| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef VK_FENCE_HPP_ |
| #define VK_FENCE_HPP_ |
| |
| #include "VkObject.hpp" |
| #include "System/Synchronization.hpp" |
| |
| namespace vk |
| { |
| |
| class Fence : public Object<Fence, VkFence>, public sw::TaskEvents |
| { |
| public: |
| Fence(const VkFenceCreateInfo* pCreateInfo, void* mem) : |
| signaled(sw::Event::ClearMode::Manual, (pCreateInfo->flags & VK_FENCE_CREATE_SIGNALED_BIT) != 0) {} |
| |
| static size_t ComputeRequiredAllocationSize(const VkFenceCreateInfo* pCreateInfo) |
| { |
| return 0; |
| } |
| |
| void reset() |
| { |
| ASSERT_MSG(wg.count() == 0, "Fence::reset() called when work is in flight"); |
| signaled.clear(); |
| } |
| |
| VkResult getStatus() |
| { |
| return signaled ? VK_SUCCESS : VK_NOT_READY; |
| } |
| |
| VkResult wait() |
| { |
| signaled.wait(); |
| return VK_SUCCESS; |
| } |
| |
| template <class CLOCK, class DURATION> |
| VkResult wait(const std::chrono::time_point<CLOCK, DURATION>& timeout) |
| { |
| return signaled.wait(timeout) ? VK_SUCCESS : VK_TIMEOUT; |
| } |
| |
| // TaskEvents compliance |
| void start() override |
| { |
| ASSERT(!signaled); |
| wg.add(); |
| } |
| |
| void finish() override |
| { |
| ASSERT(!signaled); |
| if (wg.done()) |
| { |
| signaled.signal(); |
| } |
| } |
| |
| private: |
| Fence(const Fence&) = delete; |
| |
| sw::WaitGroup wg; |
| sw::Event signaled; |
| }; |
| |
| static inline Fence* Cast(VkFence object) |
| { |
| return Fence::Cast(object); |
| } |
| |
| } // namespace vk |
| |
| #endif // VK_FENCE_HPP_ |