| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "TranslatorASM.h" |
| |
| #include "InitializeParseContext.h" |
| |
| TranslatorASM::TranslatorASM(glsl::Shader *shaderObject, GLenum shaderType) : TCompiler(shaderType), shaderObject(shaderObject) |
| { |
| } |
| |
| bool TranslatorASM::translate(TIntermNode* root) |
| { |
| TParseContext& parseContext = *GetGlobalParseContext(); |
| glsl::OutputASM outputASM(parseContext, shaderObject); |
| |
| outputASM.output(); |
| |
| return parseContext.numErrors() == 0; |
| } |