| // Copyright 2020 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #ifndef VK_SPECIALIZATION_INFO_HPP_ | 
 | #define VK_SPECIALIZATION_INFO_HPP_ | 
 |  | 
 | #include "VkObject.hpp" | 
 |  | 
 | #include <memory> | 
 |  | 
 | namespace vk { | 
 |  | 
 | struct SpecializationInfo | 
 | { | 
 | 	SpecializationInfo(const VkSpecializationInfo *specializationInfo); | 
 | 	SpecializationInfo(const SpecializationInfo ©); | 
 |  | 
 | 	~SpecializationInfo(); | 
 |  | 
 | 	bool operator<(const SpecializationInfo &specializationInfo) const; | 
 |  | 
 | 	const VkSpecializationInfo *get() const | 
 | 	{ | 
 | 		return (info.mapEntryCount > 0) ? &info : nullptr; | 
 | 	} | 
 |  | 
 | private: | 
 | 	VkSpecializationInfo info = {}; | 
 | }; | 
 |  | 
 | }  // namespace vk | 
 |  | 
 | #endif  // VK_SPECIALIZATION_INFO_HPP_ |