| //===---- subzero/src/IceTargetLoweringX86.cpp - x86 lowering -*- C++ -*---===// |
| // |
| // The Subzero Code Generator |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| /// |
| /// \file |
| /// \brief Implements portions of the TargetLoweringX86Base class, and related |
| /// classes. |
| /// |
| //===----------------------------------------------------------------------===// |
| |
| // Choose one namespace, since including this file should not cause the |
| // templates to be instantiated. This avoids duplicating the PoolTypeConverter |
| // data items, but is ugly as code common to all of x86 is including code |
| // specific to one of 32 or 64. |
| // TODO(jpp): replace this ugliness with the beauty of extern template. |
| |
| #define X86NAMESPACE X8632 |
| #include "IceTargetLoweringX86Base.h" |
| #undef X86NAMESPACE |
| |
| namespace Ice { |
| namespace X86 { |
| |
| const char *PoolTypeConverter<float>::TypeName = "float"; |
| const char *PoolTypeConverter<float>::AsmTag = ".long"; |
| const char *PoolTypeConverter<float>::PrintfString = "0x%x"; |
| |
| const char *PoolTypeConverter<double>::TypeName = "double"; |
| const char *PoolTypeConverter<double>::AsmTag = ".quad"; |
| const char *PoolTypeConverter<double>::PrintfString = "0x%llx"; |
| |
| const char *PoolTypeConverter<uint32_t>::TypeName = "i32"; |
| const char *PoolTypeConverter<uint32_t>::AsmTag = ".long"; |
| const char *PoolTypeConverter<uint32_t>::PrintfString = "0x%x"; |
| |
| const char *PoolTypeConverter<uint16_t>::TypeName = "i16"; |
| const char *PoolTypeConverter<uint16_t>::AsmTag = ".short"; |
| const char *PoolTypeConverter<uint16_t>::PrintfString = "0x%x"; |
| |
| const char *PoolTypeConverter<uint8_t>::TypeName = "i8"; |
| const char *PoolTypeConverter<uint8_t>::AsmTag = ".byte"; |
| const char *PoolTypeConverter<uint8_t>::PrintfString = "0x%x"; |
| |
| } // end of namespace X86 |
| } // end of namespace Ice |