| ; Tests basics and corner cases of arm32 sandboxing, using -Om1 in the hope that |
| ; the output will remain stable. When packing bundles, we try to limit to a few |
| ; instructions with well known sizes and minimal use of registers and stack |
| ; slots in the lowering sequence. |
| |
| ; REQUIRES: allow_dump, target_ARM32 |
| ; RUN: %p2i -i %s --sandbox --filetype=asm --target=arm32 --assemble \ |
| ; RUN: --disassemble --args -Om1 -allow-externally-defined-symbols \ |
| ; RUN: -ffunction-sections | FileCheck %s |
| |
| declare void @call_target() |
| declare void @call_target1(i32 %arg0) |
| declare void @call_target2(i32 %arg0, i32 %arg1) |
| declare void @call_target3(i32 %arg0, i32 %arg1, i32 %arg2) |
| @global_short = internal global [2 x i8] zeroinitializer |
| |
| ; A direct call sequence uses the right mask and register-call sequence. |
| define internal void @test_direct_call() { |
| entry: |
| call void @call_target() |
| ret void |
| } |
| ; CHECK-LABEL: test_direct_call |
| ; CHECK: sub sp, |
| ; CHECK-NEXT: bic sp, sp, {{.*}} ; 0xc0000000 |
| ; CHECK: {{[0-9]*}}c: {{.*}} bl {{.*}} call_target |
| ; CHECK-NEXT: {{[0-9]*}}0: |
| |
| ; An indirect call sequence uses the right mask and register-call sequence. |
| define internal void @test_indirect_call(i32 %target) { |
| entry: |
| %__1 = inttoptr i32 %target to void ()* |
| call void %__1() |
| ret void |
| } |
| ; CHECK-LABEL: test_indirect_call |
| ; CHECK: sub sp, |
| ; CHECK: bic sp, sp, {{.*}} ; 0xc0000000 |
| ; CHECK-NOT: bic sp, sp, {{.*}} ; 0xc0000000 |
| ; CHECK: ldr [[REG:r[0-9]+]], [sp, |
| ; CHECK-NEXT: nop |
| ; CHECK: {{[0-9]+}}8: {{.*}} bic [[REG:r[0-9]+]], [[REG]], {{.*}} 0xc000000f |
| ; CHECK-NEXT: blx [[REG]] |
| ; CHECk-NEXT: {{[0-9]+}}0: |
| |
| ; A return sequences uses the right pop / mask / jmp sequence. |
| define internal void @test_ret() { |
| entry: |
| ret void |
| } |
| ; CHECK-LABEL: test_ret |
| ; CHECK: 0: {{.*}} bic lr, lr, {{.*}} 0xc000000f |
| ; CHECK-NEXT: bx lr |
| |
| ; Bundle lock without padding. |
| define internal void @bundle_lock_without_padding() { |
| entry: |
| %addr_short = bitcast [2 x i8]* @global_short to i16* |
| store i16 0, i16* %addr_short, align 1 |
| ret void |
| } |
| ; CHECK-LABEL: bundle_lock_without_padding |
| ; CHECK: 0: {{.*}} movw |
| ; CHECK-NEXT: movt |
| ; CHECK-NEXT: mov |
| ; CHECK-NEXT: nop |
| ; CHECK-NEXT: bic [[REG:r[0-9]+]], {{.*}} 0xc0000000 |
| ; CHECK-NEXT: strh {{.*}}, {{[[]}}[[REG]] |
| ; CHECK-NEXT: bic lr, lr, {{.*}} ; 0xc000000f |
| ; CHECK-NEXT: {{.*}} bx lr |
| |
| ; Bundle lock with padding. |
| define internal void @bundle_lock_with_padding() { |
| entry: |
| call void @call_target() |
| ; bundle boundary |
| store i16 0, i16* undef, align 1 ; 3 insts |
| store i16 0, i16* undef, align 1 ; 3 insts |
| store i16 0, i16* undef, align 1 ; 3 insts |
| ; SP adjustment + pop |
| ; nop |
| ; bundle boundary |
| ret void |
| } |
| ; CHECK-LABEL: bundle_lock_with_padding |
| ; CHECK: 48: {{.*}} pop |
| ; CHECK-NEXT: nop |
| ; CHECK-NEXT: bic lr, {{.*}} 0xc000000f |
| ; CHECK-NEXT: {{.*}} bx lr |
| |
| ; Bundle lock align_to_end without any padding. |
| define internal void @bundle_lock_align_to_end_padding_0() { |
| entry: |
| call void @call_target() |
| ; bundle boundary |
| call void @call_target3(i32 1, i32 2, i32 3) |
| ; bundle boundary |
| ret void |
| } |
| ; CHECK-LABEL: bundle_lock_align_to_end_padding_0 |
| ; CHECK: c: {{.*}} bl {{.*}} call_target |
| ; CHECK-NEXT: mov |
| ; CHECK-NEXT: mov |
| ; CHECK-NEXT: mov |
| ; CHECK-NEXT: {{[0-9]+}}c: {{.*}} bl {{.*}} call_target3 |
| ; CHECK-NEXT: add sp |
| ; CHECK-NEXT: bic sp, {{.*}} 0xc0000000 |
| ; CHECK-NEXT: pop |
| ; CHECK: {{[0-9]+}}0: {{.*}} bic lr, lr, {{.*}} 0xc000000f |
| ; CHECK-NEXT: {{.*}} bx lr |
| |
| ; Bundle lock align_to_end with one bunch of padding. |
| define internal void @bundle_lock_align_to_end_padding_1() { |
| entry: |
| call void @call_target() |
| ; bundle boundary |
| call void @call_target2(i32 1, i32 2) |
| ; bundle boundary |
| ret void |
| } |
| ; CHECK-LABEL: bundle_lock_align_to_end_padding_1 |
| ; CHECK: {{[0-9]*}}c: {{.*}} bl {{.*}} call_target |
| ; CHECK-NEXT: mov |
| ; CHECK-NEXT: mov |
| ; CHECK-NEXT: nop |
| ; CHECK-NEXT: bl {{.*}} call_target2 |
| ; CHECK: {{[0-9]+}}0: {{.*}} bic lr, lr, {{.*}} 0xc000000f |
| ; CHECK-NEXT: {{.*}} bx lr |
| |
| ; Bundle lock align_to_end with two bunches of padding. |
| define internal void @bundle_lock_align_to_end_padding_2() { |
| entry: |
| call void @call_target2(i32 1, i32 2) |
| ; bundle boundary |
| ret void |
| } |
| ; CHECK-LABEL: bundle_lock_align_to_end_padding_2 |
| ; CHECK: mov |
| ; CHECK-NEXT: mov |
| ; CHECK-NEXT: nop |
| ; CHECK-NEXT: nop |
| ; CHECK-NEXT: bl {{.*}} call_target2 |