| //===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| /// @file | |
| /// This file declares the MachineConstantPool class which is an abstract | |
| /// constant pool to keep track of constants referenced by a function. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H | |
| #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H | |
| #include "llvm/ADT/DenseSet.h" | |
| #include <cassert> | |
| #include <climits> | |
| #include <vector> | |
| namespace llvm { | |
| class Constant; | |
| class FoldingSetNodeID; | |
| class TargetData; | |
| class TargetMachine; | |
| class Type; | |
| class MachineConstantPool; | |
| class raw_ostream; | |
| /// Abstract base class for all machine specific constantpool value subclasses. | |
| /// | |
| class MachineConstantPoolValue { | |
| Type *Ty; | |
| public: | |
| explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {} | |
| virtual ~MachineConstantPoolValue() {} | |
| /// getType - get type of this MachineConstantPoolValue. | |
| /// | |
| Type *getType() const { return Ty; } | |
| /// getRelocationInfo - This method classifies the entry according to | |
| /// whether or not it may generate a relocation entry. This must be | |
| /// conservative, so if it might codegen to a relocatable entry, it should say | |
| /// so. The return values are the same as Constant::getRelocationInfo(). | |
| virtual unsigned getRelocationInfo() const = 0; | |
| virtual int getExistingMachineCPValue(MachineConstantPool *CP, | |
| unsigned Alignment) = 0; | |
| virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0; | |
| /// print - Implement operator<< | |
| virtual void print(raw_ostream &O) const = 0; | |
| }; | |
| inline raw_ostream &operator<<(raw_ostream &OS, | |
| const MachineConstantPoolValue &V) { | |
| V.print(OS); | |
| return OS; | |
| } | |
| /// This class is a data container for one entry in a MachineConstantPool. | |
| /// It contains a pointer to the value and an offset from the start of | |
| /// the constant pool. | |
| /// @brief An entry in a MachineConstantPool | |
| class MachineConstantPoolEntry { | |
| public: | |
| /// The constant itself. | |
| union { | |
| const Constant *ConstVal; | |
| MachineConstantPoolValue *MachineCPVal; | |
| } Val; | |
| /// The required alignment for this entry. The top bit is set when Val is | |
| /// a target specific MachineConstantPoolValue. | |
| unsigned Alignment; | |
| MachineConstantPoolEntry(const Constant *V, unsigned A) | |
| : Alignment(A) { | |
| Val.ConstVal = V; | |
| } | |
| MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A) | |
| : Alignment(A) { | |
| Val.MachineCPVal = V; | |
| Alignment |= 1U << (sizeof(unsigned)*CHAR_BIT-1); | |
| } | |
| /// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry | |
| /// is indeed a target specific constantpool entry, not a wrapper over a | |
| /// Constant. | |
| bool isMachineConstantPoolEntry() const { | |
| return (int)Alignment < 0; | |
| } | |
| int getAlignment() const { | |
| return Alignment & ~(1 << (sizeof(unsigned)*CHAR_BIT-1)); | |
| } | |
| Type *getType() const; | |
| /// getRelocationInfo - This method classifies the entry according to | |
| /// whether or not it may generate a relocation entry. This must be | |
| /// conservative, so if it might codegen to a relocatable entry, it should say | |
| /// so. The return values are: | |
| /// | |
| /// 0: This constant pool entry is guaranteed to never have a relocation | |
| /// applied to it (because it holds a simple constant like '4'). | |
| /// 1: This entry has relocations, but the entries are guaranteed to be | |
| /// resolvable by the static linker, so the dynamic linker will never see | |
| /// them. | |
| /// 2: This entry may have arbitrary relocations. | |
| unsigned getRelocationInfo() const; | |
| }; | |
| /// The MachineConstantPool class keeps track of constants referenced by a | |
| /// function which must be spilled to memory. This is used for constants which | |
| /// are unable to be used directly as operands to instructions, which typically | |
| /// include floating point and large integer constants. | |
| /// | |
| /// Instructions reference the address of these constant pool constants through | |
| /// the use of MO_ConstantPoolIndex values. When emitting assembly or machine | |
| /// code, these virtual address references are converted to refer to the | |
| /// address of the function constant pool values. | |
| /// @brief The machine constant pool. | |
| class MachineConstantPool { | |
| const TargetData *TD; ///< The machine's TargetData. | |
| unsigned PoolAlignment; ///< The alignment for the pool. | |
| std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants. | |
| /// MachineConstantPoolValues that use an existing MachineConstantPoolEntry. | |
| DenseSet<MachineConstantPoolValue*> MachineCPVsSharingEntries; | |
| public: | |
| /// @brief The only constructor. | |
| explicit MachineConstantPool(const TargetData *td) | |
| : TD(td), PoolAlignment(1) {} | |
| ~MachineConstantPool(); | |
| /// getConstantPoolAlignment - Return the alignment required by | |
| /// the whole constant pool, of which the first element must be aligned. | |
| unsigned getConstantPoolAlignment() const { return PoolAlignment; } | |
| /// getConstantPoolIndex - Create a new entry in the constant pool or return | |
| /// an existing one. User must specify the minimum required alignment for | |
| /// the object. | |
| unsigned getConstantPoolIndex(const Constant *C, unsigned Alignment); | |
| unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment); | |
| /// isEmpty - Return true if this constant pool contains no constants. | |
| bool isEmpty() const { return Constants.empty(); } | |
| const std::vector<MachineConstantPoolEntry> &getConstants() const { | |
| return Constants; | |
| } | |
| /// print - Used by the MachineFunction printer to print information about | |
| /// constant pool objects. Implemented in MachineFunction.cpp | |
| /// | |
| void print(raw_ostream &OS) const; | |
| /// dump - Call print(cerr) to be called from the debugger. | |
| void dump() const; | |
| }; | |
| } // End llvm namespace | |
| #endif |