| ; Check how tricky symbols are printed in the asm output. |
| ; RUN: llc -mtriple=i686-pc-win32 %s -o - | FileCheck %s --check-prefix=ASM |
| ; RUN: llc -mtriple=i686-pc-win32 %s -x86-asm-syntax=intel -o - | FileCheck %s --check-prefix=ASM |
| |
| ; Check that we can roundtrip these names through our assembler, |
| ; in both at&t and intel syntax. |
| ; RUN: llc -mtriple=i686-pc-win32 %s -o - | llvm-mc -triple i686-pc-win32 -filetype=obj | llvm-readobj -t | FileCheck %s --check-prefix=READOBJ |
| ; RUN: llc -mtriple=i686-pc-win32 -x86-asm-syntax=intel %s -o - | llvm-mc -triple i686-pc-win32 -filetype=obj | llvm-readobj -t | FileCheck %s --check-prefix=READOBJ |
| |
| |
| @"\01??__E_Generic_object@?$_Error_objects@H@std@@YAXXZ" = global i32 0 |
| @"\01__ZL16ExceptionHandlerP19_EXCEPTION_POINTERS@4" = global i32 0 |
| @"\01@foo.bar" = global i32 0 |
| |
| define weak i32 @"\01??_B?$num_put@_WV?$back_insert_iterator@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@std@@@std@@51"() section ".text" { |
| %a = load i32, i32* @"\01??__E_Generic_object@?$_Error_objects@H@std@@YAXXZ" |
| %b = load i32, i32* @"\01__ZL16ExceptionHandlerP19_EXCEPTION_POINTERS@4" |
| %c = load i32, i32* @"\01@foo.bar" |
| %x = add i32 %a, %b |
| %y = add i32 %x, %c |
| ret i32 %y |
| } |
| |
| ; Check that these symbols are not quoted. They occur in output that gets passed to GAS. |
| ; ASM: .globl __ZL16ExceptionHandlerP19_EXCEPTION_POINTERS@4 |
| ; ASM-NOT: .globl "__ZL16ExceptionHandlerP19_EXCEPTION_POINTERS@4" |
| ; ASM: .globl @foo.bar |
| ; ASM-NOT: .globl "@foo.bar" |
| |
| ; READOBJ: Symbol |
| ; READOBJ: Name: .text |
| ; READOBJ: Section: .text |
| ; READOBJ: Symbol |
| ; READOBJ: Name: ??_B?$num_put@_WV?$back_insert_iterator@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@std@@@std@@51 |
| ; READOBJ: Section: .text |
| ; READOBJ: Symbol |
| ; READOBJ: Name: ??__E_Generic_object@?$_Error_objects@H@std@@YAXXZ |
| ; READOBJ: Symbol |
| ; READOBJ: Name: __ZL16ExceptionHandlerP19_EXCEPTION_POINTERS@4 |
| ; READOBJ: Symbol |
| ; READOBJ: Name: @foo.bar |