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| <h1>Kaleidoscope: Code generation to LLVM IR</h1> | |
| <ul> | |
| <li><a href="index.html">Up to Tutorial Index</a></li> | |
| <li>Chapter 3 | |
| <ol> | |
| <li><a href="#intro">Chapter 3 Introduction</a></li> | |
| <li><a href="#basics">Code Generation Setup</a></li> | |
| <li><a href="#exprs">Expression Code Generation</a></li> | |
| <li><a href="#funcs">Function Code Generation</a></li> | |
| <li><a href="#driver">Driver Changes and Closing Thoughts</a></li> | |
| <li><a href="#code">Full Code Listing</a></li> | |
| </ol> | |
| </li> | |
| <li><a href="LangImpl4.html">Chapter 4</a>: Adding JIT and Optimizer | |
| Support</li> | |
| </ul> | |
| <div class="doc_author"> | |
| <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a></p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="intro">Chapter 3 Introduction</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>Welcome to Chapter 3 of the "<a href="index.html">Implementing a language | |
| with LLVM</a>" tutorial. This chapter shows you how to transform the <a | |
| href="LangImpl2.html">Abstract Syntax Tree</a>, built in Chapter 2, into LLVM IR. | |
| This will teach you a little bit about how LLVM does things, as well as | |
| demonstrate how easy it is to use. It's much more work to build a lexer and | |
| parser than it is to generate LLVM IR code. :) | |
| </p> | |
| <p><b>Please note</b>: the code in this chapter and later require LLVM 2.2 or | |
| later. LLVM 2.1 and before will not work with it. Also note that you need | |
| to use a version of this tutorial that matches your LLVM release: If you are | |
| using an official LLVM release, use the version of the documentation included | |
| with your release or on the <a href="http://llvm.org/releases/">llvm.org | |
| releases page</a>.</p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="basics">Code Generation Setup</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p> | |
| In order to generate LLVM IR, we want some simple setup to get started. First | |
| we define virtual code generation (codegen) methods in each AST class:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| /// ExprAST - Base class for all expression nodes. | |
| class ExprAST { | |
| public: | |
| virtual ~ExprAST() {} | |
| <b>virtual Value *Codegen() = 0;</b> | |
| }; | |
| /// NumberExprAST - Expression class for numeric literals like "1.0". | |
| class NumberExprAST : public ExprAST { | |
| double Val; | |
| public: | |
| NumberExprAST(double val) : Val(val) {} | |
| <b>virtual Value *Codegen();</b> | |
| }; | |
| ... | |
| </pre> | |
| </div> | |
| <p>The Codegen() method says to emit IR for that AST node along with all the things it | |
| depends on, and they all return an LLVM Value object. | |
| "Value" is the class used to represent a "<a | |
| href="http://en.wikipedia.org/wiki/Static_single_assignment_form">Static Single | |
| Assignment (SSA)</a> register" or "SSA value" in LLVM. The most distinct aspect | |
| of SSA values is that their value is computed as the related instruction | |
| executes, and it does not get a new value until (and if) the instruction | |
| re-executes. In other words, there is no way to "change" an SSA value. For | |
| more information, please read up on <a | |
| href="http://en.wikipedia.org/wiki/Static_single_assignment_form">Static Single | |
| Assignment</a> - the concepts are really quite natural once you grok them.</p> | |
| <p>Note that instead of adding virtual methods to the ExprAST class hierarchy, | |
| it could also make sense to use a <a | |
| href="http://en.wikipedia.org/wiki/Visitor_pattern">visitor pattern</a> or some | |
| other way to model this. Again, this tutorial won't dwell on good software | |
| engineering practices: for our purposes, adding a virtual method is | |
| simplest.</p> | |
| <p>The | |
| second thing we want is an "Error" method like we used for the parser, which will | |
| be used to report errors found during code generation (for example, use of an | |
| undeclared parameter):</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Value *ErrorV(const char *Str) { Error(Str); return 0; } | |
| static Module *TheModule; | |
| static IRBuilder<> Builder(getGlobalContext()); | |
| static std::map<std::string, Value*> NamedValues; | |
| </pre> | |
| </div> | |
| <p>The static variables will be used during code generation. <tt>TheModule</tt> | |
| is the LLVM construct that contains all of the functions and global variables in | |
| a chunk of code. In many ways, it is the top-level structure that the LLVM IR | |
| uses to contain code.</p> | |
| <p>The <tt>Builder</tt> object is a helper object that makes it easy to generate | |
| LLVM instructions. Instances of the <a | |
| href="http://llvm.org/doxygen/IRBuilder_8h-source.html"><tt>IRBuilder</tt></a> | |
| class template keep track of the current place to insert instructions and has | |
| methods to create new instructions.</p> | |
| <p>The <tt>NamedValues</tt> map keeps track of which values are defined in the | |
| current scope and what their LLVM representation is. (In other words, it is a | |
| symbol table for the code). In this form of Kaleidoscope, the only things that | |
| can be referenced are function parameters. As such, function parameters will | |
| be in this map when generating code for their function body.</p> | |
| <p> | |
| With these basics in place, we can start talking about how to generate code for | |
| each expression. Note that this assumes that the <tt>Builder</tt> has been set | |
| up to generate code <em>into</em> something. For now, we'll assume that this | |
| has already been done, and we'll just use it to emit code. | |
| </p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="exprs">Expression Code Generation</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>Generating LLVM code for expression nodes is very straightforward: less | |
| than 45 lines of commented code for all four of our expression nodes. First | |
| we'll do numeric literals:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Value *NumberExprAST::Codegen() { | |
| return ConstantFP::get(getGlobalContext(), APFloat(Val)); | |
| } | |
| </pre> | |
| </div> | |
| <p>In the LLVM IR, numeric constants are represented with the | |
| <tt>ConstantFP</tt> class, which holds the numeric value in an <tt>APFloat</tt> | |
| internally (<tt>APFloat</tt> has the capability of holding floating point | |
| constants of <em>A</em>rbitrary <em>P</em>recision). This code basically just | |
| creates and returns a <tt>ConstantFP</tt>. Note that in the LLVM IR | |
| that constants are all uniqued together and shared. For this reason, the API | |
| uses the "foo::get(...)" idiom instead of "new foo(..)" or "foo::Create(..)".</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Value *VariableExprAST::Codegen() { | |
| // Look this variable up in the function. | |
| Value *V = NamedValues[Name]; | |
| return V ? V : ErrorV("Unknown variable name"); | |
| } | |
| </pre> | |
| </div> | |
| <p>References to variables are also quite simple using LLVM. In the simple version | |
| of Kaleidoscope, we assume that the variable has already been emitted somewhere | |
| and its value is available. In practice, the only values that can be in the | |
| <tt>NamedValues</tt> map are function arguments. This | |
| code simply checks to see that the specified name is in the map (if not, an | |
| unknown variable is being referenced) and returns the value for it. In future | |
| chapters, we'll add support for <a href="LangImpl5.html#for">loop induction | |
| variables</a> in the symbol table, and for <a | |
| href="LangImpl7.html#localvars">local variables</a>.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Value *BinaryExprAST::Codegen() { | |
| Value *L = LHS->Codegen(); | |
| Value *R = RHS->Codegen(); | |
| if (L == 0 || R == 0) return 0; | |
| switch (Op) { | |
| case '+': return Builder.CreateFAdd(L, R, "addtmp"); | |
| case '-': return Builder.CreateFSub(L, R, "subtmp"); | |
| case '*': return Builder.CreateFMul(L, R, "multmp"); | |
| case '<': | |
| L = Builder.CreateFCmpULT(L, R, "cmptmp"); | |
| // Convert bool 0/1 to double 0.0 or 1.0 | |
| return Builder.CreateUIToFP(L, Type::getDoubleTy(getGlobalContext()), | |
| "booltmp"); | |
| default: return ErrorV("invalid binary operator"); | |
| } | |
| } | |
| </pre> | |
| </div> | |
| <p>Binary operators start to get more interesting. The basic idea here is that | |
| we recursively emit code for the left-hand side of the expression, then the | |
| right-hand side, then we compute the result of the binary expression. In this | |
| code, we do a simple switch on the opcode to create the right LLVM instruction. | |
| </p> | |
| <p>In the example above, the LLVM builder class is starting to show its value. | |
| IRBuilder knows where to insert the newly created instruction, all you have to | |
| do is specify what instruction to create (e.g. with <tt>CreateFAdd</tt>), which | |
| operands to use (<tt>L</tt> and <tt>R</tt> here) and optionally provide a name | |
| for the generated instruction.</p> | |
| <p>One nice thing about LLVM is that the name is just a hint. For instance, if | |
| the code above emits multiple "addtmp" variables, LLVM will automatically | |
| provide each one with an increasing, unique numeric suffix. Local value names | |
| for instructions are purely optional, but it makes it much easier to read the | |
| IR dumps.</p> | |
| <p><a href="../LangRef.html#instref">LLVM instructions</a> are constrained by | |
| strict rules: for example, the Left and Right operators of | |
| an <a href="../LangRef.html#i_add">add instruction</a> must have the same | |
| type, and the result type of the add must match the operand types. Because | |
| all values in Kaleidoscope are doubles, this makes for very simple code for add, | |
| sub and mul.</p> | |
| <p>On the other hand, LLVM specifies that the <a | |
| href="../LangRef.html#i_fcmp">fcmp instruction</a> always returns an 'i1' value | |
| (a one bit integer). The problem with this is that Kaleidoscope wants the value to be a 0.0 or 1.0 value. In order to get these semantics, we combine the fcmp instruction with | |
| a <a href="../LangRef.html#i_uitofp">uitofp instruction</a>. This instruction | |
| converts its input integer into a floating point value by treating the input | |
| as an unsigned value. In contrast, if we used the <a | |
| href="../LangRef.html#i_sitofp">sitofp instruction</a>, the Kaleidoscope '<' | |
| operator would return 0.0 and -1.0, depending on the input value.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Value *CallExprAST::Codegen() { | |
| // Look up the name in the global module table. | |
| Function *CalleeF = TheModule->getFunction(Callee); | |
| if (CalleeF == 0) | |
| return ErrorV("Unknown function referenced"); | |
| // If argument mismatch error. | |
| if (CalleeF->arg_size() != Args.size()) | |
| return ErrorV("Incorrect # arguments passed"); | |
| std::vector<Value*> ArgsV; | |
| for (unsigned i = 0, e = Args.size(); i != e; ++i) { | |
| ArgsV.push_back(Args[i]->Codegen()); | |
| if (ArgsV.back() == 0) return 0; | |
| } | |
| return Builder.CreateCall(CalleeF, ArgsV, "calltmp"); | |
| } | |
| </pre> | |
| </div> | |
| <p>Code generation for function calls is quite straightforward with LLVM. The | |
| code above initially does a function name lookup in the LLVM Module's symbol | |
| table. Recall that the LLVM Module is the container that holds all of the | |
| functions we are JIT'ing. By giving each function the same name as what the | |
| user specifies, we can use the LLVM symbol table to resolve function names for | |
| us.</p> | |
| <p>Once we have the function to call, we recursively codegen each argument that | |
| is to be passed in, and create an LLVM <a href="../LangRef.html#i_call">call | |
| instruction</a>. Note that LLVM uses the native C calling conventions by | |
| default, allowing these calls to also call into standard library functions like | |
| "sin" and "cos", with no additional effort.</p> | |
| <p>This wraps up our handling of the four basic expressions that we have so far | |
| in Kaleidoscope. Feel free to go in and add some more. For example, by | |
| browsing the <a href="../LangRef.html">LLVM language reference</a> you'll find | |
| several other interesting instructions that are really easy to plug into our | |
| basic framework.</p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="funcs">Function Code Generation</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>Code generation for prototypes and functions must handle a number of | |
| details, which make their code less beautiful than expression code | |
| generation, but allows us to illustrate some important points. First, lets | |
| talk about code generation for prototypes: they are used both for function | |
| bodies and external function declarations. The code starts with:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Function *PrototypeAST::Codegen() { | |
| // Make the function type: double(double,double) etc. | |
| std::vector<Type*> Doubles(Args.size(), | |
| Type::getDoubleTy(getGlobalContext())); | |
| FunctionType *FT = FunctionType::get(Type::getDoubleTy(getGlobalContext()), | |
| Doubles, false); | |
| Function *F = Function::Create(FT, Function::ExternalLinkage, Name, TheModule); | |
| </pre> | |
| </div> | |
| <p>This code packs a lot of power into a few lines. Note first that this | |
| function returns a "Function*" instead of a "Value*". Because a "prototype" | |
| really talks about the external interface for a function (not the value computed | |
| by an expression), it makes sense for it to return the LLVM Function it | |
| corresponds to when codegen'd.</p> | |
| <p>The call to <tt>FunctionType::get</tt> creates | |
| the <tt>FunctionType</tt> that should be used for a given Prototype. Since all | |
| function arguments in Kaleidoscope are of type double, the first line creates | |
| a vector of "N" LLVM double types. It then uses the <tt>Functiontype::get</tt> | |
| method to create a function type that takes "N" doubles as arguments, returns | |
| one double as a result, and that is not vararg (the false parameter indicates | |
| this). Note that Types in LLVM are uniqued just like Constants are, so you | |
| don't "new" a type, you "get" it.</p> | |
| <p>The final line above actually creates the function that the prototype will | |
| correspond to. This indicates the type, linkage and name to use, as well as which | |
| module to insert into. "<a href="../LangRef.html#linkage">external linkage</a>" | |
| means that the function may be defined outside the current module and/or that it | |
| is callable by functions outside the module. The Name passed in is the name the | |
| user specified: since "<tt>TheModule</tt>" is specified, this name is registered | |
| in "<tt>TheModule</tt>"s symbol table, which is used by the function call code | |
| above.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // If F conflicted, there was already something named 'Name'. If it has a | |
| // body, don't allow redefinition or reextern. | |
| if (F->getName() != Name) { | |
| // Delete the one we just made and get the existing one. | |
| F->eraseFromParent(); | |
| F = TheModule->getFunction(Name); | |
| </pre> | |
| </div> | |
| <p>The Module symbol table works just like the Function symbol table when it | |
| comes to name conflicts: if a new function is created with a name that was previously | |
| added to the symbol table, the new function will get implicitly renamed when added to the | |
| Module. The code above exploits this fact to determine if there was a previous | |
| definition of this function.</p> | |
| <p>In Kaleidoscope, I choose to allow redefinitions of functions in two cases: | |
| first, we want to allow 'extern'ing a function more than once, as long as the | |
| prototypes for the externs match (since all arguments have the same type, we | |
| just have to check that the number of arguments match). Second, we want to | |
| allow 'extern'ing a function and then defining a body for it. This is useful | |
| when defining mutually recursive functions.</p> | |
| <p>In order to implement this, the code above first checks to see if there is | |
| a collision on the name of the function. If so, it deletes the function we just | |
| created (by calling <tt>eraseFromParent</tt>) and then calling | |
| <tt>getFunction</tt> to get the existing function with the specified name. Note | |
| that many APIs in LLVM have "erase" forms and "remove" forms. The "remove" form | |
| unlinks the object from its parent (e.g. a Function from a Module) and returns | |
| it. The "erase" form unlinks the object and then deletes it.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // If F already has a body, reject this. | |
| if (!F->empty()) { | |
| ErrorF("redefinition of function"); | |
| return 0; | |
| } | |
| // If F took a different number of args, reject. | |
| if (F->arg_size() != Args.size()) { | |
| ErrorF("redefinition of function with different # args"); | |
| return 0; | |
| } | |
| } | |
| </pre> | |
| </div> | |
| <p>In order to verify the logic above, we first check to see if the pre-existing | |
| function is "empty". In this case, empty means that it has no basic blocks in | |
| it, which means it has no body. If it has no body, it is a forward | |
| declaration. Since we don't allow anything after a full definition of the | |
| function, the code rejects this case. If the previous reference to a function | |
| was an 'extern', we simply verify that the number of arguments for that | |
| definition and this one match up. If not, we emit an error.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // Set names for all arguments. | |
| unsigned Idx = 0; | |
| for (Function::arg_iterator AI = F->arg_begin(); Idx != Args.size(); | |
| ++AI, ++Idx) { | |
| AI->setName(Args[Idx]); | |
| // Add arguments to variable symbol table. | |
| NamedValues[Args[Idx]] = AI; | |
| } | |
| return F; | |
| } | |
| </pre> | |
| </div> | |
| <p>The last bit of code for prototypes loops over all of the arguments in the | |
| function, setting the name of the LLVM Argument objects to match, and registering | |
| the arguments in the <tt>NamedValues</tt> map for future use by the | |
| <tt>VariableExprAST</tt> AST node. Once this is set up, it returns the Function | |
| object to the caller. Note that we don't check for conflicting | |
| argument names here (e.g. "extern foo(a b a)"). Doing so would be very | |
| straight-forward with the mechanics we have already used above.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Function *FunctionAST::Codegen() { | |
| NamedValues.clear(); | |
| Function *TheFunction = Proto->Codegen(); | |
| if (TheFunction == 0) | |
| return 0; | |
| </pre> | |
| </div> | |
| <p>Code generation for function definitions starts out simply enough: we just | |
| codegen the prototype (Proto) and verify that it is ok. We then clear out the | |
| <tt>NamedValues</tt> map to make sure that there isn't anything in it from the | |
| last function we compiled. Code generation of the prototype ensures that there | |
| is an LLVM Function object that is ready to go for us.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // Create a new basic block to start insertion into. | |
| BasicBlock *BB = BasicBlock::Create(getGlobalContext(), "entry", TheFunction); | |
| Builder.SetInsertPoint(BB); | |
| if (Value *RetVal = Body->Codegen()) { | |
| </pre> | |
| </div> | |
| <p>Now we get to the point where the <tt>Builder</tt> is set up. The first | |
| line creates a new <a href="http://en.wikipedia.org/wiki/Basic_block">basic | |
| block</a> (named "entry"), which is inserted into <tt>TheFunction</tt>. The | |
| second line then tells the builder that new instructions should be inserted into | |
| the end of the new basic block. Basic blocks in LLVM are an important part | |
| of functions that define the <a | |
| href="http://en.wikipedia.org/wiki/Control_flow_graph">Control Flow Graph</a>. | |
| Since we don't have any control flow, our functions will only contain one | |
| block at this point. We'll fix this in <a href="LangImpl5.html">Chapter 5</a> :).</p> | |
| <div class="doc_code"> | |
| <pre> | |
| if (Value *RetVal = Body->Codegen()) { | |
| // Finish off the function. | |
| Builder.CreateRet(RetVal); | |
| // Validate the generated code, checking for consistency. | |
| verifyFunction(*TheFunction); | |
| return TheFunction; | |
| } | |
| </pre> | |
| </div> | |
| <p>Once the insertion point is set up, we call the <tt>CodeGen()</tt> method for | |
| the root expression of the function. If no error happens, this emits code to | |
| compute the expression into the entry block and returns the value that was | |
| computed. Assuming no error, we then create an LLVM <a | |
| href="../LangRef.html#i_ret">ret instruction</a>, which completes the function. | |
| Once the function is built, we call <tt>verifyFunction</tt>, which | |
| is provided by LLVM. This function does a variety of consistency checks on the | |
| generated code, to determine if our compiler is doing everything right. Using | |
| this is important: it can catch a lot of bugs. Once the function is finished | |
| and validated, we return it.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // Error reading body, remove function. | |
| TheFunction->eraseFromParent(); | |
| return 0; | |
| } | |
| </pre> | |
| </div> | |
| <p>The only piece left here is handling of the error case. For simplicity, we | |
| handle this by merely deleting the function we produced with the | |
| <tt>eraseFromParent</tt> method. This allows the user to redefine a function | |
| that they incorrectly typed in before: if we didn't delete it, it would live in | |
| the symbol table, with a body, preventing future redefinition.</p> | |
| <p>This code does have a bug, though. Since the <tt>PrototypeAST::Codegen</tt> | |
| can return a previously defined forward declaration, our code can actually delete | |
| a forward declaration. There are a number of ways to fix this bug, see what you | |
| can come up with! Here is a testcase:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| extern foo(a b); # ok, defines foo. | |
| def foo(a b) c; # error, 'c' is invalid. | |
| def bar() foo(1, 2); # error, unknown function "foo" | |
| </pre> | |
| </div> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="driver">Driver Changes and Closing Thoughts</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p> | |
| For now, code generation to LLVM doesn't really get us much, except that we can | |
| look at the pretty IR calls. The sample code inserts calls to Codegen into the | |
| "<tt>HandleDefinition</tt>", "<tt>HandleExtern</tt>" etc functions, and then | |
| dumps out the LLVM IR. This gives a nice way to look at the LLVM IR for simple | |
| functions. For example: | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| ready> <b>4+5</b>; | |
| Read top-level expression: | |
| define double @0() { | |
| entry: | |
| ret double 9.000000e+00 | |
| } | |
| </pre> | |
| </div> | |
| <p>Note how the parser turns the top-level expression into anonymous functions | |
| for us. This will be handy when we add <a href="LangImpl4.html#jit">JIT | |
| support</a> in the next chapter. Also note that the code is very literally | |
| transcribed, no optimizations are being performed except simple constant | |
| folding done by IRBuilder. We will | |
| <a href="LangImpl4.html#trivialconstfold">add optimizations</a> explicitly in | |
| the next chapter.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| ready> <b>def foo(a b) a*a + 2*a*b + b*b;</b> | |
| Read function definition: | |
| define double @foo(double %a, double %b) { | |
| entry: | |
| %multmp = fmul double %a, %a | |
| %multmp1 = fmul double 2.000000e+00, %a | |
| %multmp2 = fmul double %multmp1, %b | |
| %addtmp = fadd double %multmp, %multmp2 | |
| %multmp3 = fmul double %b, %b | |
| %addtmp4 = fadd double %addtmp, %multmp3 | |
| ret double %addtmp4 | |
| } | |
| </pre> | |
| </div> | |
| <p>This shows some simple arithmetic. Notice the striking similarity to the | |
| LLVM builder calls that we use to create the instructions.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| ready> <b>def bar(a) foo(a, 4.0) + bar(31337);</b> | |
| Read function definition: | |
| define double @bar(double %a) { | |
| entry: | |
| %calltmp = call double @foo(double %a, double 4.000000e+00) | |
| %calltmp1 = call double @bar(double 3.133700e+04) | |
| %addtmp = fadd double %calltmp, %calltmp1 | |
| ret double %addtmp | |
| } | |
| </pre> | |
| </div> | |
| <p>This shows some function calls. Note that this function will take a long | |
| time to execute if you call it. In the future we'll add conditional control | |
| flow to actually make recursion useful :).</p> | |
| <div class="doc_code"> | |
| <pre> | |
| ready> <b>extern cos(x);</b> | |
| Read extern: | |
| declare double @cos(double) | |
| ready> <b>cos(1.234);</b> | |
| Read top-level expression: | |
| define double @1() { | |
| entry: | |
| %calltmp = call double @cos(double 1.234000e+00) | |
| ret double %calltmp | |
| } | |
| </pre> | |
| </div> | |
| <p>This shows an extern for the libm "cos" function, and a call to it.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| ready> <b>^D</b> | |
| ; ModuleID = 'my cool jit' | |
| define double @0() { | |
| entry: | |
| %addtmp = fadd double 4.000000e+00, 5.000000e+00 | |
| ret double %addtmp | |
| } | |
| define double @foo(double %a, double %b) { | |
| entry: | |
| %multmp = fmul double %a, %a | |
| %multmp1 = fmul double 2.000000e+00, %a | |
| %multmp2 = fmul double %multmp1, %b | |
| %addtmp = fadd double %multmp, %multmp2 | |
| %multmp3 = fmul double %b, %b | |
| %addtmp4 = fadd double %addtmp, %multmp3 | |
| ret double %addtmp4 | |
| } | |
| define double @bar(double %a) { | |
| entry: | |
| %calltmp = call double @foo(double %a, double 4.000000e+00) | |
| %calltmp1 = call double @bar(double 3.133700e+04) | |
| %addtmp = fadd double %calltmp, %calltmp1 | |
| ret double %addtmp | |
| } | |
| declare double @cos(double) | |
| define double @1() { | |
| entry: | |
| %calltmp = call double @cos(double 1.234000e+00) | |
| ret double %calltmp | |
| } | |
| </pre> | |
| </div> | |
| <p>When you quit the current demo, it dumps out the IR for the entire module | |
| generated. Here you can see the big picture with all the functions referencing | |
| each other.</p> | |
| <p>This wraps up the third chapter of the Kaleidoscope tutorial. Up next, we'll | |
| describe how to <a href="LangImpl4.html">add JIT codegen and optimizer | |
| support</a> to this so we can actually start running code!</p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="code">Full Code Listing</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p> | |
| Here is the complete code listing for our running example, enhanced with the | |
| LLVM code generator. Because this uses the LLVM libraries, we need to link | |
| them in. To do this, we use the <a | |
| href="http://llvm.org/cmds/llvm-config.html">llvm-config</a> tool to inform | |
| our makefile/command line about which options to use:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| # Compile | |
| clang++ -g -O3 toy.cpp `llvm-config --cppflags --ldflags --libs core` -o toy | |
| # Run | |
| ./toy | |
| </pre> | |
| </div> | |
| <p>Here is the code:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // To build this: | |
| // See example below. | |
| #include "llvm/DerivedTypes.h" | |
| #include "llvm/LLVMContext.h" | |
| #include "llvm/Module.h" | |
| #include "llvm/Analysis/Verifier.h" | |
| #include "llvm/Support/IRBuilder.h" | |
| #include <cstdio> | |
| #include <string> | |
| #include <map> | |
| #include <vector> | |
| using namespace llvm; | |
| //===----------------------------------------------------------------------===// | |
| // Lexer | |
| //===----------------------------------------------------------------------===// | |
| // The lexer returns tokens [0-255] if it is an unknown character, otherwise one | |
| // of these for known things. | |
| enum Token { | |
| tok_eof = -1, | |
| // commands | |
| tok_def = -2, tok_extern = -3, | |
| // primary | |
| tok_identifier = -4, tok_number = -5 | |
| }; | |
| static std::string IdentifierStr; // Filled in if tok_identifier | |
| static double NumVal; // Filled in if tok_number | |
| /// gettok - Return the next token from standard input. | |
| static int gettok() { | |
| static int LastChar = ' '; | |
| // Skip any whitespace. | |
| while (isspace(LastChar)) | |
| LastChar = getchar(); | |
| if (isalpha(LastChar)) { // identifier: [a-zA-Z][a-zA-Z0-9]* | |
| IdentifierStr = LastChar; | |
| while (isalnum((LastChar = getchar()))) | |
| IdentifierStr += LastChar; | |
| if (IdentifierStr == "def") return tok_def; | |
| if (IdentifierStr == "extern") return tok_extern; | |
| return tok_identifier; | |
| } | |
| if (isdigit(LastChar) || LastChar == '.') { // Number: [0-9.]+ | |
| std::string NumStr; | |
| do { | |
| NumStr += LastChar; | |
| LastChar = getchar(); | |
| } while (isdigit(LastChar) || LastChar == '.'); | |
| NumVal = strtod(NumStr.c_str(), 0); | |
| return tok_number; | |
| } | |
| if (LastChar == '#') { | |
| // Comment until end of line. | |
| do LastChar = getchar(); | |
| while (LastChar != EOF && LastChar != '\n' && LastChar != '\r'); | |
| if (LastChar != EOF) | |
| return gettok(); | |
| } | |
| // Check for end of file. Don't eat the EOF. | |
| if (LastChar == EOF) | |
| return tok_eof; | |
| // Otherwise, just return the character as its ascii value. | |
| int ThisChar = LastChar; | |
| LastChar = getchar(); | |
| return ThisChar; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Abstract Syntax Tree (aka Parse Tree) | |
| //===----------------------------------------------------------------------===// | |
| /// ExprAST - Base class for all expression nodes. | |
| class ExprAST { | |
| public: | |
| virtual ~ExprAST() {} | |
| virtual Value *Codegen() = 0; | |
| }; | |
| /// NumberExprAST - Expression class for numeric literals like "1.0". | |
| class NumberExprAST : public ExprAST { | |
| double Val; | |
| public: | |
| NumberExprAST(double val) : Val(val) {} | |
| virtual Value *Codegen(); | |
| }; | |
| /// VariableExprAST - Expression class for referencing a variable, like "a". | |
| class VariableExprAST : public ExprAST { | |
| std::string Name; | |
| public: | |
| VariableExprAST(const std::string &name) : Name(name) {} | |
| virtual Value *Codegen(); | |
| }; | |
| /// BinaryExprAST - Expression class for a binary operator. | |
| class BinaryExprAST : public ExprAST { | |
| char Op; | |
| ExprAST *LHS, *RHS; | |
| public: | |
| BinaryExprAST(char op, ExprAST *lhs, ExprAST *rhs) | |
| : Op(op), LHS(lhs), RHS(rhs) {} | |
| virtual Value *Codegen(); | |
| }; | |
| /// CallExprAST - Expression class for function calls. | |
| class CallExprAST : public ExprAST { | |
| std::string Callee; | |
| std::vector<ExprAST*> Args; | |
| public: | |
| CallExprAST(const std::string &callee, std::vector<ExprAST*> &args) | |
| : Callee(callee), Args(args) {} | |
| virtual Value *Codegen(); | |
| }; | |
| /// PrototypeAST - This class represents the "prototype" for a function, | |
| /// which captures its name, and its argument names (thus implicitly the number | |
| /// of arguments the function takes). | |
| class PrototypeAST { | |
| std::string Name; | |
| std::vector<std::string> Args; | |
| public: | |
| PrototypeAST(const std::string &name, const std::vector<std::string> &args) | |
| : Name(name), Args(args) {} | |
| Function *Codegen(); | |
| }; | |
| /// FunctionAST - This class represents a function definition itself. | |
| class FunctionAST { | |
| PrototypeAST *Proto; | |
| ExprAST *Body; | |
| public: | |
| FunctionAST(PrototypeAST *proto, ExprAST *body) | |
| : Proto(proto), Body(body) {} | |
| Function *Codegen(); | |
| }; | |
| //===----------------------------------------------------------------------===// | |
| // Parser | |
| //===----------------------------------------------------------------------===// | |
| /// CurTok/getNextToken - Provide a simple token buffer. CurTok is the current | |
| /// token the parser is looking at. getNextToken reads another token from the | |
| /// lexer and updates CurTok with its results. | |
| static int CurTok; | |
| static int getNextToken() { | |
| return CurTok = gettok(); | |
| } | |
| /// BinopPrecedence - This holds the precedence for each binary operator that is | |
| /// defined. | |
| static std::map<char, int> BinopPrecedence; | |
| /// GetTokPrecedence - Get the precedence of the pending binary operator token. | |
| static int GetTokPrecedence() { | |
| if (!isascii(CurTok)) | |
| return -1; | |
| // Make sure it's a declared binop. | |
| int TokPrec = BinopPrecedence[CurTok]; | |
| if (TokPrec <= 0) return -1; | |
| return TokPrec; | |
| } | |
| /// Error* - These are little helper functions for error handling. | |
| ExprAST *Error(const char *Str) { fprintf(stderr, "Error: %s\n", Str);return 0;} | |
| PrototypeAST *ErrorP(const char *Str) { Error(Str); return 0; } | |
| FunctionAST *ErrorF(const char *Str) { Error(Str); return 0; } | |
| static ExprAST *ParseExpression(); | |
| /// identifierexpr | |
| /// ::= identifier | |
| /// ::= identifier '(' expression* ')' | |
| static ExprAST *ParseIdentifierExpr() { | |
| std::string IdName = IdentifierStr; | |
| getNextToken(); // eat identifier. | |
| if (CurTok != '(') // Simple variable ref. | |
| return new VariableExprAST(IdName); | |
| // Call. | |
| getNextToken(); // eat ( | |
| std::vector<ExprAST*> Args; | |
| if (CurTok != ')') { | |
| while (1) { | |
| ExprAST *Arg = ParseExpression(); | |
| if (!Arg) return 0; | |
| Args.push_back(Arg); | |
| if (CurTok == ')') break; | |
| if (CurTok != ',') | |
| return Error("Expected ')' or ',' in argument list"); | |
| getNextToken(); | |
| } | |
| } | |
| // Eat the ')'. | |
| getNextToken(); | |
| return new CallExprAST(IdName, Args); | |
| } | |
| /// numberexpr ::= number | |
| static ExprAST *ParseNumberExpr() { | |
| ExprAST *Result = new NumberExprAST(NumVal); | |
| getNextToken(); // consume the number | |
| return Result; | |
| } | |
| /// parenexpr ::= '(' expression ')' | |
| static ExprAST *ParseParenExpr() { | |
| getNextToken(); // eat (. | |
| ExprAST *V = ParseExpression(); | |
| if (!V) return 0; | |
| if (CurTok != ')') | |
| return Error("expected ')'"); | |
| getNextToken(); // eat ). | |
| return V; | |
| } | |
| /// primary | |
| /// ::= identifierexpr | |
| /// ::= numberexpr | |
| /// ::= parenexpr | |
| static ExprAST *ParsePrimary() { | |
| switch (CurTok) { | |
| default: return Error("unknown token when expecting an expression"); | |
| case tok_identifier: return ParseIdentifierExpr(); | |
| case tok_number: return ParseNumberExpr(); | |
| case '(': return ParseParenExpr(); | |
| } | |
| } | |
| /// binoprhs | |
| /// ::= ('+' primary)* | |
| static ExprAST *ParseBinOpRHS(int ExprPrec, ExprAST *LHS) { | |
| // If this is a binop, find its precedence. | |
| while (1) { | |
| int TokPrec = GetTokPrecedence(); | |
| // If this is a binop that binds at least as tightly as the current binop, | |
| // consume it, otherwise we are done. | |
| if (TokPrec < ExprPrec) | |
| return LHS; | |
| // Okay, we know this is a binop. | |
| int BinOp = CurTok; | |
| getNextToken(); // eat binop | |
| // Parse the primary expression after the binary operator. | |
| ExprAST *RHS = ParsePrimary(); | |
| if (!RHS) return 0; | |
| // If BinOp binds less tightly with RHS than the operator after RHS, let | |
| // the pending operator take RHS as its LHS. | |
| int NextPrec = GetTokPrecedence(); | |
| if (TokPrec < NextPrec) { | |
| RHS = ParseBinOpRHS(TokPrec+1, RHS); | |
| if (RHS == 0) return 0; | |
| } | |
| // Merge LHS/RHS. | |
| LHS = new BinaryExprAST(BinOp, LHS, RHS); | |
| } | |
| } | |
| /// expression | |
| /// ::= primary binoprhs | |
| /// | |
| static ExprAST *ParseExpression() { | |
| ExprAST *LHS = ParsePrimary(); | |
| if (!LHS) return 0; | |
| return ParseBinOpRHS(0, LHS); | |
| } | |
| /// prototype | |
| /// ::= id '(' id* ')' | |
| static PrototypeAST *ParsePrototype() { | |
| if (CurTok != tok_identifier) | |
| return ErrorP("Expected function name in prototype"); | |
| std::string FnName = IdentifierStr; | |
| getNextToken(); | |
| if (CurTok != '(') | |
| return ErrorP("Expected '(' in prototype"); | |
| std::vector<std::string> ArgNames; | |
| while (getNextToken() == tok_identifier) | |
| ArgNames.push_back(IdentifierStr); | |
| if (CurTok != ')') | |
| return ErrorP("Expected ')' in prototype"); | |
| // success. | |
| getNextToken(); // eat ')'. | |
| return new PrototypeAST(FnName, ArgNames); | |
| } | |
| /// definition ::= 'def' prototype expression | |
| static FunctionAST *ParseDefinition() { | |
| getNextToken(); // eat def. | |
| PrototypeAST *Proto = ParsePrototype(); | |
| if (Proto == 0) return 0; | |
| if (ExprAST *E = ParseExpression()) | |
| return new FunctionAST(Proto, E); | |
| return 0; | |
| } | |
| /// toplevelexpr ::= expression | |
| static FunctionAST *ParseTopLevelExpr() { | |
| if (ExprAST *E = ParseExpression()) { | |
| // Make an anonymous proto. | |
| PrototypeAST *Proto = new PrototypeAST("", std::vector<std::string>()); | |
| return new FunctionAST(Proto, E); | |
| } | |
| return 0; | |
| } | |
| /// external ::= 'extern' prototype | |
| static PrototypeAST *ParseExtern() { | |
| getNextToken(); // eat extern. | |
| return ParsePrototype(); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Code Generation | |
| //===----------------------------------------------------------------------===// | |
| static Module *TheModule; | |
| static IRBuilder<> Builder(getGlobalContext()); | |
| static std::map<std::string, Value*> NamedValues; | |
| Value *ErrorV(const char *Str) { Error(Str); return 0; } | |
| Value *NumberExprAST::Codegen() { | |
| return ConstantFP::get(getGlobalContext(), APFloat(Val)); | |
| } | |
| Value *VariableExprAST::Codegen() { | |
| // Look this variable up in the function. | |
| Value *V = NamedValues[Name]; | |
| return V ? V : ErrorV("Unknown variable name"); | |
| } | |
| Value *BinaryExprAST::Codegen() { | |
| Value *L = LHS->Codegen(); | |
| Value *R = RHS->Codegen(); | |
| if (L == 0 || R == 0) return 0; | |
| switch (Op) { | |
| case '+': return Builder.CreateFAdd(L, R, "addtmp"); | |
| case '-': return Builder.CreateFSub(L, R, "subtmp"); | |
| case '*': return Builder.CreateFMul(L, R, "multmp"); | |
| case '<': | |
| L = Builder.CreateFCmpULT(L, R, "cmptmp"); | |
| // Convert bool 0/1 to double 0.0 or 1.0 | |
| return Builder.CreateUIToFP(L, Type::getDoubleTy(getGlobalContext()), | |
| "booltmp"); | |
| default: return ErrorV("invalid binary operator"); | |
| } | |
| } | |
| Value *CallExprAST::Codegen() { | |
| // Look up the name in the global module table. | |
| Function *CalleeF = TheModule->getFunction(Callee); | |
| if (CalleeF == 0) | |
| return ErrorV("Unknown function referenced"); | |
| // If argument mismatch error. | |
| if (CalleeF->arg_size() != Args.size()) | |
| return ErrorV("Incorrect # arguments passed"); | |
| std::vector<Value*> ArgsV; | |
| for (unsigned i = 0, e = Args.size(); i != e; ++i) { | |
| ArgsV.push_back(Args[i]->Codegen()); | |
| if (ArgsV.back() == 0) return 0; | |
| } | |
| return Builder.CreateCall(CalleeF, ArgsV, "calltmp"); | |
| } | |
| Function *PrototypeAST::Codegen() { | |
| // Make the function type: double(double,double) etc. | |
| std::vector<Type*> Doubles(Args.size(), | |
| Type::getDoubleTy(getGlobalContext())); | |
| FunctionType *FT = FunctionType::get(Type::getDoubleTy(getGlobalContext()), | |
| Doubles, false); | |
| Function *F = Function::Create(FT, Function::ExternalLinkage, Name, TheModule); | |
| // If F conflicted, there was already something named 'Name'. If it has a | |
| // body, don't allow redefinition or reextern. | |
| if (F->getName() != Name) { | |
| // Delete the one we just made and get the existing one. | |
| F->eraseFromParent(); | |
| F = TheModule->getFunction(Name); | |
| // If F already has a body, reject this. | |
| if (!F->empty()) { | |
| ErrorF("redefinition of function"); | |
| return 0; | |
| } | |
| // If F took a different number of args, reject. | |
| if (F->arg_size() != Args.size()) { | |
| ErrorF("redefinition of function with different # args"); | |
| return 0; | |
| } | |
| } | |
| // Set names for all arguments. | |
| unsigned Idx = 0; | |
| for (Function::arg_iterator AI = F->arg_begin(); Idx != Args.size(); | |
| ++AI, ++Idx) { | |
| AI->setName(Args[Idx]); | |
| // Add arguments to variable symbol table. | |
| NamedValues[Args[Idx]] = AI; | |
| } | |
| return F; | |
| } | |
| Function *FunctionAST::Codegen() { | |
| NamedValues.clear(); | |
| Function *TheFunction = Proto->Codegen(); | |
| if (TheFunction == 0) | |
| return 0; | |
| // Create a new basic block to start insertion into. | |
| BasicBlock *BB = BasicBlock::Create(getGlobalContext(), "entry", TheFunction); | |
| Builder.SetInsertPoint(BB); | |
| if (Value *RetVal = Body->Codegen()) { | |
| // Finish off the function. | |
| Builder.CreateRet(RetVal); | |
| // Validate the generated code, checking for consistency. | |
| verifyFunction(*TheFunction); | |
| return TheFunction; | |
| } | |
| // Error reading body, remove function. | |
| TheFunction->eraseFromParent(); | |
| return 0; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Top-Level parsing and JIT Driver | |
| //===----------------------------------------------------------------------===// | |
| static void HandleDefinition() { | |
| if (FunctionAST *F = ParseDefinition()) { | |
| if (Function *LF = F->Codegen()) { | |
| fprintf(stderr, "Read function definition:"); | |
| LF->dump(); | |
| } | |
| } else { | |
| // Skip token for error recovery. | |
| getNextToken(); | |
| } | |
| } | |
| static void HandleExtern() { | |
| if (PrototypeAST *P = ParseExtern()) { | |
| if (Function *F = P->Codegen()) { | |
| fprintf(stderr, "Read extern: "); | |
| F->dump(); | |
| } | |
| } else { | |
| // Skip token for error recovery. | |
| getNextToken(); | |
| } | |
| } | |
| static void HandleTopLevelExpression() { | |
| // Evaluate a top-level expression into an anonymous function. | |
| if (FunctionAST *F = ParseTopLevelExpr()) { | |
| if (Function *LF = F->Codegen()) { | |
| fprintf(stderr, "Read top-level expression:"); | |
| LF->dump(); | |
| } | |
| } else { | |
| // Skip token for error recovery. | |
| getNextToken(); | |
| } | |
| } | |
| /// top ::= definition | external | expression | ';' | |
| static void MainLoop() { | |
| while (1) { | |
| fprintf(stderr, "ready> "); | |
| switch (CurTok) { | |
| case tok_eof: return; | |
| case ';': getNextToken(); break; // ignore top-level semicolons. | |
| case tok_def: HandleDefinition(); break; | |
| case tok_extern: HandleExtern(); break; | |
| default: HandleTopLevelExpression(); break; | |
| } | |
| } | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // "Library" functions that can be "extern'd" from user code. | |
| //===----------------------------------------------------------------------===// | |
| /// putchard - putchar that takes a double and returns 0. | |
| extern "C" | |
| double putchard(double X) { | |
| putchar((char)X); | |
| return 0; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Main driver code. | |
| //===----------------------------------------------------------------------===// | |
| int main() { | |
| LLVMContext &Context = getGlobalContext(); | |
| // Install standard binary operators. | |
| // 1 is lowest precedence. | |
| BinopPrecedence['<'] = 10; | |
| BinopPrecedence['+'] = 20; | |
| BinopPrecedence['-'] = 20; | |
| BinopPrecedence['*'] = 40; // highest. | |
| // Prime the first token. | |
| fprintf(stderr, "ready> "); | |
| getNextToken(); | |
| // Make the module, which holds all the code. | |
| TheModule = new Module("my cool jit", Context); | |
| // Run the main "interpreter loop" now. | |
| MainLoop(); | |
| // Print out all of the generated code. | |
| TheModule->dump(); | |
| return 0; | |
| } | |
| </pre> | |
| </div> | |
| <a href="LangImpl4.html">Next: Adding JIT and Optimizer Support</a> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <hr> | |
| <address> | |
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| src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a> | |
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| <a href="mailto:sabre@nondot.org">Chris Lattner</a><br> | |
| <a href="http://llvm.org/">The LLVM Compiler Infrastructure</a><br> | |
| Last modified: $Date: 2011-10-16 04:07:38 -0400 (Sun, 16 Oct 2011) $ | |
| </address> | |
| </body> | |
| </html> |