| //===-- X86FloatingPoint.cpp - Floating point Reg -> Stack converter ------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file defines the pass which converts floating point instructions from | |
| // pseudo registers into register stack instructions. This pass uses live | |
| // variable information to indicate where the FPn registers are used and their | |
| // lifetimes. | |
| // | |
| // The x87 hardware tracks liveness of the stack registers, so it is necessary | |
| // to implement exact liveness tracking between basic blocks. The CFG edges are | |
| // partitioned into bundles where the same FP registers must be live in | |
| // identical stack positions. Instructions are inserted at the end of each basic | |
| // block to rearrange the live registers to match the outgoing bundle. | |
| // | |
| // This approach avoids splitting critical edges at the potential cost of more | |
| // live register shuffling instructions when critical edges are present. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "x86-codegen" | |
| #include "X86.h" | |
| #include "X86InstrInfo.h" | |
| #include "llvm/ADT/DepthFirstIterator.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/CodeGen/EdgeBundles.h" | |
| #include "llvm/CodeGen/MachineFunctionPass.h" | |
| #include "llvm/CodeGen/MachineInstrBuilder.h" | |
| #include "llvm/CodeGen/MachineRegisterInfo.h" | |
| #include "llvm/CodeGen/Passes.h" | |
| #include "llvm/InlineAsm.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/Target/TargetInstrInfo.h" | |
| #include "llvm/Target/TargetMachine.h" | |
| #include <algorithm> | |
| using namespace llvm; | |
| STATISTIC(NumFXCH, "Number of fxch instructions inserted"); | |
| STATISTIC(NumFP , "Number of floating point instructions"); | |
| namespace { | |
| struct FPS : public MachineFunctionPass { | |
| static char ID; | |
| FPS() : MachineFunctionPass(ID) { | |
| initializeEdgeBundlesPass(*PassRegistry::getPassRegistry()); | |
| // This is really only to keep valgrind quiet. | |
| // The logic in isLive() is too much for it. | |
| memset(Stack, 0, sizeof(Stack)); | |
| memset(RegMap, 0, sizeof(RegMap)); | |
| } | |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesCFG(); | |
| AU.addRequired<EdgeBundles>(); | |
| AU.addPreservedID(MachineLoopInfoID); | |
| AU.addPreservedID(MachineDominatorsID); | |
| MachineFunctionPass::getAnalysisUsage(AU); | |
| } | |
| virtual bool runOnMachineFunction(MachineFunction &MF); | |
| virtual const char *getPassName() const { return "X86 FP Stackifier"; } | |
| private: | |
| const TargetInstrInfo *TII; // Machine instruction info. | |
| // Two CFG edges are related if they leave the same block, or enter the same | |
| // block. The transitive closure of an edge under this relation is a | |
| // LiveBundle. It represents a set of CFG edges where the live FP stack | |
| // registers must be allocated identically in the x87 stack. | |
| // | |
| // A LiveBundle is usually all the edges leaving a block, or all the edges | |
| // entering a block, but it can contain more edges if critical edges are | |
| // present. | |
| // | |
| // The set of live FP registers in a LiveBundle is calculated by bundleCFG, | |
| // but the exact mapping of FP registers to stack slots is fixed later. | |
| struct LiveBundle { | |
| // Bit mask of live FP registers. Bit 0 = FP0, bit 1 = FP1, &c. | |
| unsigned Mask; | |
| // Number of pre-assigned live registers in FixStack. This is 0 when the | |
| // stack order has not yet been fixed. | |
| unsigned FixCount; | |
| // Assigned stack order for live-in registers. | |
| // FixStack[i] == getStackEntry(i) for all i < FixCount. | |
| unsigned char FixStack[8]; | |
| LiveBundle() : Mask(0), FixCount(0) {} | |
| // Have the live registers been assigned a stack order yet? | |
| bool isFixed() const { return !Mask || FixCount; } | |
| }; | |
| // Numbered LiveBundle structs. LiveBundles[0] is used for all CFG edges | |
| // with no live FP registers. | |
| SmallVector<LiveBundle, 8> LiveBundles; | |
| // The edge bundle analysis provides indices into the LiveBundles vector. | |
| EdgeBundles *Bundles; | |
| // Return a bitmask of FP registers in block's live-in list. | |
| unsigned calcLiveInMask(MachineBasicBlock *MBB) { | |
| unsigned Mask = 0; | |
| for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(), | |
| E = MBB->livein_end(); I != E; ++I) { | |
| unsigned Reg = *I - X86::FP0; | |
| if (Reg < 8) | |
| Mask |= 1 << Reg; | |
| } | |
| return Mask; | |
| } | |
| // Partition all the CFG edges into LiveBundles. | |
| void bundleCFG(MachineFunction &MF); | |
| MachineBasicBlock *MBB; // Current basic block | |
| // The hardware keeps track of how many FP registers are live, so we have | |
| // to model that exactly. Usually, each live register corresponds to an | |
| // FP<n> register, but when dealing with calls, returns, and inline | |
| // assembly, it is sometimes neccesary to have live scratch registers. | |
| unsigned Stack[8]; // FP<n> Registers in each stack slot... | |
| unsigned StackTop; // The current top of the FP stack. | |
| enum { | |
| NumFPRegs = 16 // Including scratch pseudo-registers. | |
| }; | |
| // For each live FP<n> register, point to its Stack[] entry. | |
| // The first entries correspond to FP0-FP6, the rest are scratch registers | |
| // used when we need slightly different live registers than what the | |
| // register allocator thinks. | |
| unsigned RegMap[NumFPRegs]; | |
| // Pending fixed registers - Inline assembly needs FP registers to appear | |
| // in fixed stack slot positions. This is handled by copying FP registers | |
| // to ST registers before the instruction, and copying back after the | |
| // instruction. | |
| // | |
| // This is modeled with pending ST registers. NumPendingSTs is the number | |
| // of ST registers (ST0-STn) we are tracking. PendingST[n] points to an FP | |
| // register that holds the ST value. The ST registers are not moved into | |
| // place until immediately before the instruction that needs them. | |
| // | |
| // It can happen that we need an ST register to be live when no FP register | |
| // holds the value: | |
| // | |
| // %ST0 = COPY %FP4<kill> | |
| // | |
| // When that happens, we allocate a scratch FP register to hold the ST | |
| // value. That means every register in PendingST must be live. | |
| unsigned NumPendingSTs; | |
| unsigned char PendingST[8]; | |
| // Set up our stack model to match the incoming registers to MBB. | |
| void setupBlockStack(); | |
| // Shuffle live registers to match the expectations of successor blocks. | |
| void finishBlockStack(); | |
| void dumpStack() const { | |
| dbgs() << "Stack contents:"; | |
| for (unsigned i = 0; i != StackTop; ++i) { | |
| dbgs() << " FP" << Stack[i]; | |
| assert(RegMap[Stack[i]] == i && "Stack[] doesn't match RegMap[]!"); | |
| } | |
| for (unsigned i = 0; i != NumPendingSTs; ++i) | |
| dbgs() << ", ST" << i << " in FP" << unsigned(PendingST[i]); | |
| dbgs() << "\n"; | |
| } | |
| /// getSlot - Return the stack slot number a particular register number is | |
| /// in. | |
| unsigned getSlot(unsigned RegNo) const { | |
| assert(RegNo < NumFPRegs && "Regno out of range!"); | |
| return RegMap[RegNo]; | |
| } | |
| /// isLive - Is RegNo currently live in the stack? | |
| bool isLive(unsigned RegNo) const { | |
| unsigned Slot = getSlot(RegNo); | |
| return Slot < StackTop && Stack[Slot] == RegNo; | |
| } | |
| /// getScratchReg - Return an FP register that is not currently in use. | |
| unsigned getScratchReg() { | |
| for (int i = NumFPRegs - 1; i >= 8; --i) | |
| if (!isLive(i)) | |
| return i; | |
| llvm_unreachable("Ran out of scratch FP registers"); | |
| } | |
| /// isScratchReg - Returns trus if RegNo is a scratch FP register. | |
| bool isScratchReg(unsigned RegNo) { | |
| return RegNo > 8 && RegNo < NumFPRegs; | |
| } | |
| /// getStackEntry - Return the X86::FP<n> register in register ST(i). | |
| unsigned getStackEntry(unsigned STi) const { | |
| if (STi >= StackTop) | |
| report_fatal_error("Access past stack top!"); | |
| return Stack[StackTop-1-STi]; | |
| } | |
| /// getSTReg - Return the X86::ST(i) register which contains the specified | |
| /// FP<RegNo> register. | |
| unsigned getSTReg(unsigned RegNo) const { | |
| return StackTop - 1 - getSlot(RegNo) + llvm::X86::ST0; | |
| } | |
| // pushReg - Push the specified FP<n> register onto the stack. | |
| void pushReg(unsigned Reg) { | |
| assert(Reg < NumFPRegs && "Register number out of range!"); | |
| if (StackTop >= 8) | |
| report_fatal_error("Stack overflow!"); | |
| Stack[StackTop] = Reg; | |
| RegMap[Reg] = StackTop++; | |
| } | |
| bool isAtTop(unsigned RegNo) const { return getSlot(RegNo) == StackTop-1; } | |
| void moveToTop(unsigned RegNo, MachineBasicBlock::iterator I) { | |
| DebugLoc dl = I == MBB->end() ? DebugLoc() : I->getDebugLoc(); | |
| if (isAtTop(RegNo)) return; | |
| unsigned STReg = getSTReg(RegNo); | |
| unsigned RegOnTop = getStackEntry(0); | |
| // Swap the slots the regs are in. | |
| std::swap(RegMap[RegNo], RegMap[RegOnTop]); | |
| // Swap stack slot contents. | |
| if (RegMap[RegOnTop] >= StackTop) | |
| report_fatal_error("Access past stack top!"); | |
| std::swap(Stack[RegMap[RegOnTop]], Stack[StackTop-1]); | |
| // Emit an fxch to update the runtime processors version of the state. | |
| BuildMI(*MBB, I, dl, TII->get(X86::XCH_F)).addReg(STReg); | |
| ++NumFXCH; | |
| } | |
| void duplicateToTop(unsigned RegNo, unsigned AsReg, MachineInstr *I) { | |
| DebugLoc dl = I == MBB->end() ? DebugLoc() : I->getDebugLoc(); | |
| unsigned STReg = getSTReg(RegNo); | |
| pushReg(AsReg); // New register on top of stack | |
| BuildMI(*MBB, I, dl, TII->get(X86::LD_Frr)).addReg(STReg); | |
| } | |
| /// duplicatePendingSTBeforeKill - The instruction at I is about to kill | |
| /// RegNo. If any PendingST registers still need the RegNo value, duplicate | |
| /// them to new scratch registers. | |
| void duplicatePendingSTBeforeKill(unsigned RegNo, MachineInstr *I) { | |
| for (unsigned i = 0; i != NumPendingSTs; ++i) { | |
| if (PendingST[i] != RegNo) | |
| continue; | |
| unsigned SR = getScratchReg(); | |
| DEBUG(dbgs() << "Duplicating pending ST" << i | |
| << " in FP" << RegNo << " to FP" << SR << '\n'); | |
| duplicateToTop(RegNo, SR, I); | |
| PendingST[i] = SR; | |
| } | |
| } | |
| /// popStackAfter - Pop the current value off of the top of the FP stack | |
| /// after the specified instruction. | |
| void popStackAfter(MachineBasicBlock::iterator &I); | |
| /// freeStackSlotAfter - Free the specified register from the register | |
| /// stack, so that it is no longer in a register. If the register is | |
| /// currently at the top of the stack, we just pop the current instruction, | |
| /// otherwise we store the current top-of-stack into the specified slot, | |
| /// then pop the top of stack. | |
| void freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned Reg); | |
| /// freeStackSlotBefore - Just the pop, no folding. Return the inserted | |
| /// instruction. | |
| MachineBasicBlock::iterator | |
| freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo); | |
| /// Adjust the live registers to be the set in Mask. | |
| void adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I); | |
| /// Shuffle the top FixCount stack entries such that FP reg FixStack[0] is | |
| /// st(0), FP reg FixStack[1] is st(1) etc. | |
| void shuffleStackTop(const unsigned char *FixStack, unsigned FixCount, | |
| MachineBasicBlock::iterator I); | |
| bool processBasicBlock(MachineFunction &MF, MachineBasicBlock &MBB); | |
| void handleZeroArgFP(MachineBasicBlock::iterator &I); | |
| void handleOneArgFP(MachineBasicBlock::iterator &I); | |
| void handleOneArgFPRW(MachineBasicBlock::iterator &I); | |
| void handleTwoArgFP(MachineBasicBlock::iterator &I); | |
| void handleCompareFP(MachineBasicBlock::iterator &I); | |
| void handleCondMovFP(MachineBasicBlock::iterator &I); | |
| void handleSpecialFP(MachineBasicBlock::iterator &I); | |
| // Check if a COPY instruction is using FP registers. | |
| bool isFPCopy(MachineInstr *MI) { | |
| unsigned DstReg = MI->getOperand(0).getReg(); | |
| unsigned SrcReg = MI->getOperand(1).getReg(); | |
| return X86::RFP80RegClass.contains(DstReg) || | |
| X86::RFP80RegClass.contains(SrcReg); | |
| } | |
| }; | |
| char FPS::ID = 0; | |
| } | |
| FunctionPass *llvm::createX86FloatingPointStackifierPass() { return new FPS(); } | |
| /// getFPReg - Return the X86::FPx register number for the specified operand. | |
| /// For example, this returns 3 for X86::FP3. | |
| static unsigned getFPReg(const MachineOperand &MO) { | |
| assert(MO.isReg() && "Expected an FP register!"); | |
| unsigned Reg = MO.getReg(); | |
| assert(Reg >= X86::FP0 && Reg <= X86::FP6 && "Expected FP register!"); | |
| return Reg - X86::FP0; | |
| } | |
| /// runOnMachineFunction - Loop over all of the basic blocks, transforming FP | |
| /// register references into FP stack references. | |
| /// | |
| bool FPS::runOnMachineFunction(MachineFunction &MF) { | |
| // We only need to run this pass if there are any FP registers used in this | |
| // function. If it is all integer, there is nothing for us to do! | |
| bool FPIsUsed = false; | |
| assert(X86::FP6 == X86::FP0+6 && "Register enums aren't sorted right!"); | |
| for (unsigned i = 0; i <= 6; ++i) | |
| if (MF.getRegInfo().isPhysRegUsed(X86::FP0+i)) { | |
| FPIsUsed = true; | |
| break; | |
| } | |
| // Early exit. | |
| if (!FPIsUsed) return false; | |
| Bundles = &getAnalysis<EdgeBundles>(); | |
| TII = MF.getTarget().getInstrInfo(); | |
| // Prepare cross-MBB liveness. | |
| bundleCFG(MF); | |
| StackTop = 0; | |
| // Process the function in depth first order so that we process at least one | |
| // of the predecessors for every reachable block in the function. | |
| SmallPtrSet<MachineBasicBlock*, 8> Processed; | |
| MachineBasicBlock *Entry = MF.begin(); | |
| bool Changed = false; | |
| for (df_ext_iterator<MachineBasicBlock*, SmallPtrSet<MachineBasicBlock*, 8> > | |
| I = df_ext_begin(Entry, Processed), E = df_ext_end(Entry, Processed); | |
| I != E; ++I) | |
| Changed |= processBasicBlock(MF, **I); | |
| // Process any unreachable blocks in arbitrary order now. | |
| if (MF.size() != Processed.size()) | |
| for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB) | |
| if (Processed.insert(BB)) | |
| Changed |= processBasicBlock(MF, *BB); | |
| LiveBundles.clear(); | |
| return Changed; | |
| } | |
| /// bundleCFG - Scan all the basic blocks to determine consistent live-in and | |
| /// live-out sets for the FP registers. Consistent means that the set of | |
| /// registers live-out from a block is identical to the live-in set of all | |
| /// successors. This is not enforced by the normal live-in lists since | |
| /// registers may be implicitly defined, or not used by all successors. | |
| void FPS::bundleCFG(MachineFunction &MF) { | |
| assert(LiveBundles.empty() && "Stale data in LiveBundles"); | |
| LiveBundles.resize(Bundles->getNumBundles()); | |
| // Gather the actual live-in masks for all MBBs. | |
| for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) { | |
| MachineBasicBlock *MBB = I; | |
| const unsigned Mask = calcLiveInMask(MBB); | |
| if (!Mask) | |
| continue; | |
| // Update MBB ingoing bundle mask. | |
| LiveBundles[Bundles->getBundle(MBB->getNumber(), false)].Mask |= Mask; | |
| } | |
| } | |
| /// processBasicBlock - Loop over all of the instructions in the basic block, | |
| /// transforming FP instructions into their stack form. | |
| /// | |
| bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) { | |
| bool Changed = false; | |
| MBB = &BB; | |
| NumPendingSTs = 0; | |
| setupBlockStack(); | |
| for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) { | |
| MachineInstr *MI = I; | |
| uint64_t Flags = MI->getDesc().TSFlags; | |
| unsigned FPInstClass = Flags & X86II::FPTypeMask; | |
| if (MI->isInlineAsm()) | |
| FPInstClass = X86II::SpecialFP; | |
| if (MI->isCopy() && isFPCopy(MI)) | |
| FPInstClass = X86II::SpecialFP; | |
| if (MI->isImplicitDef() && | |
| X86::RFP80RegClass.contains(MI->getOperand(0).getReg())) | |
| FPInstClass = X86II::SpecialFP; | |
| if (FPInstClass == X86II::NotFP) | |
| continue; // Efficiently ignore non-fp insts! | |
| MachineInstr *PrevMI = 0; | |
| if (I != BB.begin()) | |
| PrevMI = prior(I); | |
| ++NumFP; // Keep track of # of pseudo instrs | |
| DEBUG(dbgs() << "\nFPInst:\t" << *MI); | |
| // Get dead variables list now because the MI pointer may be deleted as part | |
| // of processing! | |
| SmallVector<unsigned, 8> DeadRegs; | |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { | |
| const MachineOperand &MO = MI->getOperand(i); | |
| if (MO.isReg() && MO.isDead()) | |
| DeadRegs.push_back(MO.getReg()); | |
| } | |
| switch (FPInstClass) { | |
| case X86II::ZeroArgFP: handleZeroArgFP(I); break; | |
| case X86II::OneArgFP: handleOneArgFP(I); break; // fstp ST(0) | |
| case X86II::OneArgFPRW: handleOneArgFPRW(I); break; // ST(0) = fsqrt(ST(0)) | |
| case X86II::TwoArgFP: handleTwoArgFP(I); break; | |
| case X86II::CompareFP: handleCompareFP(I); break; | |
| case X86II::CondMovFP: handleCondMovFP(I); break; | |
| case X86II::SpecialFP: handleSpecialFP(I); break; | |
| default: llvm_unreachable("Unknown FP Type!"); | |
| } | |
| // Check to see if any of the values defined by this instruction are dead | |
| // after definition. If so, pop them. | |
| for (unsigned i = 0, e = DeadRegs.size(); i != e; ++i) { | |
| unsigned Reg = DeadRegs[i]; | |
| if (Reg >= X86::FP0 && Reg <= X86::FP6) { | |
| DEBUG(dbgs() << "Register FP#" << Reg-X86::FP0 << " is dead!\n"); | |
| freeStackSlotAfter(I, Reg-X86::FP0); | |
| } | |
| } | |
| // Print out all of the instructions expanded to if -debug | |
| DEBUG( | |
| MachineBasicBlock::iterator PrevI(PrevMI); | |
| if (I == PrevI) { | |
| dbgs() << "Just deleted pseudo instruction\n"; | |
| } else { | |
| MachineBasicBlock::iterator Start = I; | |
| // Rewind to first instruction newly inserted. | |
| while (Start != BB.begin() && prior(Start) != PrevI) --Start; | |
| dbgs() << "Inserted instructions:\n\t"; | |
| Start->print(dbgs(), &MF.getTarget()); | |
| while (++Start != llvm::next(I)) {} | |
| } | |
| dumpStack(); | |
| ); | |
| (void)PrevMI; | |
| Changed = true; | |
| } | |
| finishBlockStack(); | |
| return Changed; | |
| } | |
| /// setupBlockStack - Use the live bundles to set up our model of the stack | |
| /// to match predecessors' live out stack. | |
| void FPS::setupBlockStack() { | |
| DEBUG(dbgs() << "\nSetting up live-ins for BB#" << MBB->getNumber() | |
| << " derived from " << MBB->getName() << ".\n"); | |
| StackTop = 0; | |
| // Get the live-in bundle for MBB. | |
| const LiveBundle &Bundle = | |
| LiveBundles[Bundles->getBundle(MBB->getNumber(), false)]; | |
| if (!Bundle.Mask) { | |
| DEBUG(dbgs() << "Block has no FP live-ins.\n"); | |
| return; | |
| } | |
| // Depth-first iteration should ensure that we always have an assigned stack. | |
| assert(Bundle.isFixed() && "Reached block before any predecessors"); | |
| // Push the fixed live-in registers. | |
| for (unsigned i = Bundle.FixCount; i > 0; --i) { | |
| MBB->addLiveIn(X86::ST0+i-1); | |
| DEBUG(dbgs() << "Live-in st(" << (i-1) << "): %FP" | |
| << unsigned(Bundle.FixStack[i-1]) << '\n'); | |
| pushReg(Bundle.FixStack[i-1]); | |
| } | |
| // Kill off unwanted live-ins. This can happen with a critical edge. | |
| // FIXME: We could keep these live registers around as zombies. They may need | |
| // to be revived at the end of a short block. It might save a few instrs. | |
| adjustLiveRegs(calcLiveInMask(MBB), MBB->begin()); | |
| DEBUG(MBB->dump()); | |
| } | |
| /// finishBlockStack - Revive live-outs that are implicitly defined out of | |
| /// MBB. Shuffle live registers to match the expected fixed stack of any | |
| /// predecessors, and ensure that all predecessors are expecting the same | |
| /// stack. | |
| void FPS::finishBlockStack() { | |
| // The RET handling below takes care of return blocks for us. | |
| if (MBB->succ_empty()) | |
| return; | |
| DEBUG(dbgs() << "Setting up live-outs for BB#" << MBB->getNumber() | |
| << " derived from " << MBB->getName() << ".\n"); | |
| // Get MBB's live-out bundle. | |
| unsigned BundleIdx = Bundles->getBundle(MBB->getNumber(), true); | |
| LiveBundle &Bundle = LiveBundles[BundleIdx]; | |
| // We may need to kill and define some registers to match successors. | |
| // FIXME: This can probably be combined with the shuffle below. | |
| MachineBasicBlock::iterator Term = MBB->getFirstTerminator(); | |
| adjustLiveRegs(Bundle.Mask, Term); | |
| if (!Bundle.Mask) { | |
| DEBUG(dbgs() << "No live-outs.\n"); | |
| return; | |
| } | |
| // Has the stack order been fixed yet? | |
| DEBUG(dbgs() << "LB#" << BundleIdx << ": "); | |
| if (Bundle.isFixed()) { | |
| DEBUG(dbgs() << "Shuffling stack to match.\n"); | |
| shuffleStackTop(Bundle.FixStack, Bundle.FixCount, Term); | |
| } else { | |
| // Not fixed yet, we get to choose. | |
| DEBUG(dbgs() << "Fixing stack order now.\n"); | |
| Bundle.FixCount = StackTop; | |
| for (unsigned i = 0; i < StackTop; ++i) | |
| Bundle.FixStack[i] = getStackEntry(i); | |
| } | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Efficient Lookup Table Support | |
| //===----------------------------------------------------------------------===// | |
| namespace { | |
| struct TableEntry { | |
| unsigned from; | |
| unsigned to; | |
| bool operator<(const TableEntry &TE) const { return from < TE.from; } | |
| friend bool operator<(const TableEntry &TE, unsigned V) { | |
| return TE.from < V; | |
| } | |
| friend bool LLVM_ATTRIBUTE_USED operator<(unsigned V, | |
| const TableEntry &TE) { | |
| return V < TE.from; | |
| } | |
| }; | |
| } | |
| #ifndef NDEBUG | |
| static bool TableIsSorted(const TableEntry *Table, unsigned NumEntries) { | |
| for (unsigned i = 0; i != NumEntries-1; ++i) | |
| if (!(Table[i] < Table[i+1])) return false; | |
| return true; | |
| } | |
| #endif | |
| static int Lookup(const TableEntry *Table, unsigned N, unsigned Opcode) { | |
| const TableEntry *I = std::lower_bound(Table, Table+N, Opcode); | |
| if (I != Table+N && I->from == Opcode) | |
| return I->to; | |
| return -1; | |
| } | |
| #ifdef NDEBUG | |
| #define ASSERT_SORTED(TABLE) | |
| #else | |
| #define ASSERT_SORTED(TABLE) \ | |
| { static bool TABLE##Checked = false; \ | |
| if (!TABLE##Checked) { \ | |
| assert(TableIsSorted(TABLE, array_lengthof(TABLE)) && \ | |
| "All lookup tables must be sorted for efficient access!"); \ | |
| TABLE##Checked = true; \ | |
| } \ | |
| } | |
| #endif | |
| //===----------------------------------------------------------------------===// | |
| // Register File -> Register Stack Mapping Methods | |
| //===----------------------------------------------------------------------===// | |
| // OpcodeTable - Sorted map of register instructions to their stack version. | |
| // The first element is an register file pseudo instruction, the second is the | |
| // concrete X86 instruction which uses the register stack. | |
| // | |
| static const TableEntry OpcodeTable[] = { | |
| { X86::ABS_Fp32 , X86::ABS_F }, | |
| { X86::ABS_Fp64 , X86::ABS_F }, | |
| { X86::ABS_Fp80 , X86::ABS_F }, | |
| { X86::ADD_Fp32m , X86::ADD_F32m }, | |
| { X86::ADD_Fp64m , X86::ADD_F64m }, | |
| { X86::ADD_Fp64m32 , X86::ADD_F32m }, | |
| { X86::ADD_Fp80m32 , X86::ADD_F32m }, | |
| { X86::ADD_Fp80m64 , X86::ADD_F64m }, | |
| { X86::ADD_FpI16m32 , X86::ADD_FI16m }, | |
| { X86::ADD_FpI16m64 , X86::ADD_FI16m }, | |
| { X86::ADD_FpI16m80 , X86::ADD_FI16m }, | |
| { X86::ADD_FpI32m32 , X86::ADD_FI32m }, | |
| { X86::ADD_FpI32m64 , X86::ADD_FI32m }, | |
| { X86::ADD_FpI32m80 , X86::ADD_FI32m }, | |
| { X86::CHS_Fp32 , X86::CHS_F }, | |
| { X86::CHS_Fp64 , X86::CHS_F }, | |
| { X86::CHS_Fp80 , X86::CHS_F }, | |
| { X86::CMOVBE_Fp32 , X86::CMOVBE_F }, | |
| { X86::CMOVBE_Fp64 , X86::CMOVBE_F }, | |
| { X86::CMOVBE_Fp80 , X86::CMOVBE_F }, | |
| { X86::CMOVB_Fp32 , X86::CMOVB_F }, | |
| { X86::CMOVB_Fp64 , X86::CMOVB_F }, | |
| { X86::CMOVB_Fp80 , X86::CMOVB_F }, | |
| { X86::CMOVE_Fp32 , X86::CMOVE_F }, | |
| { X86::CMOVE_Fp64 , X86::CMOVE_F }, | |
| { X86::CMOVE_Fp80 , X86::CMOVE_F }, | |
| { X86::CMOVNBE_Fp32 , X86::CMOVNBE_F }, | |
| { X86::CMOVNBE_Fp64 , X86::CMOVNBE_F }, | |
| { X86::CMOVNBE_Fp80 , X86::CMOVNBE_F }, | |
| { X86::CMOVNB_Fp32 , X86::CMOVNB_F }, | |
| { X86::CMOVNB_Fp64 , X86::CMOVNB_F }, | |
| { X86::CMOVNB_Fp80 , X86::CMOVNB_F }, | |
| { X86::CMOVNE_Fp32 , X86::CMOVNE_F }, | |
| { X86::CMOVNE_Fp64 , X86::CMOVNE_F }, | |
| { X86::CMOVNE_Fp80 , X86::CMOVNE_F }, | |
| { X86::CMOVNP_Fp32 , X86::CMOVNP_F }, | |
| { X86::CMOVNP_Fp64 , X86::CMOVNP_F }, | |
| { X86::CMOVNP_Fp80 , X86::CMOVNP_F }, | |
| { X86::CMOVP_Fp32 , X86::CMOVP_F }, | |
| { X86::CMOVP_Fp64 , X86::CMOVP_F }, | |
| { X86::CMOVP_Fp80 , X86::CMOVP_F }, | |
| { X86::COS_Fp32 , X86::COS_F }, | |
| { X86::COS_Fp64 , X86::COS_F }, | |
| { X86::COS_Fp80 , X86::COS_F }, | |
| { X86::DIVR_Fp32m , X86::DIVR_F32m }, | |
| { X86::DIVR_Fp64m , X86::DIVR_F64m }, | |
| { X86::DIVR_Fp64m32 , X86::DIVR_F32m }, | |
| { X86::DIVR_Fp80m32 , X86::DIVR_F32m }, | |
| { X86::DIVR_Fp80m64 , X86::DIVR_F64m }, | |
| { X86::DIVR_FpI16m32, X86::DIVR_FI16m}, | |
| { X86::DIVR_FpI16m64, X86::DIVR_FI16m}, | |
| { X86::DIVR_FpI16m80, X86::DIVR_FI16m}, | |
| { X86::DIVR_FpI32m32, X86::DIVR_FI32m}, | |
| { X86::DIVR_FpI32m64, X86::DIVR_FI32m}, | |
| { X86::DIVR_FpI32m80, X86::DIVR_FI32m}, | |
| { X86::DIV_Fp32m , X86::DIV_F32m }, | |
| { X86::DIV_Fp64m , X86::DIV_F64m }, | |
| { X86::DIV_Fp64m32 , X86::DIV_F32m }, | |
| { X86::DIV_Fp80m32 , X86::DIV_F32m }, | |
| { X86::DIV_Fp80m64 , X86::DIV_F64m }, | |
| { X86::DIV_FpI16m32 , X86::DIV_FI16m }, | |
| { X86::DIV_FpI16m64 , X86::DIV_FI16m }, | |
| { X86::DIV_FpI16m80 , X86::DIV_FI16m }, | |
| { X86::DIV_FpI32m32 , X86::DIV_FI32m }, | |
| { X86::DIV_FpI32m64 , X86::DIV_FI32m }, | |
| { X86::DIV_FpI32m80 , X86::DIV_FI32m }, | |
| { X86::ILD_Fp16m32 , X86::ILD_F16m }, | |
| { X86::ILD_Fp16m64 , X86::ILD_F16m }, | |
| { X86::ILD_Fp16m80 , X86::ILD_F16m }, | |
| { X86::ILD_Fp32m32 , X86::ILD_F32m }, | |
| { X86::ILD_Fp32m64 , X86::ILD_F32m }, | |
| { X86::ILD_Fp32m80 , X86::ILD_F32m }, | |
| { X86::ILD_Fp64m32 , X86::ILD_F64m }, | |
| { X86::ILD_Fp64m64 , X86::ILD_F64m }, | |
| { X86::ILD_Fp64m80 , X86::ILD_F64m }, | |
| { X86::ISTT_Fp16m32 , X86::ISTT_FP16m}, | |
| { X86::ISTT_Fp16m64 , X86::ISTT_FP16m}, | |
| { X86::ISTT_Fp16m80 , X86::ISTT_FP16m}, | |
| { X86::ISTT_Fp32m32 , X86::ISTT_FP32m}, | |
| { X86::ISTT_Fp32m64 , X86::ISTT_FP32m}, | |
| { X86::ISTT_Fp32m80 , X86::ISTT_FP32m}, | |
| { X86::ISTT_Fp64m32 , X86::ISTT_FP64m}, | |
| { X86::ISTT_Fp64m64 , X86::ISTT_FP64m}, | |
| { X86::ISTT_Fp64m80 , X86::ISTT_FP64m}, | |
| { X86::IST_Fp16m32 , X86::IST_F16m }, | |
| { X86::IST_Fp16m64 , X86::IST_F16m }, | |
| { X86::IST_Fp16m80 , X86::IST_F16m }, | |
| { X86::IST_Fp32m32 , X86::IST_F32m }, | |
| { X86::IST_Fp32m64 , X86::IST_F32m }, | |
| { X86::IST_Fp32m80 , X86::IST_F32m }, | |
| { X86::IST_Fp64m32 , X86::IST_FP64m }, | |
| { X86::IST_Fp64m64 , X86::IST_FP64m }, | |
| { X86::IST_Fp64m80 , X86::IST_FP64m }, | |
| { X86::LD_Fp032 , X86::LD_F0 }, | |
| { X86::LD_Fp064 , X86::LD_F0 }, | |
| { X86::LD_Fp080 , X86::LD_F0 }, | |
| { X86::LD_Fp132 , X86::LD_F1 }, | |
| { X86::LD_Fp164 , X86::LD_F1 }, | |
| { X86::LD_Fp180 , X86::LD_F1 }, | |
| { X86::LD_Fp32m , X86::LD_F32m }, | |
| { X86::LD_Fp32m64 , X86::LD_F32m }, | |
| { X86::LD_Fp32m80 , X86::LD_F32m }, | |
| { X86::LD_Fp64m , X86::LD_F64m }, | |
| { X86::LD_Fp64m80 , X86::LD_F64m }, | |
| { X86::LD_Fp80m , X86::LD_F80m }, | |
| { X86::MUL_Fp32m , X86::MUL_F32m }, | |
| { X86::MUL_Fp64m , X86::MUL_F64m }, | |
| { X86::MUL_Fp64m32 , X86::MUL_F32m }, | |
| { X86::MUL_Fp80m32 , X86::MUL_F32m }, | |
| { X86::MUL_Fp80m64 , X86::MUL_F64m }, | |
| { X86::MUL_FpI16m32 , X86::MUL_FI16m }, | |
| { X86::MUL_FpI16m64 , X86::MUL_FI16m }, | |
| { X86::MUL_FpI16m80 , X86::MUL_FI16m }, | |
| { X86::MUL_FpI32m32 , X86::MUL_FI32m }, | |
| { X86::MUL_FpI32m64 , X86::MUL_FI32m }, | |
| { X86::MUL_FpI32m80 , X86::MUL_FI32m }, | |
| { X86::SIN_Fp32 , X86::SIN_F }, | |
| { X86::SIN_Fp64 , X86::SIN_F }, | |
| { X86::SIN_Fp80 , X86::SIN_F }, | |
| { X86::SQRT_Fp32 , X86::SQRT_F }, | |
| { X86::SQRT_Fp64 , X86::SQRT_F }, | |
| { X86::SQRT_Fp80 , X86::SQRT_F }, | |
| { X86::ST_Fp32m , X86::ST_F32m }, | |
| { X86::ST_Fp64m , X86::ST_F64m }, | |
| { X86::ST_Fp64m32 , X86::ST_F32m }, | |
| { X86::ST_Fp80m32 , X86::ST_F32m }, | |
| { X86::ST_Fp80m64 , X86::ST_F64m }, | |
| { X86::ST_FpP80m , X86::ST_FP80m }, | |
| { X86::SUBR_Fp32m , X86::SUBR_F32m }, | |
| { X86::SUBR_Fp64m , X86::SUBR_F64m }, | |
| { X86::SUBR_Fp64m32 , X86::SUBR_F32m }, | |
| { X86::SUBR_Fp80m32 , X86::SUBR_F32m }, | |
| { X86::SUBR_Fp80m64 , X86::SUBR_F64m }, | |
| { X86::SUBR_FpI16m32, X86::SUBR_FI16m}, | |
| { X86::SUBR_FpI16m64, X86::SUBR_FI16m}, | |
| { X86::SUBR_FpI16m80, X86::SUBR_FI16m}, | |
| { X86::SUBR_FpI32m32, X86::SUBR_FI32m}, | |
| { X86::SUBR_FpI32m64, X86::SUBR_FI32m}, | |
| { X86::SUBR_FpI32m80, X86::SUBR_FI32m}, | |
| { X86::SUB_Fp32m , X86::SUB_F32m }, | |
| { X86::SUB_Fp64m , X86::SUB_F64m }, | |
| { X86::SUB_Fp64m32 , X86::SUB_F32m }, | |
| { X86::SUB_Fp80m32 , X86::SUB_F32m }, | |
| { X86::SUB_Fp80m64 , X86::SUB_F64m }, | |
| { X86::SUB_FpI16m32 , X86::SUB_FI16m }, | |
| { X86::SUB_FpI16m64 , X86::SUB_FI16m }, | |
| { X86::SUB_FpI16m80 , X86::SUB_FI16m }, | |
| { X86::SUB_FpI32m32 , X86::SUB_FI32m }, | |
| { X86::SUB_FpI32m64 , X86::SUB_FI32m }, | |
| { X86::SUB_FpI32m80 , X86::SUB_FI32m }, | |
| { X86::TST_Fp32 , X86::TST_F }, | |
| { X86::TST_Fp64 , X86::TST_F }, | |
| { X86::TST_Fp80 , X86::TST_F }, | |
| { X86::UCOM_FpIr32 , X86::UCOM_FIr }, | |
| { X86::UCOM_FpIr64 , X86::UCOM_FIr }, | |
| { X86::UCOM_FpIr80 , X86::UCOM_FIr }, | |
| { X86::UCOM_Fpr32 , X86::UCOM_Fr }, | |
| { X86::UCOM_Fpr64 , X86::UCOM_Fr }, | |
| { X86::UCOM_Fpr80 , X86::UCOM_Fr }, | |
| }; | |
| static unsigned getConcreteOpcode(unsigned Opcode) { | |
| ASSERT_SORTED(OpcodeTable); | |
| int Opc = Lookup(OpcodeTable, array_lengthof(OpcodeTable), Opcode); | |
| assert(Opc != -1 && "FP Stack instruction not in OpcodeTable!"); | |
| return Opc; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Helper Methods | |
| //===----------------------------------------------------------------------===// | |
| // PopTable - Sorted map of instructions to their popping version. The first | |
| // element is an instruction, the second is the version which pops. | |
| // | |
| static const TableEntry PopTable[] = { | |
| { X86::ADD_FrST0 , X86::ADD_FPrST0 }, | |
| { X86::DIVR_FrST0, X86::DIVR_FPrST0 }, | |
| { X86::DIV_FrST0 , X86::DIV_FPrST0 }, | |
| { X86::IST_F16m , X86::IST_FP16m }, | |
| { X86::IST_F32m , X86::IST_FP32m }, | |
| { X86::MUL_FrST0 , X86::MUL_FPrST0 }, | |
| { X86::ST_F32m , X86::ST_FP32m }, | |
| { X86::ST_F64m , X86::ST_FP64m }, | |
| { X86::ST_Frr , X86::ST_FPrr }, | |
| { X86::SUBR_FrST0, X86::SUBR_FPrST0 }, | |
| { X86::SUB_FrST0 , X86::SUB_FPrST0 }, | |
| { X86::UCOM_FIr , X86::UCOM_FIPr }, | |
| { X86::UCOM_FPr , X86::UCOM_FPPr }, | |
| { X86::UCOM_Fr , X86::UCOM_FPr }, | |
| }; | |
| /// popStackAfter - Pop the current value off of the top of the FP stack after | |
| /// the specified instruction. This attempts to be sneaky and combine the pop | |
| /// into the instruction itself if possible. The iterator is left pointing to | |
| /// the last instruction, be it a new pop instruction inserted, or the old | |
| /// instruction if it was modified in place. | |
| /// | |
| void FPS::popStackAfter(MachineBasicBlock::iterator &I) { | |
| MachineInstr* MI = I; | |
| DebugLoc dl = MI->getDebugLoc(); | |
| ASSERT_SORTED(PopTable); | |
| if (StackTop == 0) | |
| report_fatal_error("Cannot pop empty stack!"); | |
| RegMap[Stack[--StackTop]] = ~0; // Update state | |
| // Check to see if there is a popping version of this instruction... | |
| int Opcode = Lookup(PopTable, array_lengthof(PopTable), I->getOpcode()); | |
| if (Opcode != -1) { | |
| I->setDesc(TII->get(Opcode)); | |
| if (Opcode == X86::UCOM_FPPr) | |
| I->RemoveOperand(0); | |
| } else { // Insert an explicit pop | |
| I = BuildMI(*MBB, ++I, dl, TII->get(X86::ST_FPrr)).addReg(X86::ST0); | |
| } | |
| } | |
| /// freeStackSlotAfter - Free the specified register from the register stack, so | |
| /// that it is no longer in a register. If the register is currently at the top | |
| /// of the stack, we just pop the current instruction, otherwise we store the | |
| /// current top-of-stack into the specified slot, then pop the top of stack. | |
| void FPS::freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned FPRegNo) { | |
| if (getStackEntry(0) == FPRegNo) { // already at the top of stack? easy. | |
| popStackAfter(I); | |
| return; | |
| } | |
| // Otherwise, store the top of stack into the dead slot, killing the operand | |
| // without having to add in an explicit xchg then pop. | |
| // | |
| I = freeStackSlotBefore(++I, FPRegNo); | |
| } | |
| /// freeStackSlotBefore - Free the specified register without trying any | |
| /// folding. | |
| MachineBasicBlock::iterator | |
| FPS::freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo) { | |
| unsigned STReg = getSTReg(FPRegNo); | |
| unsigned OldSlot = getSlot(FPRegNo); | |
| unsigned TopReg = Stack[StackTop-1]; | |
| Stack[OldSlot] = TopReg; | |
| RegMap[TopReg] = OldSlot; | |
| RegMap[FPRegNo] = ~0; | |
| Stack[--StackTop] = ~0; | |
| return BuildMI(*MBB, I, DebugLoc(), TII->get(X86::ST_FPrr)).addReg(STReg); | |
| } | |
| /// adjustLiveRegs - Kill and revive registers such that exactly the FP | |
| /// registers with a bit in Mask are live. | |
| void FPS::adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I) { | |
| unsigned Defs = Mask; | |
| unsigned Kills = 0; | |
| for (unsigned i = 0; i < StackTop; ++i) { | |
| unsigned RegNo = Stack[i]; | |
| if (!(Defs & (1 << RegNo))) | |
| // This register is live, but we don't want it. | |
| Kills |= (1 << RegNo); | |
| else | |
| // We don't need to imp-def this live register. | |
| Defs &= ~(1 << RegNo); | |
| } | |
| assert((Kills & Defs) == 0 && "Register needs killing and def'ing?"); | |
| // Produce implicit-defs for free by using killed registers. | |
| while (Kills && Defs) { | |
| unsigned KReg = CountTrailingZeros_32(Kills); | |
| unsigned DReg = CountTrailingZeros_32(Defs); | |
| DEBUG(dbgs() << "Renaming %FP" << KReg << " as imp %FP" << DReg << "\n"); | |
| std::swap(Stack[getSlot(KReg)], Stack[getSlot(DReg)]); | |
| std::swap(RegMap[KReg], RegMap[DReg]); | |
| Kills &= ~(1 << KReg); | |
| Defs &= ~(1 << DReg); | |
| } | |
| // Kill registers by popping. | |
| if (Kills && I != MBB->begin()) { | |
| MachineBasicBlock::iterator I2 = llvm::prior(I); | |
| while (StackTop) { | |
| unsigned KReg = getStackEntry(0); | |
| if (!(Kills & (1 << KReg))) | |
| break; | |
| DEBUG(dbgs() << "Popping %FP" << KReg << "\n"); | |
| popStackAfter(I2); | |
| Kills &= ~(1 << KReg); | |
| } | |
| } | |
| // Manually kill the rest. | |
| while (Kills) { | |
| unsigned KReg = CountTrailingZeros_32(Kills); | |
| DEBUG(dbgs() << "Killing %FP" << KReg << "\n"); | |
| freeStackSlotBefore(I, KReg); | |
| Kills &= ~(1 << KReg); | |
| } | |
| // Load zeros for all the imp-defs. | |
| while(Defs) { | |
| unsigned DReg = CountTrailingZeros_32(Defs); | |
| DEBUG(dbgs() << "Defining %FP" << DReg << " as 0\n"); | |
| BuildMI(*MBB, I, DebugLoc(), TII->get(X86::LD_F0)); | |
| pushReg(DReg); | |
| Defs &= ~(1 << DReg); | |
| } | |
| // Now we should have the correct registers live. | |
| DEBUG(dumpStack()); | |
| assert(StackTop == CountPopulation_32(Mask) && "Live count mismatch"); | |
| } | |
| /// shuffleStackTop - emit fxch instructions before I to shuffle the top | |
| /// FixCount entries into the order given by FixStack. | |
| /// FIXME: Is there a better algorithm than insertion sort? | |
| void FPS::shuffleStackTop(const unsigned char *FixStack, | |
| unsigned FixCount, | |
| MachineBasicBlock::iterator I) { | |
| // Move items into place, starting from the desired stack bottom. | |
| while (FixCount--) { | |
| // Old register at position FixCount. | |
| unsigned OldReg = getStackEntry(FixCount); | |
| // Desired register at position FixCount. | |
| unsigned Reg = FixStack[FixCount]; | |
| if (Reg == OldReg) | |
| continue; | |
| // (Reg st0) (OldReg st0) = (Reg OldReg st0) | |
| moveToTop(Reg, I); | |
| if (FixCount > 0) | |
| moveToTop(OldReg, I); | |
| } | |
| DEBUG(dumpStack()); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Instruction transformation implementation | |
| //===----------------------------------------------------------------------===// | |
| /// handleZeroArgFP - ST(0) = fld0 ST(0) = flds <mem> | |
| /// | |
| void FPS::handleZeroArgFP(MachineBasicBlock::iterator &I) { | |
| MachineInstr *MI = I; | |
| unsigned DestReg = getFPReg(MI->getOperand(0)); | |
| // Change from the pseudo instruction to the concrete instruction. | |
| MI->RemoveOperand(0); // Remove the explicit ST(0) operand | |
| MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); | |
| // Result gets pushed on the stack. | |
| pushReg(DestReg); | |
| } | |
| /// handleOneArgFP - fst <mem>, ST(0) | |
| /// | |
| void FPS::handleOneArgFP(MachineBasicBlock::iterator &I) { | |
| MachineInstr *MI = I; | |
| unsigned NumOps = MI->getDesc().getNumOperands(); | |
| assert((NumOps == X86::AddrNumOperands + 1 || NumOps == 1) && | |
| "Can only handle fst* & ftst instructions!"); | |
| // Is this the last use of the source register? | |
| unsigned Reg = getFPReg(MI->getOperand(NumOps-1)); | |
| bool KillsSrc = MI->killsRegister(X86::FP0+Reg); | |
| if (KillsSrc) | |
| duplicatePendingSTBeforeKill(Reg, I); | |
| // FISTP64m is strange because there isn't a non-popping versions. | |
| // If we have one _and_ we don't want to pop the operand, duplicate the value | |
| // on the stack instead of moving it. This ensure that popping the value is | |
| // always ok. | |
| // Ditto FISTTP16m, FISTTP32m, FISTTP64m, ST_FpP80m. | |
| // | |
| if (!KillsSrc && | |
| (MI->getOpcode() == X86::IST_Fp64m32 || | |
| MI->getOpcode() == X86::ISTT_Fp16m32 || | |
| MI->getOpcode() == X86::ISTT_Fp32m32 || | |
| MI->getOpcode() == X86::ISTT_Fp64m32 || | |
| MI->getOpcode() == X86::IST_Fp64m64 || | |
| MI->getOpcode() == X86::ISTT_Fp16m64 || | |
| MI->getOpcode() == X86::ISTT_Fp32m64 || | |
| MI->getOpcode() == X86::ISTT_Fp64m64 || | |
| MI->getOpcode() == X86::IST_Fp64m80 || | |
| MI->getOpcode() == X86::ISTT_Fp16m80 || | |
| MI->getOpcode() == X86::ISTT_Fp32m80 || | |
| MI->getOpcode() == X86::ISTT_Fp64m80 || | |
| MI->getOpcode() == X86::ST_FpP80m)) { | |
| duplicateToTop(Reg, getScratchReg(), I); | |
| } else { | |
| moveToTop(Reg, I); // Move to the top of the stack... | |
| } | |
| // Convert from the pseudo instruction to the concrete instruction. | |
| MI->RemoveOperand(NumOps-1); // Remove explicit ST(0) operand | |
| MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); | |
| if (MI->getOpcode() == X86::IST_FP64m || | |
| MI->getOpcode() == X86::ISTT_FP16m || | |
| MI->getOpcode() == X86::ISTT_FP32m || | |
| MI->getOpcode() == X86::ISTT_FP64m || | |
| MI->getOpcode() == X86::ST_FP80m) { | |
| if (StackTop == 0) | |
| report_fatal_error("Stack empty??"); | |
| --StackTop; | |
| } else if (KillsSrc) { // Last use of operand? | |
| popStackAfter(I); | |
| } | |
| } | |
| /// handleOneArgFPRW: Handle instructions that read from the top of stack and | |
| /// replace the value with a newly computed value. These instructions may have | |
| /// non-fp operands after their FP operands. | |
| /// | |
| /// Examples: | |
| /// R1 = fchs R2 | |
| /// R1 = fadd R2, [mem] | |
| /// | |
| void FPS::handleOneArgFPRW(MachineBasicBlock::iterator &I) { | |
| MachineInstr *MI = I; | |
| #ifndef NDEBUG | |
| unsigned NumOps = MI->getDesc().getNumOperands(); | |
| assert(NumOps >= 2 && "FPRW instructions must have 2 ops!!"); | |
| #endif | |
| // Is this the last use of the source register? | |
| unsigned Reg = getFPReg(MI->getOperand(1)); | |
| bool KillsSrc = MI->killsRegister(X86::FP0+Reg); | |
| if (KillsSrc) { | |
| duplicatePendingSTBeforeKill(Reg, I); | |
| // If this is the last use of the source register, just make sure it's on | |
| // the top of the stack. | |
| moveToTop(Reg, I); | |
| if (StackTop == 0) | |
| report_fatal_error("Stack cannot be empty!"); | |
| --StackTop; | |
| pushReg(getFPReg(MI->getOperand(0))); | |
| } else { | |
| // If this is not the last use of the source register, _copy_ it to the top | |
| // of the stack. | |
| duplicateToTop(Reg, getFPReg(MI->getOperand(0)), I); | |
| } | |
| // Change from the pseudo instruction to the concrete instruction. | |
| MI->RemoveOperand(1); // Drop the source operand. | |
| MI->RemoveOperand(0); // Drop the destination operand. | |
| MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Define tables of various ways to map pseudo instructions | |
| // | |
| // ForwardST0Table - Map: A = B op C into: ST(0) = ST(0) op ST(i) | |
| static const TableEntry ForwardST0Table[] = { | |
| { X86::ADD_Fp32 , X86::ADD_FST0r }, | |
| { X86::ADD_Fp64 , X86::ADD_FST0r }, | |
| { X86::ADD_Fp80 , X86::ADD_FST0r }, | |
| { X86::DIV_Fp32 , X86::DIV_FST0r }, | |
| { X86::DIV_Fp64 , X86::DIV_FST0r }, | |
| { X86::DIV_Fp80 , X86::DIV_FST0r }, | |
| { X86::MUL_Fp32 , X86::MUL_FST0r }, | |
| { X86::MUL_Fp64 , X86::MUL_FST0r }, | |
| { X86::MUL_Fp80 , X86::MUL_FST0r }, | |
| { X86::SUB_Fp32 , X86::SUB_FST0r }, | |
| { X86::SUB_Fp64 , X86::SUB_FST0r }, | |
| { X86::SUB_Fp80 , X86::SUB_FST0r }, | |
| }; | |
| // ReverseST0Table - Map: A = B op C into: ST(0) = ST(i) op ST(0) | |
| static const TableEntry ReverseST0Table[] = { | |
| { X86::ADD_Fp32 , X86::ADD_FST0r }, // commutative | |
| { X86::ADD_Fp64 , X86::ADD_FST0r }, // commutative | |
| { X86::ADD_Fp80 , X86::ADD_FST0r }, // commutative | |
| { X86::DIV_Fp32 , X86::DIVR_FST0r }, | |
| { X86::DIV_Fp64 , X86::DIVR_FST0r }, | |
| { X86::DIV_Fp80 , X86::DIVR_FST0r }, | |
| { X86::MUL_Fp32 , X86::MUL_FST0r }, // commutative | |
| { X86::MUL_Fp64 , X86::MUL_FST0r }, // commutative | |
| { X86::MUL_Fp80 , X86::MUL_FST0r }, // commutative | |
| { X86::SUB_Fp32 , X86::SUBR_FST0r }, | |
| { X86::SUB_Fp64 , X86::SUBR_FST0r }, | |
| { X86::SUB_Fp80 , X86::SUBR_FST0r }, | |
| }; | |
| // ForwardSTiTable - Map: A = B op C into: ST(i) = ST(0) op ST(i) | |
| static const TableEntry ForwardSTiTable[] = { | |
| { X86::ADD_Fp32 , X86::ADD_FrST0 }, // commutative | |
| { X86::ADD_Fp64 , X86::ADD_FrST0 }, // commutative | |
| { X86::ADD_Fp80 , X86::ADD_FrST0 }, // commutative | |
| { X86::DIV_Fp32 , X86::DIVR_FrST0 }, | |
| { X86::DIV_Fp64 , X86::DIVR_FrST0 }, | |
| { X86::DIV_Fp80 , X86::DIVR_FrST0 }, | |
| { X86::MUL_Fp32 , X86::MUL_FrST0 }, // commutative | |
| { X86::MUL_Fp64 , X86::MUL_FrST0 }, // commutative | |
| { X86::MUL_Fp80 , X86::MUL_FrST0 }, // commutative | |
| { X86::SUB_Fp32 , X86::SUBR_FrST0 }, | |
| { X86::SUB_Fp64 , X86::SUBR_FrST0 }, | |
| { X86::SUB_Fp80 , X86::SUBR_FrST0 }, | |
| }; | |
| // ReverseSTiTable - Map: A = B op C into: ST(i) = ST(i) op ST(0) | |
| static const TableEntry ReverseSTiTable[] = { | |
| { X86::ADD_Fp32 , X86::ADD_FrST0 }, | |
| { X86::ADD_Fp64 , X86::ADD_FrST0 }, | |
| { X86::ADD_Fp80 , X86::ADD_FrST0 }, | |
| { X86::DIV_Fp32 , X86::DIV_FrST0 }, | |
| { X86::DIV_Fp64 , X86::DIV_FrST0 }, | |
| { X86::DIV_Fp80 , X86::DIV_FrST0 }, | |
| { X86::MUL_Fp32 , X86::MUL_FrST0 }, | |
| { X86::MUL_Fp64 , X86::MUL_FrST0 }, | |
| { X86::MUL_Fp80 , X86::MUL_FrST0 }, | |
| { X86::SUB_Fp32 , X86::SUB_FrST0 }, | |
| { X86::SUB_Fp64 , X86::SUB_FrST0 }, | |
| { X86::SUB_Fp80 , X86::SUB_FrST0 }, | |
| }; | |
| /// handleTwoArgFP - Handle instructions like FADD and friends which are virtual | |
| /// instructions which need to be simplified and possibly transformed. | |
| /// | |
| /// Result: ST(0) = fsub ST(0), ST(i) | |
| /// ST(i) = fsub ST(0), ST(i) | |
| /// ST(0) = fsubr ST(0), ST(i) | |
| /// ST(i) = fsubr ST(0), ST(i) | |
| /// | |
| void FPS::handleTwoArgFP(MachineBasicBlock::iterator &I) { | |
| ASSERT_SORTED(ForwardST0Table); ASSERT_SORTED(ReverseST0Table); | |
| ASSERT_SORTED(ForwardSTiTable); ASSERT_SORTED(ReverseSTiTable); | |
| MachineInstr *MI = I; | |
| unsigned NumOperands = MI->getDesc().getNumOperands(); | |
| assert(NumOperands == 3 && "Illegal TwoArgFP instruction!"); | |
| unsigned Dest = getFPReg(MI->getOperand(0)); | |
| unsigned Op0 = getFPReg(MI->getOperand(NumOperands-2)); | |
| unsigned Op1 = getFPReg(MI->getOperand(NumOperands-1)); | |
| bool KillsOp0 = MI->killsRegister(X86::FP0+Op0); | |
| bool KillsOp1 = MI->killsRegister(X86::FP0+Op1); | |
| DebugLoc dl = MI->getDebugLoc(); | |
| unsigned TOS = getStackEntry(0); | |
| // One of our operands must be on the top of the stack. If neither is yet, we | |
| // need to move one. | |
| if (Op0 != TOS && Op1 != TOS) { // No operand at TOS? | |
| // We can choose to move either operand to the top of the stack. If one of | |
| // the operands is killed by this instruction, we want that one so that we | |
| // can update right on top of the old version. | |
| if (KillsOp0) { | |
| moveToTop(Op0, I); // Move dead operand to TOS. | |
| TOS = Op0; | |
| } else if (KillsOp1) { | |
| moveToTop(Op1, I); | |
| TOS = Op1; | |
| } else { | |
| // All of the operands are live after this instruction executes, so we | |
| // cannot update on top of any operand. Because of this, we must | |
| // duplicate one of the stack elements to the top. It doesn't matter | |
| // which one we pick. | |
| // | |
| duplicateToTop(Op0, Dest, I); | |
| Op0 = TOS = Dest; | |
| KillsOp0 = true; | |
| } | |
| } else if (!KillsOp0 && !KillsOp1) { | |
| // If we DO have one of our operands at the top of the stack, but we don't | |
| // have a dead operand, we must duplicate one of the operands to a new slot | |
| // on the stack. | |
| duplicateToTop(Op0, Dest, I); | |
| Op0 = TOS = Dest; | |
| KillsOp0 = true; | |
| } | |
| // Now we know that one of our operands is on the top of the stack, and at | |
| // least one of our operands is killed by this instruction. | |
| assert((TOS == Op0 || TOS == Op1) && (KillsOp0 || KillsOp1) && | |
| "Stack conditions not set up right!"); | |
| // We decide which form to use based on what is on the top of the stack, and | |
| // which operand is killed by this instruction. | |
| const TableEntry *InstTable; | |
| bool isForward = TOS == Op0; | |
| bool updateST0 = (TOS == Op0 && !KillsOp1) || (TOS == Op1 && !KillsOp0); | |
| if (updateST0) { | |
| if (isForward) | |
| InstTable = ForwardST0Table; | |
| else | |
| InstTable = ReverseST0Table; | |
| } else { | |
| if (isForward) | |
| InstTable = ForwardSTiTable; | |
| else | |
| InstTable = ReverseSTiTable; | |
| } | |
| int Opcode = Lookup(InstTable, array_lengthof(ForwardST0Table), | |
| MI->getOpcode()); | |
| assert(Opcode != -1 && "Unknown TwoArgFP pseudo instruction!"); | |
| // NotTOS - The register which is not on the top of stack... | |
| unsigned NotTOS = (TOS == Op0) ? Op1 : Op0; | |
| // Replace the old instruction with a new instruction | |
| MBB->remove(I++); | |
| I = BuildMI(*MBB, I, dl, TII->get(Opcode)).addReg(getSTReg(NotTOS)); | |
| // If both operands are killed, pop one off of the stack in addition to | |
| // overwriting the other one. | |
| if (KillsOp0 && KillsOp1 && Op0 != Op1) { | |
| assert(!updateST0 && "Should have updated other operand!"); | |
| popStackAfter(I); // Pop the top of stack | |
| } | |
| // Update stack information so that we know the destination register is now on | |
| // the stack. | |
| unsigned UpdatedSlot = getSlot(updateST0 ? TOS : NotTOS); | |
| assert(UpdatedSlot < StackTop && Dest < 7); | |
| Stack[UpdatedSlot] = Dest; | |
| RegMap[Dest] = UpdatedSlot; | |
| MBB->getParent()->DeleteMachineInstr(MI); // Remove the old instruction | |
| } | |
| /// handleCompareFP - Handle FUCOM and FUCOMI instructions, which have two FP | |
| /// register arguments and no explicit destinations. | |
| /// | |
| void FPS::handleCompareFP(MachineBasicBlock::iterator &I) { | |
| ASSERT_SORTED(ForwardST0Table); ASSERT_SORTED(ReverseST0Table); | |
| ASSERT_SORTED(ForwardSTiTable); ASSERT_SORTED(ReverseSTiTable); | |
| MachineInstr *MI = I; | |
| unsigned NumOperands = MI->getDesc().getNumOperands(); | |
| assert(NumOperands == 2 && "Illegal FUCOM* instruction!"); | |
| unsigned Op0 = getFPReg(MI->getOperand(NumOperands-2)); | |
| unsigned Op1 = getFPReg(MI->getOperand(NumOperands-1)); | |
| bool KillsOp0 = MI->killsRegister(X86::FP0+Op0); | |
| bool KillsOp1 = MI->killsRegister(X86::FP0+Op1); | |
| // Make sure the first operand is on the top of stack, the other one can be | |
| // anywhere. | |
| moveToTop(Op0, I); | |
| // Change from the pseudo instruction to the concrete instruction. | |
| MI->getOperand(0).setReg(getSTReg(Op1)); | |
| MI->RemoveOperand(1); | |
| MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); | |
| // If any of the operands are killed by this instruction, free them. | |
| if (KillsOp0) freeStackSlotAfter(I, Op0); | |
| if (KillsOp1 && Op0 != Op1) freeStackSlotAfter(I, Op1); | |
| } | |
| /// handleCondMovFP - Handle two address conditional move instructions. These | |
| /// instructions move a st(i) register to st(0) iff a condition is true. These | |
| /// instructions require that the first operand is at the top of the stack, but | |
| /// otherwise don't modify the stack at all. | |
| void FPS::handleCondMovFP(MachineBasicBlock::iterator &I) { | |
| MachineInstr *MI = I; | |
| unsigned Op0 = getFPReg(MI->getOperand(0)); | |
| unsigned Op1 = getFPReg(MI->getOperand(2)); | |
| bool KillsOp1 = MI->killsRegister(X86::FP0+Op1); | |
| // The first operand *must* be on the top of the stack. | |
| moveToTop(Op0, I); | |
| // Change the second operand to the stack register that the operand is in. | |
| // Change from the pseudo instruction to the concrete instruction. | |
| MI->RemoveOperand(0); | |
| MI->RemoveOperand(1); | |
| MI->getOperand(0).setReg(getSTReg(Op1)); | |
| MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); | |
| // If we kill the second operand, make sure to pop it from the stack. | |
| if (Op0 != Op1 && KillsOp1) { | |
| // Get this value off of the register stack. | |
| freeStackSlotAfter(I, Op1); | |
| } | |
| } | |
| /// handleSpecialFP - Handle special instructions which behave unlike other | |
| /// floating point instructions. This is primarily intended for use by pseudo | |
| /// instructions. | |
| /// | |
| void FPS::handleSpecialFP(MachineBasicBlock::iterator &I) { | |
| MachineInstr *MI = I; | |
| switch (MI->getOpcode()) { | |
| default: llvm_unreachable("Unknown SpecialFP instruction!"); | |
| case TargetOpcode::COPY: { | |
| // We handle three kinds of copies: FP <- FP, FP <- ST, and ST <- FP. | |
| const MachineOperand &MO1 = MI->getOperand(1); | |
| const MachineOperand &MO0 = MI->getOperand(0); | |
| unsigned DstST = MO0.getReg() - X86::ST0; | |
| unsigned SrcST = MO1.getReg() - X86::ST0; | |
| bool KillsSrc = MI->killsRegister(MO1.getReg()); | |
| // ST = COPY FP. Set up a pending ST register. | |
| if (DstST < 8) { | |
| unsigned SrcFP = getFPReg(MO1); | |
| assert(isLive(SrcFP) && "Cannot copy dead register"); | |
| assert(!MO0.isDead() && "Cannot copy to dead ST register"); | |
| // Unallocated STs are marked as the nonexistent FP255. | |
| while (NumPendingSTs <= DstST) | |
| PendingST[NumPendingSTs++] = NumFPRegs; | |
| // STi could still be live from a previous inline asm. | |
| if (isScratchReg(PendingST[DstST])) { | |
| DEBUG(dbgs() << "Clobbering old ST in FP" << unsigned(PendingST[DstST]) | |
| << '\n'); | |
| freeStackSlotBefore(MI, PendingST[DstST]); | |
| } | |
| // When the source is killed, allocate a scratch FP register. | |
| if (KillsSrc) { | |
| duplicatePendingSTBeforeKill(SrcFP, I); | |
| unsigned Slot = getSlot(SrcFP); | |
| unsigned SR = getScratchReg(); | |
| PendingST[DstST] = SR; | |
| Stack[Slot] = SR; | |
| RegMap[SR] = Slot; | |
| } else | |
| PendingST[DstST] = SrcFP; | |
| break; | |
| } | |
| // FP = COPY ST. Extract fixed stack value. | |
| // Any instruction defining ST registers must have assigned them to a | |
| // scratch register. | |
| if (SrcST < 8) { | |
| unsigned DstFP = getFPReg(MO0); | |
| assert(!isLive(DstFP) && "Cannot copy ST to live FP register"); | |
| assert(NumPendingSTs > SrcST && "Cannot copy from dead ST register"); | |
| unsigned SrcFP = PendingST[SrcST]; | |
| assert(isScratchReg(SrcFP) && "Expected ST in a scratch register"); | |
| assert(isLive(SrcFP) && "Scratch holding ST is dead"); | |
| // DstFP steals the stack slot from SrcFP. | |
| unsigned Slot = getSlot(SrcFP); | |
| Stack[Slot] = DstFP; | |
| RegMap[DstFP] = Slot; | |
| // Always treat the ST as killed. | |
| PendingST[SrcST] = NumFPRegs; | |
| while (NumPendingSTs && PendingST[NumPendingSTs - 1] == NumFPRegs) | |
| --NumPendingSTs; | |
| break; | |
| } | |
| // FP <- FP copy. | |
| unsigned DstFP = getFPReg(MO0); | |
| unsigned SrcFP = getFPReg(MO1); | |
| assert(isLive(SrcFP) && "Cannot copy dead register"); | |
| if (KillsSrc) { | |
| // If the input operand is killed, we can just change the owner of the | |
| // incoming stack slot into the result. | |
| unsigned Slot = getSlot(SrcFP); | |
| Stack[Slot] = DstFP; | |
| RegMap[DstFP] = Slot; | |
| } else { | |
| // For COPY we just duplicate the specified value to a new stack slot. | |
| // This could be made better, but would require substantial changes. | |
| duplicateToTop(SrcFP, DstFP, I); | |
| } | |
| break; | |
| } | |
| case TargetOpcode::IMPLICIT_DEF: { | |
| // All FP registers must be explicitly defined, so load a 0 instead. | |
| unsigned Reg = MI->getOperand(0).getReg() - X86::FP0; | |
| DEBUG(dbgs() << "Emitting LD_F0 for implicit FP" << Reg << '\n'); | |
| BuildMI(*MBB, I, MI->getDebugLoc(), TII->get(X86::LD_F0)); | |
| pushReg(Reg); | |
| break; | |
| } | |
| case X86::FpPOP_RETVAL: { | |
| // The FpPOP_RETVAL instruction is used after calls that return a value on | |
| // the floating point stack. We cannot model this with ST defs since CALL | |
| // instructions have fixed clobber lists. This instruction is interpreted | |
| // to mean that there is one more live register on the stack than we | |
| // thought. | |
| // | |
| // This means that StackTop does not match the hardware stack between a | |
| // call and the FpPOP_RETVAL instructions. We do tolerate FP instructions | |
| // between CALL and FpPOP_RETVAL as long as they don't overflow the | |
| // hardware stack. | |
| unsigned DstFP = getFPReg(MI->getOperand(0)); | |
| // Move existing stack elements up to reflect reality. | |
| assert(StackTop < 8 && "Stack overflowed before FpPOP_RETVAL"); | |
| if (StackTop) { | |
| std::copy_backward(Stack, Stack + StackTop, Stack + StackTop + 1); | |
| for (unsigned i = 0; i != NumFPRegs; ++i) | |
| ++RegMap[i]; | |
| } | |
| ++StackTop; | |
| // DstFP is the new bottom of the stack. | |
| Stack[0] = DstFP; | |
| RegMap[DstFP] = 0; | |
| // DstFP will be killed by processBasicBlock if this was a dead def. | |
| break; | |
| } | |
| case TargetOpcode::INLINEASM: { | |
| // The inline asm MachineInstr currently only *uses* FP registers for the | |
| // 'f' constraint. These should be turned into the current ST(x) register | |
| // in the machine instr. | |
| // | |
| // There are special rules for x87 inline assembly. The compiler must know | |
| // exactly how many registers are popped and pushed implicitly by the asm. | |
| // Otherwise it is not possible to restore the stack state after the inline | |
| // asm. | |
| // | |
| // There are 3 kinds of input operands: | |
| // | |
| // 1. Popped inputs. These must appear at the stack top in ST0-STn. A | |
| // popped input operand must be in a fixed stack slot, and it is either | |
| // tied to an output operand, or in the clobber list. The MI has ST use | |
| // and def operands for these inputs. | |
| // | |
| // 2. Fixed inputs. These inputs appear in fixed stack slots, but are | |
| // preserved by the inline asm. The fixed stack slots must be STn-STm | |
| // following the popped inputs. A fixed input operand cannot be tied to | |
| // an output or appear in the clobber list. The MI has ST use operands | |
| // and no defs for these inputs. | |
| // | |
| // 3. Preserved inputs. These inputs use the "f" constraint which is | |
| // represented as an FP register. The inline asm won't change these | |
| // stack slots. | |
| // | |
| // Outputs must be in ST registers, FP outputs are not allowed. Clobbered | |
| // registers do not count as output operands. The inline asm changes the | |
| // stack as if it popped all the popped inputs and then pushed all the | |
| // output operands. | |
| // Scan the assembly for ST registers used, defined and clobbered. We can | |
| // only tell clobbers from defs by looking at the asm descriptor. | |
| unsigned STUses = 0, STDefs = 0, STClobbers = 0, STDeadDefs = 0; | |
| unsigned NumOps = 0; | |
| for (unsigned i = InlineAsm::MIOp_FirstOperand, e = MI->getNumOperands(); | |
| i != e && MI->getOperand(i).isImm(); i += 1 + NumOps) { | |
| unsigned Flags = MI->getOperand(i).getImm(); | |
| NumOps = InlineAsm::getNumOperandRegisters(Flags); | |
| if (NumOps != 1) | |
| continue; | |
| const MachineOperand &MO = MI->getOperand(i + 1); | |
| if (!MO.isReg()) | |
| continue; | |
| unsigned STReg = MO.getReg() - X86::ST0; | |
| if (STReg >= 8) | |
| continue; | |
| switch (InlineAsm::getKind(Flags)) { | |
| case InlineAsm::Kind_RegUse: | |
| STUses |= (1u << STReg); | |
| break; | |
| case InlineAsm::Kind_RegDef: | |
| case InlineAsm::Kind_RegDefEarlyClobber: | |
| STDefs |= (1u << STReg); | |
| if (MO.isDead()) | |
| STDeadDefs |= (1u << STReg); | |
| break; | |
| case InlineAsm::Kind_Clobber: | |
| STClobbers |= (1u << STReg); | |
| break; | |
| default: | |
| break; | |
| } | |
| } | |
| if (STUses && !isMask_32(STUses)) | |
| MI->emitError("fixed input regs must be last on the x87 stack"); | |
| unsigned NumSTUses = CountTrailingOnes_32(STUses); | |
| // Defs must be contiguous from the stack top. ST0-STn. | |
| if (STDefs && !isMask_32(STDefs)) { | |
| MI->emitError("output regs must be last on the x87 stack"); | |
| STDefs = NextPowerOf2(STDefs) - 1; | |
| } | |
| unsigned NumSTDefs = CountTrailingOnes_32(STDefs); | |
| // So must the clobbered stack slots. ST0-STm, m >= n. | |
| if (STClobbers && !isMask_32(STDefs | STClobbers)) | |
| MI->emitError("clobbers must be last on the x87 stack"); | |
| // Popped inputs are the ones that are also clobbered or defined. | |
| unsigned STPopped = STUses & (STDefs | STClobbers); | |
| if (STPopped && !isMask_32(STPopped)) | |
| MI->emitError("implicitly popped regs must be last on the x87 stack"); | |
| unsigned NumSTPopped = CountTrailingOnes_32(STPopped); | |
| DEBUG(dbgs() << "Asm uses " << NumSTUses << " fixed regs, pops " | |
| << NumSTPopped << ", and defines " << NumSTDefs << " regs.\n"); | |
| // Scan the instruction for FP uses corresponding to "f" constraints. | |
| // Collect FP registers to kill afer the instruction. | |
| // Always kill all the scratch regs. | |
| unsigned FPKills = ((1u << NumFPRegs) - 1) & ~0xff; | |
| unsigned FPUsed = 0; | |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { | |
| MachineOperand &Op = MI->getOperand(i); | |
| if (!Op.isReg() || Op.getReg() < X86::FP0 || Op.getReg() > X86::FP6) | |
| continue; | |
| if (!Op.isUse()) | |
| MI->emitError("illegal \"f\" output constraint"); | |
| unsigned FPReg = getFPReg(Op); | |
| FPUsed |= 1U << FPReg; | |
| // If we kill this operand, make sure to pop it from the stack after the | |
| // asm. We just remember it for now, and pop them all off at the end in | |
| // a batch. | |
| if (Op.isKill()) | |
| FPKills |= 1U << FPReg; | |
| } | |
| // The popped inputs will be killed by the instruction, so duplicate them | |
| // if the FP register needs to be live after the instruction, or if it is | |
| // used in the instruction itself. We effectively treat the popped inputs | |
| // as early clobbers. | |
| for (unsigned i = 0; i < NumSTPopped; ++i) { | |
| if ((FPKills & ~FPUsed) & (1u << PendingST[i])) | |
| continue; | |
| unsigned SR = getScratchReg(); | |
| duplicateToTop(PendingST[i], SR, I); | |
| DEBUG(dbgs() << "Duplicating ST" << i << " in FP" | |
| << unsigned(PendingST[i]) << " to avoid clobbering it.\n"); | |
| PendingST[i] = SR; | |
| } | |
| // Make sure we have a unique live register for every fixed use. Some of | |
| // them could be undef uses, and we need to emit LD_F0 instructions. | |
| for (unsigned i = 0; i < NumSTUses; ++i) { | |
| if (i < NumPendingSTs && PendingST[i] < NumFPRegs) { | |
| // Check for shared assignments. | |
| for (unsigned j = 0; j < i; ++j) { | |
| if (PendingST[j] != PendingST[i]) | |
| continue; | |
| // STi and STj are inn the same register, create a copy. | |
| unsigned SR = getScratchReg(); | |
| duplicateToTop(PendingST[i], SR, I); | |
| DEBUG(dbgs() << "Duplicating ST" << i << " in FP" | |
| << unsigned(PendingST[i]) | |
| << " to avoid collision with ST" << j << '\n'); | |
| PendingST[i] = SR; | |
| } | |
| continue; | |
| } | |
| unsigned SR = getScratchReg(); | |
| DEBUG(dbgs() << "Emitting LD_F0 for ST" << i << " in FP" << SR << '\n'); | |
| BuildMI(*MBB, I, MI->getDebugLoc(), TII->get(X86::LD_F0)); | |
| pushReg(SR); | |
| PendingST[i] = SR; | |
| if (NumPendingSTs == i) | |
| ++NumPendingSTs; | |
| } | |
| assert(NumPendingSTs >= NumSTUses && "Fixed registers should be assigned"); | |
| // Now we can rearrange the live registers to match what was requested. | |
| shuffleStackTop(PendingST, NumPendingSTs, I); | |
| DEBUG({dbgs() << "Before asm: "; dumpStack();}); | |
| // With the stack layout fixed, rewrite the FP registers. | |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { | |
| MachineOperand &Op = MI->getOperand(i); | |
| if (!Op.isReg() || Op.getReg() < X86::FP0 || Op.getReg() > X86::FP6) | |
| continue; | |
| unsigned FPReg = getFPReg(Op); | |
| Op.setReg(getSTReg(FPReg)); | |
| } | |
| // Simulate the inline asm popping its inputs and pushing its outputs. | |
| StackTop -= NumSTPopped; | |
| // Hold the fixed output registers in scratch FP registers. They will be | |
| // transferred to real FP registers by copies. | |
| NumPendingSTs = 0; | |
| for (unsigned i = 0; i < NumSTDefs; ++i) { | |
| unsigned SR = getScratchReg(); | |
| pushReg(SR); | |
| FPKills &= ~(1u << SR); | |
| } | |
| for (unsigned i = 0; i < NumSTDefs; ++i) | |
| PendingST[NumPendingSTs++] = getStackEntry(i); | |
| DEBUG({dbgs() << "After asm: "; dumpStack();}); | |
| // If any of the ST defs were dead, pop them immediately. Our caller only | |
| // handles dead FP defs. | |
| MachineBasicBlock::iterator InsertPt = MI; | |
| for (unsigned i = 0; STDefs & (1u << i); ++i) { | |
| if (!(STDeadDefs & (1u << i))) | |
| continue; | |
| freeStackSlotAfter(InsertPt, PendingST[i]); | |
| PendingST[i] = NumFPRegs; | |
| } | |
| while (NumPendingSTs && PendingST[NumPendingSTs - 1] == NumFPRegs) | |
| --NumPendingSTs; | |
| // If this asm kills any FP registers (is the last use of them) we must | |
| // explicitly emit pop instructions for them. Do this now after the asm has | |
| // executed so that the ST(x) numbers are not off (which would happen if we | |
| // did this inline with operand rewriting). | |
| // | |
| // Note: this might be a non-optimal pop sequence. We might be able to do | |
| // better by trying to pop in stack order or something. | |
| while (FPKills) { | |
| unsigned FPReg = CountTrailingZeros_32(FPKills); | |
| if (isLive(FPReg)) | |
| freeStackSlotAfter(InsertPt, FPReg); | |
| FPKills &= ~(1U << FPReg); | |
| } | |
| // Don't delete the inline asm! | |
| return; | |
| } | |
| case X86::RET: | |
| case X86::RETI: | |
| // If RET has an FP register use operand, pass the first one in ST(0) and | |
| // the second one in ST(1). | |
| // Find the register operands. | |
| unsigned FirstFPRegOp = ~0U, SecondFPRegOp = ~0U; | |
| unsigned LiveMask = 0; | |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { | |
| MachineOperand &Op = MI->getOperand(i); | |
| if (!Op.isReg() || Op.getReg() < X86::FP0 || Op.getReg() > X86::FP6) | |
| continue; | |
| // FP Register uses must be kills unless there are two uses of the same | |
| // register, in which case only one will be a kill. | |
| assert(Op.isUse() && | |
| (Op.isKill() || // Marked kill. | |
| getFPReg(Op) == FirstFPRegOp || // Second instance. | |
| MI->killsRegister(Op.getReg())) && // Later use is marked kill. | |
| "Ret only defs operands, and values aren't live beyond it"); | |
| if (FirstFPRegOp == ~0U) | |
| FirstFPRegOp = getFPReg(Op); | |
| else { | |
| assert(SecondFPRegOp == ~0U && "More than two fp operands!"); | |
| SecondFPRegOp = getFPReg(Op); | |
| } | |
| LiveMask |= (1 << getFPReg(Op)); | |
| // Remove the operand so that later passes don't see it. | |
| MI->RemoveOperand(i); | |
| --i, --e; | |
| } | |
| // We may have been carrying spurious live-ins, so make sure only the returned | |
| // registers are left live. | |
| adjustLiveRegs(LiveMask, MI); | |
| if (!LiveMask) return; // Quick check to see if any are possible. | |
| // There are only four possibilities here: | |
| // 1) we are returning a single FP value. In this case, it has to be in | |
| // ST(0) already, so just declare success by removing the value from the | |
| // FP Stack. | |
| if (SecondFPRegOp == ~0U) { | |
| // Assert that the top of stack contains the right FP register. | |
| assert(StackTop == 1 && FirstFPRegOp == getStackEntry(0) && | |
| "Top of stack not the right register for RET!"); | |
| // Ok, everything is good, mark the value as not being on the stack | |
| // anymore so that our assertion about the stack being empty at end of | |
| // block doesn't fire. | |
| StackTop = 0; | |
| return; | |
| } | |
| // Otherwise, we are returning two values: | |
| // 2) If returning the same value for both, we only have one thing in the FP | |
| // stack. Consider: RET FP1, FP1 | |
| if (StackTop == 1) { | |
| assert(FirstFPRegOp == SecondFPRegOp && FirstFPRegOp == getStackEntry(0)&& | |
| "Stack misconfiguration for RET!"); | |
| // Duplicate the TOS so that we return it twice. Just pick some other FPx | |
| // register to hold it. | |
| unsigned NewReg = getScratchReg(); | |
| duplicateToTop(FirstFPRegOp, NewReg, MI); | |
| FirstFPRegOp = NewReg; | |
| } | |
| /// Okay we know we have two different FPx operands now: | |
| assert(StackTop == 2 && "Must have two values live!"); | |
| /// 3) If SecondFPRegOp is currently in ST(0) and FirstFPRegOp is currently | |
| /// in ST(1). In this case, emit an fxch. | |
| if (getStackEntry(0) == SecondFPRegOp) { | |
| assert(getStackEntry(1) == FirstFPRegOp && "Unknown regs live"); | |
| moveToTop(FirstFPRegOp, MI); | |
| } | |
| /// 4) Finally, FirstFPRegOp must be in ST(0) and SecondFPRegOp must be in | |
| /// ST(1). Just remove both from our understanding of the stack and return. | |
| assert(getStackEntry(0) == FirstFPRegOp && "Unknown regs live"); | |
| assert(getStackEntry(1) == SecondFPRegOp && "Unknown regs live"); | |
| StackTop = 0; | |
| return; | |
| } | |
| I = MBB->erase(I); // Remove the pseudo instruction | |
| // We want to leave I pointing to the previous instruction, but what if we | |
| // just erased the first instruction? | |
| if (I == MBB->begin()) { | |
| DEBUG(dbgs() << "Inserting dummy KILL\n"); | |
| I = BuildMI(*MBB, I, DebugLoc(), TII->get(TargetOpcode::KILL)); | |
| } else | |
| --I; | |
| } |