| //===-- CodeGen/MachineFrameInfo.h - Abstract Stack Frame Rep. --*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // The file defines the MachineFrameInfo class. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_CODEGEN_MACHINEFRAMEINFO_H | |
| #define LLVM_CODEGEN_MACHINEFRAMEINFO_H | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/Support/DataTypes.h" | |
| #include <cassert> | |
| #include <vector> | |
| namespace llvm { | |
| class raw_ostream; | |
| class TargetData; | |
| class TargetRegisterClass; | |
| class Type; | |
| class MachineFunction; | |
| class MachineBasicBlock; | |
| class TargetFrameLowering; | |
| class BitVector; | |
| /// The CalleeSavedInfo class tracks the information need to locate where a | |
| /// callee saved register is in the current frame. | |
| class CalleeSavedInfo { | |
| unsigned Reg; | |
| int FrameIdx; | |
| public: | |
| explicit CalleeSavedInfo(unsigned R, int FI = 0) | |
| : Reg(R), FrameIdx(FI) {} | |
| // Accessors. | |
| unsigned getReg() const { return Reg; } | |
| int getFrameIdx() const { return FrameIdx; } | |
| void setFrameIdx(int FI) { FrameIdx = FI; } | |
| }; | |
| /// The MachineFrameInfo class represents an abstract stack frame until | |
| /// prolog/epilog code is inserted. This class is key to allowing stack frame | |
| /// representation optimizations, such as frame pointer elimination. It also | |
| /// allows more mundane (but still important) optimizations, such as reordering | |
| /// of abstract objects on the stack frame. | |
| /// | |
| /// To support this, the class assigns unique integer identifiers to stack | |
| /// objects requested clients. These identifiers are negative integers for | |
| /// fixed stack objects (such as arguments passed on the stack) or nonnegative | |
| /// for objects that may be reordered. Instructions which refer to stack | |
| /// objects use a special MO_FrameIndex operand to represent these frame | |
| /// indexes. | |
| /// | |
| /// Because this class keeps track of all references to the stack frame, it | |
| /// knows when a variable sized object is allocated on the stack. This is the | |
| /// sole condition which prevents frame pointer elimination, which is an | |
| /// important optimization on register-poor architectures. Because original | |
| /// variable sized alloca's in the source program are the only source of | |
| /// variable sized stack objects, it is safe to decide whether there will be | |
| /// any variable sized objects before all stack objects are known (for | |
| /// example, register allocator spill code never needs variable sized | |
| /// objects). | |
| /// | |
| /// When prolog/epilog code emission is performed, the final stack frame is | |
| /// built and the machine instructions are modified to refer to the actual | |
| /// stack offsets of the object, eliminating all MO_FrameIndex operands from | |
| /// the program. | |
| /// | |
| /// @brief Abstract Stack Frame Information | |
| class MachineFrameInfo { | |
| // StackObject - Represent a single object allocated on the stack. | |
| struct StackObject { | |
| // SPOffset - The offset of this object from the stack pointer on entry to | |
| // the function. This field has no meaning for a variable sized element. | |
| int64_t SPOffset; | |
| // The size of this object on the stack. 0 means a variable sized object, | |
| // ~0ULL means a dead object. | |
| uint64_t Size; | |
| // Alignment - The required alignment of this stack slot. | |
| unsigned Alignment; | |
| // isImmutable - If true, the value of the stack object is set before | |
| // entering the function and is not modified inside the function. By | |
| // default, fixed objects are immutable unless marked otherwise. | |
| bool isImmutable; | |
| // isSpillSlot - If true the stack object is used as spill slot. It | |
| // cannot alias any other memory objects. | |
| bool isSpillSlot; | |
| // MayNeedSP - If true the stack object triggered the creation of the stack | |
| // protector. We should allocate this object right after the stack | |
| // protector. | |
| bool MayNeedSP; | |
| // PreAllocated - If true, the object was mapped into the local frame | |
| // block and doesn't need additional handling for allocation beyond that. | |
| bool PreAllocated; | |
| StackObject(uint64_t Sz, unsigned Al, int64_t SP, bool IM, | |
| bool isSS, bool NSP) | |
| : SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM), | |
| isSpillSlot(isSS), MayNeedSP(NSP), PreAllocated(false) {} | |
| }; | |
| /// Objects - The list of stack objects allocated... | |
| /// | |
| std::vector<StackObject> Objects; | |
| /// NumFixedObjects - This contains the number of fixed objects contained on | |
| /// the stack. Because fixed objects are stored at a negative index in the | |
| /// Objects list, this is also the index to the 0th object in the list. | |
| /// | |
| unsigned NumFixedObjects; | |
| /// HasVarSizedObjects - This boolean keeps track of whether any variable | |
| /// sized objects have been allocated yet. | |
| /// | |
| bool HasVarSizedObjects; | |
| /// FrameAddressTaken - This boolean keeps track of whether there is a call | |
| /// to builtin \@llvm.frameaddress. | |
| bool FrameAddressTaken; | |
| /// ReturnAddressTaken - This boolean keeps track of whether there is a call | |
| /// to builtin \@llvm.returnaddress. | |
| bool ReturnAddressTaken; | |
| /// StackSize - The prolog/epilog code inserter calculates the final stack | |
| /// offsets for all of the fixed size objects, updating the Objects list | |
| /// above. It then updates StackSize to contain the number of bytes that need | |
| /// to be allocated on entry to the function. | |
| /// | |
| uint64_t StackSize; | |
| /// OffsetAdjustment - The amount that a frame offset needs to be adjusted to | |
| /// have the actual offset from the stack/frame pointer. The exact usage of | |
| /// this is target-dependent, but it is typically used to adjust between | |
| /// SP-relative and FP-relative offsets. E.G., if objects are accessed via | |
| /// SP then OffsetAdjustment is zero; if FP is used, OffsetAdjustment is set | |
| /// to the distance between the initial SP and the value in FP. For many | |
| /// targets, this value is only used when generating debug info (via | |
| /// TargetRegisterInfo::getFrameIndexOffset); when generating code, the | |
| /// corresponding adjustments are performed directly. | |
| int OffsetAdjustment; | |
| /// MaxAlignment - The prolog/epilog code inserter may process objects | |
| /// that require greater alignment than the default alignment the target | |
| /// provides. To handle this, MaxAlignment is set to the maximum alignment | |
| /// needed by the objects on the current frame. If this is greater than the | |
| /// native alignment maintained by the compiler, dynamic alignment code will | |
| /// be needed. | |
| /// | |
| unsigned MaxAlignment; | |
| /// AdjustsStack - Set to true if this function adjusts the stack -- e.g., | |
| /// when calling another function. This is only valid during and after | |
| /// prolog/epilog code insertion. | |
| bool AdjustsStack; | |
| /// HasCalls - Set to true if this function has any function calls. | |
| bool HasCalls; | |
| /// StackProtectorIdx - The frame index for the stack protector. | |
| int StackProtectorIdx; | |
| /// FunctionContextIdx - The frame index for the function context. Used for | |
| /// SjLj exceptions. | |
| int FunctionContextIdx; | |
| /// MaxCallFrameSize - This contains the size of the largest call frame if the | |
| /// target uses frame setup/destroy pseudo instructions (as defined in the | |
| /// TargetFrameInfo class). This information is important for frame pointer | |
| /// elimination. If is only valid during and after prolog/epilog code | |
| /// insertion. | |
| /// | |
| unsigned MaxCallFrameSize; | |
| /// CSInfo - The prolog/epilog code inserter fills in this vector with each | |
| /// callee saved register saved in the frame. Beyond its use by the prolog/ | |
| /// epilog code inserter, this data used for debug info and exception | |
| /// handling. | |
| std::vector<CalleeSavedInfo> CSInfo; | |
| /// CSIValid - Has CSInfo been set yet? | |
| bool CSIValid; | |
| /// TargetFrameLowering - Target information about frame layout. | |
| /// | |
| const TargetFrameLowering &TFI; | |
| /// LocalFrameObjects - References to frame indices which are mapped | |
| /// into the local frame allocation block. <FrameIdx, LocalOffset> | |
| SmallVector<std::pair<int, int64_t>, 32> LocalFrameObjects; | |
| /// LocalFrameSize - Size of the pre-allocated local frame block. | |
| int64_t LocalFrameSize; | |
| /// Required alignment of the local object blob, which is the strictest | |
| /// alignment of any object in it. | |
| unsigned LocalFrameMaxAlign; | |
| /// Whether the local object blob needs to be allocated together. If not, | |
| /// PEI should ignore the isPreAllocated flags on the stack objects and | |
| /// just allocate them normally. | |
| bool UseLocalStackAllocationBlock; | |
| public: | |
| explicit MachineFrameInfo(const TargetFrameLowering &tfi) : TFI(tfi) { | |
| StackSize = NumFixedObjects = OffsetAdjustment = MaxAlignment = 0; | |
| HasVarSizedObjects = false; | |
| FrameAddressTaken = false; | |
| ReturnAddressTaken = false; | |
| AdjustsStack = false; | |
| HasCalls = false; | |
| StackProtectorIdx = -1; | |
| FunctionContextIdx = -1; | |
| MaxCallFrameSize = 0; | |
| CSIValid = false; | |
| LocalFrameSize = 0; | |
| LocalFrameMaxAlign = 0; | |
| UseLocalStackAllocationBlock = false; | |
| } | |
| /// hasStackObjects - Return true if there are any stack objects in this | |
| /// function. | |
| /// | |
| bool hasStackObjects() const { return !Objects.empty(); } | |
| /// hasVarSizedObjects - This method may be called any time after instruction | |
| /// selection is complete to determine if the stack frame for this function | |
| /// contains any variable sized objects. | |
| /// | |
| bool hasVarSizedObjects() const { return HasVarSizedObjects; } | |
| /// getStackProtectorIndex/setStackProtectorIndex - Return the index for the | |
| /// stack protector object. | |
| /// | |
| int getStackProtectorIndex() const { return StackProtectorIdx; } | |
| void setStackProtectorIndex(int I) { StackProtectorIdx = I; } | |
| /// getFunctionContextIndex/setFunctionContextIndex - Return the index for the | |
| /// function context object. This object is used for SjLj exceptions. | |
| int getFunctionContextIndex() const { return FunctionContextIdx; } | |
| void setFunctionContextIndex(int I) { FunctionContextIdx = I; } | |
| /// isFrameAddressTaken - This method may be called any time after instruction | |
| /// selection is complete to determine if there is a call to | |
| /// \@llvm.frameaddress in this function. | |
| bool isFrameAddressTaken() const { return FrameAddressTaken; } | |
| void setFrameAddressIsTaken(bool T) { FrameAddressTaken = T; } | |
| /// isReturnAddressTaken - This method may be called any time after | |
| /// instruction selection is complete to determine if there is a call to | |
| /// \@llvm.returnaddress in this function. | |
| bool isReturnAddressTaken() const { return ReturnAddressTaken; } | |
| void setReturnAddressIsTaken(bool s) { ReturnAddressTaken = s; } | |
| /// getObjectIndexBegin - Return the minimum frame object index. | |
| /// | |
| int getObjectIndexBegin() const { return -NumFixedObjects; } | |
| /// getObjectIndexEnd - Return one past the maximum frame object index. | |
| /// | |
| int getObjectIndexEnd() const { return (int)Objects.size()-NumFixedObjects; } | |
| /// getNumFixedObjects - Return the number of fixed objects. | |
| unsigned getNumFixedObjects() const { return NumFixedObjects; } | |
| /// getNumObjects - Return the number of objects. | |
| /// | |
| unsigned getNumObjects() const { return Objects.size(); } | |
| /// mapLocalFrameObject - Map a frame index into the local object block | |
| void mapLocalFrameObject(int ObjectIndex, int64_t Offset) { | |
| LocalFrameObjects.push_back(std::pair<int, int64_t>(ObjectIndex, Offset)); | |
| Objects[ObjectIndex + NumFixedObjects].PreAllocated = true; | |
| } | |
| /// getLocalFrameObjectMap - Get the local offset mapping for a for an object | |
| std::pair<int, int64_t> getLocalFrameObjectMap(int i) { | |
| assert (i >= 0 && (unsigned)i < LocalFrameObjects.size() && | |
| "Invalid local object reference!"); | |
| return LocalFrameObjects[i]; | |
| } | |
| /// getLocalFrameObjectCount - Return the number of objects allocated into | |
| /// the local object block. | |
| int64_t getLocalFrameObjectCount() { return LocalFrameObjects.size(); } | |
| /// setLocalFrameSize - Set the size of the local object blob. | |
| void setLocalFrameSize(int64_t sz) { LocalFrameSize = sz; } | |
| /// getLocalFrameSize - Get the size of the local object blob. | |
| int64_t getLocalFrameSize() const { return LocalFrameSize; } | |
| /// setLocalFrameMaxAlign - Required alignment of the local object blob, | |
| /// which is the strictest alignment of any object in it. | |
| void setLocalFrameMaxAlign(unsigned Align) { LocalFrameMaxAlign = Align; } | |
| /// getLocalFrameMaxAlign - Return the required alignment of the local | |
| /// object blob. | |
| unsigned getLocalFrameMaxAlign() const { return LocalFrameMaxAlign; } | |
| /// getUseLocalStackAllocationBlock - Get whether the local allocation blob | |
| /// should be allocated together or let PEI allocate the locals in it | |
| /// directly. | |
| bool getUseLocalStackAllocationBlock() {return UseLocalStackAllocationBlock;} | |
| /// setUseLocalStackAllocationBlock - Set whether the local allocation blob | |
| /// should be allocated together or let PEI allocate the locals in it | |
| /// directly. | |
| void setUseLocalStackAllocationBlock(bool v) { | |
| UseLocalStackAllocationBlock = v; | |
| } | |
| /// isObjectPreAllocated - Return true if the object was pre-allocated into | |
| /// the local block. | |
| bool isObjectPreAllocated(int ObjectIdx) const { | |
| assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && | |
| "Invalid Object Idx!"); | |
| return Objects[ObjectIdx+NumFixedObjects].PreAllocated; | |
| } | |
| /// getObjectSize - Return the size of the specified object. | |
| /// | |
| int64_t getObjectSize(int ObjectIdx) const { | |
| assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && | |
| "Invalid Object Idx!"); | |
| return Objects[ObjectIdx+NumFixedObjects].Size; | |
| } | |
| /// setObjectSize - Change the size of the specified stack object. | |
| void setObjectSize(int ObjectIdx, int64_t Size) { | |
| assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && | |
| "Invalid Object Idx!"); | |
| Objects[ObjectIdx+NumFixedObjects].Size = Size; | |
| } | |
| /// getObjectAlignment - Return the alignment of the specified stack object. | |
| unsigned getObjectAlignment(int ObjectIdx) const { | |
| assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && | |
| "Invalid Object Idx!"); | |
| return Objects[ObjectIdx+NumFixedObjects].Alignment; | |
| } | |
| /// setObjectAlignment - Change the alignment of the specified stack object. | |
| void setObjectAlignment(int ObjectIdx, unsigned Align) { | |
| assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && | |
| "Invalid Object Idx!"); | |
| Objects[ObjectIdx+NumFixedObjects].Alignment = Align; | |
| MaxAlignment = std::max(MaxAlignment, Align); | |
| } | |
| /// NeedsStackProtector - Returns true if the object may need stack | |
| /// protectors. | |
| bool MayNeedStackProtector(int ObjectIdx) const { | |
| assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && | |
| "Invalid Object Idx!"); | |
| return Objects[ObjectIdx+NumFixedObjects].MayNeedSP; | |
| } | |
| /// getObjectOffset - Return the assigned stack offset of the specified object | |
| /// from the incoming stack pointer. | |
| /// | |
| int64_t getObjectOffset(int ObjectIdx) const { | |
| assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && | |
| "Invalid Object Idx!"); | |
| assert(!isDeadObjectIndex(ObjectIdx) && | |
| "Getting frame offset for a dead object?"); | |
| return Objects[ObjectIdx+NumFixedObjects].SPOffset; | |
| } | |
| /// setObjectOffset - Set the stack frame offset of the specified object. The | |
| /// offset is relative to the stack pointer on entry to the function. | |
| /// | |
| void setObjectOffset(int ObjectIdx, int64_t SPOffset) { | |
| assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && | |
| "Invalid Object Idx!"); | |
| assert(!isDeadObjectIndex(ObjectIdx) && | |
| "Setting frame offset for a dead object?"); | |
| Objects[ObjectIdx+NumFixedObjects].SPOffset = SPOffset; | |
| } | |
| /// getStackSize - Return the number of bytes that must be allocated to hold | |
| /// all of the fixed size frame objects. This is only valid after | |
| /// Prolog/Epilog code insertion has finalized the stack frame layout. | |
| /// | |
| uint64_t getStackSize() const { return StackSize; } | |
| /// setStackSize - Set the size of the stack... | |
| /// | |
| void setStackSize(uint64_t Size) { StackSize = Size; } | |
| /// getOffsetAdjustment - Return the correction for frame offsets. | |
| /// | |
| int getOffsetAdjustment() const { return OffsetAdjustment; } | |
| /// setOffsetAdjustment - Set the correction for frame offsets. | |
| /// | |
| void setOffsetAdjustment(int Adj) { OffsetAdjustment = Adj; } | |
| /// getMaxAlignment - Return the alignment in bytes that this function must be | |
| /// aligned to, which is greater than the default stack alignment provided by | |
| /// the target. | |
| /// | |
| unsigned getMaxAlignment() const { return MaxAlignment; } | |
| /// setMaxAlignment - Set the preferred alignment. | |
| /// | |
| void setMaxAlignment(unsigned Align) { MaxAlignment = Align; } | |
| /// AdjustsStack - Return true if this function adjusts the stack -- e.g., | |
| /// when calling another function. This is only valid during and after | |
| /// prolog/epilog code insertion. | |
| bool adjustsStack() const { return AdjustsStack; } | |
| void setAdjustsStack(bool V) { AdjustsStack = V; } | |
| /// hasCalls - Return true if the current function has any function calls. | |
| bool hasCalls() const { return HasCalls; } | |
| void setHasCalls(bool V) { HasCalls = V; } | |
| /// getMaxCallFrameSize - Return the maximum size of a call frame that must be | |
| /// allocated for an outgoing function call. This is only available if | |
| /// CallFrameSetup/Destroy pseudo instructions are used by the target, and | |
| /// then only during or after prolog/epilog code insertion. | |
| /// | |
| unsigned getMaxCallFrameSize() const { return MaxCallFrameSize; } | |
| void setMaxCallFrameSize(unsigned S) { MaxCallFrameSize = S; } | |
| /// CreateFixedObject - Create a new object at a fixed location on the stack. | |
| /// All fixed objects should be created before other objects are created for | |
| /// efficiency. By default, fixed objects are immutable. This returns an | |
| /// index with a negative value. | |
| /// | |
| int CreateFixedObject(uint64_t Size, int64_t SPOffset, bool Immutable); | |
| /// isFixedObjectIndex - Returns true if the specified index corresponds to a | |
| /// fixed stack object. | |
| bool isFixedObjectIndex(int ObjectIdx) const { | |
| return ObjectIdx < 0 && (ObjectIdx >= -(int)NumFixedObjects); | |
| } | |
| /// isImmutableObjectIndex - Returns true if the specified index corresponds | |
| /// to an immutable object. | |
| bool isImmutableObjectIndex(int ObjectIdx) const { | |
| assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && | |
| "Invalid Object Idx!"); | |
| return Objects[ObjectIdx+NumFixedObjects].isImmutable; | |
| } | |
| /// isSpillSlotObjectIndex - Returns true if the specified index corresponds | |
| /// to a spill slot.. | |
| bool isSpillSlotObjectIndex(int ObjectIdx) const { | |
| assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && | |
| "Invalid Object Idx!"); | |
| return Objects[ObjectIdx+NumFixedObjects].isSpillSlot;; | |
| } | |
| /// isDeadObjectIndex - Returns true if the specified index corresponds to | |
| /// a dead object. | |
| bool isDeadObjectIndex(int ObjectIdx) const { | |
| assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && | |
| "Invalid Object Idx!"); | |
| return Objects[ObjectIdx+NumFixedObjects].Size == ~0ULL; | |
| } | |
| /// CreateStackObject - Create a new statically sized stack object, returning | |
| /// a nonnegative identifier to represent it. | |
| /// | |
| int CreateStackObject(uint64_t Size, unsigned Alignment, bool isSS, | |
| bool MayNeedSP = false) { | |
| assert(Size != 0 && "Cannot allocate zero size stack objects!"); | |
| Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, MayNeedSP)); | |
| int Index = (int)Objects.size() - NumFixedObjects - 1; | |
| assert(Index >= 0 && "Bad frame index!"); | |
| MaxAlignment = std::max(MaxAlignment, Alignment); | |
| return Index; | |
| } | |
| /// CreateSpillStackObject - Create a new statically sized stack object that | |
| /// represents a spill slot, returning a nonnegative identifier to represent | |
| /// it. | |
| /// | |
| int CreateSpillStackObject(uint64_t Size, unsigned Alignment) { | |
| CreateStackObject(Size, Alignment, true, false); | |
| int Index = (int)Objects.size() - NumFixedObjects - 1; | |
| MaxAlignment = std::max(MaxAlignment, Alignment); | |
| return Index; | |
| } | |
| /// RemoveStackObject - Remove or mark dead a statically sized stack object. | |
| /// | |
| void RemoveStackObject(int ObjectIdx) { | |
| // Mark it dead. | |
| Objects[ObjectIdx+NumFixedObjects].Size = ~0ULL; | |
| } | |
| /// CreateVariableSizedObject - Notify the MachineFrameInfo object that a | |
| /// variable sized object has been created. This must be created whenever a | |
| /// variable sized object is created, whether or not the index returned is | |
| /// actually used. | |
| /// | |
| int CreateVariableSizedObject(unsigned Alignment) { | |
| HasVarSizedObjects = true; | |
| Objects.push_back(StackObject(0, Alignment, 0, false, false, true)); | |
| MaxAlignment = std::max(MaxAlignment, Alignment); | |
| return (int)Objects.size()-NumFixedObjects-1; | |
| } | |
| /// getCalleeSavedInfo - Returns a reference to call saved info vector for the | |
| /// current function. | |
| const std::vector<CalleeSavedInfo> &getCalleeSavedInfo() const { | |
| return CSInfo; | |
| } | |
| /// setCalleeSavedInfo - Used by prolog/epilog inserter to set the function's | |
| /// callee saved information. | |
| void setCalleeSavedInfo(const std::vector<CalleeSavedInfo> &CSI) { | |
| CSInfo = CSI; | |
| } | |
| /// isCalleeSavedInfoValid - Has the callee saved info been calculated yet? | |
| bool isCalleeSavedInfoValid() const { return CSIValid; } | |
| void setCalleeSavedInfoValid(bool v) { CSIValid = v; } | |
| /// getPristineRegs - Return a set of physical registers that are pristine on | |
| /// entry to the MBB. | |
| /// | |
| /// Pristine registers hold a value that is useless to the current function, | |
| /// but that must be preserved - they are callee saved registers that have not | |
| /// been saved yet. | |
| /// | |
| /// Before the PrologueEpilogueInserter has placed the CSR spill code, this | |
| /// method always returns an empty set. | |
| BitVector getPristineRegs(const MachineBasicBlock *MBB) const; | |
| /// print - Used by the MachineFunction printer to print information about | |
| /// stack objects. Implemented in MachineFunction.cpp | |
| /// | |
| void print(const MachineFunction &MF, raw_ostream &OS) const; | |
| /// dump - Print the function to stderr. | |
| void dump(const MachineFunction &MF) const; | |
| }; | |
| } // End llvm namespace | |
| #endif |