| // Copyright (c) 2020 The Khronos Group Inc. | |
| // Copyright (c) 2020 Valve Corporation | |
| // Copyright (c) 2020 LunarG Inc. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef LIBSPIRV_OPT_INST_DEBUG_PRINTF_PASS_H_ | |
| #define LIBSPIRV_OPT_INST_DEBUG_PRINTF_PASS_H_ | |
| #include "instrument_pass.h" | |
| namespace spvtools { | |
| namespace opt { | |
| // This class/pass is designed to support the debug printf GPU-assisted layer | |
| // of https://github.com/KhronosGroup/Vulkan-ValidationLayers. Its internal and | |
| // external design may change as the layer evolves. | |
| class InstDebugPrintfPass : public InstrumentPass { | |
| public: | |
| // For test harness only | |
| InstDebugPrintfPass() : InstrumentPass(7, 23, false, false) {} | |
| // For all other interfaces | |
| InstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) | |
| : InstrumentPass(desc_set, shader_id, false, false) {} | |
| ~InstDebugPrintfPass() override = default; | |
| // See optimizer.hpp for pass user documentation. | |
| Status Process() override; | |
| const char* name() const override { return "inst-printf-pass"; } | |
| private: | |
| // Gen code into |builder| to write |field_value_id| into debug output | |
| // buffer at |base_offset_id| + |field_offset|. | |
| void GenDebugOutputFieldCode(uint32_t base_offset_id, uint32_t field_offset, | |
| uint32_t field_value_id, | |
| InstructionBuilder* builder); | |
| // Generate instructions in |builder| which will atomically fetch and | |
| // increment the size of the debug output buffer stream of the current | |
| // validation and write a record to the end of the stream, if enough space | |
| // in the buffer remains. The record will contain the index of the function | |
| // and instruction within that function |func_idx, instruction_idx| which | |
| // generated the record. Finally, the record will contain validation-specific | |
| // data contained in |validation_ids| which will identify the validation | |
| // error as well as the values involved in the error. | |
| // | |
| // The output buffer binding written to by the code generated by the function | |
| // is determined by the validation id specified when each specific | |
| // instrumentation pass is created. | |
| // | |
| // The output buffer is a sequence of 32-bit values with the following | |
| // format (where all elements are unsigned 32-bit unless otherwise noted): | |
| // | |
| // Size | |
| // Record0 | |
| // Record1 | |
| // Record2 | |
| // ... | |
| // | |
| // Size is the number of 32-bit values that have been written or | |
| // attempted to be written to the output buffer, excluding the Size. It is | |
| // initialized to 0. If the size of attempts to write the buffer exceeds | |
| // the actual size of the buffer, it is possible that this field can exceed | |
| // the actual size of the buffer. | |
| // | |
| // Each Record* is a variable-length sequence of 32-bit values with the | |
| // following format defined using static const offsets in the .cpp file: | |
| // | |
| // Record Size | |
| // Shader ID | |
| // Instruction Index | |
| // ... | |
| // Validation Error Code | |
| // Validation-specific Word 0 | |
| // Validation-specific Word 1 | |
| // Validation-specific Word 2 | |
| // ... | |
| // | |
| // Each record consists of two subsections: members common across all | |
| // validation and members specific to a | |
| // validation. | |
| // | |
| // The Record Size is the number of 32-bit words in the record, including | |
| // the Record Size word. | |
| // | |
| // Shader ID is a value that identifies which shader has generated the | |
| // validation error. It is passed when the instrumentation pass is created. | |
| // | |
| // The Instruction Index is the position of the instruction within the | |
| // SPIR-V file which is in error. | |
| // | |
| // The Validation Error Code specifies the exact error which has occurred. | |
| // These are enumerated with the kInstError* static consts. This allows | |
| // multiple validation layers to use the same, single output buffer. | |
| // | |
| // The Validation-specific Words are a validation-specific number of 32-bit | |
| // words which give further information on the validation error that | |
| // occurred. These are documented further in each file containing the | |
| // validation-specific class which derives from this base class. | |
| // | |
| // Because the code that is generated checks against the size of the buffer | |
| // before writing, the size of the debug out buffer can be used by the | |
| // validation layer to control the number of error records that are written. | |
| void GenDebugStreamWrite(uint32_t shader_id, uint32_t instruction_idx_id, | |
| const std::vector<uint32_t>& validation_ids, | |
| InstructionBuilder* builder); | |
| // Return id for output function. Define if it doesn't exist with | |
| // |val_spec_param_cnt| validation-specific uint32 parameters. | |
| uint32_t GetStreamWriteFunctionId(uint32_t val_spec_param_cnt); | |
| // Generate instructions for OpDebugPrintf. | |
| // | |
| // If |ref_inst_itr| is an OpDebugPrintf, return in |new_blocks| the result | |
| // of replacing it with buffer write instructions within its block at | |
| // |ref_block_itr|. The instructions write a record to the printf | |
| // output buffer stream including |function_idx, instruction_idx| | |
| // and removes the OpDebugPrintf. The block at |ref_block_itr| can just be | |
| // replaced with the block in |new_blocks|. Besides the buffer writes, this | |
| // block will comprise all instructions preceding and following | |
| // |ref_inst_itr|. | |
| // | |
| // This function is designed to be passed to | |
| // InstrumentPass::InstProcessEntryPointCallTree(), which applies the | |
| // function to each instruction in a module and replaces the instruction | |
| // if warranted. | |
| // | |
| // This instrumentation function utilizes GenDebugStreamWrite() to write its | |
| // error records. The validation-specific part of the error record will | |
| // consist of a uint32 which is the id of the format string plus a sequence | |
| // of uint32s representing the values of the remaining operands of the | |
| // DebugPrintf. | |
| void GenDebugPrintfCode(BasicBlock::iterator ref_inst_itr, | |
| UptrVectorIterator<BasicBlock> ref_block_itr, | |
| std::vector<std::unique_ptr<BasicBlock>>* new_blocks); | |
| // Generate a sequence of uint32 instructions in |builder| (if necessary) | |
| // representing the value of |val_inst|, which must be a buffer pointer, a | |
| // uint64, or a scalar or vector of type uint32, float32 or float16. Append | |
| // the ids of all values to the end of |val_ids|. | |
| void GenOutputValues(Instruction* val_inst, std::vector<uint32_t>* val_ids, | |
| InstructionBuilder* builder); | |
| // Generate instructions to write a record containing the operands of | |
| // |printf_inst| arguments to printf buffer, adding new code to the end of | |
| // the last block in |new_blocks|. Kill OpDebugPrintf instruction. | |
| void GenOutputCode(Instruction* printf_inst, | |
| std::vector<std::unique_ptr<BasicBlock>>* new_blocks); | |
| // Set the name for a function or global variable, names will be | |
| // prefixed to identify which instrumentation pass generated them. | |
| std::unique_ptr<Instruction> NewGlobalName(uint32_t id, | |
| const std::string& name_str); | |
| // Set the name for a structure member | |
| std::unique_ptr<Instruction> NewMemberName(uint32_t id, uint32_t member_index, | |
| const std::string& name_str); | |
| // Return id for debug output buffer | |
| uint32_t GetOutputBufferId(); | |
| // Return id for buffer uint type | |
| uint32_t GetOutputBufferPtrId(); | |
| // Return binding for output buffer for current validation. | |
| uint32_t GetOutputBufferBinding(); | |
| // Initialize state for instrumenting bindless checking | |
| void InitializeInstDebugPrintf(); | |
| // Apply GenDebugPrintfCode to every instruction in module. | |
| Pass::Status ProcessImpl(); | |
| uint32_t ext_inst_printf_id_{0}; | |
| // id for output buffer variable | |
| uint32_t output_buffer_id_{0}; | |
| // ptr type id for output buffer element | |
| uint32_t output_buffer_ptr_id_{0}; | |
| }; | |
| } // namespace opt | |
| } // namespace spvtools | |
| #endif // LIBSPIRV_OPT_INST_DEBUG_PRINTF_PASS_H_ |