| /*!**************************************************************************** |
| |
| @file OGLES3/PVRTTextureAPI.h |
| @ingroup API_OGLES3 |
| @copyright Copyright (c) Imagination Technologies Limited. |
| @brief OGLES3 texture loading. |
| |
| ******************************************************************************/ |
| #ifndef _PVRTTEXTUREAPI_H_ |
| #define _PVRTTEXTUREAPI_H_ |
| |
| /*! |
| @addtogroup API_OGLES3 |
| @{ |
| */ |
| |
| #include "../PVRTError.h" |
| |
| /**************************************************************************** |
| ** Functions |
| ****************************************************************************/ |
| template <typename KeyType, typename DataType> |
| class CPVRTMap; |
| |
| /*!*************************************************************************** |
| @brief Allows textures to be stored in C header files and loaded in. Can load parts of a |
| mipmaped texture (ie skipping the highest detailed levels). |
| Sets the texture MIN/MAG filter to GL_LINEAR_MIPMAP_NEAREST/GL_LINEAR |
| if mipmaps are present, GL_LINEAR/GL_LINEAR otherwise. |
| @param[in] pointer Pointer to header-texture's structure |
| @param[in,out] texName the OpenGL ES texture name as returned by glBindTexture |
| @param[in,out] psTextureHeader Pointer to a PVRTextureHeaderV3 struct. Modified to |
| contain the header data of the returned texture Ignored if NULL. |
| @param[in] bAllowDecompress Allow decompression if PVRTC is not supported in hardware. |
| @param[in] nLoadFromLevel Which mipmap level to start loading from (0=all) |
| @param[in] texPtr If null, texture follows header, else texture is here. |
| @param[in,out] pMetaData If a valid map is supplied, this will return any and all |
| MetaDataBlocks stored in the texture, organised by DevFourCC |
| then identifier. Supplying NULL will ignore all MetaData. |
| @return PVR_SUCCESS on success |
| *****************************************************************************/ |
| EPVRTError PVRTTextureLoadFromPointer( const void* pointer, |
| GLuint *const texName, |
| const void *psTextureHeader=NULL, |
| bool bAllowDecompress = true, |
| const unsigned int nLoadFromLevel=0, |
| const void * const texPtr=0, |
| CPVRTMap<unsigned int, CPVRTMap<unsigned int, struct MetaDataBlock> > *pMetaData=NULL); |
| |
| /*!*************************************************************************** |
| @brief Allows textures to be stored in binary PVR files and loaded in. Can load parts of a |
| mipmaped texture (ie skipping the highest detailed levels). |
| Sets the texture MIN/MAG filter to GL_LINEAR_MIPMAP_NEAREST/GL_LINEAR |
| if mipmaps are present, GL_LINEAR/GL_LINEAR otherwise. |
| @param[in] filename Filename of the .PVR file to load the texture from |
| @param[in,out] texName the OpenGL ES texture name as returned by glBindTexture |
| @param[in,out] psTextureHeader Pointer to a PVRTextureHeaderV3 struct. Modified to |
| contain the header data of the returned texture Ignored if NULL. |
| @param[in] bAllowDecompress Allow decompression if PVRTC is not supported in hardware. |
| @param[in] nLoadFromLevel Which mipmap level to start loading from (0=all) |
| @param[in,out] pMetaData If a valid map is supplied, this will return any and all |
| MetaDataBlocks stored in the texture, organised by DevFourCC |
| then identifier. Supplying NULL will ignore all MetaData. |
| @return PVR_SUCCESS on success |
| *****************************************************************************/ |
| EPVRTError PVRTTextureLoadFromPVR( const char * const filename, |
| GLuint * const texName, |
| const void *psTextureHeader=NULL, |
| bool bAllowDecompress = true, |
| const unsigned int nLoadFromLevel=0, |
| CPVRTMap<unsigned int, CPVRTMap<unsigned int, struct MetaDataBlock> > *pMetaData=NULL); |
| |
| /*! @} */ |
| |
| #endif /* _PVRTTEXTUREAPI_H_ */ |
| |
| /***************************************************************************** |
| End of file (PVRTTextureAPI.h) |
| *****************************************************************************/ |
| |