| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2011 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| #include "Nucleus.hpp" | |
| #include "Routine.hpp" | |
| namespace sw | |
| { | |
| #define For(init, cond, inc) \ | |
| init; \ | |
| for(llvm::BasicBlock *loopBB__ = beginLoop(), \ | |
| *bodyBB__ = Nucleus::createBasicBlock(), \ | |
| *endBB__ = Nucleus::createBasicBlock(), \ | |
| *onceBB__ = endBB__; \ | |
| onceBB__ && branch(cond, bodyBB__, endBB__); \ | |
| inc, onceBB__ = 0, Nucleus::createBr(loopBB__), Nucleus::setInsertBlock(endBB__)) | |
| #define While(cond) For(((void*)0), cond, ((void*)0)) | |
| #define Do \ | |
| { \ | |
| llvm::BasicBlock *body = Nucleus::createBasicBlock(); \ | |
| Nucleus::createBr(body); \ | |
| Nucleus::setInsertBlock(body); | |
| #define Until(cond) \ | |
| llvm::BasicBlock *end = Nucleus::createBasicBlock(); \ | |
| Nucleus::createCondBr((cond).value, end, body); \ | |
| Nucleus::setInsertBlock(end); \ | |
| } | |
| #define If(cond) \ | |
| for(llvm::BasicBlock *trueBB__ = Nucleus::createBasicBlock(), \ | |
| *falseBB__ = Nucleus::createBasicBlock(), \ | |
| *endBB__ = Nucleus::createBasicBlock(), \ | |
| *onceBB__ = endBB__; \ | |
| onceBB__ && branch(cond, trueBB__, falseBB__); \ | |
| onceBB__ = 0, Nucleus::createBr(endBB__), Nucleus::setInsertBlock(falseBB__), Nucleus::createBr(endBB__), Nucleus::setInsertBlock(endBB__)) | |
| #define Else \ | |
| for(llvm::BasicBlock *endBB__ = Nucleus::getInsertBlock(), \ | |
| *falseBB__ = Nucleus::getPredecessor(endBB__), \ | |
| *onceBB__ = endBB__; \ | |
| onceBB__ && elseBlock(falseBB__); \ | |
| onceBB__ = 0, Nucleus::createBr(endBB__), Nucleus::setInsertBlock(endBB__)) | |
| } |