| //===- RegionInfo.h - SESE region analysis ----------------------*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // Calculate a program structure tree built out of single entry single exit | |
| // regions. | |
| // The basic ideas are taken from "The Program Structure Tree - Richard Johnson, | |
| // David Pearson, Keshav Pingali - 1994", however enriched with ideas from "The | |
| // Refined Process Structure Tree - Jussi Vanhatalo, Hagen Voelyer, Jana | |
| // Koehler - 2009". | |
| // The algorithm to calculate these data structures however is completely | |
| // different, as it takes advantage of existing information already available | |
| // in (Post)dominace tree and dominance frontier passes. This leads to a simpler | |
| // and in practice hopefully better performing algorithm. The runtime of the | |
| // algorithms described in the papers above are both linear in graph size, | |
| // O(V+E), whereas this algorithm is not, as the dominance frontier information | |
| // itself is not, but in practice runtime seems to be in the order of magnitude | |
| // of dominance tree calculation. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_ANALYSIS_REGION_INFO_H | |
| #define LLVM_ANALYSIS_REGION_INFO_H | |
| #include "llvm/ADT/PointerIntPair.h" | |
| #include "llvm/Analysis/DominanceFrontier.h" | |
| #include "llvm/Analysis/PostDominators.h" | |
| #include "llvm/Support/Allocator.h" | |
| #include <map> | |
| namespace llvm { | |
| class Region; | |
| class RegionInfo; | |
| class raw_ostream; | |
| class Loop; | |
| class LoopInfo; | |
| /// @brief Marker class to iterate over the elements of a Region in flat mode. | |
| /// | |
| /// The class is used to either iterate in Flat mode or by not using it to not | |
| /// iterate in Flat mode. During a Flat mode iteration all Regions are entered | |
| /// and the iteration returns every BasicBlock. If the Flat mode is not | |
| /// selected for SubRegions just one RegionNode containing the subregion is | |
| /// returned. | |
| template <class GraphType> | |
| class FlatIt {}; | |
| /// @brief A RegionNode represents a subregion or a BasicBlock that is part of a | |
| /// Region. | |
| class RegionNode { | |
| // DO NOT IMPLEMENT | |
| RegionNode(const RegionNode &); | |
| // DO NOT IMPLEMENT | |
| const RegionNode &operator=(const RegionNode &); | |
| protected: | |
| /// This is the entry basic block that starts this region node. If this is a | |
| /// BasicBlock RegionNode, then entry is just the basic block, that this | |
| /// RegionNode represents. Otherwise it is the entry of this (Sub)RegionNode. | |
| /// | |
| /// In the BBtoRegionNode map of the parent of this node, BB will always map | |
| /// to this node no matter which kind of node this one is. | |
| /// | |
| /// The node can hold either a Region or a BasicBlock. | |
| /// Use one bit to save, if this RegionNode is a subregion or BasicBlock | |
| /// RegionNode. | |
| PointerIntPair<BasicBlock*, 1, bool> entry; | |
| /// @brief The parent Region of this RegionNode. | |
| /// @see getParent() | |
| Region* parent; | |
| public: | |
| /// @brief Create a RegionNode. | |
| /// | |
| /// @param Parent The parent of this RegionNode. | |
| /// @param Entry The entry BasicBlock of the RegionNode. If this | |
| /// RegionNode represents a BasicBlock, this is the | |
| /// BasicBlock itself. If it represents a subregion, this | |
| /// is the entry BasicBlock of the subregion. | |
| /// @param isSubRegion If this RegionNode represents a SubRegion. | |
| inline RegionNode(Region* Parent, BasicBlock* Entry, bool isSubRegion = 0) | |
| : entry(Entry, isSubRegion), parent(Parent) {} | |
| /// @brief Get the parent Region of this RegionNode. | |
| /// | |
| /// The parent Region is the Region this RegionNode belongs to. If for | |
| /// example a BasicBlock is element of two Regions, there exist two | |
| /// RegionNodes for this BasicBlock. Each with the getParent() function | |
| /// pointing to the Region this RegionNode belongs to. | |
| /// | |
| /// @return Get the parent Region of this RegionNode. | |
| inline Region* getParent() const { return parent; } | |
| /// @brief Get the entry BasicBlock of this RegionNode. | |
| /// | |
| /// If this RegionNode represents a BasicBlock this is just the BasicBlock | |
| /// itself, otherwise we return the entry BasicBlock of the Subregion | |
| /// | |
| /// @return The entry BasicBlock of this RegionNode. | |
| inline BasicBlock* getEntry() const { return entry.getPointer(); } | |
| /// @brief Get the content of this RegionNode. | |
| /// | |
| /// This can be either a BasicBlock or a subregion. Before calling getNodeAs() | |
| /// check the type of the content with the isSubRegion() function call. | |
| /// | |
| /// @return The content of this RegionNode. | |
| template<class T> | |
| inline T* getNodeAs() const; | |
| /// @brief Is this RegionNode a subregion? | |
| /// | |
| /// @return True if it contains a subregion. False if it contains a | |
| /// BasicBlock. | |
| inline bool isSubRegion() const { | |
| return entry.getInt(); | |
| } | |
| }; | |
| /// Print a RegionNode. | |
| inline raw_ostream &operator<<(raw_ostream &OS, const RegionNode &Node); | |
| template<> | |
| inline BasicBlock* RegionNode::getNodeAs<BasicBlock>() const { | |
| assert(!isSubRegion() && "This is not a BasicBlock RegionNode!"); | |
| return getEntry(); | |
| } | |
| template<> | |
| inline Region* RegionNode::getNodeAs<Region>() const { | |
| assert(isSubRegion() && "This is not a subregion RegionNode!"); | |
| return reinterpret_cast<Region*>(const_cast<RegionNode*>(this)); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| /// @brief A single entry single exit Region. | |
| /// | |
| /// A Region is a connected subgraph of a control flow graph that has exactly | |
| /// two connections to the remaining graph. It can be used to analyze or | |
| /// optimize parts of the control flow graph. | |
| /// | |
| /// A <em> simple Region </em> is connected to the remaining graph by just two | |
| /// edges. One edge entering the Region and another one leaving the Region. | |
| /// | |
| /// An <em> extended Region </em> (or just Region) is a subgraph that can be | |
| /// transform into a simple Region. The transformation is done by adding | |
| /// BasicBlocks that merge several entry or exit edges so that after the merge | |
| /// just one entry and one exit edge exists. | |
| /// | |
| /// The \e Entry of a Region is the first BasicBlock that is passed after | |
| /// entering the Region. It is an element of the Region. The entry BasicBlock | |
| /// dominates all BasicBlocks in the Region. | |
| /// | |
| /// The \e Exit of a Region is the first BasicBlock that is passed after | |
| /// leaving the Region. It is not an element of the Region. The exit BasicBlock, | |
| /// postdominates all BasicBlocks in the Region. | |
| /// | |
| /// A <em> canonical Region </em> cannot be constructed by combining smaller | |
| /// Regions. | |
| /// | |
| /// Region A is the \e parent of Region B, if B is completely contained in A. | |
| /// | |
| /// Two canonical Regions either do not intersect at all or one is | |
| /// the parent of the other. | |
| /// | |
| /// The <em> Program Structure Tree</em> is a graph (V, E) where V is the set of | |
| /// Regions in the control flow graph and E is the \e parent relation of these | |
| /// Regions. | |
| /// | |
| /// Example: | |
| /// | |
| /// \verbatim | |
| /// A simple control flow graph, that contains two regions. | |
| /// | |
| /// 1 | |
| /// / | | |
| /// 2 | | |
| /// / \ 3 | |
| /// 4 5 | | |
| /// | | | | |
| /// 6 7 8 | |
| /// \ | / | |
| /// \ |/ Region A: 1 -> 9 {1,2,3,4,5,6,7,8} | |
| /// 9 Region B: 2 -> 9 {2,4,5,6,7} | |
| /// \endverbatim | |
| /// | |
| /// You can obtain more examples by either calling | |
| /// | |
| /// <tt> "opt -regions -analyze anyprogram.ll" </tt> | |
| /// or | |
| /// <tt> "opt -view-regions-only anyprogram.ll" </tt> | |
| /// | |
| /// on any LLVM file you are interested in. | |
| /// | |
| /// The first call returns a textual representation of the program structure | |
| /// tree, the second one creates a graphical representation using graphviz. | |
| class Region : public RegionNode { | |
| friend class RegionInfo; | |
| // DO NOT IMPLEMENT | |
| Region(const Region &); | |
| // DO NOT IMPLEMENT | |
| const Region &operator=(const Region &); | |
| // Information necessary to manage this Region. | |
| RegionInfo* RI; | |
| DominatorTree *DT; | |
| // The exit BasicBlock of this region. | |
| // (The entry BasicBlock is part of RegionNode) | |
| BasicBlock *exit; | |
| typedef std::vector<Region*> RegionSet; | |
| // The subregions of this region. | |
| RegionSet children; | |
| typedef std::map<BasicBlock*, RegionNode*> BBNodeMapT; | |
| // Save the BasicBlock RegionNodes that are element of this Region. | |
| mutable BBNodeMapT BBNodeMap; | |
| /// verifyBBInRegion - Check if a BB is in this Region. This check also works | |
| /// if the region is incorrectly built. (EXPENSIVE!) | |
| void verifyBBInRegion(BasicBlock* BB) const; | |
| /// verifyWalk - Walk over all the BBs of the region starting from BB and | |
| /// verify that all reachable basic blocks are elements of the region. | |
| /// (EXPENSIVE!) | |
| void verifyWalk(BasicBlock* BB, std::set<BasicBlock*>* visitedBB) const; | |
| /// verifyRegionNest - Verify if the region and its children are valid | |
| /// regions (EXPENSIVE!) | |
| void verifyRegionNest() const; | |
| public: | |
| /// @brief Create a new region. | |
| /// | |
| /// @param Entry The entry basic block of the region. | |
| /// @param Exit The exit basic block of the region. | |
| /// @param RI The region info object that is managing this region. | |
| /// @param DT The dominator tree of the current function. | |
| /// @param Parent The surrounding region or NULL if this is a top level | |
| /// region. | |
| Region(BasicBlock *Entry, BasicBlock *Exit, RegionInfo* RI, | |
| DominatorTree *DT, Region *Parent = 0); | |
| /// Delete the Region and all its subregions. | |
| ~Region(); | |
| /// @brief Get the entry BasicBlock of the Region. | |
| /// @return The entry BasicBlock of the region. | |
| BasicBlock *getEntry() const { return RegionNode::getEntry(); } | |
| /// @brief Replace the entry basic block of the region with the new basic | |
| /// block. | |
| /// | |
| /// @param BB The new entry basic block of the region. | |
| void replaceEntry(BasicBlock *BB); | |
| /// @brief Replace the exit basic block of the region with the new basic | |
| /// block. | |
| /// | |
| /// @param BB The new exit basic block of the region. | |
| void replaceExit(BasicBlock *BB); | |
| /// @brief Get the exit BasicBlock of the Region. | |
| /// @return The exit BasicBlock of the Region, NULL if this is the TopLevel | |
| /// Region. | |
| BasicBlock *getExit() const { return exit; } | |
| /// @brief Get the parent of the Region. | |
| /// @return The parent of the Region or NULL if this is a top level | |
| /// Region. | |
| Region *getParent() const { return RegionNode::getParent(); } | |
| /// @brief Get the RegionNode representing the current Region. | |
| /// @return The RegionNode representing the current Region. | |
| RegionNode* getNode() const { | |
| return const_cast<RegionNode*>(reinterpret_cast<const RegionNode*>(this)); | |
| } | |
| /// @brief Get the nesting level of this Region. | |
| /// | |
| /// An toplevel Region has depth 0. | |
| /// | |
| /// @return The depth of the region. | |
| unsigned getDepth() const; | |
| /// @brief Check if a Region is the TopLevel region. | |
| /// | |
| /// The toplevel region represents the whole function. | |
| bool isTopLevelRegion() const { return exit == NULL; } | |
| /// @brief Return a new (non canonical) region, that is obtained by joining | |
| /// this region with its predecessors. | |
| /// | |
| /// @return A region also starting at getEntry(), but reaching to the next | |
| /// basic block that forms with getEntry() a (non canonical) region. | |
| /// NULL if such a basic block does not exist. | |
| Region *getExpandedRegion() const; | |
| /// @brief Return the first block of this region's single entry edge, | |
| /// if existing. | |
| /// | |
| /// @return The BasicBlock starting this region's single entry edge, | |
| /// else NULL. | |
| BasicBlock *getEnteringBlock() const; | |
| /// @brief Return the first block of this region's single exit edge, | |
| /// if existing. | |
| /// | |
| /// @return The BasicBlock starting this region's single exit edge, | |
| /// else NULL. | |
| BasicBlock *getExitingBlock() const; | |
| /// @brief Is this a simple region? | |
| /// | |
| /// A region is simple if it has exactly one exit and one entry edge. | |
| /// | |
| /// @return True if the Region is simple. | |
| bool isSimple() const; | |
| /// @brief Returns the name of the Region. | |
| /// @return The Name of the Region. | |
| std::string getNameStr() const; | |
| /// @brief Return the RegionInfo object, that belongs to this Region. | |
| RegionInfo *getRegionInfo() const { | |
| return RI; | |
| } | |
| /// PrintStyle - Print region in difference ways. | |
| enum PrintStyle { PrintNone, PrintBB, PrintRN }; | |
| /// @brief Print the region. | |
| /// | |
| /// @param OS The output stream the Region is printed to. | |
| /// @param printTree Print also the tree of subregions. | |
| /// @param level The indentation level used for printing. | |
| void print(raw_ostream& OS, bool printTree = true, unsigned level = 0, | |
| enum PrintStyle Style = PrintNone) const; | |
| /// @brief Print the region to stderr. | |
| void dump() const; | |
| /// @brief Check if the region contains a BasicBlock. | |
| /// | |
| /// @param BB The BasicBlock that might be contained in this Region. | |
| /// @return True if the block is contained in the region otherwise false. | |
| bool contains(const BasicBlock *BB) const; | |
| /// @brief Check if the region contains another region. | |
| /// | |
| /// @param SubRegion The region that might be contained in this Region. | |
| /// @return True if SubRegion is contained in the region otherwise false. | |
| bool contains(const Region *SubRegion) const { | |
| // Toplevel Region. | |
| if (!getExit()) | |
| return true; | |
| return contains(SubRegion->getEntry()) | |
| && (contains(SubRegion->getExit()) || SubRegion->getExit() == getExit()); | |
| } | |
| /// @brief Check if the region contains an Instruction. | |
| /// | |
| /// @param Inst The Instruction that might be contained in this region. | |
| /// @return True if the Instruction is contained in the region otherwise false. | |
| bool contains(const Instruction *Inst) const { | |
| return contains(Inst->getParent()); | |
| } | |
| /// @brief Check if the region contains a loop. | |
| /// | |
| /// @param L The loop that might be contained in this region. | |
| /// @return True if the loop is contained in the region otherwise false. | |
| /// In case a NULL pointer is passed to this function the result | |
| /// is false, except for the region that describes the whole function. | |
| /// In that case true is returned. | |
| bool contains(const Loop *L) const; | |
| /// @brief Get the outermost loop in the region that contains a loop. | |
| /// | |
| /// Find for a Loop L the outermost loop OuterL that is a parent loop of L | |
| /// and is itself contained in the region. | |
| /// | |
| /// @param L The loop the lookup is started. | |
| /// @return The outermost loop in the region, NULL if such a loop does not | |
| /// exist or if the region describes the whole function. | |
| Loop *outermostLoopInRegion(Loop *L) const; | |
| /// @brief Get the outermost loop in the region that contains a basic block. | |
| /// | |
| /// Find for a basic block BB the outermost loop L that contains BB and is | |
| /// itself contained in the region. | |
| /// | |
| /// @param LI A pointer to a LoopInfo analysis. | |
| /// @param BB The basic block surrounded by the loop. | |
| /// @return The outermost loop in the region, NULL if such a loop does not | |
| /// exist or if the region describes the whole function. | |
| Loop *outermostLoopInRegion(LoopInfo *LI, BasicBlock* BB) const; | |
| /// @brief Get the subregion that starts at a BasicBlock | |
| /// | |
| /// @param BB The BasicBlock the subregion should start. | |
| /// @return The Subregion if available, otherwise NULL. | |
| Region* getSubRegionNode(BasicBlock *BB) const; | |
| /// @brief Get the RegionNode for a BasicBlock | |
| /// | |
| /// @param BB The BasicBlock at which the RegionNode should start. | |
| /// @return If available, the RegionNode that represents the subregion | |
| /// starting at BB. If no subregion starts at BB, the RegionNode | |
| /// representing BB. | |
| RegionNode* getNode(BasicBlock *BB) const; | |
| /// @brief Get the BasicBlock RegionNode for a BasicBlock | |
| /// | |
| /// @param BB The BasicBlock for which the RegionNode is requested. | |
| /// @return The RegionNode representing the BB. | |
| RegionNode* getBBNode(BasicBlock *BB) const; | |
| /// @brief Add a new subregion to this Region. | |
| /// | |
| /// @param SubRegion The new subregion that will be added. | |
| /// @param moveChildren Move the children of this region, that are also | |
| /// contained in SubRegion into SubRegion. | |
| void addSubRegion(Region *SubRegion, bool moveChildren = false); | |
| /// @brief Remove a subregion from this Region. | |
| /// | |
| /// The subregion is not deleted, as it will probably be inserted into another | |
| /// region. | |
| /// @param SubRegion The SubRegion that will be removed. | |
| Region *removeSubRegion(Region *SubRegion); | |
| /// @brief Move all direct child nodes of this Region to another Region. | |
| /// | |
| /// @param To The Region the child nodes will be transferred to. | |
| void transferChildrenTo(Region *To); | |
| /// @brief Verify if the region is a correct region. | |
| /// | |
| /// Check if this is a correctly build Region. This is an expensive check, as | |
| /// the complete CFG of the Region will be walked. | |
| void verifyRegion() const; | |
| /// @brief Clear the cache for BB RegionNodes. | |
| /// | |
| /// After calling this function the BasicBlock RegionNodes will be stored at | |
| /// different memory locations. RegionNodes obtained before this function is | |
| /// called are therefore not comparable to RegionNodes abtained afterwords. | |
| void clearNodeCache(); | |
| /// @name Subregion Iterators | |
| /// | |
| /// These iterators iterator over all subregions of this Region. | |
| //@{ | |
| typedef RegionSet::iterator iterator; | |
| typedef RegionSet::const_iterator const_iterator; | |
| iterator begin() { return children.begin(); } | |
| iterator end() { return children.end(); } | |
| const_iterator begin() const { return children.begin(); } | |
| const_iterator end() const { return children.end(); } | |
| //@} | |
| /// @name BasicBlock Iterators | |
| /// | |
| /// These iterators iterate over all BasicBlock RegionNodes that are | |
| /// contained in this Region. The iterator also iterates over BasicBlocks | |
| /// that are elements of a subregion of this Region. It is therefore called a | |
| /// flat iterator. | |
| //@{ | |
| typedef df_iterator<RegionNode*, SmallPtrSet<RegionNode*, 8>, false, | |
| GraphTraits<FlatIt<RegionNode*> > > block_iterator; | |
| typedef df_iterator<const RegionNode*, SmallPtrSet<const RegionNode*, 8>, | |
| false, GraphTraits<FlatIt<const RegionNode*> > > | |
| const_block_iterator; | |
| block_iterator block_begin(); | |
| block_iterator block_end(); | |
| const_block_iterator block_begin() const; | |
| const_block_iterator block_end() const; | |
| //@} | |
| /// @name Element Iterators | |
| /// | |
| /// These iterators iterate over all BasicBlock and subregion RegionNodes that | |
| /// are direct children of this Region. It does not iterate over any | |
| /// RegionNodes that are also element of a subregion of this Region. | |
| //@{ | |
| typedef df_iterator<RegionNode*, SmallPtrSet<RegionNode*, 8>, false, | |
| GraphTraits<RegionNode*> > element_iterator; | |
| typedef df_iterator<const RegionNode*, SmallPtrSet<const RegionNode*, 8>, | |
| false, GraphTraits<const RegionNode*> > | |
| const_element_iterator; | |
| element_iterator element_begin(); | |
| element_iterator element_end(); | |
| const_element_iterator element_begin() const; | |
| const_element_iterator element_end() const; | |
| //@} | |
| }; | |
| //===----------------------------------------------------------------------===// | |
| /// @brief Analysis that detects all canonical Regions. | |
| /// | |
| /// The RegionInfo pass detects all canonical regions in a function. The Regions | |
| /// are connected using the parent relation. This builds a Program Structure | |
| /// Tree. | |
| class RegionInfo : public FunctionPass { | |
| typedef DenseMap<BasicBlock*,BasicBlock*> BBtoBBMap; | |
| typedef DenseMap<BasicBlock*, Region*> BBtoRegionMap; | |
| typedef SmallPtrSet<Region*, 4> RegionSet; | |
| // DO NOT IMPLEMENT | |
| RegionInfo(const RegionInfo &); | |
| // DO NOT IMPLEMENT | |
| const RegionInfo &operator=(const RegionInfo &); | |
| DominatorTree *DT; | |
| PostDominatorTree *PDT; | |
| DominanceFrontier *DF; | |
| /// The top level region. | |
| Region *TopLevelRegion; | |
| /// Map every BB to the smallest region, that contains BB. | |
| BBtoRegionMap BBtoRegion; | |
| // isCommonDomFrontier - Returns true if BB is in the dominance frontier of | |
| // entry, because it was inherited from exit. In the other case there is an | |
| // edge going from entry to BB without passing exit. | |
| bool isCommonDomFrontier(BasicBlock* BB, BasicBlock* entry, | |
| BasicBlock* exit) const; | |
| // isRegion - Check if entry and exit surround a valid region, based on | |
| // dominance tree and dominance frontier. | |
| bool isRegion(BasicBlock* entry, BasicBlock* exit) const; | |
| // insertShortCut - Saves a shortcut pointing from entry to exit. | |
| // This function may extend this shortcut if possible. | |
| void insertShortCut(BasicBlock* entry, BasicBlock* exit, | |
| BBtoBBMap* ShortCut) const; | |
| // getNextPostDom - Returns the next BB that postdominates N, while skipping | |
| // all post dominators that cannot finish a canonical region. | |
| DomTreeNode *getNextPostDom(DomTreeNode* N, BBtoBBMap *ShortCut) const; | |
| // isTrivialRegion - A region is trivial, if it contains only one BB. | |
| bool isTrivialRegion(BasicBlock *entry, BasicBlock *exit) const; | |
| // createRegion - Creates a single entry single exit region. | |
| Region *createRegion(BasicBlock *entry, BasicBlock *exit); | |
| // findRegionsWithEntry - Detect all regions starting with bb 'entry'. | |
| void findRegionsWithEntry(BasicBlock *entry, BBtoBBMap *ShortCut); | |
| // scanForRegions - Detects regions in F. | |
| void scanForRegions(Function &F, BBtoBBMap *ShortCut); | |
| // getTopMostParent - Get the top most parent with the same entry block. | |
| Region *getTopMostParent(Region *region); | |
| // buildRegionsTree - build the region hierarchy after all region detected. | |
| void buildRegionsTree(DomTreeNode *N, Region *region); | |
| // Calculate - detecte all regions in function and build the region tree. | |
| void Calculate(Function& F); | |
| void releaseMemory(); | |
| // updateStatistics - Update statistic about created regions. | |
| void updateStatistics(Region *R); | |
| // isSimple - Check if a region is a simple region with exactly one entry | |
| // edge and exactly one exit edge. | |
| bool isSimple(Region* R) const; | |
| public: | |
| static char ID; | |
| explicit RegionInfo(); | |
| ~RegionInfo(); | |
| /// @name FunctionPass interface | |
| //@{ | |
| virtual bool runOnFunction(Function &F); | |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const; | |
| virtual void print(raw_ostream &OS, const Module *) const; | |
| virtual void verifyAnalysis() const; | |
| //@} | |
| /// @brief Get the smallest region that contains a BasicBlock. | |
| /// | |
| /// @param BB The basic block. | |
| /// @return The smallest region, that contains BB or NULL, if there is no | |
| /// region containing BB. | |
| Region *getRegionFor(BasicBlock *BB) const; | |
| /// @brief Set the smallest region that surrounds a basic block. | |
| /// | |
| /// @param BB The basic block surrounded by a region. | |
| /// @param R The smallest region that surrounds BB. | |
| void setRegionFor(BasicBlock *BB, Region *R); | |
| /// @brief A shortcut for getRegionFor(). | |
| /// | |
| /// @param BB The basic block. | |
| /// @return The smallest region, that contains BB or NULL, if there is no | |
| /// region containing BB. | |
| Region *operator[](BasicBlock *BB) const; | |
| /// @brief Return the exit of the maximal refined region, that starts at a | |
| /// BasicBlock. | |
| /// | |
| /// @param BB The BasicBlock the refined region starts. | |
| BasicBlock *getMaxRegionExit(BasicBlock *BB) const; | |
| /// @brief Find the smallest region that contains two regions. | |
| /// | |
| /// @param A The first region. | |
| /// @param B The second region. | |
| /// @return The smallest region containing A and B. | |
| Region *getCommonRegion(Region* A, Region *B) const; | |
| /// @brief Find the smallest region that contains two basic blocks. | |
| /// | |
| /// @param A The first basic block. | |
| /// @param B The second basic block. | |
| /// @return The smallest region that contains A and B. | |
| Region* getCommonRegion(BasicBlock* A, BasicBlock *B) const { | |
| return getCommonRegion(getRegionFor(A), getRegionFor(B)); | |
| } | |
| /// @brief Find the smallest region that contains a set of regions. | |
| /// | |
| /// @param Regions A vector of regions. | |
| /// @return The smallest region that contains all regions in Regions. | |
| Region* getCommonRegion(SmallVectorImpl<Region*> &Regions) const; | |
| /// @brief Find the smallest region that contains a set of basic blocks. | |
| /// | |
| /// @param BBs A vector of basic blocks. | |
| /// @return The smallest region that contains all basic blocks in BBS. | |
| Region* getCommonRegion(SmallVectorImpl<BasicBlock*> &BBs) const; | |
| Region *getTopLevelRegion() const { | |
| return TopLevelRegion; | |
| } | |
| /// @brief Update RegionInfo after a basic block was split. | |
| /// | |
| /// @param NewBB The basic block that was created before OldBB. | |
| /// @param OldBB The old basic block. | |
| void splitBlock(BasicBlock* NewBB, BasicBlock *OldBB); | |
| /// @brief Clear the Node Cache for all Regions. | |
| /// | |
| /// @see Region::clearNodeCache() | |
| void clearNodeCache() { | |
| if (TopLevelRegion) | |
| TopLevelRegion->clearNodeCache(); | |
| } | |
| }; | |
| inline raw_ostream &operator<<(raw_ostream &OS, const RegionNode &Node) { | |
| if (Node.isSubRegion()) | |
| return OS << Node.getNodeAs<Region>()->getNameStr(); | |
| else | |
| return OS << Node.getNodeAs<BasicBlock>()->getNameStr(); | |
| } | |
| } // End llvm namespace | |
| #endif | |