| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef VK_PIPELINE_CACHE_HPP_ |
| #define VK_PIPELINE_CACHE_HPP_ |
| |
| #include "VkObject.hpp" |
| |
| #include <cstring> |
| #include <functional> |
| #include <map> |
| #include <memory> |
| #include <mutex> |
| #include <string> |
| #include <vector> |
| |
| namespace sw |
| { |
| class ComputeProgram; |
| class SpirvShader; |
| } |
| |
| namespace vk |
| { |
| |
| class PipelineLayout; |
| class RenderPass; |
| |
| class PipelineCache : public Object<PipelineCache, VkPipelineCache> |
| { |
| public: |
| PipelineCache(const VkPipelineCacheCreateInfo* pCreateInfo, void* mem); |
| virtual ~PipelineCache(); |
| void destroy(const VkAllocationCallbacks* pAllocator); |
| |
| static size_t ComputeRequiredAllocationSize(const VkPipelineCacheCreateInfo* pCreateInfo); |
| |
| VkResult getData(size_t* pDataSize, void* pData); |
| VkResult merge(uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches); |
| |
| struct SpirvShaderKey |
| { |
| struct SpecializationInfo |
| { |
| SpecializationInfo(const VkSpecializationInfo* specializationInfo); |
| |
| bool operator<(const SpecializationInfo& specializationInfo) const; |
| |
| const VkSpecializationInfo* get() const { return info.get(); } |
| |
| private: |
| struct Deleter |
| { |
| void operator()(VkSpecializationInfo*) const; |
| }; |
| |
| std::shared_ptr<VkSpecializationInfo> info; |
| }; |
| |
| SpirvShaderKey(const VkShaderStageFlagBits pipelineStage, |
| const std::string& entryPointName, |
| const std::vector<uint32_t>& insns, |
| const vk::RenderPass *renderPass, |
| const uint32_t subpassIndex, |
| const VkSpecializationInfo* specializationInfo); |
| |
| bool operator<(const SpirvShaderKey &other) const; |
| |
| const VkShaderStageFlagBits& getPipelineStage() const { return pipelineStage; } |
| const std::string& getEntryPointName() const { return entryPointName; } |
| const std::vector<uint32_t>& getInsns() const { return insns; } |
| const vk::RenderPass *getRenderPass() const { return renderPass; } |
| uint32_t getSubpassIndex() const { return subpassIndex; } |
| const VkSpecializationInfo *getSpecializationInfo() const { return specializationInfo.get(); } |
| |
| private: |
| const VkShaderStageFlagBits pipelineStage; |
| const std::string entryPointName; |
| const std::vector<uint32_t> insns; |
| const vk::RenderPass *renderPass; |
| const uint32_t subpassIndex; |
| const SpecializationInfo specializationInfo; |
| }; |
| |
| std::mutex& getShaderMutex() { return spirvShadersMutex; } |
| const std::shared_ptr<sw::SpirvShader>* operator[](const PipelineCache::SpirvShaderKey& key) const; |
| void insert(const PipelineCache::SpirvShaderKey& key, const std::shared_ptr<sw::SpirvShader> &shader); |
| |
| struct ComputeProgramKey |
| { |
| ComputeProgramKey(const sw::SpirvShader* shader, const vk::PipelineLayout* layout) : |
| shader(shader), layout(layout) |
| {} |
| |
| bool operator<(const ComputeProgramKey &other) const |
| { |
| return std::tie(shader, layout) < std::tie(other.shader, other.layout); |
| } |
| |
| const sw::SpirvShader* getShader() const { return shader; } |
| const vk::PipelineLayout* getLayout() const { return layout; } |
| |
| private: |
| const sw::SpirvShader* shader; |
| const vk::PipelineLayout* layout; |
| }; |
| |
| std::mutex& getProgramMutex() { return computeProgramsMutex; } |
| const std::shared_ptr<sw::ComputeProgram>* operator[](const PipelineCache::ComputeProgramKey& key) const; |
| void insert(const PipelineCache::ComputeProgramKey& key, const std::shared_ptr<sw::ComputeProgram> &computeProgram); |
| |
| private: |
| struct CacheHeader |
| { |
| uint32_t headerLength; |
| uint32_t headerVersion; |
| uint32_t vendorID; |
| uint32_t deviceID; |
| uint8_t pipelineCacheUUID[VK_UUID_SIZE]; |
| }; |
| |
| size_t dataSize = 0; |
| uint8_t* data = nullptr; |
| |
| std::mutex spirvShadersMutex; |
| std::map<SpirvShaderKey, std::shared_ptr<sw::SpirvShader>> spirvShaders; |
| |
| std::mutex computeProgramsMutex; |
| std::map<ComputeProgramKey, std::shared_ptr<sw::ComputeProgram>> computePrograms; |
| }; |
| |
| static inline PipelineCache* Cast(VkPipelineCache object) |
| { |
| return PipelineCache::Cast(object); |
| } |
| |
| } // namespace vk |
| |
| #endif // VK_PIPELINE_CACHE_HPP_ |