| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef sw_SpirvShader_hpp |
| #define sw_SpirvShader_hpp |
| |
| #include "SamplerCore.hpp" |
| #include "ShaderCore.hpp" |
| #include "SpirvID.hpp" |
| #include "Device/Config.hpp" |
| #include "Device/Sampler.hpp" |
| #include "System/Debug.hpp" |
| #include "System/Math.hpp" |
| #include "System/Types.hpp" |
| #include "Vulkan/VkConfig.hpp" |
| #include "Vulkan/VkDescriptorSet.hpp" |
| |
| #define SPV_ENABLE_UTILITY_CODE |
| #include <spirv/unified1/spirv.hpp> |
| |
| #include <array> |
| #include <atomic> |
| #include <cstdint> |
| #include <cstring> |
| #include <deque> |
| #include <functional> |
| #include <memory> |
| #include <string> |
| #include <type_traits> |
| #include <unordered_map> |
| #include <unordered_set> |
| #include <vector> |
| |
| #undef Yield // b/127920555 |
| |
| namespace vk { |
| |
| class Device; |
| class PipelineLayout; |
| class ImageView; |
| class Sampler; |
| class RenderPass; |
| struct SampledImageDescriptor; |
| struct SamplerState; |
| |
| namespace dbg { |
| class Context; |
| } // namespace dbg |
| |
| } // namespace vk |
| |
| namespace sw { |
| |
| // Forward declarations. |
| class SpirvRoutine; |
| |
| // Incrementally constructed complex bundle of rvalues |
| // Effectively a restricted vector, supporting only: |
| // - allocation to a (runtime-known) fixed component count |
| // - in-place construction of elements |
| // - const operator[] |
| class Intermediate |
| { |
| public: |
| Intermediate(uint32_t componentCount) |
| : componentCount(componentCount) |
| , scalar(new rr::Value *[componentCount]) |
| { |
| for(auto i = 0u; i < componentCount; i++) { scalar[i] = nullptr; } |
| } |
| |
| ~Intermediate() |
| { |
| delete[] scalar; |
| } |
| |
| // TypeHint is used as a hint for rr::PrintValue::Ty<sw::Intermediate> to |
| // decide the format used to print the intermediate data. |
| enum class TypeHint |
| { |
| Float, |
| Int, |
| UInt |
| }; |
| |
| void move(uint32_t i, RValue<SIMD::Float> &&scalar) { emplace(i, scalar.value(), TypeHint::Float); } |
| void move(uint32_t i, RValue<SIMD::Int> &&scalar) { emplace(i, scalar.value(), TypeHint::Int); } |
| void move(uint32_t i, RValue<SIMD::UInt> &&scalar) { emplace(i, scalar.value(), TypeHint::UInt); } |
| |
| void move(uint32_t i, const RValue<SIMD::Float> &scalar) { emplace(i, scalar.value(), TypeHint::Float); } |
| void move(uint32_t i, const RValue<SIMD::Int> &scalar) { emplace(i, scalar.value(), TypeHint::Int); } |
| void move(uint32_t i, const RValue<SIMD::UInt> &scalar) { emplace(i, scalar.value(), TypeHint::UInt); } |
| |
| // Value retrieval functions. |
| RValue<SIMD::Float> Float(uint32_t i) const |
| { |
| ASSERT(i < componentCount); |
| ASSERT(scalar[i] != nullptr); |
| return As<SIMD::Float>(scalar[i]); // TODO(b/128539387): RValue<SIMD::Float>(scalar) |
| } |
| |
| RValue<SIMD::Int> Int(uint32_t i) const |
| { |
| ASSERT(i < componentCount); |
| ASSERT(scalar[i] != nullptr); |
| return As<SIMD::Int>(scalar[i]); // TODO(b/128539387): RValue<SIMD::Int>(scalar) |
| } |
| |
| RValue<SIMD::UInt> UInt(uint32_t i) const |
| { |
| ASSERT(i < componentCount); |
| ASSERT(scalar[i] != nullptr); |
| return As<SIMD::UInt>(scalar[i]); // TODO(b/128539387): RValue<SIMD::UInt>(scalar) |
| } |
| |
| // No copy/move construction or assignment |
| Intermediate(Intermediate const &) = delete; |
| Intermediate(Intermediate &&) = delete; |
| Intermediate &operator=(Intermediate const &) = delete; |
| Intermediate &operator=(Intermediate &&) = delete; |
| |
| const uint32_t componentCount; |
| |
| private: |
| void emplace(uint32_t i, rr::Value *value, TypeHint type) |
| { |
| ASSERT(i < componentCount); |
| ASSERT(scalar[i] == nullptr); |
| scalar[i] = value; |
| RR_PRINT_ONLY(typeHint = type;) |
| } |
| |
| rr::Value **const scalar; |
| |
| #ifdef ENABLE_RR_PRINT |
| friend struct rr::PrintValue::Ty<sw::Intermediate>; |
| TypeHint typeHint = TypeHint::Float; |
| #endif // ENABLE_RR_PRINT |
| }; |
| |
| class SpirvShader |
| { |
| public: |
| using InsnStore = std::vector<uint32_t>; |
| InsnStore insns; |
| |
| using ImageSampler = void(void *texture, void *uvsIn, void *texelOut, void *constants); |
| |
| enum class YieldResult |
| { |
| ControlBarrier, |
| }; |
| |
| class Type; |
| class Object; |
| |
| // Pseudo-iterator over SPIRV instructions, designed to support range-based-for. |
| class InsnIterator |
| { |
| public: |
| InsnIterator(InsnIterator const &other) = default; |
| |
| InsnIterator() = default; |
| |
| explicit InsnIterator(InsnStore::const_iterator iter) |
| : iter{ iter } |
| { |
| } |
| |
| spv::Op opcode() const |
| { |
| return static_cast<spv::Op>(*iter & spv::OpCodeMask); |
| } |
| |
| uint32_t wordCount() const |
| { |
| return *iter >> spv::WordCountShift; |
| } |
| |
| uint32_t word(uint32_t n) const |
| { |
| ASSERT(n < wordCount()); |
| return iter[n]; |
| } |
| |
| uint32_t const *wordPointer(uint32_t n) const |
| { |
| return &iter[n]; |
| } |
| |
| const char *string(uint32_t n) const |
| { |
| return reinterpret_cast<const char *>(wordPointer(n)); |
| } |
| |
| // Returns the number of whole-words that a string literal starting at |
| // word n consumes. If the end of the intruction is reached before the |
| // null-terminator is found, then the function DABORT()s and 0 is |
| // returned. |
| uint32_t stringSizeInWords(uint32_t n) const |
| { |
| uint32_t c = wordCount(); |
| for(uint32_t i = n; n < c; i++) |
| { |
| auto *u32 = wordPointer(i); |
| auto *u8 = reinterpret_cast<const uint8_t *>(u32); |
| // SPIR-V spec 2.2.1. Instructions: |
| // A string is interpreted as a nul-terminated stream of |
| // characters. The character set is Unicode in the UTF-8 |
| // encoding scheme. The UTF-8 octets (8-bit bytes) are packed |
| // four per word, following the little-endian convention (i.e., |
| // the first octet is in the lowest-order 8 bits of the word). |
| // The final word contains the string’s nul-termination |
| // character (0), and all contents past the end of the string in |
| // the final word are padded with 0. |
| if(u8[3] == 0) |
| { |
| return 1 + i - n; |
| } |
| } |
| DABORT("SPIR-V string literal was not null-terminated"); |
| return 0; |
| } |
| |
| bool hasResultAndType() const |
| { |
| bool hasResult = false, hasResultType = false; |
| spv::HasResultAndType(opcode(), &hasResult, &hasResultType); |
| |
| return hasResultType; |
| } |
| |
| SpirvID<Type> resultTypeId() const |
| { |
| ASSERT(hasResultAndType()); |
| return word(1); |
| } |
| |
| SpirvID<Object> resultId() const |
| { |
| ASSERT(hasResultAndType()); |
| return word(2); |
| } |
| |
| bool operator==(InsnIterator const &other) const |
| { |
| return iter == other.iter; |
| } |
| |
| bool operator!=(InsnIterator const &other) const |
| { |
| return iter != other.iter; |
| } |
| |
| InsnIterator operator*() const |
| { |
| return *this; |
| } |
| |
| InsnIterator &operator++() |
| { |
| iter += wordCount(); |
| return *this; |
| } |
| |
| InsnIterator const operator++(int) |
| { |
| InsnIterator ret{ *this }; |
| iter += wordCount(); |
| return ret; |
| } |
| |
| private: |
| InsnStore::const_iterator iter; |
| }; |
| |
| /* range-based-for interface */ |
| InsnIterator begin() const |
| { |
| return InsnIterator{ insns.cbegin() + 5 }; |
| } |
| |
| InsnIterator end() const |
| { |
| return InsnIterator{ insns.cend() }; |
| } |
| |
| class Type |
| { |
| public: |
| using ID = SpirvID<Type>; |
| |
| spv::Op opcode() const { return definition.opcode(); } |
| |
| InsnIterator definition; |
| spv::StorageClass storageClass = static_cast<spv::StorageClass>(-1); |
| uint32_t componentCount = 0; |
| bool isBuiltInBlock = false; |
| |
| // Inner element type for pointers, arrays, vectors and matrices. |
| ID element; |
| }; |
| |
| class Object |
| { |
| public: |
| using ID = SpirvID<Object>; |
| |
| spv::Op opcode() const { return definition.opcode(); } |
| Type::ID typeId() const { return definition.resultTypeId(); } |
| Object::ID id() const { return definition.resultId(); } |
| |
| InsnIterator definition; |
| std::vector<uint32_t> constantValue; |
| |
| enum class Kind |
| { |
| // Invalid default kind. |
| // If we get left with an object in this state, the module was |
| // broken. |
| Unknown, |
| |
| // TODO: Better document this kind. |
| // A shader interface variable pointer. |
| // Pointer with uniform address across all lanes. |
| // Pointer held by SpirvRoutine::pointers |
| InterfaceVariable, |
| |
| // Constant value held by Object::constantValue. |
| Constant, |
| |
| // Value held by SpirvRoutine::intermediates. |
| Intermediate, |
| |
| // Pointer held by SpirvRoutine::pointers |
| Pointer, |
| |
| // A pointer to a vk::DescriptorSet*. |
| // Pointer held by SpirvRoutine::pointers. |
| DescriptorSet, |
| }; |
| |
| Kind kind = Kind::Unknown; |
| }; |
| |
| // Block is an interval of SPIR-V instructions, starting with the |
| // opening OpLabel, and ending with a termination instruction. |
| class Block |
| { |
| public: |
| using ID = SpirvID<Block>; |
| using Set = std::unordered_set<ID>; |
| |
| // Edge represents the graph edge between two blocks. |
| struct Edge |
| { |
| ID from; |
| ID to; |
| |
| bool operator==(const Edge &other) const { return from == other.from && to == other.to; } |
| |
| struct Hash |
| { |
| std::size_t operator()(const Edge &edge) const noexcept |
| { |
| return std::hash<uint32_t>()(edge.from.value() * 31 + edge.to.value()); |
| } |
| }; |
| }; |
| |
| Block() = default; |
| Block(const Block &other) = default; |
| explicit Block(InsnIterator begin, InsnIterator end); |
| |
| /* range-based-for interface */ |
| inline InsnIterator begin() const { return begin_; } |
| inline InsnIterator end() const { return end_; } |
| |
| enum Kind |
| { |
| Simple, // OpBranch or other simple terminator. |
| StructuredBranchConditional, // OpSelectionMerge + OpBranchConditional |
| UnstructuredBranchConditional, // OpBranchConditional |
| StructuredSwitch, // OpSelectionMerge + OpSwitch |
| UnstructuredSwitch, // OpSwitch |
| Loop, // OpLoopMerge + [OpBranchConditional | OpBranch] |
| }; |
| |
| Kind kind = Simple; |
| InsnIterator mergeInstruction; // Structured control flow merge instruction. |
| InsnIterator branchInstruction; // Branch instruction. |
| ID mergeBlock; // Structured flow merge block. |
| ID continueTarget; // Loop continue block. |
| Set ins; // Blocks that branch into this block. |
| Set outs; // Blocks that this block branches to. |
| bool isLoopMerge = false; |
| |
| private: |
| InsnIterator begin_; |
| InsnIterator end_; |
| }; |
| |
| class Function |
| { |
| public: |
| using ID = SpirvID<Function>; |
| |
| // Walks all reachable the blocks starting from id adding them to |
| // reachable. |
| void TraverseReachableBlocks(Block::ID id, Block::Set &reachable) const; |
| |
| // AssignBlockFields() performs the following for all reachable blocks: |
| // * Assigns Block::ins with the identifiers of all blocks that contain |
| // this block in their Block::outs. |
| // * Sets Block::isLoopMerge to true if the block is the merge of a |
| // another loop block. |
| void AssignBlockFields(); |
| |
| // ForeachBlockDependency calls f with each dependency of the given |
| // block. A dependency is an incoming block that is not a loop-back |
| // edge. |
| void ForeachBlockDependency(Block::ID blockId, std::function<void(Block::ID)> f) const; |
| |
| // ExistsPath returns true if there's a direct or indirect flow from |
| // the 'from' block to the 'to' block that does not pass through |
| // notPassingThrough. |
| bool ExistsPath(Block::ID from, Block::ID to, Block::ID notPassingThrough) const; |
| |
| Block const &getBlock(Block::ID id) const |
| { |
| auto it = blocks.find(id); |
| ASSERT_MSG(it != blocks.end(), "Unknown block %d", id.value()); |
| return it->second; |
| } |
| |
| Block::ID entry; // function entry point block. |
| HandleMap<Block> blocks; // blocks belonging to this function. |
| Type::ID type; // type of the function. |
| Type::ID result; // return type. |
| }; |
| |
| using String = std::string; |
| using StringID = SpirvID<std::string>; |
| |
| class Extension |
| { |
| public: |
| using ID = SpirvID<Extension>; |
| |
| enum Name |
| { |
| Unknown, |
| GLSLstd450, |
| OpenCLDebugInfo100 |
| }; |
| |
| Name name; |
| }; |
| |
| struct TypeOrObject |
| {}; |
| |
| // TypeOrObjectID is an identifier that represents a Type or an Object, |
| // and supports implicit casting to and from Type::ID or Object::ID. |
| class TypeOrObjectID : public SpirvID<TypeOrObject> |
| { |
| public: |
| using Hash = std::hash<SpirvID<TypeOrObject>>; |
| |
| inline TypeOrObjectID(uint32_t id) |
| : SpirvID(id) |
| {} |
| inline TypeOrObjectID(Type::ID id) |
| : SpirvID(id.value()) |
| {} |
| inline TypeOrObjectID(Object::ID id) |
| : SpirvID(id.value()) |
| {} |
| inline operator Type::ID() const { return Type::ID(value()); } |
| inline operator Object::ID() const { return Object::ID(value()); } |
| }; |
| |
| // OpImageSample variants |
| enum Variant |
| { |
| None, // No Dref or Proj. Also used by OpImageFetch and OpImageQueryLod. |
| Dref, |
| Proj, |
| ProjDref, |
| VARIANT_LAST = ProjDref |
| }; |
| |
| // Compact representation of image instruction parameters that is passed to the |
| // trampoline function for retrieving/generating the corresponding sampling routine. |
| struct ImageInstruction |
| { |
| ImageInstruction(Variant variant, SamplerMethod samplerMethod) |
| : parameters(0) |
| { |
| this->variant = variant; |
| this->samplerMethod = samplerMethod; |
| } |
| |
| // Unmarshal from raw 32-bit data |
| ImageInstruction(uint32_t parameters) |
| : parameters(parameters) |
| {} |
| |
| SamplerFunction getSamplerFunction() const |
| { |
| return { static_cast<SamplerMethod>(samplerMethod), offset != 0, sample != 0 }; |
| } |
| |
| bool isDref() const |
| { |
| return (variant == Dref) || (variant == ProjDref); |
| } |
| |
| bool isProj() const |
| { |
| return (variant == Proj) || (variant == ProjDref); |
| } |
| |
| union |
| { |
| struct |
| { |
| uint32_t variant : BITS(VARIANT_LAST); |
| uint32_t samplerMethod : BITS(SAMPLER_METHOD_LAST); |
| uint32_t gatherComponent : 2; |
| |
| // Parameters are passed to the sampling routine in this order: |
| uint32_t coordinates : 3; // 1-4 (does not contain projection component) |
| /* uint32_t dref : 1; */ // Indicated by Variant::ProjDref|Dref |
| /* uint32_t lodOrBias : 1; */ // Indicated by SamplerMethod::Lod|Bias|Fetch |
| uint32_t grad : 2; // 0-3 components (for each of dx / dy) |
| uint32_t offset : 2; // 0-3 components |
| uint32_t sample : 1; // 0-1 scalar integer |
| }; |
| |
| uint32_t parameters; |
| }; |
| }; |
| |
| static_assert(sizeof(ImageInstruction) == sizeof(uint32_t), "ImageInstruction must be 32-bit"); |
| |
| // This method is for retrieving an ID that uniquely identifies the |
| // shader entry point represented by this object. |
| uint64_t getSerialID() const |
| { |
| return ((uint64_t)entryPoint.value() << 32) | codeSerialID; |
| } |
| |
| SpirvShader(uint32_t codeSerialID, |
| VkShaderStageFlagBits stage, |
| const char *entryPointName, |
| InsnStore const &insns, |
| const vk::RenderPass *renderPass, |
| uint32_t subpassIndex, |
| bool robustBufferAccess, |
| const std::shared_ptr<vk::dbg::Context> &dbgctx); |
| |
| ~SpirvShader(); |
| |
| struct ExecutionModes |
| { |
| bool EarlyFragmentTests : 1; |
| bool DepthReplacing : 1; |
| bool DepthGreater : 1; |
| bool DepthLess : 1; |
| bool DepthUnchanged : 1; |
| |
| // Compute workgroup dimensions |
| int WorkgroupSizeX = 1; |
| int WorkgroupSizeY = 1; |
| int WorkgroupSizeZ = 1; |
| }; |
| |
| const ExecutionModes &getExecutionModes() const |
| { |
| return executionModes; |
| } |
| |
| struct Analysis |
| { |
| bool ContainsKill : 1; |
| bool ContainsControlBarriers : 1; |
| bool NeedsCentroid : 1; |
| bool ContainsSampleQualifier : 1; |
| }; |
| |
| const Analysis &getAnalysis() const |
| { |
| return analysis; |
| } |
| |
| struct Capabilities |
| { |
| bool Matrix : 1; |
| bool Shader : 1; |
| bool StorageImageMultisample : 1; |
| bool ClipDistance : 1; |
| bool CullDistance : 1; |
| bool ImageCubeArray : 1; |
| bool SampleRateShading : 1; |
| bool InputAttachment : 1; |
| bool Sampled1D : 1; |
| bool Image1D : 1; |
| bool SampledBuffer : 1; |
| bool SampledCubeArray : 1; |
| bool ImageBuffer : 1; |
| bool ImageMSArray : 1; |
| bool StorageImageExtendedFormats : 1; |
| bool ImageQuery : 1; |
| bool DerivativeControl : 1; |
| bool InterpolationFunction : 1; |
| bool GroupNonUniform : 1; |
| bool GroupNonUniformVote : 1; |
| bool GroupNonUniformBallot : 1; |
| bool GroupNonUniformShuffle : 1; |
| bool GroupNonUniformShuffleRelative : 1; |
| bool GroupNonUniformArithmetic : 1; |
| bool DeviceGroup : 1; |
| bool MultiView : 1; |
| bool StencilExportEXT : 1; |
| }; |
| |
| const Capabilities &getUsedCapabilities() const |
| { |
| return capabilities; |
| } |
| |
| // getNumOutputClipDistances() returns the number of ClipDistances |
| // outputted by this shader. |
| unsigned int getNumOutputClipDistances() const |
| { |
| if(getUsedCapabilities().ClipDistance) |
| { |
| auto it = outputBuiltins.find(spv::BuiltInClipDistance); |
| if(it != outputBuiltins.end()) |
| { |
| return it->second.SizeInComponents; |
| } |
| } |
| return 0; |
| } |
| |
| // getNumOutputCullDistances() returns the number of CullDistances |
| // outputted by this shader. |
| unsigned int getNumOutputCullDistances() const |
| { |
| if(getUsedCapabilities().CullDistance) |
| { |
| auto it = outputBuiltins.find(spv::BuiltInCullDistance); |
| if(it != outputBuiltins.end()) |
| { |
| return it->second.SizeInComponents; |
| } |
| } |
| return 0; |
| } |
| |
| enum AttribType : unsigned char |
| { |
| ATTRIBTYPE_FLOAT, |
| ATTRIBTYPE_INT, |
| ATTRIBTYPE_UINT, |
| ATTRIBTYPE_UNUSED, |
| |
| ATTRIBTYPE_LAST = ATTRIBTYPE_UINT |
| }; |
| |
| bool hasBuiltinInput(spv::BuiltIn b) const |
| { |
| return inputBuiltins.find(b) != inputBuiltins.end(); |
| } |
| |
| bool hasBuiltinOutput(spv::BuiltIn b) const |
| { |
| return outputBuiltins.find(b) != outputBuiltins.end(); |
| } |
| |
| struct Decorations |
| { |
| int32_t Location = -1; |
| int32_t Component = 0; |
| spv::BuiltIn BuiltIn = static_cast<spv::BuiltIn>(-1); |
| int32_t Offset = -1; |
| int32_t ArrayStride = -1; |
| int32_t MatrixStride = 1; |
| |
| bool HasLocation : 1; |
| bool HasComponent : 1; |
| bool HasBuiltIn : 1; |
| bool HasOffset : 1; |
| bool HasArrayStride : 1; |
| bool HasMatrixStride : 1; |
| bool HasRowMajor : 1; // whether RowMajor bit is valid. |
| |
| bool Flat : 1; |
| bool Centroid : 1; |
| bool NoPerspective : 1; |
| bool Block : 1; |
| bool BufferBlock : 1; |
| bool RelaxedPrecision : 1; |
| bool RowMajor : 1; // RowMajor if true; ColMajor if false |
| bool InsideMatrix : 1; // pseudo-decoration for whether we're inside a matrix. |
| |
| Decorations() |
| : Location{ -1 } |
| , Component{ 0 } |
| , BuiltIn{ static_cast<spv::BuiltIn>(-1) } |
| , Offset{ -1 } |
| , ArrayStride{ -1 } |
| , MatrixStride{ -1 } |
| , HasLocation{ false } |
| , HasComponent{ false } |
| , HasBuiltIn{ false } |
| , HasOffset{ false } |
| , HasArrayStride{ false } |
| , HasMatrixStride{ false } |
| , HasRowMajor{ false } |
| , Flat{ false } |
| , Centroid{ false } |
| , NoPerspective{ false } |
| , Block{ false } |
| , BufferBlock{ false } |
| , RelaxedPrecision{ false } |
| , RowMajor{ false } |
| , InsideMatrix{ false } |
| { |
| } |
| |
| Decorations(Decorations const &) = default; |
| |
| void Apply(Decorations const &src); |
| |
| void Apply(spv::Decoration decoration, uint32_t arg); |
| }; |
| |
| std::unordered_map<TypeOrObjectID, Decorations, TypeOrObjectID::Hash> decorations; |
| std::unordered_map<Type::ID, std::vector<Decorations>> memberDecorations; |
| |
| struct DescriptorDecorations |
| { |
| int32_t DescriptorSet = -1; |
| int32_t Binding = -1; |
| int32_t InputAttachmentIndex = -1; |
| |
| void Apply(DescriptorDecorations const &src); |
| }; |
| |
| std::unordered_map<Object::ID, DescriptorDecorations> descriptorDecorations; |
| std::vector<VkFormat> inputAttachmentFormats; |
| |
| struct InterfaceComponent |
| { |
| AttribType Type; |
| |
| union |
| { |
| struct |
| { |
| bool Flat : 1; |
| bool Centroid : 1; |
| bool NoPerspective : 1; |
| }; |
| |
| uint8_t DecorationBits; |
| }; |
| |
| InterfaceComponent() |
| : Type{ ATTRIBTYPE_UNUSED } |
| , DecorationBits{ 0 } |
| { |
| } |
| }; |
| |
| struct BuiltinMapping |
| { |
| Object::ID Id; |
| uint32_t FirstComponent; |
| uint32_t SizeInComponents; |
| }; |
| |
| struct WorkgroupMemory |
| { |
| // allocates a new variable of size bytes with the given identifier. |
| inline void allocate(Object::ID id, uint32_t size) |
| { |
| uint32_t offset = totalSize; |
| auto it = offsets.emplace(id, offset); |
| ASSERT_MSG(it.second, "WorkgroupMemory already has an allocation for object %d", int(id.value())); |
| totalSize += size; |
| } |
| // returns the byte offset of the variable with the given identifier. |
| inline uint32_t offsetOf(Object::ID id) const |
| { |
| auto it = offsets.find(id); |
| ASSERT_MSG(it != offsets.end(), "WorkgroupMemory has no allocation for object %d", int(id.value())); |
| return it->second; |
| } |
| // returns the total allocated size in bytes. |
| inline uint32_t size() const { return totalSize; } |
| |
| private: |
| uint32_t totalSize = 0; // in bytes |
| std::unordered_map<Object::ID, uint32_t> offsets; // in bytes |
| }; |
| |
| std::vector<InterfaceComponent> inputs; |
| std::vector<InterfaceComponent> outputs; |
| |
| void emitProlog(SpirvRoutine *routine) const; |
| void emit(SpirvRoutine *routine, RValue<SIMD::Int> const &activeLaneMask, RValue<SIMD::Int> const &storesAndAtomicsMask, const vk::DescriptorSet::Bindings &descriptorSets, unsigned int multiSampleCount = 0) const; |
| void emitEpilog(SpirvRoutine *routine) const; |
| void clearPhis(SpirvRoutine *routine) const; |
| |
| bool containsImageWrite() const { return imageWriteEmitted; } |
| |
| using BuiltInHash = std::hash<std::underlying_type<spv::BuiltIn>::type>; |
| std::unordered_map<spv::BuiltIn, BuiltinMapping, BuiltInHash> inputBuiltins; |
| std::unordered_map<spv::BuiltIn, BuiltinMapping, BuiltInHash> outputBuiltins; |
| WorkgroupMemory workgroupMemory; |
| |
| private: |
| const uint32_t codeSerialID; |
| ExecutionModes executionModes = {}; |
| Analysis analysis = {}; |
| Capabilities capabilities = {}; |
| HandleMap<Type> types; |
| HandleMap<Object> defs; |
| HandleMap<Function> functions; |
| std::unordered_map<StringID, String> strings; |
| HandleMap<Extension> extensionsByID; |
| std::unordered_set<uint32_t> extensionsImported; |
| Function::ID entryPoint; |
| mutable bool imageWriteEmitted = false; |
| |
| const bool robustBufferAccess = true; |
| spv::ExecutionModel executionModel = spv::ExecutionModelMax; // Invalid prior to OpEntryPoint parsing. |
| |
| // DeclareType creates a Type for the given OpTypeX instruction, storing |
| // it into the types map. It is called from the analysis pass (constructor). |
| void DeclareType(InsnIterator insn); |
| |
| void ProcessExecutionMode(InsnIterator it); |
| |
| uint32_t ComputeTypeSize(InsnIterator insn); |
| void ApplyDecorationsForId(Decorations *d, TypeOrObjectID id) const; |
| void ApplyDecorationsForIdMember(Decorations *d, Type::ID id, uint32_t member) const; |
| void ApplyDecorationsForAccessChain(Decorations *d, DescriptorDecorations *dd, Object::ID baseId, uint32_t numIndexes, uint32_t const *indexIds) const; |
| |
| // Creates an Object for the instruction's result in 'defs'. |
| void DefineResult(const InsnIterator &insn); |
| |
| // Processes the OpenCL.Debug.100 instruction for the initial definition |
| // pass of the SPIR-V. |
| void DefineOpenCLDebugInfo100(const InsnIterator &insn); |
| |
| // Returns true if data in the given storage class is word-interleaved |
| // by each SIMD vector lane, otherwise data is stored linerally. |
| // |
| // Each lane addresses a single word, picked by a base pointer and an |
| // integer offset. |
| // |
| // A word is currently 32 bits (single float, int32_t, uint32_t). |
| // A lane is a single element of a SIMD vector register. |
| // |
| // Storage interleaved by lane - (IsStorageInterleavedByLane() == true): |
| // --------------------------------------------------------------------- |
| // |
| // Address = PtrBase + sizeof(Word) * (SIMD::Width * LaneOffset + LaneIndex) |
| // |
| // Assuming SIMD::Width == 4: |
| // |
| // Lane[0] | Lane[1] | Lane[2] | Lane[3] |
| // ===========+===========+===========+========== |
| // LaneOffset=0: | Word[0] | Word[1] | Word[2] | Word[3] |
| // ---------------+-----------+-----------+-----------+---------- |
| // LaneOffset=1: | Word[4] | Word[5] | Word[6] | Word[7] |
| // ---------------+-----------+-----------+-----------+---------- |
| // LaneOffset=2: | Word[8] | Word[9] | Word[a] | Word[b] |
| // ---------------+-----------+-----------+-----------+---------- |
| // LaneOffset=3: | Word[c] | Word[d] | Word[e] | Word[f] |
| // |
| // |
| // Linear storage - (IsStorageInterleavedByLane() == false): |
| // --------------------------------------------------------- |
| // |
| // Address = PtrBase + sizeof(Word) * LaneOffset |
| // |
| // Lane[0] | Lane[1] | Lane[2] | Lane[3] |
| // ===========+===========+===========+========== |
| // LaneOffset=0: | Word[0] | Word[0] | Word[0] | Word[0] |
| // ---------------+-----------+-----------+-----------+---------- |
| // LaneOffset=1: | Word[1] | Word[1] | Word[1] | Word[1] |
| // ---------------+-----------+-----------+-----------+---------- |
| // LaneOffset=2: | Word[2] | Word[2] | Word[2] | Word[2] |
| // ---------------+-----------+-----------+-----------+---------- |
| // LaneOffset=3: | Word[3] | Word[3] | Word[3] | Word[3] |
| // |
| static bool IsStorageInterleavedByLane(spv::StorageClass storageClass); |
| static bool IsExplicitLayout(spv::StorageClass storageClass); |
| |
| static sw::SIMD::Pointer InterleaveByLane(sw::SIMD::Pointer p); |
| |
| // Output storage buffers and images should not be affected by helper invocations |
| static bool StoresInHelperInvocation(spv::StorageClass storageClass); |
| |
| using InterfaceVisitor = std::function<void(Decorations const, AttribType)>; |
| |
| void VisitInterface(Object::ID id, const InterfaceVisitor &v) const; |
| |
| int VisitInterfaceInner(Type::ID id, Decorations d, const InterfaceVisitor &v) const; |
| |
| // MemoryElement describes a scalar element within a structure, and is |
| // used by the callback function of VisitMemoryObject(). |
| struct MemoryElement |
| { |
| uint32_t index; // index of the scalar element |
| uint32_t offset; // offset (in bytes) from the base of the object |
| const Type &type; // element type |
| }; |
| |
| using MemoryVisitor = std::function<void(const MemoryElement &)>; |
| |
| // VisitMemoryObject() walks a type tree in an explicitly laid out |
| // storage class, calling the MemoryVisitor for each scalar element |
| // within the |
| void VisitMemoryObject(Object::ID id, const MemoryVisitor &v) const; |
| |
| // VisitMemoryObjectInner() is internally called by VisitMemoryObject() |
| void VisitMemoryObjectInner(Type::ID id, Decorations d, uint32_t &index, uint32_t offset, const MemoryVisitor &v) const; |
| |
| Object &CreateConstant(InsnIterator it); |
| |
| void ProcessInterfaceVariable(Object &object); |
| |
| // EmitState holds control-flow state for the emit() pass. |
| class EmitState |
| { |
| public: |
| EmitState(SpirvRoutine *routine, |
| Function::ID function, |
| RValue<SIMD::Int> activeLaneMask, |
| RValue<SIMD::Int> storesAndAtomicsMask, |
| const vk::DescriptorSet::Bindings &descriptorSets, |
| bool robustBufferAccess, |
| unsigned int multiSampleCount, |
| spv::ExecutionModel executionModel) |
| : routine(routine) |
| , function(function) |
| , activeLaneMaskValue(activeLaneMask.value()) |
| , storesAndAtomicsMaskValue(storesAndAtomicsMask.value()) |
| , descriptorSets(descriptorSets) |
| , robustBufferAccess(robustBufferAccess) |
| , multiSampleCount(multiSampleCount) |
| , executionModel(executionModel) |
| { |
| ASSERT(executionModelToStage(executionModel) != VkShaderStageFlagBits(0)); // Must parse OpEntryPoint before emitting. |
| } |
| |
| // Returns the mask describing the active lanes as updated by dynamic |
| // control flow. Active lanes include helper invocations, used for |
| // calculating fragment derivitives, which must not perform memory |
| // stores or atomic writes. |
| // |
| // Use activeStoresAndAtomicsMask() to consider both control flow and |
| // lanes which are permitted to perform memory stores and atomic |
| // operations |
| RValue<SIMD::Int> activeLaneMask() const |
| { |
| ASSERT(activeLaneMaskValue != nullptr); |
| return RValue<SIMD::Int>(activeLaneMaskValue); |
| } |
| |
| // Returns the immutable lane mask that describes which lanes are |
| // permitted to perform memory stores and atomic operations. |
| // Note that unlike activeStoresAndAtomicsMask() this mask *does not* |
| // consider lanes that have been made inactive due to control flow. |
| RValue<SIMD::Int> storesAndAtomicsMask() const |
| { |
| ASSERT(storesAndAtomicsMaskValue != nullptr); |
| return RValue<SIMD::Int>(storesAndAtomicsMaskValue); |
| } |
| |
| // Returns a lane mask that describes which lanes are permitted to |
| // perform memory stores and atomic operations, considering lanes that |
| // may have been made inactive due to control flow. |
| RValue<SIMD::Int> activeStoresAndAtomicsMask() const |
| { |
| return activeLaneMask() & storesAndAtomicsMask(); |
| } |
| |
| // Add a new active lane mask edge from the current block to out. |
| // The edge mask value will be (mask AND activeLaneMaskValue). |
| // If multiple active lane masks are added for the same edge, then |
| // they will be ORed together. |
| void addOutputActiveLaneMaskEdge(Block::ID out, RValue<SIMD::Int> mask); |
| |
| // Add a new active lane mask for the edge from -> to. |
| // If multiple active lane masks are added for the same edge, then |
| // they will be ORed together. |
| void addActiveLaneMaskEdge(Block::ID from, Block::ID to, RValue<SIMD::Int> mask); |
| |
| SpirvRoutine *routine = nullptr; // The current routine being built. |
| Function::ID function; // The current function being built. |
| Block::ID block; // The current block being built. |
| rr::Value *activeLaneMaskValue = nullptr; // The current active lane mask. |
| rr::Value *storesAndAtomicsMaskValue = nullptr; // The current atomics mask. |
| Block::Set visited; // Blocks already built. |
| std::unordered_map<Block::Edge, RValue<SIMD::Int>, Block::Edge::Hash> edgeActiveLaneMasks; |
| std::deque<Block::ID> *pending; |
| |
| const vk::DescriptorSet::Bindings &descriptorSets; |
| |
| OutOfBoundsBehavior getOutOfBoundsBehavior(spv::StorageClass storageClass) const; |
| |
| unsigned int getMultiSampleCount() const { return multiSampleCount; } |
| |
| Intermediate &createIntermediate(Object::ID id, uint32_t componentCount) |
| { |
| auto it = intermediates.emplace(std::piecewise_construct, |
| std::forward_as_tuple(id), |
| std::forward_as_tuple(componentCount)); |
| ASSERT_MSG(it.second, "Intermediate %d created twice", id.value()); |
| return it.first->second; |
| } |
| |
| Intermediate const &getIntermediate(Object::ID id) const |
| { |
| auto it = intermediates.find(id); |
| ASSERT_MSG(it != intermediates.end(), "Unknown intermediate %d", id.value()); |
| return it->second; |
| } |
| |
| void createPointer(Object::ID id, SIMD::Pointer ptr) |
| { |
| bool added = pointers.emplace(id, ptr).second; |
| ASSERT_MSG(added, "Pointer %d created twice", id.value()); |
| } |
| |
| SIMD::Pointer const &getPointer(Object::ID id) const |
| { |
| auto it = pointers.find(id); |
| ASSERT_MSG(it != pointers.end(), "Unknown pointer %d", id.value()); |
| return it->second; |
| } |
| |
| private: |
| std::unordered_map<Object::ID, Intermediate> intermediates; |
| std::unordered_map<Object::ID, SIMD::Pointer> pointers; |
| |
| const bool robustBufferAccess = true; // Emit robustBufferAccess safe code. |
| const unsigned int multiSampleCount = 0; |
| const spv::ExecutionModel executionModel = spv::ExecutionModelMax; |
| }; |
| |
| // EmitResult is an enumerator of result values from the Emit functions. |
| enum class EmitResult |
| { |
| Continue, // No termination instructions. |
| Terminator, // Reached a termination instruction. |
| }; |
| |
| // Generic wrapper over either per-lane intermediate value, or a constant. |
| // Constants are transparently widened to per-lane values in operator[]. |
| // This is appropriate in most cases -- if we're not going to do something |
| // significantly different based on whether the value is uniform across lanes. |
| class Operand |
| { |
| public: |
| Operand(const SpirvShader *shader, const EmitState *state, SpirvShader::Object::ID objectId); |
| Operand(const Intermediate &value); |
| |
| RValue<SIMD::Float> Float(uint32_t i) const |
| { |
| if(intermediate) |
| { |
| return intermediate->Float(i); |
| } |
| |
| // Constructing a constant SIMD::Float is not guaranteed to preserve the data's exact |
| // bit pattern, but SPIR-V provides 32-bit words representing "the bit pattern for the constant". |
| // Thus we must first construct an integer constant, and bitcast to float. |
| return As<SIMD::Float>(SIMD::UInt(constant[i])); |
| } |
| |
| RValue<SIMD::Int> Int(uint32_t i) const |
| { |
| if(intermediate) |
| { |
| return intermediate->Int(i); |
| } |
| |
| return SIMD::Int(constant[i]); |
| } |
| |
| RValue<SIMD::UInt> UInt(uint32_t i) const |
| { |
| if(intermediate) |
| { |
| return intermediate->UInt(i); |
| } |
| |
| return SIMD::UInt(constant[i]); |
| } |
| |
| bool isConstantZero() const; |
| |
| private: |
| RR_PRINT_ONLY(friend struct rr::PrintValue::Ty<Operand>;) |
| |
| // Delegate constructor |
| Operand(const EmitState *state, const Object &object); |
| |
| const uint32_t *constant; |
| const Intermediate *intermediate; |
| |
| public: |
| const uint32_t componentCount; |
| }; |
| |
| RR_PRINT_ONLY(friend struct rr::PrintValue::Ty<Operand>;) |
| |
| Type const &getType(Type::ID id) const |
| { |
| auto it = types.find(id); |
| ASSERT_MSG(it != types.end(), "Unknown type %d", id.value()); |
| return it->second; |
| } |
| |
| Type const &getType(const Object &object) const |
| { |
| return getType(object.typeId()); |
| } |
| |
| Object const &getObject(Object::ID id) const |
| { |
| auto it = defs.find(id); |
| ASSERT_MSG(it != defs.end(), "Unknown object %d", id.value()); |
| return it->second; |
| } |
| |
| Function const &getFunction(Function::ID id) const |
| { |
| auto it = functions.find(id); |
| ASSERT_MSG(it != functions.end(), "Unknown function %d", id.value()); |
| return it->second; |
| } |
| |
| String const &getString(StringID id) const |
| { |
| auto it = strings.find(id); |
| ASSERT_MSG(it != strings.end(), "Unknown string %d", id.value()); |
| return it->second; |
| } |
| |
| Extension const &getExtension(Extension::ID id) const |
| { |
| auto it = extensionsByID.find(id); |
| ASSERT_MSG(it != extensionsByID.end(), "Unknown extension %d", id.value()); |
| return it->second; |
| } |
| |
| // Returns a SIMD::Pointer to the underlying data for the given pointer |
| // object. |
| // Handles objects of the following kinds: |
| // - DescriptorSet |
| // - Pointer |
| // - InterfaceVariable |
| // Calling GetPointerToData with objects of any other kind will assert. |
| SIMD::Pointer GetPointerToData(Object::ID id, Int arrayIndex, EmitState const *state) const; |
| |
| SIMD::Pointer WalkExplicitLayoutAccessChain(Object::ID id, uint32_t numIndexes, uint32_t const *indexIds, EmitState const *state) const; |
| SIMD::Pointer WalkAccessChain(Object::ID id, uint32_t numIndexes, uint32_t const *indexIds, EmitState const *state) const; |
| |
| // Returns the *component* offset in the literal for the given access chain. |
| uint32_t WalkLiteralAccessChain(Type::ID id, uint32_t numIndexes, uint32_t const *indexes) const; |
| |
| // Lookup the active lane mask for the edge from -> to. |
| // If from is unreachable, then a mask of all zeros is returned. |
| // Asserts if from is reachable and the edge does not exist. |
| RValue<SIMD::Int> GetActiveLaneMaskEdge(EmitState *state, Block::ID from, Block::ID to) const; |
| |
| // Updates the current active lane mask. |
| void SetActiveLaneMask(RValue<SIMD::Int> mask, EmitState *state) const; |
| |
| // Emit all the unvisited blocks (except for ignore) in DFS order, |
| // starting with id. |
| void EmitBlocks(Block::ID id, EmitState *state, Block::ID ignore = 0) const; |
| void EmitNonLoop(EmitState *state) const; |
| void EmitLoop(EmitState *state) const; |
| |
| void EmitInstructions(InsnIterator begin, InsnIterator end, EmitState *state) const; |
| EmitResult EmitInstruction(InsnIterator insn, EmitState *state) const; |
| |
| // Emit pass instructions: |
| EmitResult EmitVariable(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitLoad(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitStore(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitAccessChain(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitCompositeConstruct(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitCompositeInsert(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitCompositeExtract(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitVectorShuffle(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitVectorTimesScalar(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitMatrixTimesVector(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitVectorTimesMatrix(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitMatrixTimesMatrix(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitOuterProduct(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitTranspose(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitVectorExtractDynamic(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitVectorInsertDynamic(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitUnaryOp(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitBinaryOp(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitDot(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitSelect(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitExtendedInstruction(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitExtGLSLstd450(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitOpenCLDebugInfo100(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitLine(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitAny(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitAll(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitBranch(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitBranchConditional(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitSwitch(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitUnreachable(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitReturn(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitKill(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitFunctionCall(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitPhi(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageSampleImplicitLod(Variant variant, InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageSampleExplicitLod(Variant variant, InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageGather(Variant variant, InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageFetch(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageSample(ImageInstruction instruction, InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageQuerySizeLod(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageQuerySize(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageQueryLod(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageQueryLevels(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageQuerySamples(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageRead(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageWrite(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitImageTexelPointer(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitAtomicOp(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitAtomicCompareExchange(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitSampledImageCombineOrSplit(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitCopyObject(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitCopyMemory(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitControlBarrier(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitMemoryBarrier(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitGroupNonUniform(InsnIterator insn, EmitState *state) const; |
| EmitResult EmitArrayLength(InsnIterator insn, EmitState *state) const; |
| |
| // Emits code to sample an image, regardless of whether any SIMD lanes are active. |
| void EmitImageSampleUnconditional(Array<SIMD::Float> &out, ImageInstruction instruction, InsnIterator insn, EmitState *state) const; |
| |
| void GetImageDimensions(EmitState const *state, Type const &resultTy, Object::ID imageId, Object::ID lodId, Intermediate &dst) const; |
| SIMD::Pointer GetTexelAddress(EmitState const *state, Pointer<Byte> imageBase, Int imageSizeInBytes, Operand const &coordinate, Type const &imageType, Pointer<Byte> descriptor, int texelSize, Object::ID sampleId, bool useStencilAspect, OutOfBoundsBehavior outOfBoundsBehavior) const; |
| uint32_t GetConstScalarInt(Object::ID id) const; |
| void EvalSpecConstantOp(InsnIterator insn); |
| void EvalSpecConstantUnaryOp(InsnIterator insn); |
| void EvalSpecConstantBinaryOp(InsnIterator insn); |
| |
| // Fragment input interpolation functions |
| uint32_t GetNumInputComponents(int32_t location) const; |
| enum InterpolationType |
| { |
| Centroid, |
| AtSample, |
| AtOffset, |
| }; |
| SIMD::Float Interpolate(SIMD::Pointer const &ptr, int32_t location, Object::ID paramId, uint32_t component, |
| uint32_t component_count, EmitState *state, InterpolationType type) const; |
| |
| // Helper for implementing OpStore, which doesn't take an InsnIterator so it |
| // can also store independent operands. |
| void Store(Object::ID pointerId, const Operand &value, bool atomic, std::memory_order memoryOrder, EmitState *state) const; |
| |
| // LoadPhi loads the phi values from the alloca storage and places the |
| // load values into the intermediate with the phi's result id. |
| void LoadPhi(InsnIterator insn, EmitState *state) const; |
| |
| // StorePhi updates the phi's alloca storage value using the incoming |
| // values from blocks that are both in the OpPhi instruction and in |
| // filter. |
| void StorePhi(Block::ID blockID, InsnIterator insn, EmitState *state, std::unordered_set<SpirvShader::Block::ID> const &filter) const; |
| |
| // Emits a rr::Fence for the given MemorySemanticsMask. |
| void Fence(spv::MemorySemanticsMask semantics) const; |
| |
| // Helper for calling rr::Yield with res cast to an rr::Int. |
| void Yield(YieldResult res) const; |
| |
| // WriteCFGGraphVizDotFile() writes a graphviz dot file of the shader's |
| // control flow to the given file path. |
| void WriteCFGGraphVizDotFile(const char *path) const; |
| |
| // OpcodeName() returns the name of the opcode op. |
| static const char *OpcodeName(spv::Op op); |
| static std::memory_order MemoryOrder(spv::MemorySemanticsMask memorySemantics); |
| |
| // IsStatement() returns true if the given opcode actually performs |
| // work (as opposed to declaring a type, defining a function start / end, |
| // etc). |
| static bool IsStatement(spv::Op op); |
| |
| // HasTypeAndResult() returns true if the given opcode's instruction |
| // has a result type ID and result ID, i.e. defines an Object. |
| static bool HasTypeAndResult(spv::Op op); |
| |
| // Helper as we often need to take dot products as part of doing other things. |
| SIMD::Float Dot(unsigned numComponents, Operand const &x, Operand const &y) const; |
| |
| // Splits x into a floating-point significand in the range [0.5, 1.0) |
| // and an integral exponent of two, such that: |
| // x = significand * 2^exponent |
| // Returns the pair <significand, exponent> |
| std::pair<SIMD::Float, SIMD::Int> Frexp(RValue<SIMD::Float> val) const; |
| |
| static ImageSampler *getImageSampler(const vk::Device *device, uint32_t instruction, uint32_t samplerId, uint32_t imageViewId); |
| static std::shared_ptr<rr::Routine> emitSamplerRoutine(ImageInstruction instruction, const Sampler &samplerState); |
| |
| // TODO(b/129523279): Eliminate conversion and use vk::Sampler members directly. |
| static sw::FilterType convertFilterMode(const vk::SamplerState *samplerState, VkImageViewType imageViewType, SamplerMethod samplerMethod); |
| static sw::MipmapType convertMipmapMode(const vk::SamplerState *samplerState); |
| static sw::AddressingMode convertAddressingMode(int coordinateIndex, const vk::SamplerState *samplerState, VkImageViewType imageViewType); |
| |
| // Returns 0 when invalid. |
| static VkShaderStageFlagBits executionModelToStage(spv::ExecutionModel model); |
| |
| // Debugger API functions. When ENABLE_VK_DEBUGGER is not defined, these |
| // are all no-ops. |
| |
| // dbgInit() initializes the debugger code generation. |
| // All other dbgXXX() functions are no-op until this is called. |
| void dbgInit(const std::shared_ptr<vk::dbg::Context> &dbgctx); |
| |
| // dbgTerm() terminates the debugger code generation. |
| void dbgTerm(); |
| |
| // dbgCreateFile() generates a synthetic file containing the disassembly |
| // of the SPIR-V shader. This is the file displayed in the debug |
| // session. |
| void dbgCreateFile(); |
| |
| // dbgBeginEmit() sets up the debugging state for the shader. |
| void dbgBeginEmit(EmitState *state) const; |
| |
| // dbgEndEmit() tears down the debugging state for the shader. |
| void dbgEndEmit(EmitState *state) const; |
| |
| // dbgBeginEmitInstruction() updates the current debugger location for |
| // the given instruction. |
| void dbgBeginEmitInstruction(InsnIterator insn, EmitState *state) const; |
| |
| // dbgEndEmitInstruction() creates any new debugger variables for the |
| // instruction that just completed. |
| void dbgEndEmitInstruction(InsnIterator insn, EmitState *state) const; |
| |
| // dbgExposeIntermediate() exposes the intermediate with the given ID to |
| // the debugger. |
| void dbgExposeIntermediate(Object::ID id, EmitState *state) const; |
| |
| // dbgUpdateActiveLaneMask() updates the active lane masks to the |
| // debugger. |
| void dbgUpdateActiveLaneMask(RValue<SIMD::Int> mask, EmitState *state) const; |
| |
| // dbgDeclareResult() associates resultId as the result of the given |
| // instruction. |
| void dbgDeclareResult(const InsnIterator &insn, Object::ID resultId) const; |
| |
| // Impl holds forward declaration structs and pointers to state for the |
| // private implementations in the corresponding SpirvShaderXXX.cpp files. |
| // This allows access to the private members of the SpirvShader, without |
| // littering the header with implementation details. |
| struct Impl |
| { |
| struct Debugger; |
| struct Group; |
| Debugger *debugger = nullptr; |
| }; |
| Impl impl; |
| }; |
| |
| class SpirvRoutine |
| { |
| public: |
| SpirvRoutine(vk::PipelineLayout const *pipelineLayout); |
| |
| using Variable = Array<SIMD::Float>; |
| |
| struct SamplerCache |
| { |
| Pointer<Byte> imageDescriptor = nullptr; |
| Int samplerId; |
| Pointer<Byte> function; |
| }; |
| |
| struct InterpolationData |
| { |
| Pointer<Byte> primitive; |
| SIMD::Float x; |
| SIMD::Float y; |
| SIMD::Float rhw; |
| SIMD::Float xCentroid; |
| SIMD::Float yCentroid; |
| SIMD::Float rhwCentroid; |
| }; |
| |
| vk::PipelineLayout const *const pipelineLayout; |
| |
| std::unordered_map<SpirvShader::Object::ID, Variable> variables; |
| std::unordered_map<SpirvShader::Object::ID, SamplerCache> samplerCache; |
| Variable inputs = Variable{ MAX_INTERFACE_COMPONENTS }; |
| Variable outputs = Variable{ MAX_INTERFACE_COMPONENTS }; |
| InterpolationData interpolationData; |
| |
| Pointer<Byte> workgroupMemory; |
| Pointer<Pointer<Byte>> descriptorSets; |
| Pointer<Int> descriptorDynamicOffsets; |
| Pointer<Byte> pushConstants; |
| Pointer<Byte> constants; |
| Int killMask = Int{ 0 }; |
| |
| // Shader invocation state. |
| // Not all of these variables are used for every type of shader, and some |
| // are only used when debugging. See b/146486064 for more information. |
| // Give careful consideration to the runtime performance loss before adding |
| // more state here. |
| std::array<SIMD::Int, 2> windowSpacePosition; |
| Int viewID; // slice offset into input attachments for multiview, even if the shader doesn't use ViewIndex |
| Int instanceID; |
| SIMD::Int vertexIndex; |
| std::array<SIMD::Float, 4> fragCoord; |
| std::array<SIMD::Float, 4> pointCoord; |
| SIMD::Int helperInvocation; |
| Int4 numWorkgroups; |
| Int4 workgroupID; |
| Int4 workgroupSize; |
| Int subgroupsPerWorkgroup; |
| Int invocationsPerSubgroup; |
| Int subgroupIndex; |
| SIMD::Int localInvocationIndex; |
| std::array<SIMD::Int, 3> localInvocationID; |
| std::array<SIMD::Int, 3> globalInvocationID; |
| |
| Pointer<Byte> dbgState; // Pointer to a debugger state. |
| |
| void createVariable(SpirvShader::Object::ID id, uint32_t componentCount) |
| { |
| bool added = variables.emplace(id, Variable(componentCount)).second; |
| ASSERT_MSG(added, "Variable %d created twice", id.value()); |
| } |
| |
| Variable &getVariable(SpirvShader::Object::ID id) |
| { |
| auto it = variables.find(id); |
| ASSERT_MSG(it != variables.end(), "Unknown variables %d", id.value()); |
| return it->second; |
| } |
| |
| // setImmutableInputBuiltins() sets all the immutable input builtins, |
| // common for all shader types. |
| void setImmutableInputBuiltins(SpirvShader const *shader); |
| |
| static SIMD::Float interpolateAtXY(const SIMD::Float &x, const SIMD::Float &y, const SIMD::Float &rhw, Pointer<Byte> planeEquation, bool flat, bool perspective); |
| |
| // setInputBuiltin() calls f() with the builtin and value if the shader |
| // uses the input builtin, otherwise the call is a no-op. |
| // F is a function with the signature: |
| // void(const SpirvShader::BuiltinMapping& builtin, Array<SIMD::Float>& value) |
| template<typename F> |
| inline void setInputBuiltin(SpirvShader const *shader, spv::BuiltIn id, F &&f) |
| { |
| auto it = shader->inputBuiltins.find(id); |
| if(it != shader->inputBuiltins.end()) |
| { |
| const auto &builtin = it->second; |
| f(builtin, getVariable(builtin.Id)); |
| } |
| } |
| |
| private: |
| // The phis are only accessible to SpirvShader as they are only used and |
| // exist between calls to SpirvShader::emitProlog() and |
| // SpirvShader::emitEpilog(). |
| friend class SpirvShader; |
| |
| std::unordered_map<SpirvShader::Object::ID, Variable> phis; |
| }; |
| |
| } // namespace sw |
| |
| #endif // sw_SpirvShader_hpp |