate against the target-supplied limit. | |
| static void validate(BaseType Value) { | |
| (void)Value; | |
| assert(Value == NoRegisterValue || Value < Limit); | |
| } | |
| /// Disallow operators that inappropriately make assumptions about register | |
| /// enum value ordering. | |
| bool operator<(const RegNumT &) = delete; | |
| bool operator<=(const RegNumT &) = delete; | |
| bool operator>(const RegNumT &) = delete; | |
| bool operator>=(const RegNumT &) = delete; | |
| }; | |
| /// RegNumBVIter wraps SmallBitVector so that instead of this pattern: | |
| /// | |
| /// for (int i = V.find_first(); i != -1; i = V.find_next(i)) { | |
| /// RegNumT RegNum = RegNumT::fromInt(i); | |
| /// ... | |
| /// } | |
| /// | |
| /// this cleaner pattern can be used: | |
| /// | |
| /// for (RegNumT RegNum : RegNumBVIter(V)) { | |
| /// ... | |
| /// } | |
| template <class B> class RegNumBVIterImpl { | |
| using T = B; | |
| static constexpr int Sentinel = -1; | |
| RegNumBVIterImpl() = delete; | |
| public: | |
| class Iterator { | |
| Iterator() = delete; | |
| Iterator &operator=(const Iterator &) = delete; | |
| public: | |
| explicit Iterator(const T &V) : V(V), Current(V.find_first()) {} | |
| Iterator(const T &V, int Value) : V(V), Current(Value) {} | |
| Iterator(const Iterator &) = default; | |
| RegNumT operator*() { | |
| assert(Current != Sentinel); | |
| return RegNumT::fromInt(Current); | |
| } | |
| Iterator &operator++() { | |
| assert(Current != Sentinel); | |
| Current = V.find_next(Current); | |
| return *this; | |
| } | |
| bool operator!=(Iterator &Other) { return Current != Other.Current; } | |
| private: | |
| const T &V; | |
| int Current; | |
| }; | |
| RegNumBVIterImpl(const RegNumBVIterImpl &) = default; | |
| RegNumBVIterImpl &operator=(const RegNumBVIterImpl &) = delete; | |
| explicit RegNumBVIterImpl(const T &V) : V(V) {} | |
| Iterator begin() { return Iterator(V); } | |
| Iterator end() { return Iterator(V, Sentinel); } | |
| private: | |
| const T &V; | |
| }; | |
| template <class B> RegNumBVIterImpl<B> RegNumBVIter(const B &BV) { | |
| return RegNumBVIterImpl<B>(BV); | |
| } | |
| /// RegWeight is a wrapper for a uint32_t weight value, with a special value | |
| /// that represents infinite weight, and an addWeight() method that ensures that | |
| /// W+infinity=infinity. | |
| class RegWeight { | |
| public: | |
| using BaseType = uint32_t; | |
| RegWeight() = default; | |
| explicit RegWeight(BaseType Weight) : Weight(Weight) {} | |
| RegWeight(const RegWeight &) = default; | |
| RegWeight &operator=(const RegWeight &) = default; | |
| constexpr static BaseType Inf = ~0; /// Force regalloc to give a register | |
| constexpr static BaseType Zero = 0; /// Force regalloc NOT to give a register | |
| constexpr static BaseType Max = Inf - 1; /// Max natural weight. | |
| void addWeight(BaseType Delta) { | |
| if (Delta == Inf) | |
| Weight = Inf; | |
| else if (Weight != Inf) | |
| if (Utils::add_overflow(Weight, Delta, &Weight) || Weight == Inf) | |
| Weight = Max; | |
| } | |
| void addWeight(const RegWeight &Other) { addWeight(Other.Weight); } | |
| void setWeight(BaseType Val) { Weight = Val; } | |
| BaseType getWeight() const { return Weight; } | |
| private: | |
| BaseType Weight = 0; | |
| }; | |
| Ostream &operator<<(Ostream &Str, const RegWeight &W); | |
| bool operator<(const RegWeight &A, const RegWeight &B); | |
| bool operator<=(const RegWeight &A, const RegWeight &B); | |
| bool operator==(const RegWeight &A, const RegWeight &B); | |
| /// LiveRange is a set of instruction number intervals representing a variable's | |
| /// live range. Generally there is one interval per basic block where the | |
| /// variable is live, but adjacent intervals get coalesced into a single | |
| /// interval. | |
| class LiveRange { | |
| public: | |
| using RangeElementType = std::pair<InstNumberT, InstNumberT>; | |
| /// RangeType is arena-allocated from the Cfg's allocator. | |
| using RangeType = CfgVector<RangeElementType>; | |
| LiveRange() = default; | |
| /// Special constructor for building a kill set. The advantage is that we can | |
| /// reserve the right amount of space in advance. | |
| explicit LiveRange(const CfgVector<InstNumberT> &Kills) { | |
| Range.reserve(Kills.size()); | |
| for (InstNumberT I : Kills) | |
| addSegment(I, I); | |
| } | |
| LiveRange(const LiveRange &) = default; | |
| LiveRange &operator=(const LiveRange &) = default; | |
| void reset() { | |
| Range.clear(); | |
| untrim(); | |
| } | |
| void addSegment(InstNumberT Start, InstNumberT End, CfgNode *Node = nullptr); | |
| void addSegment(RangeElementType Segment, CfgNode *Node = nullptr) { | |
| addSegment(Segment.first, Segment.second, Node); | |
| } | |
| bool endsBefore(const LiveRange &Other) const; | |
| bool overlaps(const LiveRange &Other, bool UseTrimmed = false) const; | |
| bool overlapsInst(InstNumberT OtherBegin, bool UseTrimmed = false) const; | |
| bool containsValue(InstNumberT Value, bool IsDest) const; | |
| bool isEmpty() const { return Range.empty(); } | |
| InstNumberT getStart() const { | |
| return Range.empty() ? -1 : Range.begin()->first; | |
| } | |
| InstNumberT getEnd() const { | |
| return Range.empty() ? -1 : Range.rbegin()->second; | |
| } | |
| void untrim() { TrimmedBegin = Range.begin(); } | |
| void trim(InstNumberT Lower); | |
| void dump(Ostream &Str) const; | |
| SizeT getNumSegments() const { return Range.size(); } | |
| const RangeType &getSegments() const { return Range; } | |
| CfgNode *getNodeForSegment(InstNumberT Begin) { | |
| auto Iter = NodeMap.find(Begin); | |
| assert(Iter != NodeMap.end()); | |
| return Iter->second; | |
| } | |
| private: | |
| RangeType Range; | |
| CfgUnorderedMap<InstNumberT, CfgNode *> NodeMap; | |
| /// TrimmedBegin is an optimization for the overlaps() computation. Since the | |
| /// linear-scan algorithm always calls it as overlaps(Cur) and Cur advances | |
| /// monotonically according to live range start, we can optimize overlaps() by | |
| /// ignoring all segments that end before the start of Cur's range. The | |
| /// linear-scan code enables this by calling trim() on the ranges of interest | |
| /// as Cur advances. Note that linear-scan also has to initialize TrimmedBegin | |
| /// at the beginning by calling untrim(). | |
| RangeType::const_iterator TrimmedBegin; | |
| }; | |
| Ostream &operator<<(Ostream &Str, const LiveRange &L); | |
| /// Variable represents an operand that is register-allocated or | |
| /// stack-allocated. If it is register-allocated, it will ultimately have a | |
| /// valid RegNum field. | |
| class Variable : public Operand { | |
| Variable() = delete; | |
| Variable(const Variable &) = delete; | |
| Variable &operator=(const Variable &) = delete; | |
| enum RegRequirement : uint8_t { | |
| RR_MayHaveRegister, | |
| RR_MustHaveRegister, | |
| RR_MustNotHaveRegister, | |
| }; | |
| public: | |
| static Variable *create(Cfg *Func, Type Ty, SizeT Index) { | |
| return new (Func->allocate<Variable>()) | |
| Variable(Func, kVariable, Ty, Index); | |
| } | |
| SizeT getIndex() const { return Number; } | |
| std::string getName() const { | |
| if (Name.hasStdString()) | |
| return Name.toString(); | |
| return "__" + std::to_string(getIndex()); | |
| } | |
| virtual void setName(const Cfg *Func, const std::string &NewName) { | |
| if (NewName.empty()) | |
| return; | |
| Name = VariableString::createWithString(Func, NewName); | |
| } | |
| bool getIsArg() const { return IsArgument; } | |
| virtual void setIsArg(bool Val = true) { IsArgument = Val; } | |
| bool getIsImplicitArg() const { return IsImplicitArgument; } | |
| void setIsImplicitArg(bool Val = true) { IsImplicitArgument = Val; } | |
| void setIgnoreLiveness() { IgnoreLiveness = true; } | |
| bool getIgnoreLiveness() const { | |
| return IgnoreLiveness || IsRematerializable; | |
| } | |
| /// Returns true if the variable either has a definite stack offset, or has | |
| /// the UndeterminedStackOffset such that it is guaranteed to have a definite | |
| /// stack offset at emission time. | |
| bool hasStackOffset() const { return StackOffset != InvalidStackOffset; } | |
| /// Returns true if the variable has a stack offset that is known at this | |
| /// time. | |
| bool hasKnownStackOffset() const { | |
| return StackOffset != InvalidStackOffset && | |
| StackOffset != UndeterminedStackOffset; | |
| } | |
| int32_t getStackOffset() const { | |
| assert(hasKnownStackOffset()); | |
| return StackOffset; | |
| } | |
| void setStackOffset(int32_t Offset) { StackOffset = Offset; } | |
| /// Set a "placeholder" stack offset before its actual offset has been | |
| /// determined. | |
| void setHasStackOffset() { | |
| if (!hasStackOffset()) | |
| StackOffset = UndeterminedStackOffset; | |
| } | |
| /// Returns the variable's stack offset in symbolic form, to improve | |
| /// readability in DecorateAsm mode. | |
| std::string getSymbolicStackOffset() const { | |
| if (!BuildDefs::dump()) | |
| return ""; | |
| return ".L$lv$" + getName(); | |
| } | |
| bool hasReg() const { return getRegNum().hasValue(); } | |
| RegNumT getRegNum() const { return RegNum; } | |
| void setRegNum(RegNumT NewRegNum) { | |
| // Regnum shouldn't be set more than once. | |
| assert(!hasReg() || RegNum == NewRegNum); | |
| RegNum = NewRegNum; | |
| } | |
| bool hasRegTmp() const { return getRegNumTmp().hasValue(); } | |
| RegNumT getRegNumTmp() const { return RegNumTmp; } | |
| void setRegNumTmp(RegNumT NewRegNum) { RegNumTmp = NewRegNum; } | |
| RegWeight getWeight(const Cfg *Func) const; | |
| void setMustHaveReg() { RegRequirement = RR_MustHaveRegister; } | |
| bool mustHaveReg() const { return RegRequirement == RR_MustHaveRegister; } | |
| void setMustNotHaveReg() { RegRequirement = RR_MustNotHaveRegister; } | |
| bool mustNotHaveReg() const { | |
| return RegRequirement == RR_MustNotHaveRegister; | |
| } | |
| bool mayHaveReg() const { return RegRequirement == RR_MayHaveRegister; } | |
| void setRematerializable(RegNumT NewRegNum, int32_t NewOffset) { | |
| IsRematerializable = true; | |
| setRegNum(NewRegNum); | |
| setStackOffset(NewOffset); | |
| setMustHaveReg(); | |
| } | |
| bool isRematerializable() const { return IsRematerializable; } | |
| void setRegClass(uint8_t RC) { RegisterClass = static_cast<RegClass>(RC); } | |
| RegClass getRegClass() const { return RegisterClass; } | |
| LiveRange &getLiveRange() { return Live; } | |
| const LiveRange &getLiveRange() const { return Live; } | |
| void setLiveRange(const LiveRange &Range) { Live = Range; } | |
| void resetLiveRange() { Live.reset(); } | |
| void addLiveRange(InstNumberT Start, InstNumberT End, | |
| CfgNode *Node = nullptr) { | |
| assert(!getIgnoreLiveness()); | |
| Live.addSegment(Start, End, Node); | |
| } | |
| void trimLiveRange(InstNumberT Start) { Live.trim(Start); } | |
| void untrimLiveRange() { Live.untrim(); } | |
| bool rangeEndsBefore(const Variable *Other) const { | |
| return Live.endsBefore(Other->Live); | |
| } | |
| bool rangeOverlaps(const Variable *Other) const { | |
| constexpr bool UseTrimmed = true; | |
| return Live.overlaps(Other->Live, UseTrimmed); | |
| } | |
| bool rangeOverlapsStart(const Variable *Other) const { | |
| constexpr bool UseTrimmed = true; | |
| return Live.overlapsInst(Other->Live.getStart(), UseTrimmed); | |
| } | |
| /// Creates a temporary copy of the variable with a different type. Used | |
| /// primarily for syntactic correctness of textual assembly emission. Note | |
| /// that only basic information is copied, in particular not IsArgument, | |
| /// IsImplicitArgument, IgnoreLiveness, RegNumTmp, Live, LoVar, HiVar, | |
| /// VarsReal. If NewRegNum.hasValue(), then that register assignment is made | |
| /// instead of copying the existing assignment. | |
| const Variable *asType(const Cfg *Func, Type Ty, RegNumT NewRegNum) const; | |
| void emit(const Cfg *Func) const override; | |
| using Operand::dump; | |
| void dump(const Cfg *Func, Ostream &Str) const override; | |
| /// Return reg num of base register, if different from stack/frame register. | |
| virtual RegNumT getBaseRegNum() const { return RegNumT(); } | |
| /// Access the LinkedTo field. | |
| void setLinkedTo(Variable *Var) { LinkedTo = Var; } | |
| Variable *getLinkedTo() const { return LinkedTo; } | |
| /// Follow the LinkedTo chain up to the furthest ancestor. | |
| Variable *getLinkedToRoot() const { | |
| Variable *Root = LinkedTo; | |
| if (Root == nullptr) | |
| return nullptr; | |
| while (Root->LinkedTo != nullptr) | |
| Root = Root->LinkedTo; | |
| return Root; | |
| } | |
| /// Follow the LinkedTo chain up to the furthest stack-allocated ancestor. | |
| /// This is only certain to be accurate after register allocation and stack | |
| /// slot assignment have completed. | |
| Variable *getLinkedToStackRoot() const { | |
| Variable *FurthestStackVar = nullptr; | |
| for (Variable *Root = LinkedTo; Root != nullptr; Root = Root->LinkedTo) { | |
| if (!Root->hasReg() && Root->hasStackOffset()) { | |
| FurthestStackVar = Root; | |
| } | |
| } | |
| return FurthestStackVar; | |
| } | |
| static bool classof(const Operand *Operand) { | |
| OperandKind Kind = Operand->getKind(); | |
| return Kind >= kVariable && Kind <= kVariable_Max; | |
| } | |
| SizeT hashValue() const override { return std::hash<SizeT>()(getIndex()); } | |
| inline void* getExternalData() const { return externalData; } | |
| inline void setExternalData(void* data) { externalData = data; } | |
| protected: | |
| Variable(const Cfg *Func, OperandKind K, Type Ty, SizeT Index) | |
| : Operand(K, Ty), Number(Index), | |
| Name(VariableString::createWithoutString(Func)), | |
| RegisterClass(static_cast<RegClass>(Ty)) { | |
| Vars = VarsReal; | |
| Vars[0] = this; | |
| NumVars = 1; | |
| } | |
| /// Number is unique across all variables, and is used as a (bit)vector index | |
| /// for liveness analysis. | |
| const SizeT Number; | |
| VariableString Name; | |
| bool IsArgument = false; | |
| bool IsImplicitArgument = false; | |
| /// IgnoreLiveness means that the variable should be ignored when constructing | |
| /// and validating live ranges. This is usually reserved for the stack | |
| /// pointer and other physical registers specifically referenced by name. | |
| bool IgnoreLiveness = false; | |
| // If IsRematerializable, RegNum keeps track of which register (stack or frame | |
| // pointer), and StackOffset is the known offset from that register. | |
| bool IsRematerializable = false; | |
| RegRequirement RegRequirement = RR_MayHaveRegister; | |
| RegClass RegisterClass; | |
| /// RegNum is the allocated register, (as long as RegNum.hasValue() is true). | |
| RegNumT RegNum; | |
| /// RegNumTmp is the tentative assignment during register allocation. | |
| RegNumT RegNumTmp; | |
| static constexpr int32_t InvalidStackOffset = | |
| std::numeric_limits<int32_t>::min(); | |
| static constexpr int32_t UndeterminedStackOffset = | |
| 1 + std::numeric_limits<int32_t>::min(); | |
| /// StackOffset is the canonical location on stack (only if | |
| /// RegNum.hasNoValue() || IsArgument). | |
| int32_t StackOffset = InvalidStackOffset; | |
| LiveRange Live; | |
| /// VarsReal (and Operand::Vars) are set up such that Vars[0] == this. | |
| Variable *VarsReal[1]; | |
| /// This Variable may be "linked" to another Variable, such that if neither | |
| /// Variable gets a register, they are guaranteed to share a stack location. | |
| Variable *LinkedTo = nullptr; | |
| /// External data can be set by an optimizer to compute and retain any | |
| /// information related to the current variable. All the memory used to | |
| /// store this information must be managed by the optimizer. | |
| void* externalData = nullptr; | |
| }; | |
| // Variable64On32 represents a 64-bit variable on a 32-bit architecture. In | |
| // this situation the variable must be split into a low and a high word. | |
| class Variable64On32 : public Variable { | |
| Variable64On32() = delete; | |
| Variable64On32(const Variable64On32 &) = delete; | |
| Variable64On32 &operator=(const Variable64On32 &) = delete; | |
| public: | |
| static Variable64On32 *create(Cfg *Func, Type Ty, SizeT Index) { | |
| return new (Func->allocate<Variable64On32>()) | |
| Variable64On32(Func, kVariable64On32, Ty, Index); | |
| } | |
| void setName(const Cfg *Func, const std::string &NewName) override { | |
| Variable::setName(Func, NewName); | |
| if (LoVar && HiVar) { | |
| LoVar->setName(Func, getName() + "__lo"); | |
| HiVar->setName(Func, getName() + "__hi"); | |
| } | |
| } | |
| void setIsArg(bool Val = true) override { | |
| Variable::setIsArg(Val); | |
| if (LoVar && HiVar) { | |
| LoVar->setIsArg(Val); | |
| HiVar->setIsArg(Val); | |
| } | |
| } | |
| Variable *getLo() const { | |
| assert(LoVar != nullptr); | |
| return LoVar; | |
| } | |
| Variable *getHi() const { | |
| assert(HiVar != nullptr); | |
| return HiVar; | |
| } | |
| void initHiLo(Cfg *Func) { | |
| assert(LoVar == nullptr); | |
| assert(HiVar == nullptr); | |
| LoVar = Func->makeVariable(IceType_i32); | |
| HiVar = Func->makeVariable(IceType_i32); | |
| LoVar->setIsArg(getIsArg()); | |
| HiVar->setIsArg(getIsArg()); | |
| if (BuildDefs::dump()) { | |
| LoVar->setName(Func, getName() + "__lo"); | |
| HiVar->setName(Func, getName() + "__hi"); | |
| } | |
| } | |
| static bool classof(const Operand *Operand) { | |
| OperandKind Kind = Operand->getKind(); | |
| return Kind == kVariable64On32; | |
| } | |
| protected: | |
| Variable64On32(const Cfg *Func, OperandKind K, Type Ty, SizeT Index) | |
| : Variable(Func, K, Ty, Index) { | |
| assert(typeWidthInBytes(Ty) == 8); | |
| } | |
| Variable *LoVar = nullptr; | |
| Variable *HiVar = nullptr; | |
| }; | |
| // VariableVecOn32 represents a 128-bit vector variable on a 32-bit | |
| // architecture. In this case the variable must be split into 4 containers. | |
| class VariableVecOn32 : public Variable { | |
| VariableVecOn32() = delete; | |
| VariableVecOn32(const VariableVecOn32 &) = delete; | |
| VariableVecOn32 &operator=(const VariableVecOn32 &) = delete; | |
| public: | |
| static VariableVecOn32 *create(Cfg *Func, Type Ty, SizeT Index) { | |
| return new (Func->allocate<VariableVecOn32>()) | |
| VariableVecOn32(Func, kVariableVecOn32, Ty, Index); | |
| } | |
| void setName(const Cfg *Func, const std::string &NewName) override { | |
| Variable::setName(Func, NewName); | |
| if (!Containers.empty()) { | |
| for (SizeT i = 0; i < ContainersPerVector; ++i) { | |
| Containers[i]->setName(Func, getName() + "__cont" + std::to_string(i)); | |
| } | |
| } | |
| } | |
| void setIsArg(bool Val = true) override { | |
| Variable::setIsArg(Val); | |
| for (Variable *Var : Containers) { | |
| Var->setIsArg(getIsArg()); | |
| } | |
| } | |
| const VarList &getContainers() const { return Containers; } | |
| void initVecElement(Cfg *Func) { | |
| for (SizeT i = 0; i < ContainersPerVector; ++i) { | |
| Variable *Var = Func->makeVariable(IceType_i32); | |
| Var->setIsArg(getIsArg()); | |
| if (BuildDefs::dump()) { | |
| Var->setName(Func, getName() + "__cont" + std::to_string(i)); | |
| } | |
| Containers.push_back(Var); | |
| } | |
| } | |
| static bool classof(const Operand *Operand) { | |
| OperandKind Kind = Operand->getKind(); | |
| return Kind == kVariableVecOn32; | |
| } | |
| // A 128-bit vector value is mapped onto 4 32-bit register values. | |
| static constexpr SizeT ContainersPerVector = 4; | |
| protected: | |
| VariableVecOn32(const Cfg *Func, OperandKind K, Type Ty, SizeT Index) | |
| : Variable(Func, K, Ty, Index) { | |
| assert(typeWidthInBytes(Ty) == | |
| ContainersPerVector * typeWidthInBytes(IceType_i32)); | |
| } | |
| VarList Containers; | |
| }; | |
| enum MetadataKind { | |
| VMK_Uses, /// Track only uses, not defs | |
| VMK_SingleDefs, /// Track uses+defs, but only record single def | |
| VMK_All /// Track uses+defs, including full def list | |
| }; | |
| using InstDefList = CfgVector<const Inst *>; | |
| /// VariableTracking tracks the metadata for a single variable. It is | |
| /// only meant to be used internally by VariablesMetadata. | |
| class VariableTracking { | |
| public: | |
| enum MultiDefState { | |
| // TODO(stichnot): Consider using just a simple counter. | |
| MDS_Unknown, | |
| MDS_SingleDef, | |
| MDS_MultiDefSingleBlock, | |
| MDS_MultiDefMultiBlock | |
| }; | |
| enum MultiBlockState { | |
| MBS_Unknown, // Not yet initialized, so be conservative | |
| MBS_NoUses, // Known to have no uses | |
| MBS_SingleBlock, // All uses in are in a single block | |
| MBS_MultiBlock // Several uses across several blocks | |
| }; | |
| VariableTracking() = default; | |
| VariableTracking(const VariableTracking &) = default; | |
| VariableTracking &operator=(const VariableTracking &) = default; | |
| VariableTracking(MultiBlockState MultiBlock) : MultiBlock(MultiBlock) {} | |
| MultiDefState getMultiDef() const { return MultiDef; } | |
| MultiBlockState getMultiBlock() const { return MultiBlock; } | |
| const Inst *getFirstDefinitionSingleBlock() const; | |
| const Inst *getSingleDefinition() const; | |
| const Inst *getFirstDefinition() const; | |
| const InstDefList &getLatterDefinitions() const { return Definitions; } | |
| CfgNode *getNode() const { return SingleUseNode; } | |
| RegWeight getUseWeight() const { return UseWeight; } | |
| void markUse(MetadataKind TrackingKind, const Inst *Instr, CfgNode *Node, | |
| bool IsImplicit); | |
| void markDef(MetadataKind TrackingKind, const Inst *Instr, CfgNode *Node); | |
| private: | |
| MultiDefState MultiDef = MDS_Unknown; | |
| MultiBlockState MultiBlock = MBS_Unknown; | |
| CfgNode *SingleUseNode = nullptr; | |
| CfgNode *SingleDefNode = nullptr; | |
| /// All definitions of the variable are collected in Definitions[] (except for | |
| /// the earliest definition), in increasing order of instruction number. | |
| InstDefList Definitions; /// Only used if Kind==VMK_All | |
| const Inst *FirstOrSingleDefinition = nullptr; | |
| RegWeight UseWeight; | |
| }; | |
| /// VariablesMetadata analyzes and summarizes the metadata for the complete set | |
| /// of Variables. | |
| class VariablesMetadata { | |
| VariablesMetadata() = delete; | |
| VariablesMetadata(const VariablesMetadata &) = delete; | |
| VariablesMetadata &operator=(const VariablesMetadata &) = delete; | |
| public: | |
| explicit VariablesMetadata(const Cfg *Func) : Func(Func) {} | |
| /// Initialize the state by traversing all instructions/variables in the CFG. | |
| void init(MetadataKind TrackingKind); | |
| /// Add a single node. This is called by init(), and can be called | |
| /// incrementally from elsewhere, e.g. after edge-splitting. | |
| void addNode(CfgNode *Node); | |
| MetadataKind getKind() const { return Kind; } | |
| /// Returns whether the given Variable is tracked in this object. It should | |
| /// only return false if changes were made to the CFG after running init(), in | |
| /// which case the state is stale and the results shouldn't be trusted (but it | |
| /// may be OK e.g. for dumping). | |
| bool isTracked(const Variable *Var) const { | |
| return Var->getIndex() < Metadata.size(); | |
| } | |
| /// Returns whether the given Variable has multiple definitions. | |
| bool isMultiDef(const Variable *Var) const; | |
| /// Returns the first definition instruction of the given Variable. This is | |
| /// only valid for variables whose definitions are all within the same block, | |
| /// e.g. T after the lowered sequence "T=B; T+=C; A=T", for which | |
| /// getFirstDefinitionSingleBlock(T) would return the "T=B" instruction. For | |
| /// variables with definitions span multiple blocks, nullptr is returned. | |
| const Inst *getFirstDefinitionSingleBlock(const Variable *Var) const; | |
| /// Returns the definition instruction of the given Variable, when the | |
| /// variable has exactly one definition. Otherwise, nullptr is returned. | |
| const Inst *getSingleDefinition(const Variable *Var) const; | |
| /// getFirstDefinition() and getLatterDefinitions() are used together to | |
| /// return the complete set of instructions that define the given Variable, | |
| /// regardless of whether the definitions are within the same block (in | |
| /// contrast to getFirstDefinitionSingleBlock). | |
| const Inst *getFirstDefinition(const Variable *Var) const; | |
| const InstDefList &getLatterDefinitions(const Variable *Var) const; | |
| /// Returns whether the given Variable is live across multiple blocks. Mainly, | |
| /// this is used to partition Variables into single-block versus multi-block | |
| /// sets for leveraging sparsity in liveness analysis, and for implementing | |
| /// simple stack slot coalescing. As a special case, function arguments are | |
| /// always considered multi-block because they are live coming into the entry | |
| /// block. | |
| bool isMultiBlock(const Variable *Var) const; | |
| bool isSingleBlock(const Variable *Var) const; | |
| /// Returns the node that the given Variable is used in, assuming | |
| /// isMultiBlock() returns false. Otherwise, nullptr is returned. | |
| CfgNode *getLocalUseNode(const Variable *Var) const; | |
| /// Returns the total use weight computed as the sum of uses multiplied by a | |
| /// loop nest depth factor for each use. | |
| RegWeight getUseWeight(const Variable *Var) const; | |
| private: | |
| const Cfg *Func; | |
| MetadataKind Kind; | |
| CfgVector<VariableTracking> Metadata; | |
| static const InstDefList *NoDefinitions; | |
| }; | |
| /// BooleanVariable represents a variable that was the zero-extended result of a | |
| /// comparison. It maintains a pointer to its original i1 source so that the | |
| /// WASM frontend can avoid adding needless comparisons. | |
| class BooleanVariable : public Variable { | |
| BooleanVariable() = delete; | |
| BooleanVariable(const BooleanVariable &) = delete; | |
| BooleanVariable &operator=(const BooleanVariable &) = delete; | |
| BooleanVariable(const Cfg *Func, OperandKind K, Type Ty, SizeT Index) | |
| : Variable(Func, K, Ty, Index) {} | |
| public: | |
| static BooleanVariable *create(Cfg *Func, Type Ty, SizeT Index) { | |
| return new (Func->allocate<BooleanVariable>()) | |
| BooleanVariable(Func, kVariable, Ty, Index); | |
| } | |
| virtual Variable *asBoolean() { return BoolSource; } | |
| void setBoolSource(Variable *Src) { BoolSource = Src; } | |
| static bool classof(const Operand *Operand) { | |
| return Operand->getKind() == kVariableBoolean; | |
| } | |
| private: | |
| Variable *BoolSource = nullptr; | |
| }; | |
| } // end of namespace Ice | |
| #endif // SUBZERO_SRC_ICEOPERAND_H |