Keep template_Android.bp in sync with Android.bp Change-Id: I79740746a306212b6632103244645a8c530032c5 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/71409 Tested-by: Jean-François Geyelin <jif@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Jean-François Geyelin <jif@google.com>
diff --git a/third_party/llvm-16.0/scripts/template_Android.bp b/third_party/llvm-16.0/scripts/template_Android.bp index 2053c80..9d15ee3 100644 --- a/third_party/llvm-16.0/scripts/template_Android.bp +++ b/third_party/llvm-16.0/scripts/template_Android.bp
@@ -72,6 +72,8 @@ "-DBLAKE3_NO_SSE41", "-DBLAKE3_NO_SSE2", "-DBLAKE3_USE_NEON=0", + // Avoid collision with LLVM's "llvm::jitlink::i386" namespace. + "-Ui386", ], sanitize: {