blob: 781cf5ddd7c702e3a1fe18c5900461828f93d6dd [file] [log] [blame]
; Tests basics and corner cases of arm32 sandboxing, using -Om1 in the hope that
; the output will remain stable. When packing bundles, we try to limit to a few
; instructions with well known sizes and minimal use of registers and stack
; slots in the lowering sequence.
; REQUIRES: allow_dump, target_arm32
; RUN: %p2i -i %s --sandbox --filetype=asm --target=arm32 --assemble \
; RUN: --disassemble --args -Om1 -allow-externally-defined-symbols \
; RUN: -ffunction-sections | FileCheck %s
declare void @call_target()
declare void @call_target1(i32 %arg)
@global_short = internal global [2 x i8] zeroinitializer
; A direct call sequence uses the right mask and register-call sequence.
define internal void @test_direct_call() {
entry:
call void @call_target()
ret void
}
; CHECK-LABEL: test_direct_call
; CHECK: sub sp,
; CHECK-NEXT: bic sp, sp, {{.*}} ; 0xc0000000
; CHECK: {{[0-9]*}}c: {{.*}} bl {{.*}} call_target
; CHECK-NEXT: {{[0-9]*}}0:
; An indirect call sequence uses the right mask and register-call sequence.
define internal void @test_indirect_call(i32 %target) {
entry:
%__1 = inttoptr i32 %target to void ()*
call void %__1()
ret void
}
; CHECK-LABEL: test_indirect_call
; CHECK: sub sp,
; CHECK: bic sp, sp, {{.*}} ; 0xc0000000
; CHECK-NOT: bic sp, sp, {{.*}} ; 0xc0000000
; CHECK: ldr [[REG:r[0-9]+]], [sp,
; CHECK-NEXT: nop
; CHECK: {{[0-9]+}}8: {{.*}} bic [[REG:r[0-9]+]], [[REG]], {{.*}} 0xc000000f
; CHECK-NEXT: blx [[REG]]
; CHECk-NEXT: {{[0-9]+}}0:
; A return sequences uses the right pop / mask / jmp sequence.
define internal void @test_ret() {
entry:
ret void
}
; CHECK-LABEL: test_ret
; CHECK: 0: {{.*}} bic lr, lr, {{.*}} 0xc000000f
; CHECK-NEXT: bx lr
; Bundle lock without padding.
define internal void @bundle_lock_without_padding() {
entry:
%addr_short = bitcast [2 x i8]* @global_short to i16*
store i16 0, i16* %addr_short, align 1
ret void
}
; CHECK-LABEL: bundle_lock_without_padding
; CHECK: 0: {{.*}} movw
; CHECK-NEXT: movt
; CHECK-NEXT: movw
; CHECK-NEXT: nop
; CHECK-NEXT: bic [[REG:r[0-9]+]], {{.*}} 0xc0000000
; CHECK-NEXT: strh {{.*}}, {{[[]}}[[REG]]
; CHECK-NEXT: bic lr, lr, {{.*}} ; 0xc000000f
; CHECK-NEXT: {{.*}} bx lr
; Bundle lock with padding.
define internal void @bundle_lock_with_padding() {
entry:
call void @call_target()
; bundle boundary
store i16 0, i16* undef, align 1 ; 3 insts
store i16 0, i16* undef, align 1 ; 3 insts
store i16 0, i16* undef, align 1 ; 3 insts
; SP adjustment + pop
; nop
; bundle boundary
ret void
}
; CHECK-LABEL: bundle_lock_with_padding
; CHECK: 48: {{.*}} pop
; CHECK-NEXT: nop
; CHECK-NEXT: bic lr, {{.*}} 0xc000000f
; CHECK-NEXT: {{.*}} bx lr
; Bundle lock align_to_end without any padding.
define internal void @bundle_lock_align_to_end_padding_0() {
entry:
call void @call_target()
; bundle boundary
store i16 0, i16* undef, align 1
call void @call_target()
; bundle boundary
ret void
}
; CHECK-LABEL: bundle_lock_align_to_end_padding_0
; CHECK: c: {{.*}} bl {{.*}} call_target
; CHECK-NEXT: movw
; CHECK-NEXT: movw
; CHECK-NEXT: bic [[REG:r[0-9]+]]
; CHECK-NEXT: strh {{.*}}, {{[[]}}[[REG]]
; CHECK: {{[0-9]+}}c: {{.*}} bl {{.*}} call_target
; CHECK-NEXT: add sp
; CHECK-NEXT: bic sp, {{.*}} 0xc0000000
; CHECK-NEXT: pop
; CHECK: {{[0-9]+}}0: {{.*}} bic lr, lr, {{.*}} 0xc000000f
; CHECK-NEXT: {{.*}} bx lr
; Bundle lock align_to_end with one bunch of padding.
define internal void @bundle_lock_align_to_end_padding_1() {
entry:
call void @call_target()
; bundle boundary
store i32 65536, i32* undef, align 1
; bundle boundary
call void @call_target()
; bundle boundary
ret void
}
; CHECK-LABEL: bundle_lock_align_to_end_padding_1
; CHECK: {{[0-9]*}}c: {{.*}} bl {{.*}} call_target
; CHECK-NEXT: movw [[BASE:r[0-9]+]]
; CHECK-NEXT: movw [[REG:r[0-9]+]], #0
; CHECK-NEXT: movt [[REG]], #1
; CHECK-NEXT: nop
; CHECK-NEXT: bic [[BASE]], [[BASE]], {{.*}} 0xc0000000
; CHECK-NEXT: str [[REG]], {{[[]}}[[BASE]]
; CHECK-NEXT: nop
; CHECK-NEXT: bl {{.*}} call_target
; CHECK: {{[0-9]+}}0: {{.*}} bic lr, lr, {{.*}} 0xc000000f
; CHECK-NEXT: {{.*}} bx lr
; Bundle lock align_to_end with two bunches of padding.
define internal void @bundle_lock_align_to_end_padding_2(i32 %target) {
entry:
call void @call_target1(i32 1)
; bundle boundary
%__1 = inttoptr i32 %target to void (i32, i32, i32)*
call void %__1(i32 2, i32 3, i32 4)
ret void
}
; CHECK-LABEL: bundle_lock_align_to_end_padding_2
; CHECK: {{[0-9]+}}0:
; CHECK-NEXT: nop
; CHECK-NEXT: nop
; CHECK-NEXT: bl {{.*}} call_target
; CHECK: {{[0-9]+}}c: {{.*}} movw r2, #4
; CHECK-NEXT: nop
; CHECK-NEXT: nop
; CHECK-NEXT: bic [[REG:r[0-9]+]], [[REG]], {{.*}} 0xc000000f
; CHECK-NEXT: {{.*}} blx [[REG]]