| //===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Interface for the runtime dynamic linker facilities of the MC-JIT. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_RUNTIME_DYLD_H |
| #define LLVM_RUNTIME_DYLD_H |
| |
| #include "llvm/ADT/StringRef.h" |
| #include "llvm/Support/Memory.h" |
| |
| namespace llvm { |
| |
| class RuntimeDyldImpl; |
| class MemoryBuffer; |
| |
| // RuntimeDyld clients often want to handle the memory management of |
| // what gets placed where. For JIT clients, this is an abstraction layer |
| // over the JITMemoryManager, which references objects by their source |
| // representations in LLVM IR. |
| // FIXME: As the RuntimeDyld fills out, additional routines will be needed |
| // for the varying types of objects to be allocated. |
| class RTDyldMemoryManager { |
| RTDyldMemoryManager(const RTDyldMemoryManager&); // DO NOT IMPLEMENT |
| void operator=(const RTDyldMemoryManager&); // DO NOT IMPLEMENT |
| public: |
| RTDyldMemoryManager() {} |
| virtual ~RTDyldMemoryManager(); |
| |
| // Allocate ActualSize bytes, or more, for the named function. Return |
| // a pointer to the allocated memory and update Size to reflect how much |
| // memory was acutally allocated. |
| virtual uint8_t *startFunctionBody(const char *Name, uintptr_t &Size) = 0; |
| |
| // Mark the end of the function, including how much of the allocated |
| // memory was actually used. |
| virtual void endFunctionBody(const char *Name, uint8_t *FunctionStart, |
| uint8_t *FunctionEnd) = 0; |
| }; |
| |
| class RuntimeDyld { |
| RuntimeDyld(const RuntimeDyld &); // DO NOT IMPLEMENT |
| void operator=(const RuntimeDyld &); // DO NOT IMPLEMENT |
| |
| // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public |
| // interface. |
| RuntimeDyldImpl *Dyld; |
| RTDyldMemoryManager *MM; |
| public: |
| RuntimeDyld(RTDyldMemoryManager*); |
| ~RuntimeDyld(); |
| |
| bool loadObject(MemoryBuffer *InputBuffer); |
| // Get the address of our local copy of the symbol. This may or may not |
| // be the address used for relocation (clients can copy the data around |
| // and resolve relocatons based on where they put it). |
| void *getSymbolAddress(StringRef Name); |
| // Resolve the relocations for all symbols we currently know about. |
| void resolveRelocations(); |
| // Change the address associated with a symbol when resolving relocations. |
| // Any relocations already associated with the symbol will be re-resolved. |
| void reassignSymbolAddress(StringRef Name, uint8_t *Addr); |
| StringRef getErrorString(); |
| }; |
| |
| } // end namespace llvm |
| |
| #endif |