Vulkan Sampler implementation
The Vulkan sampler is simply a state, similar to the existing
sw::Sampler::State(), which will eventually be used by the
texture sampling code.
Bug b/119823006
Change-Id: Ib2f09683f82dbf5b5aacde1555ee850c76cda9e2
Reviewed-on: https://swiftshader-review.googlesource.com/c/22728
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/Vulkan/VkDestroy.h b/src/Vulkan/VkDestroy.h
index 0957d89..cdc907f 100644
--- a/src/Vulkan/VkDestroy.h
+++ b/src/Vulkan/VkDestroy.h
@@ -26,6 +26,7 @@
#include "VkPipelineLayout.hpp"
#include "VkPhysicalDevice.hpp"
#include "VkQueue.hpp"
+#include "VkSampler.hpp"
#include "VkSemaphore.hpp"
#include "VkShaderModule.hpp"
#include "VkRenderPass.hpp"
diff --git a/src/Vulkan/VkSampler.hpp b/src/Vulkan/VkSampler.hpp
new file mode 100644
index 0000000..fc62389
--- /dev/null
+++ b/src/Vulkan/VkSampler.hpp
@@ -0,0 +1,77 @@
+// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef VK_SAMPLER_HPP_
+#define VK_SAMPLER_HPP_
+
+#include "VkDevice.hpp"
+
+namespace vk
+{
+
+class Sampler : public Object<Sampler, VkSampler>
+{
+public:
+ Sampler(const VkSamplerCreateInfo* pCreateInfo, void* mem) :
+ magFilter(pCreateInfo->magFilter),
+ minFilter(pCreateInfo->minFilter),
+ mipmapMode(pCreateInfo->mipmapMode),
+ addressModeU(pCreateInfo->addressModeU),
+ addressModeV(pCreateInfo->addressModeV),
+ addressModeW(pCreateInfo->addressModeW),
+ mipLodBias(pCreateInfo->mipLodBias),
+ anisotropyEnable(pCreateInfo->anisotropyEnable),
+ maxAnisotropy(pCreateInfo->maxAnisotropy),
+ compareEnable(pCreateInfo->compareEnable),
+ compareOp(pCreateInfo->compareOp),
+ minLod(pCreateInfo->minLod),
+ maxLod(pCreateInfo->maxLod),
+ borderColor(pCreateInfo->borderColor),
+ unnormalizedCoordinates(pCreateInfo->unnormalizedCoordinates)
+ {
+ }
+
+ ~Sampler() = delete;
+
+ static size_t ComputeRequiredAllocationSize(const VkSamplerCreateInfo* pCreateInfo)
+ {
+ return 0;
+ }
+
+private:
+ VkFilter magFilter = VK_FILTER_NEAREST;
+ VkFilter minFilter = VK_FILTER_NEAREST;
+ VkSamplerMipmapMode mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
+ VkSamplerAddressMode addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
+ VkSamplerAddressMode addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
+ VkSamplerAddressMode addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
+ float mipLodBias = 0.0f;
+ VkBool32 anisotropyEnable = VK_FALSE;
+ float maxAnisotropy = 0.0f;
+ VkBool32 compareEnable = VK_FALSE;
+ VkCompareOp compareOp = VK_COMPARE_OP_NEVER;
+ float minLod = 0.0f;
+ float maxLod = 0.0f;
+ VkBorderColor borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
+ VkBool32 unnormalizedCoordinates = VK_FALSE;
+};
+
+static inline Sampler* Cast(VkSampler object)
+{
+ return reinterpret_cast<Sampler*>(object);
+}
+
+} // namespace vk
+
+#endif // VK_SAMPLER_HPP_
\ No newline at end of file
diff --git a/src/Vulkan/libVulkan.cpp b/src/Vulkan/libVulkan.cpp
index 8bea5e9..0972c62 100644
--- a/src/Vulkan/libVulkan.cpp
+++ b/src/Vulkan/libVulkan.cpp
@@ -30,6 +30,7 @@
#include "VkPipeline.hpp"
#include "VkPipelineLayout.hpp"
#include "VkQueue.hpp"
+#include "VkSampler.hpp"
#include "VkSemaphore.hpp"
#include "VkShaderModule.hpp"
#include "VkRenderPass.hpp"
@@ -768,7 +769,7 @@
VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator)
{
TRACE("(VkDevice device = 0x%X, VkShaderModule shaderModule = 0x%X, const VkAllocationCallbacks* pAllocator = 0x%X)",
- device, shaderModule, pAllocator);
+ device, shaderModule, pAllocator);
vk::destroy(shaderModule, pAllocator);
}
@@ -898,9 +899,12 @@
TRACE("(VkDevice device = 0x%X, const VkSamplerCreateInfo* pCreateInfo = 0x%X, const VkAllocationCallbacks* pAllocator = 0x%X, VkSampler* pSampler = 0x%X)",
device, pCreateInfo, pAllocator, pSampler);
- UNIMPLEMENTED();
+ if(pCreateInfo->pNext || pCreateInfo->flags)
+ {
+ UNIMPLEMENTED();
+ }
- return VK_SUCCESS;
+ return vk::Sampler::Create(pAllocator, pCreateInfo, pSampler);
}
VKAPI_ATTR void VKAPI_CALL vkDestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator)
@@ -908,7 +912,7 @@
TRACE("(VkDevice device = 0x%X, VkSampler sampler = 0x%X, const VkAllocationCallbacks* pAllocator = 0x%X)",
device, sampler, pAllocator);
- UNIMPLEMENTED();
+ vk::destroy(sampler, pAllocator);
}
VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout)
diff --git a/src/Vulkan/vulkan.vcxproj b/src/Vulkan/vulkan.vcxproj
index 78ebcfa..a9a6383 100644
--- a/src/Vulkan/vulkan.vcxproj
+++ b/src/Vulkan/vulkan.vcxproj
@@ -209,6 +209,7 @@
<ClInclude Include="VkPipelineLayout.hpp" />
<ClInclude Include="VkQueue.hpp" />
<ClInclude Include="VkRenderPass.hpp" />
+ <ClInclude Include="VkSampler.hpp" />
<ClInclude Include="VkSemaphore.hpp" />
<ClInclude Include="VkShaderModule.hpp" />
<ClInclude Include="..\Device\Blitter.hpp" />
diff --git a/src/Vulkan/vulkan.vcxproj.filters b/src/Vulkan/vulkan.vcxproj.filters
index 492be8e..1d684b4 100644
--- a/src/Vulkan/vulkan.vcxproj.filters
+++ b/src/Vulkan/vulkan.vcxproj.filters
@@ -311,6 +311,9 @@
<ClInclude Include="VkRenderPass.hpp">
<Filter>Header Files\Vulkan</Filter>
</ClInclude>
+ <ClInclude Include="VkSampler.hpp">
+ <Filter>Header Files\Vulkan</Filter>
+ </ClInclude>
<ClInclude Include="VkSemaphore.hpp">
<Filter>Header Files\Vulkan</Filter>
</ClInclude>