|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | // main.cpp: DLL entry point and management of thread-local data. | 
|  |  | 
|  | #include "main.h" | 
|  |  | 
|  | #include "resource.h" | 
|  | #include "Framebuffer.h" | 
|  | #include "Surface.h" | 
|  | #include "Common/Thread.hpp" | 
|  | #include "common/debug.h" | 
|  |  | 
|  | static sw::Thread::LocalStorageKey currentTLS = TLS_OUT_OF_INDEXES; | 
|  |  | 
|  | #if !defined(_MSC_VER) | 
|  | #define CONSTRUCTOR __attribute__((constructor)) | 
|  | #define DESTRUCTOR __attribute__((destructor)) | 
|  | #else | 
|  | #define CONSTRUCTOR | 
|  | #define DESTRUCTOR | 
|  | #endif | 
|  |  | 
|  | static void glAttachThread() | 
|  | { | 
|  | TRACE("()"); | 
|  |  | 
|  | gl::Current *current = (gl::Current*)sw::Thread::allocateLocalStorage(currentTLS, sizeof(gl::Current)); | 
|  |  | 
|  | if(current) | 
|  | { | 
|  | current->context = nullptr; | 
|  | current->display = nullptr; | 
|  | current->drawSurface = nullptr; | 
|  | current->readSurface = nullptr; | 
|  | } | 
|  | } | 
|  |  | 
|  | static void glDetachThread() | 
|  | { | 
|  | TRACE("()"); | 
|  |  | 
|  | wglMakeCurrent(NULL, NULL); | 
|  |  | 
|  | sw::Thread::freeLocalStorage(currentTLS); | 
|  | } | 
|  |  | 
|  | CONSTRUCTOR static bool glAttachProcess() | 
|  | { | 
|  | TRACE("()"); | 
|  |  | 
|  | #if !(ANGLE_DISABLE_TRACE) | 
|  | FILE *debug = fopen(TRACE_OUTPUT_FILE, "rt"); | 
|  |  | 
|  | if(debug) | 
|  | { | 
|  | fclose(debug); | 
|  | debug = fopen(TRACE_OUTPUT_FILE, "wt");   // Erase | 
|  | fclose(debug); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | currentTLS = sw::Thread::allocateLocalStorageKey(); | 
|  |  | 
|  | if(currentTLS == TLS_OUT_OF_INDEXES) | 
|  | { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | glAttachThread(); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | DESTRUCTOR static void glDetachProcess() | 
|  | { | 
|  | TRACE("()"); | 
|  |  | 
|  | glDetachThread(); | 
|  |  | 
|  | sw::Thread::freeLocalStorageKey(currentTLS); | 
|  | } | 
|  |  | 
|  | #if defined(_WIN32) | 
|  | static INT_PTR CALLBACK DebuggerWaitDialogProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) | 
|  | { | 
|  | RECT rect; | 
|  |  | 
|  | switch(uMsg) | 
|  | { | 
|  | case WM_INITDIALOG: | 
|  | GetWindowRect(GetDesktopWindow(), &rect); | 
|  | SetWindowPos(hwnd, HWND_TOP, rect.right / 2, rect.bottom / 2, 0, 0, SWP_NOSIZE); | 
|  | SetTimer(hwnd, 1, 100, NULL); | 
|  | return TRUE; | 
|  | case WM_COMMAND: | 
|  | if(LOWORD(wParam) == IDCANCEL) | 
|  | { | 
|  | EndDialog(hwnd, 0); | 
|  | } | 
|  | break; | 
|  | case WM_TIMER: | 
|  | if(IsDebuggerPresent()) | 
|  | { | 
|  | EndDialog(hwnd, 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | static void WaitForDebugger(HINSTANCE instance) | 
|  | { | 
|  | if(!IsDebuggerPresent()) | 
|  | { | 
|  | HRSRC dialog = FindResource(instance, MAKEINTRESOURCE(IDD_DIALOG1), RT_DIALOG); | 
|  | DLGTEMPLATE *dialogTemplate = (DLGTEMPLATE*)LoadResource(instance, dialog); | 
|  | DialogBoxIndirect(instance, dialogTemplate, NULL, DebuggerWaitDialogProc); | 
|  | } | 
|  | } | 
|  |  | 
|  | extern "C" BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) | 
|  | { | 
|  | switch(reason) | 
|  | { | 
|  | case DLL_PROCESS_ATTACH: | 
|  | #ifndef NDEBUG | 
|  | WaitForDebugger(instance); | 
|  | #endif | 
|  | return glAttachProcess(); | 
|  | break; | 
|  | case DLL_THREAD_ATTACH: | 
|  | glAttachThread(); | 
|  | break; | 
|  | case DLL_THREAD_DETACH: | 
|  | glDetachThread(); | 
|  | break; | 
|  | case DLL_PROCESS_DETACH: | 
|  | glDetachProcess(); | 
|  | break; | 
|  | default: | 
|  | break; | 
|  | } | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | namespace gl | 
|  | { | 
|  | static gl::Current *getCurrent(void) | 
|  | { | 
|  | Current *current = (Current*)sw::Thread::getLocalStorage(currentTLS); | 
|  |  | 
|  | if(!current) | 
|  | { | 
|  | glAttachThread(); | 
|  | } | 
|  |  | 
|  | return (Current*)sw::Thread::getLocalStorage(currentTLS); | 
|  | } | 
|  |  | 
|  | void makeCurrent(Context *context, Display *display, Surface *surface) | 
|  | { | 
|  | Current *current = getCurrent(); | 
|  |  | 
|  | current->context = context; | 
|  | current->display = display; | 
|  |  | 
|  | if(context && display && surface) | 
|  | { | 
|  | context->makeCurrent(surface); | 
|  | } | 
|  | } | 
|  |  | 
|  | Context *getContext() | 
|  | { | 
|  | Current *current = getCurrent(); | 
|  |  | 
|  | return current->context; | 
|  | } | 
|  |  | 
|  | Display *getDisplay() | 
|  | { | 
|  | Current *current = getCurrent(); | 
|  |  | 
|  | return current->display; | 
|  | } | 
|  |  | 
|  | Device *getDevice() | 
|  | { | 
|  | Context *context = getContext(); | 
|  |  | 
|  | return context ? context->getDevice() : nullptr; | 
|  | } | 
|  |  | 
|  | void setCurrentDisplay(Display *dpy) | 
|  | { | 
|  | Current *current = getCurrent(); | 
|  |  | 
|  | current->display = dpy; | 
|  | } | 
|  |  | 
|  | void setCurrentContext(gl::Context *ctx) | 
|  | { | 
|  | Current *current = getCurrent(); | 
|  |  | 
|  | current->context = ctx; | 
|  | } | 
|  |  | 
|  | void setCurrentDrawSurface(Surface *surface) | 
|  | { | 
|  | Current *current = getCurrent(); | 
|  |  | 
|  | current->drawSurface = surface; | 
|  | } | 
|  |  | 
|  | Surface *getCurrentDrawSurface() | 
|  | { | 
|  | Current *current = getCurrent(); | 
|  |  | 
|  | return current->drawSurface; | 
|  | } | 
|  |  | 
|  | void setCurrentReadSurface(Surface *surface) | 
|  | { | 
|  | Current *current = getCurrent(); | 
|  |  | 
|  | current->readSurface = surface; | 
|  | } | 
|  |  | 
|  | Surface *getCurrentReadSurface() | 
|  | { | 
|  | Current *current = getCurrent(); | 
|  |  | 
|  | return current->readSurface; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Records an error code | 
|  | void error(GLenum errorCode) | 
|  | { | 
|  | gl::Context *context = gl::getContext(); | 
|  |  | 
|  | if(context) | 
|  | { | 
|  | switch(errorCode) | 
|  | { | 
|  | case GL_INVALID_ENUM: | 
|  | context->recordInvalidEnum(); | 
|  | TRACE("\t! Error generated: invalid enum\n"); | 
|  | break; | 
|  | case GL_INVALID_VALUE: | 
|  | context->recordInvalidValue(); | 
|  | TRACE("\t! Error generated: invalid value\n"); | 
|  | break; | 
|  | case GL_INVALID_OPERATION: | 
|  | context->recordInvalidOperation(); | 
|  | TRACE("\t! Error generated: invalid operation\n"); | 
|  | break; | 
|  | case GL_OUT_OF_MEMORY: | 
|  | context->recordOutOfMemory(); | 
|  | TRACE("\t! Error generated: out of memory\n"); | 
|  | break; | 
|  | case GL_INVALID_FRAMEBUFFER_OPERATION: | 
|  | context->recordInvalidFramebufferOperation(); | 
|  | TRACE("\t! Error generated: invalid framebuffer operation\n"); | 
|  | break; | 
|  | default: UNREACHABLE(errorCode); | 
|  | } | 
|  | } | 
|  | } |