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swiftshader
/
SwiftShader
/
3fc6893c8b24c0490ce90dc427b781732a98ff38
/
.
/
third_party
/
llvm-7.0
/
llvm
/
test
/
ThinLTO
/
X86
/
Inputs
/
funcimport-debug.ll
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target
datalayout
=
"e-m:o-i64:64-f80:128-n8:16:32:64-S128"
target
triple
=
"x86_64-apple-macosx10.11.0"
define
void
@foo
()
#
0
{
entry
:
ret
void
}
@baz
=
constant
i32
10
,
align
4