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// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef D3D8_Direct3DResource8_hpp
#define D3D8_Direct3DResource8_hpp
#include "Unknown.hpp"
#include <d3d8.h>
#include <map>
namespace D3D8
{
class Direct3DDevice8;
class Direct3DResource8 : public IDirect3DResource8, public Unknown
{
public:
Direct3DResource8(Direct3DDevice8 *device, D3DRESOURCETYPE type, unsigned int size);
~Direct3DResource8() override;
// IUnknown methods
long __stdcall QueryInterface(const IID &iid, void **object) override;
unsigned long __stdcall AddRef() override;
unsigned long __stdcall Release() override;
// IDirect3DResource8 methods
long __stdcall GetDevice(IDirect3DDevice8 **device) override;
long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override;
long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override;
long __stdcall FreePrivateData(const GUID &guid) override;
unsigned long __stdcall SetPriority(unsigned long newPriority) override;
unsigned long __stdcall GetPriority() override;
void __stdcall PreLoad() override;
D3DRESOURCETYPE __stdcall GetType() override;
// Internal methods
static unsigned int getMemoryUsage();
protected:
// Creation parameters
Direct3DDevice8 *const device;
const D3DRESOURCETYPE type;
const unsigned int size;
private:
unsigned long priority;
struct PrivateData
{
PrivateData();
PrivateData(const void *data, int size, bool managed);
~PrivateData();
PrivateData &operator=(const PrivateData &privateData);
void *data;
unsigned long size;
bool managed; // IUnknown interface
};
struct CompareGUID
{
bool operator()(const GUID& left, const GUID& right) const
{
return memcmp(&left, &right, sizeof(GUID)) < 0;
}
};
typedef std::map<GUID, PrivateData, CompareGUID> PrivateDataMap;
typedef PrivateDataMap::iterator Iterator;
PrivateDataMap privateData;
static unsigned int memoryUsage;
};
}
#endif // D3D8_Direct3DResource8_hpp