| //===- SystemZInstrBuilder.h - Functions to aid building insts -*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file exposes functions that may be used with BuildMI from the | |
| // MachineInstrBuilder.h file to handle SystemZ'isms in a clean way. | |
| // | |
| // The BuildMem function may be used with the BuildMI function to add entire | |
| // memory references in a single, typed, function call. | |
| // | |
| // For reference, the order of operands for memory references is: | |
| // (Operand), Base, Displacement, Index. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef SYSTEMZINSTRBUILDER_H | |
| #define SYSTEMZINSTRBUILDER_H | |
| #include "llvm/CodeGen/MachineFrameInfo.h" | |
| #include "llvm/CodeGen/MachineInstrBuilder.h" | |
| #include "llvm/CodeGen/MachineMemOperand.h" | |
| #include "llvm/CodeGen/PseudoSourceValue.h" | |
| namespace llvm { | |
| /// SystemZAddressMode - This struct holds a generalized full x86 address mode. | |
| /// The base register can be a frame index, which will eventually be replaced | |
| /// with R15 or R11 and Disp being offsetted accordingly. | |
| struct SystemZAddressMode { | |
| enum { | |
| RegBase, | |
| FrameIndexBase | |
| } BaseType; | |
| union { | |
| unsigned Reg; | |
| int FrameIndex; | |
| } Base; | |
| unsigned IndexReg; | |
| int32_t Disp; | |
| const GlobalValue *GV; | |
| SystemZAddressMode() : BaseType(RegBase), IndexReg(0), Disp(0) { | |
| Base.Reg = 0; | |
| } | |
| }; | |
| /// addDirectMem - This function is used to add a direct memory reference to the | |
| /// current instruction -- that is, a dereference of an address in a register, | |
| /// with no index or displacement. | |
| /// | |
| static inline const MachineInstrBuilder & | |
| addDirectMem(const MachineInstrBuilder &MIB, unsigned Reg) { | |
| // Because memory references are always represented with 3 | |
| // values, this adds: Reg, [0, NoReg] to the instruction. | |
| return MIB.addReg(Reg).addImm(0).addReg(0); | |
| } | |
| static inline const MachineInstrBuilder & | |
| addOffset(const MachineInstrBuilder &MIB, int Offset) { | |
| return MIB.addImm(Offset).addReg(0); | |
| } | |
| /// addRegOffset - This function is used to add a memory reference of the form | |
| /// [Reg + Offset], i.e., one with no or index, but with a | |
| /// displacement. An example is: 10(%r15). | |
| /// | |
| static inline const MachineInstrBuilder & | |
| addRegOffset(const MachineInstrBuilder &MIB, | |
| unsigned Reg, bool isKill, int Offset) { | |
| return addOffset(MIB.addReg(Reg, getKillRegState(isKill)), Offset); | |
| } | |
| /// addRegReg - This function is used to add a memory reference of the form: | |
| /// [Reg + Reg]. | |
| static inline const MachineInstrBuilder & | |
| addRegReg(const MachineInstrBuilder &MIB, | |
| unsigned Reg1, bool isKill1, unsigned Reg2, bool isKill2) { | |
| return MIB.addReg(Reg1, getKillRegState(isKill1)).addImm(0) | |
| .addReg(Reg2, getKillRegState(isKill2)); | |
| } | |
| static inline const MachineInstrBuilder & | |
| addFullAddress(const MachineInstrBuilder &MIB, const SystemZAddressMode &AM) { | |
| if (AM.BaseType == SystemZAddressMode::RegBase) | |
| MIB.addReg(AM.Base.Reg); | |
| else if (AM.BaseType == SystemZAddressMode::FrameIndexBase) | |
| MIB.addFrameIndex(AM.Base.FrameIndex); | |
| else | |
| assert(0); | |
| return MIB.addImm(AM.Disp).addReg(AM.IndexReg); | |
| } | |
| /// addFrameReference - This function is used to add a reference to the base of | |
| /// an abstract object on the stack frame of the current function. This | |
| /// reference has base register as the FrameIndex offset until it is resolved. | |
| /// This allows a constant offset to be specified as well... | |
| /// | |
| static inline const MachineInstrBuilder & | |
| addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) { | |
| MachineInstr *MI = MIB; | |
| MachineFunction &MF = *MI->getParent()->getParent(); | |
| MachineFrameInfo &MFI = *MF.getFrameInfo(); | |
| const MCInstrDesc &MCID = MI->getDesc(); | |
| unsigned Flags = 0; | |
| if (MCID.mayLoad()) | |
| Flags |= MachineMemOperand::MOLoad; | |
| if (MCID.mayStore()) | |
| Flags |= MachineMemOperand::MOStore; | |
| MachineMemOperand *MMO = | |
| MF.getMachineMemOperand(MachinePointerInfo( | |
| PseudoSourceValue::getFixedStack(FI), Offset), | |
| Flags, MFI.getObjectSize(FI), | |
| MFI.getObjectAlignment(FI)); | |
| return addOffset(MIB.addFrameIndex(FI), Offset) | |
| .addMemOperand(MMO); | |
| } | |
| } // End llvm namespace | |
| #endif |