| //===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements a simple interprocedural pass which walks the | |
| // call-graph, turning invoke instructions into calls, iff the callee cannot | |
| // throw an exception, and marking functions 'nounwind' if they cannot throw. | |
| // It implements this as a bottom-up traversal of the call-graph. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "prune-eh" | |
| #include "llvm/Transforms/IPO.h" | |
| #include "llvm/CallGraphSCCPass.h" | |
| #include "llvm/Constants.h" | |
| #include "llvm/Function.h" | |
| #include "llvm/LLVMContext.h" | |
| #include "llvm/Instructions.h" | |
| #include "llvm/IntrinsicInst.h" | |
| #include "llvm/Analysis/CallGraph.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/Support/CFG.h" | |
| #include <algorithm> | |
| using namespace llvm; | |
| STATISTIC(NumRemoved, "Number of invokes removed"); | |
| STATISTIC(NumUnreach, "Number of noreturn calls optimized"); | |
| namespace { | |
| struct PruneEH : public CallGraphSCCPass { | |
| static char ID; // Pass identification, replacement for typeid | |
| PruneEH() : CallGraphSCCPass(ID) { | |
| initializePruneEHPass(*PassRegistry::getPassRegistry()); | |
| } | |
| // runOnSCC - Analyze the SCC, performing the transformation if possible. | |
| bool runOnSCC(CallGraphSCC &SCC); | |
| bool SimplifyFunction(Function *F); | |
| void DeleteBasicBlock(BasicBlock *BB); | |
| }; | |
| } | |
| char PruneEH::ID = 0; | |
| INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh", | |
| "Remove unused exception handling info", false, false) | |
| INITIALIZE_AG_DEPENDENCY(CallGraph) | |
| INITIALIZE_PASS_END(PruneEH, "prune-eh", | |
| "Remove unused exception handling info", false, false) | |
| Pass *llvm::createPruneEHPass() { return new PruneEH(); } | |
| bool PruneEH::runOnSCC(CallGraphSCC &SCC) { | |
| SmallPtrSet<CallGraphNode *, 8> SCCNodes; | |
| CallGraph &CG = getAnalysis<CallGraph>(); | |
| bool MadeChange = false; | |
| // Fill SCCNodes with the elements of the SCC. Used for quickly | |
| // looking up whether a given CallGraphNode is in this SCC. | |
| for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) | |
| SCCNodes.insert(*I); | |
| // First pass, scan all of the functions in the SCC, simplifying them | |
| // according to what we know. | |
| for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) | |
| if (Function *F = (*I)->getFunction()) | |
| MadeChange |= SimplifyFunction(F); | |
| // Next, check to see if any callees might throw or if there are any external | |
| // functions in this SCC: if so, we cannot prune any functions in this SCC. | |
| // Definitions that are weak and not declared non-throwing might be | |
| // overridden at linktime with something that throws, so assume that. | |
| // If this SCC includes the unwind instruction, we KNOW it throws, so | |
| // obviously the SCC might throw. | |
| // | |
| bool SCCMightUnwind = false, SCCMightReturn = false; | |
| for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); | |
| (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) { | |
| Function *F = (*I)->getFunction(); | |
| if (F == 0) { | |
| SCCMightUnwind = true; | |
| SCCMightReturn = true; | |
| } else if (F->isDeclaration() || F->mayBeOverridden()) { | |
| SCCMightUnwind |= !F->doesNotThrow(); | |
| SCCMightReturn |= !F->doesNotReturn(); | |
| } else { | |
| bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow(); | |
| bool CheckReturn = !SCCMightReturn && !F->doesNotReturn(); | |
| if (!CheckUnwind && !CheckReturn) | |
| continue; | |
| // Check to see if this function performs an unwind or calls an | |
| // unwinding function. | |
| for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { | |
| if (CheckUnwind && (isa<UnwindInst>(BB->getTerminator()) || | |
| isa<ResumeInst>(BB->getTerminator()))) { | |
| // Uses unwind / resume! | |
| SCCMightUnwind = true; | |
| } else if (CheckReturn && isa<ReturnInst>(BB->getTerminator())) { | |
| SCCMightReturn = true; | |
| } | |
| // Invoke instructions don't allow unwinding to continue, so we are | |
| // only interested in call instructions. | |
| if (CheckUnwind && !SCCMightUnwind) | |
| for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) | |
| if (CallInst *CI = dyn_cast<CallInst>(I)) { | |
| if (CI->doesNotThrow()) { | |
| // This call cannot throw. | |
| } else if (Function *Callee = CI->getCalledFunction()) { | |
| CallGraphNode *CalleeNode = CG[Callee]; | |
| // If the callee is outside our current SCC then we may | |
| // throw because it might. | |
| if (!SCCNodes.count(CalleeNode)) { | |
| SCCMightUnwind = true; | |
| break; | |
| } | |
| } else { | |
| // Indirect call, it might throw. | |
| SCCMightUnwind = true; | |
| break; | |
| } | |
| } | |
| if (SCCMightUnwind && SCCMightReturn) break; | |
| } | |
| } | |
| } | |
| // If the SCC doesn't unwind or doesn't throw, note this fact. | |
| if (!SCCMightUnwind || !SCCMightReturn) | |
| for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { | |
| Attributes NewAttributes = Attribute::None; | |
| if (!SCCMightUnwind) | |
| NewAttributes |= Attribute::NoUnwind; | |
| if (!SCCMightReturn) | |
| NewAttributes |= Attribute::NoReturn; | |
| Function *F = (*I)->getFunction(); | |
| const AttrListPtr &PAL = F->getAttributes(); | |
| const AttrListPtr &NPAL = PAL.addAttr(~0, NewAttributes); | |
| if (PAL != NPAL) { | |
| MadeChange = true; | |
| F->setAttributes(NPAL); | |
| } | |
| } | |
| for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { | |
| // Convert any invoke instructions to non-throwing functions in this node | |
| // into call instructions with a branch. This makes the exception blocks | |
| // dead. | |
| if (Function *F = (*I)->getFunction()) | |
| MadeChange |= SimplifyFunction(F); | |
| } | |
| return MadeChange; | |
| } | |
| // SimplifyFunction - Given information about callees, simplify the specified | |
| // function if we have invokes to non-unwinding functions or code after calls to | |
| // no-return functions. | |
| bool PruneEH::SimplifyFunction(Function *F) { | |
| bool MadeChange = false; | |
| for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { | |
| if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) | |
| if (II->doesNotThrow()) { | |
| SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3); | |
| // Insert a call instruction before the invoke. | |
| CallInst *Call = CallInst::Create(II->getCalledValue(), Args, "", II); | |
| Call->takeName(II); | |
| Call->setCallingConv(II->getCallingConv()); | |
| Call->setAttributes(II->getAttributes()); | |
| Call->setDebugLoc(II->getDebugLoc()); | |
| // Anything that used the value produced by the invoke instruction | |
| // now uses the value produced by the call instruction. Note that we | |
| // do this even for void functions and calls with no uses so that the | |
| // callgraph edge is updated. | |
| II->replaceAllUsesWith(Call); | |
| BasicBlock *UnwindBlock = II->getUnwindDest(); | |
| UnwindBlock->removePredecessor(II->getParent()); | |
| // Insert a branch to the normal destination right before the | |
| // invoke. | |
| BranchInst::Create(II->getNormalDest(), II); | |
| // Finally, delete the invoke instruction! | |
| BB->getInstList().pop_back(); | |
| // If the unwind block is now dead, nuke it. | |
| if (pred_begin(UnwindBlock) == pred_end(UnwindBlock)) | |
| DeleteBasicBlock(UnwindBlock); // Delete the new BB. | |
| ++NumRemoved; | |
| MadeChange = true; | |
| } | |
| for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) | |
| if (CallInst *CI = dyn_cast<CallInst>(I++)) | |
| if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) { | |
| // This call calls a function that cannot return. Insert an | |
| // unreachable instruction after it and simplify the code. Do this | |
| // by splitting the BB, adding the unreachable, then deleting the | |
| // new BB. | |
| BasicBlock *New = BB->splitBasicBlock(I); | |
| // Remove the uncond branch and add an unreachable. | |
| BB->getInstList().pop_back(); | |
| new UnreachableInst(BB->getContext(), BB); | |
| DeleteBasicBlock(New); // Delete the new BB. | |
| MadeChange = true; | |
| ++NumUnreach; | |
| break; | |
| } | |
| } | |
| return MadeChange; | |
| } | |
| /// DeleteBasicBlock - remove the specified basic block from the program, | |
| /// updating the callgraph to reflect any now-obsolete edges due to calls that | |
| /// exist in the BB. | |
| void PruneEH::DeleteBasicBlock(BasicBlock *BB) { | |
| assert(pred_begin(BB) == pred_end(BB) && "BB is not dead!"); | |
| CallGraph &CG = getAnalysis<CallGraph>(); | |
| CallGraphNode *CGN = CG[BB->getParent()]; | |
| for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) { | |
| --I; | |
| if (CallInst *CI = dyn_cast<CallInst>(I)) { | |
| if (!isa<IntrinsicInst>(I)) | |
| CGN->removeCallEdgeFor(CI); | |
| } else if (InvokeInst *II = dyn_cast<InvokeInst>(I)) | |
| CGN->removeCallEdgeFor(II); | |
| if (!I->use_empty()) | |
| I->replaceAllUsesWith(UndefValue::get(I->getType())); | |
| } | |
| // Get the list of successors of this block. | |
| std::vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB)); | |
| for (unsigned i = 0, e = Succs.size(); i != e; ++i) | |
| Succs[i]->removePredecessor(BB); | |
| BB->eraseFromParent(); | |
| } |