| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| #include "System/Types.hpp" |
| // Indicates the vertex is outside the respective frustum plane |
| CLIP_FINITE = 1 << 7, // All position coordinates are finite |
| static unsigned int ComputeClipFlags(const float4 &v); |
| static bool Clip(Polygon &polygon, int clipFlagsOr, const DrawCall &draw); |