| // Copyright 2019 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <vulkan/vulkan_core.h> |
| |
| // Driver is used to load a Vulkan graphics driver and expose its functions. |
| // It is used by the unit tests to test the SwiftShader driver and optionally |
| // load a system vulkan driver to test against. |
| class Driver |
| { |
| public: |
| Driver(); |
| ~Driver(); |
| |
| // loadSwiftShader attempts to load the SwiftShader vulkan driver. |
| // returns true on success, false on failure. |
| bool loadSwiftShader(); |
| |
| // loadSystem attempts to load the system's vulkan driver. |
| // returns true on success, false on failure. |
| bool loadSystem(); |
| |
| // load attempts to load the vulkan driver from the given path. |
| // returns true on success, false on failure. |
| bool load(const char *path); |
| |
| // unloads the currently loaded driver. |
| // No-op if no driver is currently loaded. |
| void unload(); |
| |
| // isLoaded returns true if the driver is currently loaded. |
| bool isLoaded() const; |
| |
| // resolve all the functions for the given VkInstance. |
| bool resolve(VkInstance); |
| |
| VKAPI_ATTR PFN_vkVoidFunction(VKAPI_CALL *vk_icdGetInstanceProcAddr)(VkInstance instance, const char *pName); |
| |
| // Global vulkan function pointers. |
| #define VK_GLOBAL(N, R, ...) VKAPI_ATTR R(VKAPI_CALL *N)(__VA_ARGS__) |
| #include "VkGlobalFuncs.hpp" |
| #undef VK_GLOBAL |
| |
| // Per-instance vulkan function pointers. |
| #define VK_INSTANCE(N, R, ...) VKAPI_ATTR R(VKAPI_CALL *N)(__VA_ARGS__) |
| #include "VkInstanceFuncs.hpp" |
| #undef VK_INSTANCE |
| |
| private: |
| Driver(const Driver &) = delete; |
| Driver(Driver &&) = delete; |
| Driver &operator=(const Driver &) = delete; |
| |
| // lookup searches the loaded driver for a symbol with the given name, |
| // returning the address of this symbol if found, otherwise nullptr. |
| void *lookup(const char *name); |
| |
| // Helper function to lookup a symbol and cast it to the appropriate type. |
| // Returns true if the symbol was found and assigned to ptr, otherwise |
| // returns false. |
| template<typename T> |
| inline bool lookup(T *ptr, const char *name); |
| |
| void *dll; |
| }; |
| |
| template<typename T> |
| bool Driver::lookup(T *ptr, const char *name) |
| { |
| void *sym = lookup(name); |
| if(sym == nullptr) |
| { |
| return false; |
| } |
| *ptr = reinterpret_cast<T>(sym); |
| return true; |
| } |