|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | // Fence.h: Defines the Fence class, which supports the GL_NV_fence extension. | 
|  |  | 
|  | #ifndef LIBGL_FENCE_H_ | 
|  | #define LIBGL_FENCE_H_ | 
|  |  | 
|  | #define _GDI32_ | 
|  | #include <windows.h> | 
|  | #include <GL/GL.h> | 
|  | #include <GL/glext.h> | 
|  |  | 
|  | namespace gl | 
|  | { | 
|  |  | 
|  | class Fence | 
|  | { | 
|  | public: | 
|  | Fence(); | 
|  | virtual ~Fence(); | 
|  |  | 
|  | GLboolean isFence(); | 
|  | void setFence(GLenum condition); | 
|  | GLboolean testFence(); | 
|  | void finishFence(); | 
|  | void getFenceiv(GLenum pname, GLint *params); | 
|  |  | 
|  | private: | 
|  | bool mQuery; | 
|  | GLenum mCondition; | 
|  | GLboolean mStatus; | 
|  | }; | 
|  |  | 
|  | } | 
|  |  | 
|  | #endif   // LIBGL_FENCE_H_ |