| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef _INITIALIZE_INCLUDED_ |
| #define _INITIALIZE_INCLUDED_ |
| |
| #include "Common.h" |
| #include "Compiler.h" |
| #include "SymbolTable.h" |
| |
| void InsertBuiltInFunctions(GLenum shaderType, const ShBuiltInResources &resources, TSymbolTable &table); |
| |
| void IdentifyBuiltIns(GLenum shaderType, |
| const ShBuiltInResources& resources, |
| TSymbolTable& symbolTable); |
| |
| void InitExtensionBehavior(const ShBuiltInResources& resources, |
| TExtensionBehavior& extensionBehavior); |
| |
| #endif // _INITIALIZE_INCLUDED_ |