|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef sw_Half_hpp | 
|  | #define sw_Half_hpp | 
|  |  | 
|  | namespace sw | 
|  | { | 
|  | class half | 
|  | { | 
|  | public: | 
|  | half() = default; | 
|  | explicit half(float f); | 
|  |  | 
|  | operator float() const; | 
|  |  | 
|  | half &operator=(half h); | 
|  | half &operator=(float f); | 
|  |  | 
|  | private: | 
|  | unsigned short fp16i; | 
|  | }; | 
|  |  | 
|  | inline half shortAsHalf(short s) | 
|  | { | 
|  | union | 
|  | { | 
|  | half h; | 
|  | short s; | 
|  | } hs; | 
|  |  | 
|  | hs.s = s; | 
|  |  | 
|  | return hs.h; | 
|  | } | 
|  |  | 
|  | class RGB9E5 | 
|  | { | 
|  | unsigned int R : 9; | 
|  | unsigned int G : 9; | 
|  | unsigned int B : 9; | 
|  | unsigned int E : 5; | 
|  |  | 
|  | public: | 
|  | void toRGB16F(half rgb[3]) const | 
|  | { | 
|  | constexpr int offset = 24;   // Exponent bias (15) + number of mantissa bits per component (9) = 24 | 
|  |  | 
|  | const float factor = (1u << E) * (1.0f / (1 << offset)); | 
|  | rgb[0] = half(R * factor); | 
|  | rgb[1] = half(G * factor); | 
|  | rgb[2] = half(B * factor); | 
|  | } | 
|  | }; | 
|  |  | 
|  | class R11G11B10F | 
|  | { | 
|  | unsigned int R : 11; | 
|  | unsigned int G : 11; | 
|  | unsigned int B : 10; | 
|  |  | 
|  | static inline half float11ToFloat16(unsigned short fp11) | 
|  | { | 
|  | return shortAsHalf(fp11 << 4);   // Sign bit 0 | 
|  | } | 
|  |  | 
|  | static inline half float10ToFloat16(unsigned short fp10) | 
|  | { | 
|  | return shortAsHalf(fp10 << 5);   // Sign bit 0 | 
|  | } | 
|  |  | 
|  | public: | 
|  | void toRGB16F(half rgb[3]) const | 
|  | { | 
|  | rgb[0] = float11ToFloat16(R); | 
|  | rgb[1] = float11ToFloat16(G); | 
|  | rgb[2] = float10ToFloat16(B); | 
|  | } | 
|  | }; | 
|  | } | 
|  |  | 
|  | #endif   // sw_Half_hpp |