| //===- subzero/src/IceDefs.h - Common Subzero declarations ------*- C++ -*-===// | |
| // | |
| // The Subzero Code Generator | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| /// | |
| /// \file | |
| /// \brief Declares various useful types and classes that have widespread use | |
| /// across Subzero. | |
| /// | |
| //===----------------------------------------------------------------------===// | |
| #ifndef SUBZERO_SRC_ICEDEFS_H | |
| #define SUBZERO_SRC_ICEDEFS_H | |
| #include "IceBuildDefs.h" // TODO(stichnot): move into individual files | |
| #include "IceMemory.h" | |
| #include "IceTLS.h" | |
| #include "llvm/ADT/ArrayRef.h" | |
| #include "llvm/ADT/ilist.h" | |
| #include "llvm/ADT/ilist_node.h" | |
| #include "llvm/ADT/iterator_range.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/ELF.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include <cassert> | |
| #include <cstdint> | |
| #include <cstdio> // snprintf | |
| #include <functional> // std::less | |
| #include <limits> | |
| #include <list> | |
| #include <map> | |
| #include <memory> | |
| #include <mutex> | |
| #include <set> | |
| #include <string> | |
| #include <system_error> | |
| #include <unordered_map> | |
| #include <unordered_set> | |
| #include <utility> | |
| #include <vector> | |
| #define XSTRINGIFY(x) STRINGIFY(x) | |
| #define STRINGIFY(x) #x | |
| namespace Ice { | |
| class Assembler; | |
| template <template <typename> class> class BitVectorTmpl; | |
| class Cfg; | |
| class CfgNode; | |
| class Constant; | |
| class ELFFileStreamer; | |
| class ELFObjectWriter; | |
| class ELFStreamer; | |
| class FunctionDeclaration; | |
| class GlobalContext; | |
| class GlobalDeclaration; | |
| class Inst; | |
| class InstAssign; | |
| class InstJumpTable; | |
| class InstPhi; | |
| class InstSwitch; | |
| class InstTarget; | |
| class LiveRange; | |
| class Liveness; | |
| class Operand; | |
| class TargetDataLowering; | |
| class TargetLowering; | |
| class Variable; | |
| class VariableDeclaration; | |
| class VariablesMetadata; | |
| /// SizeT is for holding small-ish limits like number of source operands in an | |
| /// instruction. It is used instead of size_t (which may be 64-bits wide) when | |
| /// we want to save space. | |
| using SizeT = uint32_t; | |
| constexpr char GlobalOffsetTable[] = "_GLOBAL_OFFSET_TABLE_"; | |
| // makeUnique should be used when memory is expected to be allocated from the | |
| // heap (as opposed to allocated from some Allocator.) It is intended to be | |
| // used instead of new. | |
| // | |
| // The expected usage is as follows | |
| // | |
| // class MyClass { | |
| // public: | |
| // static std::unique_ptr<MyClass> create(<ctor_args>) { | |
| // return makeUnique<MyClass>(<ctor_args>); | |
| // } | |
| // | |
| // private: | |
| // ENABLE_MAKE_UNIQUE; | |
| // | |
| // MyClass(<ctor_args>) ... | |
| // } | |
| // | |
| // ENABLE_MAKE_UNIQUE is a trick that is necessary if MyClass' ctor is private. | |
| // Private ctors are highly encouraged when you're writing a class that you'd | |
| // like to have allocated with makeUnique as it would prevent users from | |
| // declaring stack allocated variables. | |
| namespace Internal { | |
| struct MakeUniqueEnabler { | |
| template <class T, class... Args> | |
| static std::unique_ptr<T> create(Args &&... TheArgs) { | |
| std::unique_ptr<T> Unique(new T(std::forward<Args>(TheArgs)...)); | |
| return Unique; | |
| } | |
| }; | |
| } // end of namespace Internal | |
| template <class T, class... Args> | |
| static std::unique_ptr<T> makeUnique(Args &&... TheArgs) { | |
| return ::Ice::Internal::MakeUniqueEnabler::create<T>( | |
| std::forward<Args>(TheArgs)...); | |
| } | |
| #define ENABLE_MAKE_UNIQUE friend struct ::Ice::Internal::MakeUniqueEnabler | |
| using InstList = llvm::ilist<Inst>; | |
| // Ideally PhiList would be llvm::ilist<InstPhi>, and similar for AssignList, | |
| // but this runs into issues with SFINAE. | |
| using PhiList = InstList; | |
| using AssignList = InstList; | |
| // Standard library containers with CfgLocalAllocator. | |
| template <typename T> using CfgList = std::list<T, CfgLocalAllocator<T>>; | |
| template <typename T, typename H = std::hash<T>, typename Eq = std::equal_to<T>> | |
| using CfgUnorderedSet = std::unordered_set<T, H, Eq, CfgLocalAllocator<T>>; | |
| template <typename T, typename Cmp = std::less<T>> | |
| using CfgSet = std::set<T, Cmp, CfgLocalAllocator<T>>; | |
| template <typename T, typename U, typename H = std::hash<T>, | |
| typename Eq = std::equal_to<T>> | |
| using CfgUnorderedMap = | |
| std::unordered_map<T, U, H, Eq, CfgLocalAllocator<std::pair<const T, U>>>; | |
| template <typename T> using CfgVector = std::vector<T, CfgLocalAllocator<T>>; | |
| // Containers that are arena-allocated from the Cfg's allocator. | |
| using OperandList = CfgVector<Operand *>; | |
| using VarList = CfgVector<Variable *>; | |
| using NodeList = CfgVector<CfgNode *>; | |
| // Containers that use the default (global) allocator. | |
| using ConstantList = std::vector<Constant *>; | |
| using FunctionDeclarationList = std::vector<FunctionDeclaration *>; | |
| /// VariableDeclarationList is a container for holding VariableDeclarations -- | |
| /// i.e., Global Variables. It is also used to create said variables, and their | |
| /// initializers in an arena. | |
| class VariableDeclarationList { | |
| VariableDeclarationList(const VariableDeclarationList &) = delete; | |
| VariableDeclarationList &operator=(const VariableDeclarationList &) = delete; | |
| VariableDeclarationList(VariableDeclarationList &&) = delete; | |
| VariableDeclarationList &operator=(VariableDeclarationList &&) = delete; | |
| public: | |
| using VariableDeclarationArray = std::vector<VariableDeclaration *>; | |
| VariableDeclarationList() : Arena(new ArenaAllocator()) {} | |
| ~VariableDeclarationList() { clearAndPurge(); } | |
| template <typename T> T *allocate_initializer(SizeT Count = 1) { | |
| static_assert( | |
| std::is_trivially_destructible<T>::value, | |
| "allocate_initializer can only allocate trivially destructible types."); | |
| return Arena->Allocate<T>(Count); | |
| } | |
| template <typename T> T *allocate_variable_declaration() { | |
| static_assert(!std::is_trivially_destructible<T>::value, | |
| "allocate_variable_declaration expects non-trivially " | |
| "destructible types."); | |
| T *Ret = Arena->Allocate<T>(); | |
| Dtors.emplace_back([Ret]() { Ret->~T(); }); | |
| return Ret; | |
| } | |
| // This do nothing method is invoked when a global variable is created, but it | |
| // will not be emitted. If we ever need to track the created variable, having | |
| // this hook is handy. | |
| void willNotBeEmitted(VariableDeclaration *) {} | |
| /// Merges Other with this, effectively resetting Other to an empty state. | |
| void merge(VariableDeclarationList *Other) { | |
| assert(Other != nullptr); | |
| addArena(std::move(Other->Arena)); | |
| for (std::size_t i = 0; i < Other->MergedArenas.size(); ++i) { | |
| addArena(std::move(Other->MergedArenas[i])); | |
| } | |
| Other->MergedArenas.clear(); | |
| Dtors.insert(Dtors.end(), Other->Dtors.begin(), Other->Dtors.end()); | |
| Other->Dtors.clear(); | |
| Globals.insert(Globals.end(), Other->Globals.begin(), Other->Globals.end()); | |
| Other->Globals.clear(); | |
| } | |
| /// Destroys all GlobalVariables and initializers that this knows about | |
| /// (including those merged with it), and releases memory. | |
| void clearAndPurge() { | |
| if (Arena == nullptr) { | |
| // Arena is only null if this was merged, so we ensure there's no state | |
| // being held by this. | |
| assert(Dtors.empty()); | |
| assert(Globals.empty()); | |
| assert(MergedArenas.empty()); | |
| return; | |
| } | |
| // Invokes destructors in reverse creation order. | |
| for (auto Dtor = Dtors.rbegin(); Dtor != Dtors.rend(); ++Dtor) { | |
| (*Dtor)(); | |
| } | |
| Dtors.clear(); | |
| Globals.clear(); | |
| MergedArenas.clear(); | |
| Arena->Reset(); | |
| } | |
| /// Adapt the relevant parts of the std::vector<VariableDeclaration *> | |
| /// interface. | |
| /// @{ | |
| VariableDeclarationArray::iterator begin() { return Globals.begin(); } | |
| VariableDeclarationArray::iterator end() { return Globals.end(); } | |
| VariableDeclarationArray::const_iterator begin() const { | |
| return Globals.begin(); | |
| } | |
| VariableDeclarationArray::const_iterator end() const { return Globals.end(); } | |
| bool empty() const { return Globals.empty(); } | |
| VariableDeclarationArray::size_type size() const { return Globals.size(); } | |
| VariableDeclarationArray::reference | |
| at(VariableDeclarationArray::size_type Pos) { | |
| return Globals.at(Pos); | |
| } | |
| void push_back(VariableDeclaration *Global) { Globals.push_back(Global); } | |
| void reserve(VariableDeclarationArray::size_type Capacity) { | |
| Globals.reserve(Capacity); | |
| } | |
| void clear() { Globals.clear(); } | |
| VariableDeclarationArray::reference back() { return Globals.back(); } | |
| /// @} | |
| private: | |
| using ArenaPtr = std::unique_ptr<ArenaAllocator>; | |
| using DestructorsArray = std::vector<std::function<void()>>; | |
| void addArena(ArenaPtr NewArena) { | |
| MergedArenas.emplace_back(std::move(NewArena)); | |
| } | |
| ArenaPtr Arena; | |
| VariableDeclarationArray Globals; | |
| DestructorsArray Dtors; | |
| std::vector<ArenaPtr> MergedArenas; | |
| }; | |
| /// InstNumberT is for holding an instruction number. Instruction numbers are | |
| /// used for representing Variable live ranges. | |
| using InstNumberT = int32_t; | |
| /// A LiveBeginEndMapEntry maps a Variable::Number value to an Inst::Number | |
| /// value, giving the instruction number that begins or ends a variable's live | |
| /// range. | |
| template <typename T> | |
| using LivenessVector = std::vector<T, LivenessAllocator<T>>; | |
| using LiveBeginEndMapEntry = std::pair<SizeT, InstNumberT>; | |
| using LiveBeginEndMap = LivenessVector<LiveBeginEndMapEntry>; | |
| using LivenessBV = BitVectorTmpl<LivenessAllocator>; | |
| using TimerStackIdT = uint32_t; | |
| using TimerIdT = uint32_t; | |
| /// Use alignas(MaxCacheLineSize) to isolate variables/fields that might be | |
| /// contended while multithreading. Assumes the maximum cache line size is 64. | |
| enum { MaxCacheLineSize = 64 }; | |
| // Use ICE_CACHELINE_BOUNDARY to force the next field in a declaration | |
| // list to be aligned to the next cache line. | |
| #if defined(_MSC_VER) | |
| #define ICE_CACHELINE_BOUNDARY __declspec(align(MaxCacheLineSize)) int : 0; | |
| #else // !defined(_MSC_VER) | |
| // Note: zero is added to work around the following GCC 4.8 bug (fixed in 4.9): | |
| // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=55382 | |
| #define ICE_CACHELINE_BOUNDARY \ | |
| __attribute__((aligned(MaxCacheLineSize + 0))) int : 0 | |
| #endif // !defined(_MSC_VER) | |
| /// PNaCl is ILP32, so theoretically we should only need 32-bit offsets. | |
| using RelocOffsetT = int32_t; | |
| enum { RelocAddrSize = 4 }; | |
| enum LivenessMode { | |
| /// Basic version of live-range-end calculation. Marks the last uses of | |
| /// variables based on dataflow analysis. Records the set of live-in and | |
| /// live-out variables for each block. Identifies and deletes dead | |
| /// instructions (primarily stores). | |
| Liveness_Basic, | |
| /// In addition to Liveness_Basic, also calculate the complete live range for | |
| /// each variable in a form suitable for interference calculation and register | |
| /// allocation. | |
| Liveness_Intervals | |
| }; | |
| enum LCSEOptions { | |
| LCSE_Disabled, | |
| LCSE_EnabledSSA, // Default Mode, assumes SSA. | |
| LCSE_EnabledNoSSA // Does not assume SSA, to be enabled if CSE is done later. | |
| }; | |
| enum RegAllocKind { | |
| RAK_Unknown, | |
| RAK_Global, /// full, global register allocation | |
| RAK_SecondChance, /// second-chance bin-packing after full regalloc attempt | |
| RAK_Phi, /// infinite-weight Variables with active spilling/filling | |
| RAK_InfOnly /// allocation only for infinite-weight Variables | |
| }; | |
| enum VerboseItem { | |
| IceV_None = 0, | |
| IceV_Instructions = 1 << 0, | |
| IceV_Deleted = 1 << 1, | |
| IceV_InstNumbers = 1 << 2, | |
| IceV_Preds = 1 << 3, | |
| IceV_Succs = 1 << 4, | |
| IceV_Liveness = 1 << 5, | |
| IceV_RegOrigins = 1 << 6, | |
| IceV_LinearScan = 1 << 7, | |
| IceV_Frame = 1 << 8, | |
| IceV_AddrOpt = 1 << 9, | |
| IceV_Random = 1 << 10, | |
| IceV_Folding = 1 << 11, | |
| IceV_RMW = 1 << 12, | |
| IceV_Loop = 1 << 13, | |
| IceV_Mem = 1 << 14, | |
| // Leave some extra space to make it easier to add new per-pass items. | |
| IceV_NO_PER_PASS_DUMP_BEYOND = 1 << 19, | |
| // Items greater than IceV_NO_PER_PASS_DUMP_BEYOND don't by themselves trigger | |
| // per-pass Cfg dump output. | |
| IceV_Status = 1 << 20, | |
| IceV_AvailableRegs = 1 << 21, | |
| IceV_GlobalInit = 1 << 22, | |
| IceV_ConstPoolStats = 1 << 23, | |
| IceV_Wasm = 1 << 24, | |
| IceV_ShufMat = 1 << 25, | |
| IceV_All = ~IceV_None, | |
| IceV_Most = | |
| IceV_All & ~IceV_LinearScan & ~IceV_GlobalInit & ~IceV_ConstPoolStats | |
| }; | |
| using VerboseMask = uint32_t; | |
| enum FileType { | |
| FT_Elf, /// ELF .o file | |
| FT_Asm, /// Assembly .s file | |
| FT_Iasm /// "Integrated assembler" .byte-style .s file | |
| }; | |
| enum ABI { | |
| ABI_PNaCl, /// x32 for unsandboxed 64-bit x86 | |
| ABI_Platform /// Native executable ABI | |
| }; | |
| using Ostream = llvm::raw_ostream; | |
| using Fdstream = llvm::raw_fd_ostream; | |
| using GlobalLockType = std::mutex; | |
| /// LockedPtr is an RAII wrapper that allows automatically locked access to a | |
| /// given pointer, automatically unlocking it when when the LockedPtr goes out | |
| /// of scope. | |
| template <typename T> class LockedPtr { | |
| LockedPtr() = delete; | |
| LockedPtr(const LockedPtr &) = delete; | |
| LockedPtr &operator=(const LockedPtr &) = delete; | |
| public: | |
| LockedPtr(T *Value, GlobalLockType *Lock) : Value(Value), Lock(Lock) { | |
| Lock->lock(); | |
| } | |
| LockedPtr(LockedPtr &&Other) : Value(Other.Value), Lock(Other.Lock) { | |
| Other.Value = nullptr; | |
| Other.Lock = nullptr; | |
| } | |
| ~LockedPtr() { | |
| if (Lock != nullptr) | |
| Lock->unlock(); | |
| } | |
| T *operator->() const { return Value; } | |
| T &operator*() const { return *Value; } | |
| T *get() { return Value; } | |
| private: | |
| T *Value; | |
| GlobalLockType *Lock; | |
| }; | |
| enum ErrorCodes { EC_None = 0, EC_Args, EC_Bitcode, EC_Translation }; | |
| /// Wrapper around std::error_code for allowing multiple errors to be folded | |
| /// into one. The current implementation keeps track of the first error, which | |
| /// is likely to be the most useful one, and this could be extended to e.g. | |
| /// collect a vector of errors. | |
| class ErrorCode : public std::error_code { | |
| ErrorCode(const ErrorCode &) = delete; | |
| ErrorCode &operator=(const ErrorCode &) = delete; | |
| public: | |
| ErrorCode() = default; | |
| void assign(ErrorCodes Code) { | |
| if (!HasError) { | |
| HasError = true; | |
| std::error_code::assign(Code, std::generic_category()); | |
| } | |
| } | |
| void assign(int Code) { assign(static_cast<ErrorCodes>(Code)); } | |
| private: | |
| bool HasError = false; | |
| }; | |
| /// Reverse range adaptors written in terms of llvm::make_range(). | |
| template <typename T> | |
| llvm::iterator_range<typename T::const_reverse_iterator> | |
| reverse_range(const T &Container) { | |
| return llvm::make_range(Container.rbegin(), Container.rend()); | |
| } | |
| template <typename T> | |
| llvm::iterator_range<typename T::reverse_iterator> reverse_range(T &Container) { | |
| return llvm::make_range(Container.rbegin(), Container.rend()); | |
| } | |
| /// Options for pooling and randomization of immediates. | |
| enum RandomizeAndPoolImmediatesEnum { RPI_None, RPI_Randomize, RPI_Pool }; | |
| /// Salts for Random number generator for different randomization passes. | |
| enum RandomizationPassesEnum { | |
| RPE_BasicBlockReordering, | |
| RPE_ConstantBlinding, | |
| RPE_FunctionReordering, | |
| RPE_GlobalVariableReordering, | |
| RPE_NopInsertion, | |
| RPE_PooledConstantReordering, | |
| RPE_RegAllocRandomization, | |
| RPE_num | |
| }; | |
| using RelocOffsetArray = llvm::SmallVector<class RelocOffset *, 4>; | |
| } // end of namespace Ice | |
| #endif // SUBZERO_SRC_ICEDEFS_H |