| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #include "FrameBufferWin.hpp" | 
 |  | 
 | namespace sw | 
 | { | 
 | 	FrameBufferWin::FrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuffer(width, height, fullscreen, topLeftOrigin), windowHandle(windowHandle) | 
 | 	{ | 
 | 		if(!windowed) | 
 | 		{ | 
 | 			// Force fullscreen window style (no borders) | 
 | 			originalWindowStyle = GetWindowLong(windowHandle, GWL_STYLE); | 
 | 			SetWindowLong(windowHandle, GWL_STYLE, WS_POPUP); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	FrameBufferWin::~FrameBufferWin() | 
 | 	{ | 
 | 		if(!windowed && GetWindowLong(windowHandle, GWL_STYLE) == WS_POPUP) | 
 | 		{ | 
 | 			SetWindowLong(windowHandle, GWL_STYLE, originalWindowStyle); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	void FrameBufferWin::updateBounds(HWND windowOverride) | 
 | 	{ | 
 | 		HWND window = windowOverride ? windowOverride : windowHandle; | 
 |  | 
 | 		if(windowed) | 
 | 		{ | 
 | 			GetClientRect(window, &bounds); | 
 | 			ClientToScreen(window, (POINT*)&bounds); | 
 | 			ClientToScreen(window, (POINT*)&bounds + 1); | 
 | 		} | 
 | 		else | 
 | 		{ | 
 | 			SetRect(&bounds, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN)); | 
 | 		} | 
 | 	} | 
 | } | 
 |  | 
 | #include "FrameBufferDD.hpp" | 
 | #include "FrameBufferGDI.hpp" | 
 | #include "Common/Configurator.hpp" | 
 |  | 
 | sw::FrameBufferWin *createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) | 
 | { | 
 | 	sw::Configurator ini("SwiftShader.ini"); | 
 | 	int api = ini.getInteger("Testing", "FrameBufferAPI", 0); | 
 |  | 
 | 	if(api == 0 && topLeftOrigin) | 
 | 	{ | 
 | 		return new sw::FrameBufferDD(windowHandle, width, height, fullscreen, topLeftOrigin); | 
 | 	} | 
 | 	else | 
 | 	{ | 
 | 		return new sw::FrameBufferGDI(windowHandle, width, height, fullscreen, topLeftOrigin); | 
 | 	} | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | sw::FrameBuffer *createFrameBuffer(void *display, HWND window, int width, int height) | 
 | { | 
 | 	return createFrameBufferWin(window, width, height, false, false); | 
 | } |