| //===-- PrologEpilogInserter.h - Prolog/Epilog code insertion -*- C++ -* --===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This pass is responsible for finalizing the functions frame layout, saving | |
| // callee saved registers, and for emitting prolog & epilog code for the | |
| // function. | |
| // | |
| // This pass must be run after register allocation. After this pass is | |
| // executed, it is illegal to construct MO_FrameIndex operands. | |
| // | |
| // This pass also implements a shrink wrapping variant of prolog/epilog | |
| // insertion. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_CODEGEN_PEI_H | |
| #define LLVM_CODEGEN_PEI_H | |
| #include "llvm/CodeGen/Passes.h" | |
| #include "llvm/CodeGen/MachineFunctionPass.h" | |
| #include "llvm/CodeGen/MachineLoopInfo.h" | |
| #include "llvm/ADT/SparseBitVector.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/Target/TargetRegisterInfo.h" | |
| namespace llvm { | |
| class RegScavenger; | |
| class MachineBasicBlock; | |
| class PEI : public MachineFunctionPass { | |
| public: | |
| static char ID; | |
| PEI() : MachineFunctionPass(ID) { | |
| initializePEIPass(*PassRegistry::getPassRegistry()); | |
| } | |
| const char *getPassName() const { | |
| return "Prolog/Epilog Insertion & Frame Finalization"; | |
| } | |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const; | |
| /// runOnMachineFunction - Insert prolog/epilog code and replace abstract | |
| /// frame indexes with appropriate references. | |
| /// | |
| bool runOnMachineFunction(MachineFunction &Fn); | |
| private: | |
| RegScavenger *RS; | |
| // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved | |
| // stack frame indexes. | |
| unsigned MinCSFrameIndex, MaxCSFrameIndex; | |
| // Analysis info for spill/restore placement. | |
| // "CSR": "callee saved register". | |
| // CSRegSet contains indices into the Callee Saved Register Info | |
| // vector built by calculateCalleeSavedRegisters() and accessed | |
| // via MF.getFrameInfo()->getCalleeSavedInfo(). | |
| typedef SparseBitVector<> CSRegSet; | |
| // CSRegBlockMap maps MachineBasicBlocks to sets of callee | |
| // saved register indices. | |
| typedef DenseMap<MachineBasicBlock*, CSRegSet> CSRegBlockMap; | |
| // Set and maps for computing CSR spill/restore placement: | |
| // used in function (UsedCSRegs) | |
| // used in a basic block (CSRUsed) | |
| // anticipatable in a basic block (Antic{In,Out}) | |
| // available in a basic block (Avail{In,Out}) | |
| // to be spilled at the entry to a basic block (CSRSave) | |
| // to be restored at the end of a basic block (CSRRestore) | |
| CSRegSet UsedCSRegs; | |
| CSRegBlockMap CSRUsed; | |
| CSRegBlockMap AnticIn, AnticOut; | |
| CSRegBlockMap AvailIn, AvailOut; | |
| CSRegBlockMap CSRSave; | |
| CSRegBlockMap CSRRestore; | |
| // Entry and return blocks of the current function. | |
| MachineBasicBlock* EntryBlock; | |
| SmallVector<MachineBasicBlock*, 4> ReturnBlocks; | |
| // Map of MBBs to top level MachineLoops. | |
| DenseMap<MachineBasicBlock*, MachineLoop*> TLLoops; | |
| // Flag to control shrink wrapping per-function: | |
| // may choose to skip shrink wrapping for certain | |
| // functions. | |
| bool ShrinkWrapThisFunction; | |
| // Flag to control whether to use the register scavenger to resolve | |
| // frame index materialization registers. Set according to | |
| // TRI->requiresFrameIndexScavenging() for the curren function. | |
| bool FrameIndexVirtualScavenging; | |
| #ifndef NDEBUG | |
| // Machine function handle. | |
| MachineFunction* MF; | |
| // Flag indicating that the current function | |
| // has at least one "short" path in the machine | |
| // CFG from the entry block to an exit block. | |
| bool HasFastExitPath; | |
| #endif | |
| bool calculateSets(MachineFunction &Fn); | |
| bool calcAnticInOut(MachineBasicBlock* MBB); | |
| bool calcAvailInOut(MachineBasicBlock* MBB); | |
| void calculateAnticAvail(MachineFunction &Fn); | |
| bool addUsesForMEMERegion(MachineBasicBlock* MBB, | |
| SmallVector<MachineBasicBlock*, 4>& blks); | |
| bool addUsesForTopLevelLoops(SmallVector<MachineBasicBlock*, 4>& blks); | |
| bool calcSpillPlacements(MachineBasicBlock* MBB, | |
| SmallVector<MachineBasicBlock*, 4> &blks, | |
| CSRegBlockMap &prevSpills); | |
| bool calcRestorePlacements(MachineBasicBlock* MBB, | |
| SmallVector<MachineBasicBlock*, 4> &blks, | |
| CSRegBlockMap &prevRestores); | |
| void placeSpillsAndRestores(MachineFunction &Fn); | |
| void placeCSRSpillsAndRestores(MachineFunction &Fn); | |
| void calculateCallsInformation(MachineFunction &Fn); | |
| void calculateCalleeSavedRegisters(MachineFunction &Fn); | |
| void insertCSRSpillsAndRestores(MachineFunction &Fn); | |
| void calculateFrameObjectOffsets(MachineFunction &Fn); | |
| void replaceFrameIndices(MachineFunction &Fn); | |
| void scavengeFrameVirtualRegs(MachineFunction &Fn); | |
| void insertPrologEpilogCode(MachineFunction &Fn); | |
| // Initialize DFA sets, called before iterations. | |
| void clearAnticAvailSets(); | |
| // Clear all sets constructed by shrink wrapping. | |
| void clearAllSets(); | |
| // Initialize all shrink wrapping data. | |
| void initShrinkWrappingInfo(); | |
| // Convienences for dealing with machine loops. | |
| MachineBasicBlock* getTopLevelLoopPreheader(MachineLoop* LP); | |
| MachineLoop* getTopLevelLoopParent(MachineLoop *LP); | |
| // Propgate CSRs used in MBB to all MBBs of loop LP. | |
| void propagateUsesAroundLoop(MachineBasicBlock* MBB, MachineLoop* LP); | |
| // Convenience for recognizing return blocks. | |
| bool isReturnBlock(MachineBasicBlock* MBB); | |
| #ifndef NDEBUG | |
| // Debugging methods. | |
| // Mark this function as having fast exit paths. | |
| void findFastExitPath(); | |
| // Verify placement of spills/restores. | |
| void verifySpillRestorePlacement(); | |
| std::string getBasicBlockName(const MachineBasicBlock* MBB); | |
| std::string stringifyCSRegSet(const CSRegSet& s); | |
| void dumpSet(const CSRegSet& s); | |
| void dumpUsed(MachineBasicBlock* MBB); | |
| void dumpAllUsed(); | |
| void dumpSets(MachineBasicBlock* MBB); | |
| void dumpSets1(MachineBasicBlock* MBB); | |
| void dumpAllSets(); | |
| void dumpSRSets(); | |
| #endif | |
| }; | |
| } // End llvm namespace | |
| #endif |