SpirvShader: Implement GLSLstd450Tanh
Bug: b/126873455
Tests: dEQP-VK.glsl.builtin.precision.tanh.*
Change-Id: If63f53b5d9d78dd4a2cd6c31c42cb16f03a48d98
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/28691
Tested-by: Ben Clayton <bclayton@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
diff --git a/src/Pipeline/SpirvShader.cpp b/src/Pipeline/SpirvShader.cpp
index e33c382..7d9646e 100644
--- a/src/Pipeline/SpirvShader.cpp
+++ b/src/Pipeline/SpirvShader.cpp
@@ -3358,7 +3358,11 @@
}
case GLSLstd450Tanh:
{
- UNIMPLEMENTED("GLSLstd450Tanh");
+ auto val = GenericValue(this, routine, insn.word(5));
+ for (auto i = 0u; i < type.sizeInComponents; i++)
+ {
+ dst.move(i, Tanh(val.Float(i)));
+ }
break;
}
case GLSLstd450Asinh:
diff --git a/src/Reactor/LLVMReactor.cpp b/src/Reactor/LLVMReactor.cpp
index d41cb0e..aebcfd6 100644
--- a/src/Reactor/LLVMReactor.cpp
+++ b/src/Reactor/LLVMReactor.cpp
@@ -561,6 +561,7 @@
func_.emplace("atanf", reinterpret_cast<void*>(atanf));
func_.emplace("sinhf", reinterpret_cast<void*>(sinhf));
func_.emplace("coshf", reinterpret_cast<void*>(coshf));
+ func_.emplace("tanhf", reinterpret_cast<void*>(tanhf));
#ifdef __APPLE__
// LLVM uses this function on macOS for tan.
@@ -3132,6 +3133,11 @@
return TransformFloat4PerElement(v, "coshf");
}
+ RValue<Float4> Tanh(RValue<Float4> v)
+ {
+ return TransformFloat4PerElement(v, "tanhf");
+ }
+
Type *Float4::getType()
{
return T(llvm::VectorType::get(T(Float::getType()), 4));
diff --git a/src/Reactor/Reactor.hpp b/src/Reactor/Reactor.hpp
index 99ee3bd..1c92c9b 100644
--- a/src/Reactor/Reactor.hpp
+++ b/src/Reactor/Reactor.hpp
@@ -2216,6 +2216,7 @@
RValue<Float4> Atan(RValue<Float4> x);
RValue<Float4> Sinh(RValue<Float4> x);
RValue<Float4> Cosh(RValue<Float4> x);
+ RValue<Float4> Tanh(RValue<Float4> x);
template<class T>
class Pointer : public LValue<Pointer<T>>