| //===- llvm/Support/InstVisitor.h - Define instruction visitors -*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_SUPPORT_INSTVISITOR_H | |
| #define LLVM_SUPPORT_INSTVISITOR_H | |
| #include "llvm/Function.h" | |
| #include "llvm/Instructions.h" | |
| #include "llvm/Module.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| namespace llvm { | |
| // We operate on opaque instruction classes, so forward declare all instruction | |
| // types now... | |
| // | |
| #define HANDLE_INST(NUM, OPCODE, CLASS) class CLASS; | |
| #include "llvm/Instruction.def" | |
| #define DELEGATE(CLASS_TO_VISIT) \ | |
| return static_cast<SubClass*>(this)-> \ | |
| visit##CLASS_TO_VISIT(static_cast<CLASS_TO_VISIT&>(I)) | |
| /// @brief Base class for instruction visitors | |
| /// | |
| /// Instruction visitors are used when you want to perform different actions | |
| /// for different kinds of instructions without having to use lots of casts | |
| /// and a big switch statement (in your code, that is). | |
| /// | |
| /// To define your own visitor, inherit from this class, specifying your | |
| /// new type for the 'SubClass' template parameter, and "override" visitXXX | |
| /// functions in your class. I say "override" because this class is defined | |
| /// in terms of statically resolved overloading, not virtual functions. | |
| /// | |
| /// For example, here is a visitor that counts the number of malloc | |
| /// instructions processed: | |
| /// | |
| /// /// Declare the class. Note that we derive from InstVisitor instantiated | |
| /// /// with _our new subclasses_ type. | |
| /// /// | |
| /// struct CountAllocaVisitor : public InstVisitor<CountAllocaVisitor> { | |
| /// unsigned Count; | |
| /// CountAllocaVisitor() : Count(0) {} | |
| /// | |
| /// void visitAllocaInst(AllocaInst &AI) { ++Count; } | |
| /// }; | |
| /// | |
| /// And this class would be used like this: | |
| /// CountAllocaVisitor CAV; | |
| /// CAV.visit(function); | |
| /// NumAllocas = CAV.Count; | |
| /// | |
| /// The defined has 'visit' methods for Instruction, and also for BasicBlock, | |
| /// Function, and Module, which recursively process all contained instructions. | |
| /// | |
| /// Note that if you don't implement visitXXX for some instruction type, | |
| /// the visitXXX method for instruction superclass will be invoked. So | |
| /// if instructions are added in the future, they will be automatically | |
| /// supported, if you handle one of their superclasses. | |
| /// | |
| /// The optional second template argument specifies the type that instruction | |
| /// visitation functions should return. If you specify this, you *MUST* provide | |
| /// an implementation of visitInstruction though!. | |
| /// | |
| /// Note that this class is specifically designed as a template to avoid | |
| /// virtual function call overhead. Defining and using an InstVisitor is just | |
| /// as efficient as having your own switch statement over the instruction | |
| /// opcode. | |
| template<typename SubClass, typename RetTy=void> | |
| class InstVisitor { | |
| //===--------------------------------------------------------------------===// | |
| // Interface code - This is the public interface of the InstVisitor that you | |
| // use to visit instructions... | |
| // | |
| public: | |
| // Generic visit method - Allow visitation to all instructions in a range | |
| template<class Iterator> | |
| void visit(Iterator Start, Iterator End) { | |
| while (Start != End) | |
| static_cast<SubClass*>(this)->visit(*Start++); | |
| } | |
| // Define visitors for functions and basic blocks... | |
| // | |
| void visit(Module &M) { | |
| static_cast<SubClass*>(this)->visitModule(M); | |
| visit(M.begin(), M.end()); | |
| } | |
| void visit(Function &F) { | |
| static_cast<SubClass*>(this)->visitFunction(F); | |
| visit(F.begin(), F.end()); | |
| } | |
| void visit(BasicBlock &BB) { | |
| static_cast<SubClass*>(this)->visitBasicBlock(BB); | |
| visit(BB.begin(), BB.end()); | |
| } | |
| // Forwarding functions so that the user can visit with pointers AND refs. | |
| void visit(Module *M) { visit(*M); } | |
| void visit(Function *F) { visit(*F); } | |
| void visit(BasicBlock *BB) { visit(*BB); } | |
| RetTy visit(Instruction *I) { return visit(*I); } | |
| // visit - Finally, code to visit an instruction... | |
| // | |
| RetTy visit(Instruction &I) { | |
| switch (I.getOpcode()) { | |
| default: llvm_unreachable("Unknown instruction type encountered!"); | |
| // Build the switch statement using the Instruction.def file... | |
| #define HANDLE_INST(NUM, OPCODE, CLASS) \ | |
| case Instruction::OPCODE: return \ | |
| static_cast<SubClass*>(this)-> \ | |
| visit##OPCODE(static_cast<CLASS&>(I)); | |
| #include "llvm/Instruction.def" | |
| } | |
| } | |
| //===--------------------------------------------------------------------===// | |
| // Visitation functions... these functions provide default fallbacks in case | |
| // the user does not specify what to do for a particular instruction type. | |
| // The default behavior is to generalize the instruction type to its subtype | |
| // and try visiting the subtype. All of this should be inlined perfectly, | |
| // because there are no virtual functions to get in the way. | |
| // | |
| // When visiting a module, function or basic block directly, these methods get | |
| // called to indicate when transitioning into a new unit. | |
| // | |
| void visitModule (Module &M) {} | |
| void visitFunction (Function &F) {} | |
| void visitBasicBlock(BasicBlock &BB) {} | |
| // Define instruction specific visitor functions that can be overridden to | |
| // handle SPECIFIC instructions. These functions automatically define | |
| // visitMul to proxy to visitBinaryOperator for instance in case the user does | |
| // not need this generality. | |
| // | |
| // The one problem case we have to handle here though is that the PHINode | |
| // class and opcode name are the exact same. Because of this, we cannot | |
| // define visitPHINode (the inst version) to forward to visitPHINode (the | |
| // generic version) without multiply defined symbols and recursion. To handle | |
| // this, we do not autoexpand "Other" instructions, we do it manually. | |
| // | |
| #define HANDLE_INST(NUM, OPCODE, CLASS) \ | |
| RetTy visit##OPCODE(CLASS &I) { DELEGATE(CLASS); } | |
| #include "llvm/Instruction.def" | |
| // Specific Instruction type classes... note that all of the casts are | |
| // necessary because we use the instruction classes as opaque types... | |
| // | |
| RetTy visitReturnInst(ReturnInst &I) { DELEGATE(TerminatorInst);} | |
| RetTy visitBranchInst(BranchInst &I) { DELEGATE(TerminatorInst);} | |
| RetTy visitSwitchInst(SwitchInst &I) { DELEGATE(TerminatorInst);} | |
| RetTy visitIndirectBrInst(IndirectBrInst &I) { DELEGATE(TerminatorInst);} | |
| RetTy visitInvokeInst(InvokeInst &I) { DELEGATE(TerminatorInst);} | |
| RetTy visitUnwindInst(UnwindInst &I) { DELEGATE(TerminatorInst);} | |
| RetTy visitResumeInst(ResumeInst &I) { DELEGATE(TerminatorInst);} | |
| RetTy visitUnreachableInst(UnreachableInst &I) { DELEGATE(TerminatorInst);} | |
| RetTy visitICmpInst(ICmpInst &I) { DELEGATE(CmpInst);} | |
| RetTy visitFCmpInst(FCmpInst &I) { DELEGATE(CmpInst);} | |
| RetTy visitAllocaInst(AllocaInst &I) { DELEGATE(Instruction); } | |
| RetTy visitLoadInst(LoadInst &I) { DELEGATE(Instruction); } | |
| RetTy visitStoreInst(StoreInst &I) { DELEGATE(Instruction); } | |
| RetTy visitAtomicCmpXchgInst(AtomicCmpXchgInst &I){ DELEGATE(Instruction); } | |
| RetTy visitAtomicRMWInst(AtomicRMWInst &I) { DELEGATE(Instruction); } | |
| RetTy visitFenceInst(FenceInst &I) { DELEGATE(Instruction); } | |
| RetTy visitGetElementPtrInst(GetElementPtrInst &I){ DELEGATE(Instruction); } | |
| RetTy visitPHINode(PHINode &I) { DELEGATE(Instruction); } | |
| RetTy visitTruncInst(TruncInst &I) { DELEGATE(CastInst); } | |
| RetTy visitZExtInst(ZExtInst &I) { DELEGATE(CastInst); } | |
| RetTy visitSExtInst(SExtInst &I) { DELEGATE(CastInst); } | |
| RetTy visitFPTruncInst(FPTruncInst &I) { DELEGATE(CastInst); } | |
| RetTy visitFPExtInst(FPExtInst &I) { DELEGATE(CastInst); } | |
| RetTy visitFPToUIInst(FPToUIInst &I) { DELEGATE(CastInst); } | |
| RetTy visitFPToSIInst(FPToSIInst &I) { DELEGATE(CastInst); } | |
| RetTy visitUIToFPInst(UIToFPInst &I) { DELEGATE(CastInst); } | |
| RetTy visitSIToFPInst(SIToFPInst &I) { DELEGATE(CastInst); } | |
| RetTy visitPtrToIntInst(PtrToIntInst &I) { DELEGATE(CastInst); } | |
| RetTy visitIntToPtrInst(IntToPtrInst &I) { DELEGATE(CastInst); } | |
| RetTy visitBitCastInst(BitCastInst &I) { DELEGATE(CastInst); } | |
| RetTy visitSelectInst(SelectInst &I) { DELEGATE(Instruction); } | |
| RetTy visitCallInst(CallInst &I) { DELEGATE(Instruction); } | |
| RetTy visitVAArgInst(VAArgInst &I) { DELEGATE(Instruction); } | |
| RetTy visitExtractElementInst(ExtractElementInst &I) { DELEGATE(Instruction);} | |
| RetTy visitInsertElementInst(InsertElementInst &I) { DELEGATE(Instruction); } | |
| RetTy visitShuffleVectorInst(ShuffleVectorInst &I) { DELEGATE(Instruction); } | |
| RetTy visitExtractValueInst(ExtractValueInst &I) { DELEGATE(Instruction);} | |
| RetTy visitInsertValueInst(InsertValueInst &I) { DELEGATE(Instruction); } | |
| RetTy visitLandingPadInst(LandingPadInst &I) { DELEGATE(Instruction); } | |
| // Next level propagators: If the user does not overload a specific | |
| // instruction type, they can overload one of these to get the whole class | |
| // of instructions... | |
| // | |
| RetTy visitTerminatorInst(TerminatorInst &I) { DELEGATE(Instruction); } | |
| RetTy visitBinaryOperator(BinaryOperator &I) { DELEGATE(Instruction); } | |
| RetTy visitCmpInst(CmpInst &I) { DELEGATE(Instruction); } | |
| RetTy visitCastInst(CastInst &I) { DELEGATE(Instruction); } | |
| // If the user wants a 'default' case, they can choose to override this | |
| // function. If this function is not overloaded in the user's subclass, then | |
| // this instruction just gets ignored. | |
| // | |
| // Note that you MUST override this function if your return type is not void. | |
| // | |
| void visitInstruction(Instruction &I) {} // Ignore unhandled instructions | |
| }; | |
| #undef DELEGATE | |
| } // End llvm namespace | |
| #endif |