blob: 475a1fff5832b961782379af94d767a2c21be7f1 [file] [log] [blame]
@ RUN: not llvm-mc -triple=thumbv7-apple-darwin -show-encoding < %s > %t 2> %t.err
@ RUN: FileCheck < %t %s
@ RUN: FileCheck --check-prefix=CHECK-ERRORS < %t.err %s
vld1.8 {d0}, [r4]
vld1.8 {d0}, [r4:16]
vld1.8 {d0}, [r4:32]
vld1.8 {d0}, [r4:64]
vld1.8 {d0}, [r4:128]
vld1.8 {d0}, [r4:256]
@ CHECK: vld1.8 {d0}, [r4] @ encoding: [0x24,0xf9,0x0f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.8 {d0}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0}, [r4:256]
@ CHECK-ERRORS: ^
vld1.8 {d0}, [r4]!
vld1.8 {d0}, [r4:16]!
vld1.8 {d0}, [r4:32]!
vld1.8 {d0}, [r4:64]!
vld1.8 {d0}, [r4:128]!
vld1.8 {d0}, [r4:256]!
@ CHECK: vld1.8 {d0}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.8 {d0}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.8 {d0}, [r4], r6
vld1.8 {d0}, [r4:16], r6
vld1.8 {d0}, [r4:32], r6
vld1.8 {d0}, [r4:64], r6
vld1.8 {d0}, [r4:128], r6
vld1.8 {d0}, [r4:256], r6
@ CHECK: vld1.8 {d0}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.8 {d0}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.8 {d0, d1}, [r4]
vld1.8 {d0, d1}, [r4:16]
vld1.8 {d0, d1}, [r4:32]
vld1.8 {d0, d1}, [r4:64]
vld1.8 {d0, d1}, [r4:128]
vld1.8 {d0, d1}, [r4:256]
@ CHECK: vld1.8 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x0f,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.8 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x0a]
@ CHECK: vld1.8 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vld1.8 {d0, d1}, [r4]!
vld1.8 {d0, d1}, [r4:16]!
vld1.8 {d0, d1}, [r4:32]!
vld1.8 {d0, d1}, [r4:64]!
vld1.8 {d0, d1}, [r4:128]!
vld1.8 {d0, d1}, [r4:256]!
@ CHECK: vld1.8 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.8 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x0a]
@ CHECK: vld1.8 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.8 {d0, d1}, [r4], r6
vld1.8 {d0, d1}, [r4:16], r6
vld1.8 {d0, d1}, [r4:32], r6
vld1.8 {d0, d1}, [r4:64], r6
vld1.8 {d0, d1}, [r4:128], r6
vld1.8 {d0, d1}, [r4:256], r6
@ CHECK: vld1.8 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.8 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x0a]
@ CHECK: vld1.8 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.8 {d0, d1, d2}, [r4]
vld1.8 {d0, d1, d2}, [r4:16]
vld1.8 {d0, d1, d2}, [r4:32]
vld1.8 {d0, d1, d2}, [r4:64]
vld1.8 {d0, d1, d2}, [r4:128]
vld1.8 {d0, d1, d2}, [r4:256]
@ CHECK: vld1.8 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x0f,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.8 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vld1.8 {d0, d1, d2}, [r4]!
vld1.8 {d0, d1, d2}, [r4:16]!
vld1.8 {d0, d1, d2}, [r4:32]!
vld1.8 {d0, d1, d2}, [r4:64]!
vld1.8 {d0, d1, d2}, [r4:128]!
vld1.8 {d0, d1, d2}, [r4:256]!
@ CHECK: vld1.8 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.8 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.8 {d0, d1, d2}, [r4], r6
vld1.8 {d0, d1, d2}, [r4:16], r6
vld1.8 {d0, d1, d2}, [r4:32], r6
vld1.8 {d0, d1, d2}, [r4:64], r6
vld1.8 {d0, d1, d2}, [r4:128], r6
vld1.8 {d0, d1, d2}, [r4:256], r6
@ CHECK: vld1.8 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.8 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.8 {d0, d1, d2, d3}, [r4]
vld1.8 {d0, d1, d2, d3}, [r4:16]
vld1.8 {d0, d1, d2, d3}, [r4:32]
vld1.8 {d0, d1, d2, d3}, [r4:64]
vld1.8 {d0, d1, d2, d3}, [r4:128]
vld1.8 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x0f,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x02]
@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x02]
@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x3f,0x02]
vld1.8 {d0, d1, d2, d3}, [r4]!
vld1.8 {d0, d1, d2, d3}, [r4:16]!
vld1.8 {d0, d1, d2, d3}, [r4:32]!
vld1.8 {d0, d1, d2, d3}, [r4:64]!
vld1.8 {d0, d1, d2, d3}, [r4:128]!
vld1.8 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x02]
@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x02]
@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x3d,0x02]
vld1.8 {d0, d1, d2, d3}, [r4], r6
vld1.8 {d0, d1, d2, d3}, [r4:16], r6
vld1.8 {d0, d1, d2, d3}, [r4:32], r6
vld1.8 {d0, d1, d2, d3}, [r4:64], r6
vld1.8 {d0, d1, d2, d3}, [r4:128], r6
vld1.8 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.8 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x02]
@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x02]
@ CHECK: vld1.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x36,0x02]
vld1.8 {d0[2]}, [r4]
vld1.8 {d0[2]}, [r4:16]
vld1.8 {d0[2]}, [r4:32]
vld1.8 {d0[2]}, [r4:64]
vld1.8 {d0[2]}, [r4:128]
vld1.8 {d0[2]}, [r4:256]
@ CHECK: vld1.8 {d0[2]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x00]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:256]
@ CHECK-ERRORS: ^
vld1.8 {d0[2]}, [r4]!
vld1.8 {d0[2]}, [r4:16]!
vld1.8 {d0[2]}, [r4:32]!
vld1.8 {d0[2]}, [r4:64]!
vld1.8 {d0[2]}, [r4:128]!
vld1.8 {d0[2]}, [r4:256]!
@ CHECK: vld1.8 {d0[2]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x00]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.8 {d0[2]}, [r4], r6
vld1.8 {d0[2]}, [r4:16], r6
vld1.8 {d0[2]}, [r4:32], r6
vld1.8 {d0[2]}, [r4:64], r6
vld1.8 {d0[2]}, [r4:128], r6
vld1.8 {d0[2]}, [r4:256], r6
@ CHECK: vld1.8 {d0[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x00]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[2]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.8 {d0[]}, [r4]
vld1.8 {d0[]}, [r4:16]
vld1.8 {d0[]}, [r4:32]
vld1.8 {d0[]}, [r4:64]
vld1.8 {d0[]}, [r4:128]
vld1.8 {d0[]}, [r4:256]
@ CHECK: vld1.8 {d0[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0c]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:256]
@ CHECK-ERRORS: ^
vld1.8 {d0[]}, [r4]!
vld1.8 {d0[]}, [r4:16]!
vld1.8 {d0[]}, [r4:32]!
vld1.8 {d0[]}, [r4:64]!
vld1.8 {d0[]}, [r4:128]!
vld1.8 {d0[]}, [r4:256]!
@ CHECK: vld1.8 {d0[]}, [r4]! @ encoding: [0xa4,0xf9,0x0d,0x0c]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.8 {d0[]}, [r4], r6
vld1.8 {d0[]}, [r4:16], r6
vld1.8 {d0[]}, [r4:32], r6
vld1.8 {d0[]}, [r4:64], r6
vld1.8 {d0[]}, [r4:128], r6
vld1.8 {d0[]}, [r4:256], r6
@ CHECK: vld1.8 {d0[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x06,0x0c]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.8 {d0[], d1[]}, [r4]
vld1.8 {d0[], d1[]}, [r4:16]
vld1.8 {d0[], d1[]}, [r4:32]
vld1.8 {d0[], d1[]}, [r4:64]
vld1.8 {d0[], d1[]}, [r4:128]
vld1.8 {d0[], d1[]}, [r4:256]
@ CHECK: vld1.8 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0c]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:256]
@ CHECK-ERRORS: ^
vld1.8 {d0[], d1[]}, [r4]!
vld1.8 {d0[], d1[]}, [r4:16]!
vld1.8 {d0[], d1[]}, [r4:32]!
vld1.8 {d0[], d1[]}, [r4:64]!
vld1.8 {d0[], d1[]}, [r4:128]!
vld1.8 {d0[], d1[]}, [r4:256]!
@ CHECK: vld1.8 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x0c]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.8 {d0[], d1[]}, [r4], r6
vld1.8 {d0[], d1[]}, [r4:16], r6
vld1.8 {d0[], d1[]}, [r4:32], r6
vld1.8 {d0[], d1[]}, [r4:64], r6
vld1.8 {d0[], d1[]}, [r4:128], r6
vld1.8 {d0[], d1[]}, [r4:256], r6
@ CHECK: vld1.8 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x0c]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld1.8 {d0[], d1[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.16 {d0}, [r4]
vld1.16 {d0}, [r4:16]
vld1.16 {d0}, [r4:32]
vld1.16 {d0}, [r4:64]
vld1.16 {d0}, [r4:128]
vld1.16 {d0}, [r4:256]
@ CHECK: vld1.16 {d0}, [r4] @ encoding: [0x24,0xf9,0x4f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.16 {d0}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0}, [r4:256]
@ CHECK-ERRORS: ^
vld1.16 {d0}, [r4]!
vld1.16 {d0}, [r4:16]!
vld1.16 {d0}, [r4:32]!
vld1.16 {d0}, [r4:64]!
vld1.16 {d0}, [r4:128]!
vld1.16 {d0}, [r4:256]!
@ CHECK: vld1.16 {d0}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.16 {d0}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.16 {d0}, [r4], r6
vld1.16 {d0}, [r4:16], r6
vld1.16 {d0}, [r4:32], r6
vld1.16 {d0}, [r4:64], r6
vld1.16 {d0}, [r4:128], r6
vld1.16 {d0}, [r4:256], r6
@ CHECK: vld1.16 {d0}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.16 {d0}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.16 {d0, d1}, [r4]
vld1.16 {d0, d1}, [r4:16]
vld1.16 {d0, d1}, [r4:32]
vld1.16 {d0, d1}, [r4:64]
vld1.16 {d0, d1}, [r4:128]
vld1.16 {d0, d1}, [r4:256]
@ CHECK: vld1.16 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x4f,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.16 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x0a]
@ CHECK: vld1.16 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vld1.16 {d0, d1}, [r4]!
vld1.16 {d0, d1}, [r4:16]!
vld1.16 {d0, d1}, [r4:32]!
vld1.16 {d0, d1}, [r4:64]!
vld1.16 {d0, d1}, [r4:128]!
vld1.16 {d0, d1}, [r4:256]!
@ CHECK: vld1.16 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.16 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x0a]
@ CHECK: vld1.16 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.16 {d0, d1}, [r4], r6
vld1.16 {d0, d1}, [r4:16], r6
vld1.16 {d0, d1}, [r4:32], r6
vld1.16 {d0, d1}, [r4:64], r6
vld1.16 {d0, d1}, [r4:128], r6
vld1.16 {d0, d1}, [r4:256], r6
@ CHECK: vld1.16 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.16 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x0a]
@ CHECK: vld1.16 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.16 {d0, d1, d2}, [r4]
vld1.16 {d0, d1, d2}, [r4:16]
vld1.16 {d0, d1, d2}, [r4:32]
vld1.16 {d0, d1, d2}, [r4:64]
vld1.16 {d0, d1, d2}, [r4:128]
vld1.16 {d0, d1, d2}, [r4:256]
@ CHECK: vld1.16 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x4f,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.16 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vld1.16 {d0, d1, d2}, [r4]!
vld1.16 {d0, d1, d2}, [r4:16]!
vld1.16 {d0, d1, d2}, [r4:32]!
vld1.16 {d0, d1, d2}, [r4:64]!
vld1.16 {d0, d1, d2}, [r4:128]!
vld1.16 {d0, d1, d2}, [r4:256]!
@ CHECK: vld1.16 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.16 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.16 {d0, d1, d2}, [r4], r6
vld1.16 {d0, d1, d2}, [r4:16], r6
vld1.16 {d0, d1, d2}, [r4:32], r6
vld1.16 {d0, d1, d2}, [r4:64], r6
vld1.16 {d0, d1, d2}, [r4:128], r6
vld1.16 {d0, d1, d2}, [r4:256], r6
@ CHECK: vld1.16 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.16 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.16 {d0, d1, d2, d3}, [r4]
vld1.16 {d0, d1, d2, d3}, [r4:16]
vld1.16 {d0, d1, d2, d3}, [r4:32]
vld1.16 {d0, d1, d2, d3}, [r4:64]
vld1.16 {d0, d1, d2, d3}, [r4:128]
vld1.16 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x4f,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x02]
@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x02]
@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x7f,0x02]
vld1.16 {d0, d1, d2, d3}, [r4]!
vld1.16 {d0, d1, d2, d3}, [r4:16]!
vld1.16 {d0, d1, d2, d3}, [r4:32]!
vld1.16 {d0, d1, d2, d3}, [r4:64]!
vld1.16 {d0, d1, d2, d3}, [r4:128]!
vld1.16 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x02]
@ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x02]
@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x02]
@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x7d,0x02]
vld1.16 {d0, d1, d2, d3}, [r4], r6
vld1.16 {d0, d1, d2, d3}, [r4:16], r6
vld1.16 {d0, d1, d2, d3}, [r4:32], r6
vld1.16 {d0, d1, d2, d3}, [r4:64], r6
vld1.16 {d0, d1, d2, d3}, [r4:128], r6
vld1.16 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.16 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x02]
@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x02]
@ CHECK: vld1.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x76,0x02]
vld1.16 {d0[2]}, [r4]
vld1.16 {d0[2]}, [r4:16]
vld1.16 {d0[2]}, [r4:32]
vld1.16 {d0[2]}, [r4:64]
vld1.16 {d0[2]}, [r4:128]
vld1.16 {d0[2]}, [r4:256]
@ CHECK: vld1.16 {d0[2]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x04]
@ CHECK: vld1.16 {d0[2]}, [r4:16] @ encoding: [0xa4,0xf9,0x9f,0x04]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:256]
@ CHECK-ERRORS: ^
vld1.16 {d0[2]}, [r4]!
vld1.16 {d0[2]}, [r4:16]!
vld1.16 {d0[2]}, [r4:32]!
vld1.16 {d0[2]}, [r4:64]!
vld1.16 {d0[2]}, [r4:128]!
vld1.16 {d0[2]}, [r4:256]!
@ CHECK: vld1.16 {d0[2]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x04]
@ CHECK: vld1.16 {d0[2]}, [r4:16]! @ encoding: [0xa4,0xf9,0x9d,0x04]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.16 {d0[2]}, [r4], r6
vld1.16 {d0[2]}, [r4:16], r6
vld1.16 {d0[2]}, [r4:32], r6
vld1.16 {d0[2]}, [r4:64], r6
vld1.16 {d0[2]}, [r4:128], r6
vld1.16 {d0[2]}, [r4:256], r6
@ CHECK: vld1.16 {d0[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x04]
@ CHECK: vld1.16 {d0[2]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x96,0x04]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[2]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.16 {d0[]}, [r4]
vld1.16 {d0[]}, [r4:16]
vld1.16 {d0[]}, [r4:32]
vld1.16 {d0[]}, [r4:64]
vld1.16 {d0[]}, [r4:128]
vld1.16 {d0[]}, [r4:256]
@ CHECK: vld1.16 {d0[]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x0c]
@ CHECK: vld1.16 {d0[]}, [r4:16] @ encoding: [0xa4,0xf9,0x5f,0x0c]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:256]
@ CHECK-ERRORS: ^
vld1.16 {d0[]}, [r4]!
vld1.16 {d0[]}, [r4:16]!
vld1.16 {d0[]}, [r4:32]!
vld1.16 {d0[]}, [r4:64]!
vld1.16 {d0[]}, [r4:128]!
vld1.16 {d0[]}, [r4:256]!
@ CHECK: vld1.16 {d0[]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x0c]
@ CHECK: vld1.16 {d0[]}, [r4:16]! @ encoding: [0xa4,0xf9,0x5d,0x0c]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.16 {d0[]}, [r4], r6
vld1.16 {d0[]}, [r4:16], r6
vld1.16 {d0[]}, [r4:32], r6
vld1.16 {d0[]}, [r4:64], r6
vld1.16 {d0[]}, [r4:128], r6
vld1.16 {d0[]}, [r4:256], r6
@ CHECK: vld1.16 {d0[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x0c]
@ CHECK: vld1.16 {d0[]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x56,0x0c]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.16 {d0[], d1[]}, [r4]
vld1.16 {d0[], d1[]}, [r4:16]
vld1.16 {d0[], d1[]}, [r4:32]
vld1.16 {d0[], d1[]}, [r4:64]
vld1.16 {d0[], d1[]}, [r4:128]
vld1.16 {d0[], d1[]}, [r4:256]
@ CHECK: vld1.16 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x0c]
@ CHECK: vld1.16 {d0[], d1[]}, [r4:16] @ encoding: [0xa4,0xf9,0x7f,0x0c]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:256]
@ CHECK-ERRORS: ^
vld1.16 {d0[], d1[]}, [r4]!
vld1.16 {d0[], d1[]}, [r4:16]!
vld1.16 {d0[], d1[]}, [r4:32]!
vld1.16 {d0[], d1[]}, [r4:64]!
vld1.16 {d0[], d1[]}, [r4:128]!
vld1.16 {d0[], d1[]}, [r4:256]!
@ CHECK: vld1.16 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x0c]
@ CHECK: vld1.16 {d0[], d1[]}, [r4:16]! @ encoding: [0xa4,0xf9,0x7d,0x0c]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.16 {d0[], d1[]}, [r4], r6
vld1.16 {d0[], d1[]}, [r4:16], r6
vld1.16 {d0[], d1[]}, [r4:32], r6
vld1.16 {d0[], d1[]}, [r4:64], r6
vld1.16 {d0[], d1[]}, [r4:128], r6
vld1.16 {d0[], d1[]}, [r4:256], r6
@ CHECK: vld1.16 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x0c]
@ CHECK: vld1.16 {d0[], d1[]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x76,0x0c]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld1.16 {d0[], d1[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.32 {d0}, [r4]
vld1.32 {d0}, [r4:16]
vld1.32 {d0}, [r4:32]
vld1.32 {d0}, [r4:64]
vld1.32 {d0}, [r4:128]
vld1.32 {d0}, [r4:256]
@ CHECK: vld1.32 {d0}, [r4] @ encoding: [0x24,0xf9,0x8f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0}, [r4:256]
@ CHECK-ERRORS: ^
vld1.32 {d0}, [r4]!
vld1.32 {d0}, [r4:16]!
vld1.32 {d0}, [r4:32]!
vld1.32 {d0}, [r4:64]!
vld1.32 {d0}, [r4:128]!
vld1.32 {d0}, [r4:256]!
@ CHECK: vld1.32 {d0}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.32 {d0}, [r4], r6
vld1.32 {d0}, [r4:16], r6
vld1.32 {d0}, [r4:32], r6
vld1.32 {d0}, [r4:64], r6
vld1.32 {d0}, [r4:128], r6
vld1.32 {d0}, [r4:256], r6
@ CHECK: vld1.32 {d0}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.32 {d0, d1}, [r4]
vld1.32 {d0, d1}, [r4:16]
vld1.32 {d0, d1}, [r4:32]
vld1.32 {d0, d1}, [r4:64]
vld1.32 {d0, d1}, [r4:128]
vld1.32 {d0, d1}, [r4:256]
@ CHECK: vld1.32 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x8f,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x0a]
@ CHECK: vld1.32 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vld1.32 {d0, d1}, [r4]!
vld1.32 {d0, d1}, [r4:16]!
vld1.32 {d0, d1}, [r4:32]!
vld1.32 {d0, d1}, [r4:64]!
vld1.32 {d0, d1}, [r4:128]!
vld1.32 {d0, d1}, [r4:256]!
@ CHECK: vld1.32 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x0a]
@ CHECK: vld1.32 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.32 {d0, d1}, [r4], r6
vld1.32 {d0, d1}, [r4:16], r6
vld1.32 {d0, d1}, [r4:32], r6
vld1.32 {d0, d1}, [r4:64], r6
vld1.32 {d0, d1}, [r4:128], r6
vld1.32 {d0, d1}, [r4:256], r6
@ CHECK: vld1.32 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x0a]
@ CHECK: vld1.32 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.32 {d0, d1, d2}, [r4]
vld1.32 {d0, d1, d2}, [r4:16]
vld1.32 {d0, d1, d2}, [r4:32]
vld1.32 {d0, d1, d2}, [r4:64]
vld1.32 {d0, d1, d2}, [r4:128]
vld1.32 {d0, d1, d2}, [r4:256]
@ CHECK: vld1.32 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x8f,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vld1.32 {d0, d1, d2}, [r4]!
vld1.32 {d0, d1, d2}, [r4:16]!
vld1.32 {d0, d1, d2}, [r4:32]!
vld1.32 {d0, d1, d2}, [r4:64]!
vld1.32 {d0, d1, d2}, [r4:128]!
vld1.32 {d0, d1, d2}, [r4:256]!
@ CHECK: vld1.32 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.32 {d0, d1, d2}, [r4], r6
vld1.32 {d0, d1, d2}, [r4:16], r6
vld1.32 {d0, d1, d2}, [r4:32], r6
vld1.32 {d0, d1, d2}, [r4:64], r6
vld1.32 {d0, d1, d2}, [r4:128], r6
vld1.32 {d0, d1, d2}, [r4:256], r6
@ CHECK: vld1.32 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.32 {d0, d1, d2, d3}, [r4]
vld1.32 {d0, d1, d2, d3}, [r4:16]
vld1.32 {d0, d1, d2, d3}, [r4:32]
vld1.32 {d0, d1, d2, d3}, [r4:64]
vld1.32 {d0, d1, d2, d3}, [r4:128]
vld1.32 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x8f,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x02]
@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x02]
@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0xbf,0x02]
vld1.32 {d0, d1, d2, d3}, [r4]!
vld1.32 {d0, d1, d2, d3}, [r4:16]!
vld1.32 {d0, d1, d2, d3}, [r4:32]!
vld1.32 {d0, d1, d2, d3}, [r4:64]!
vld1.32 {d0, d1, d2, d3}, [r4:128]!
vld1.32 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x02]
@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x02]
@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0xbd,0x02]
vld1.32 {d0, d1, d2, d3}, [r4], r6
vld1.32 {d0, d1, d2, d3}, [r4:16], r6
vld1.32 {d0, d1, d2, d3}, [r4:32], r6
vld1.32 {d0, d1, d2, d3}, [r4:64], r6
vld1.32 {d0, d1, d2, d3}, [r4:128], r6
vld1.32 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.32 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x02]
@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x02]
@ CHECK: vld1.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0xb6,0x02]
vld1.32 {d0[1]}, [r4]
vld1.32 {d0[1]}, [r4:16]
vld1.32 {d0[1]}, [r4:32]
vld1.32 {d0[1]}, [r4:64]
vld1.32 {d0[1]}, [r4:128]
vld1.32 {d0[1]}, [r4:256]
@ CHECK: vld1.32 {d0[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0[1]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld1.32 {d0[1]}, [r4]!
vld1.32 {d0[1]}, [r4:16]!
vld1.32 {d0[1]}, [r4:32]!
vld1.32 {d0[1]}, [r4:64]!
vld1.32 {d0[1]}, [r4:128]!
vld1.32 {d0[1]}, [r4:256]!
@ CHECK: vld1.32 {d0[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0[1]}, [r4:32]! @ encoding: [0xa4,0xf9,0xbd,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.32 {d0[1]}, [r4], r6
vld1.32 {d0[1]}, [r4:16], r6
vld1.32 {d0[1]}, [r4:32], r6
vld1.32 {d0[1]}, [r4:64], r6
vld1.32 {d0[1]}, [r4:128], r6
vld1.32 {d0[1]}, [r4:256], r6
@ CHECK: vld1.32 {d0[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0[1]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0xb6,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.32 {d0[]}, [r4]
vld1.32 {d0[]}, [r4:16]
vld1.32 {d0[]}, [r4:32]
vld1.32 {d0[]}, [r4:64]
vld1.32 {d0[]}, [r4:128]
vld1.32 {d0[]}, [r4:256]
@ CHECK: vld1.32 {d0[]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0c]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0[]}, [r4:32] @ encoding: [0xa4,0xf9,0x9f,0x0c]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:256]
@ CHECK-ERRORS: ^
vld1.32 {d0[]}, [r4]!
vld1.32 {d0[]}, [r4:16]!
vld1.32 {d0[]}, [r4:32]!
vld1.32 {d0[]}, [r4:64]!
vld1.32 {d0[]}, [r4:128]!
vld1.32 {d0[]}, [r4:256]!
@ CHECK: vld1.32 {d0[]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0c]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x9d,0x0c]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.32 {d0[]}, [r4], r6
vld1.32 {d0[]}, [r4:16], r6
vld1.32 {d0[]}, [r4:32], r6
vld1.32 {d0[]}, [r4:64], r6
vld1.32 {d0[]}, [r4:128], r6
vld1.32 {d0[]}, [r4:256], r6
@ CHECK: vld1.32 {d0[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0c]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x96,0x0c]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.32 {d0[], d1[]}, [r4]
vld1.32 {d0[], d1[]}, [r4:16]
vld1.32 {d0[], d1[]}, [r4:32]
vld1.32 {d0[], d1[]}, [r4:64]
vld1.32 {d0[], d1[]}, [r4:128]
vld1.32 {d0[], d1[]}, [r4:256]
@ CHECK: vld1.32 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x0c]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0[], d1[]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x0c]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:256]
@ CHECK-ERRORS: ^
vld1.32 {d0[], d1[]}, [r4]!
vld1.32 {d0[], d1[]}, [r4:16]!
vld1.32 {d0[], d1[]}, [r4:32]!
vld1.32 {d0[], d1[]}, [r4:64]!
vld1.32 {d0[], d1[]}, [r4:128]!
vld1.32 {d0[], d1[]}, [r4:256]!
@ CHECK: vld1.32 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x0c]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0[], d1[]}, [r4:32]! @ encoding: [0xa4,0xf9,0xbd,0x0c]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.32 {d0[], d1[]}, [r4], r6
vld1.32 {d0[], d1[]}, [r4:16], r6
vld1.32 {d0[], d1[]}, [r4:32], r6
vld1.32 {d0[], d1[]}, [r4:64], r6
vld1.32 {d0[], d1[]}, [r4:128], r6
vld1.32 {d0[], d1[]}, [r4:256], r6
@ CHECK: vld1.32 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x0c]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0[], d1[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0xb6,0x0c]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[], d1[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.32 {d0[1]}, [r4]
vld1.32 {d0[1]}, [r4:16]
vld1.32 {d0[1]}, [r4:32]
vld1.32 {d0[1]}, [r4:64]
vld1.32 {d0[1]}, [r4:128]
vld1.32 {d0[1]}, [r4:256]
@ CHECK: vld1.32 {d0[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0[1]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld1.32 {d0[1]}, [r4]!
vld1.32 {d0[1]}, [r4:16]!
vld1.32 {d0[1]}, [r4:32]!
vld1.32 {d0[1]}, [r4:64]!
vld1.32 {d0[1]}, [r4:128]!
vld1.32 {d0[1]}, [r4:256]!
@ CHECK: vld1.32 {d0[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0[1]}, [r4:32]! @ encoding: [0xa4,0xf9,0xbd,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.32 {d0[1]}, [r4], r6
vld1.32 {d0[1]}, [r4:16], r6
vld1.32 {d0[1]}, [r4:32], r6
vld1.32 {d0[1]}, [r4:64], r6
vld1.32 {d0[1]}, [r4:128], r6
vld1.32 {d0[1]}, [r4:256], r6
@ CHECK: vld1.32 {d0[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.32 {d0[1]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0xb6,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld1.32 {d0[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.64 {d0}, [r4]
vld1.64 {d0}, [r4:16]
vld1.64 {d0}, [r4:32]
vld1.64 {d0}, [r4:64]
vld1.64 {d0}, [r4:128]
vld1.64 {d0}, [r4:256]
@ CHECK: vld1.64 {d0}, [r4] @ encoding: [0x24,0xf9,0xcf,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.64 {d0}, [r4:64] @ encoding: [0x24,0xf9,0xdf,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0}, [r4:256]
@ CHECK-ERRORS: ^
vld1.64 {d0}, [r4]!
vld1.64 {d0}, [r4:16]!
vld1.64 {d0}, [r4:32]!
vld1.64 {d0}, [r4:64]!
vld1.64 {d0}, [r4:128]!
vld1.64 {d0}, [r4:256]!
@ CHECK: vld1.64 {d0}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.64 {d0}, [r4:64]! @ encoding: [0x24,0xf9,0xdd,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.64 {d0}, [r4], r6
vld1.64 {d0}, [r4:16], r6
vld1.64 {d0}, [r4:32], r6
vld1.64 {d0}, [r4:64], r6
vld1.64 {d0}, [r4:128], r6
vld1.64 {d0}, [r4:256], r6
@ CHECK: vld1.64 {d0}, [r4], r6 @ encoding: [0x24,0xf9,0xc6,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.64 {d0}, [r4:64], r6 @ encoding: [0x24,0xf9,0xd6,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.64 {d0, d1}, [r4]
vld1.64 {d0, d1}, [r4:16]
vld1.64 {d0, d1}, [r4:32]
vld1.64 {d0, d1}, [r4:64]
vld1.64 {d0, d1}, [r4:128]
vld1.64 {d0, d1}, [r4:256]
@ CHECK: vld1.64 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0xcf,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.64 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0xdf,0x0a]
@ CHECK: vld1.64 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0xef,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vld1.64 {d0, d1}, [r4]!
vld1.64 {d0, d1}, [r4:16]!
vld1.64 {d0, d1}, [r4:32]!
vld1.64 {d0, d1}, [r4:64]!
vld1.64 {d0, d1}, [r4:128]!
vld1.64 {d0, d1}, [r4:256]!
@ CHECK: vld1.64 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.64 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0xdd,0x0a]
@ CHECK: vld1.64 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0xed,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.64 {d0, d1}, [r4], r6
vld1.64 {d0, d1}, [r4:16], r6
vld1.64 {d0, d1}, [r4:32], r6
vld1.64 {d0, d1}, [r4:64], r6
vld1.64 {d0, d1}, [r4:128], r6
vld1.64 {d0, d1}, [r4:256], r6
@ CHECK: vld1.64 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0xc6,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.64 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0xd6,0x0a]
@ CHECK: vld1.64 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0xe6,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.64 {d0, d1, d2}, [r4]
vld1.64 {d0, d1, d2}, [r4:16]
vld1.64 {d0, d1, d2}, [r4:32]
vld1.64 {d0, d1, d2}, [r4:64]
vld1.64 {d0, d1, d2}, [r4:128]
vld1.64 {d0, d1, d2}, [r4:256]
@ CHECK: vld1.64 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0xcf,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.64 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0xdf,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vld1.64 {d0, d1, d2}, [r4]!
vld1.64 {d0, d1, d2}, [r4:16]!
vld1.64 {d0, d1, d2}, [r4:32]!
vld1.64 {d0, d1, d2}, [r4:64]!
vld1.64 {d0, d1, d2}, [r4:128]!
vld1.64 {d0, d1, d2}, [r4:256]!
@ CHECK: vld1.64 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.64 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0xdd,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vld1.64 {d0, d1, d2}, [r4], r6
vld1.64 {d0, d1, d2}, [r4:16], r6
vld1.64 {d0, d1, d2}, [r4:32], r6
vld1.64 {d0, d1, d2}, [r4:64], r6
vld1.64 {d0, d1, d2}, [r4:128], r6
vld1.64 {d0, d1, d2}, [r4:256], r6
@ CHECK: vld1.64 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0xc6,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.64 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0xd6,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vld1.64 {d0, d1, d2, d3}, [r4]
vld1.64 {d0, d1, d2, d3}, [r4:16]
vld1.64 {d0, d1, d2, d3}, [r4:32]
vld1.64 {d0, d1, d2, d3}, [r4:64]
vld1.64 {d0, d1, d2, d3}, [r4:128]
vld1.64 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0xcf,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0xdf,0x02]
@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0xef,0x02]
@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0xff,0x02]
vld1.64 {d0, d1, d2, d3}, [r4]!
vld1.64 {d0, d1, d2, d3}, [r4:16]!
vld1.64 {d0, d1, d2, d3}, [r4:32]!
vld1.64 {d0, d1, d2, d3}, [r4:64]!
vld1.64 {d0, d1, d2, d3}, [r4:128]!
vld1.64 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0xcd,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0xdd,0x02]
@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0xed,0x02]
@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0xfd,0x02]
vld1.64 {d0, d1, d2, d3}, [r4], r6
vld1.64 {d0, d1, d2, d3}, [r4:16], r6
vld1.64 {d0, d1, d2, d3}, [r4:32], r6
vld1.64 {d0, d1, d2, d3}, [r4:64], r6
vld1.64 {d0, d1, d2, d3}, [r4:128], r6
vld1.64 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0xc6,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld1.64 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0xd6,0x02]
@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0xe6,0x02]
@ CHECK: vld1.64 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0xf6,0x02]
vld2.8 {d0, d1}, [r4]
vld2.8 {d0, d1}, [r4:16]
vld2.8 {d0, d1}, [r4:32]
vld2.8 {d0, d1}, [r4:64]
vld2.8 {d0, d1}, [r4:128]
vld2.8 {d0, d1}, [r4:256]
@ CHECK: vld2.8 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x0f,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.8 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x08]
@ CHECK: vld2.8 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vld2.8 {d0, d1}, [r4]!
vld2.8 {d0, d1}, [r4:16]!
vld2.8 {d0, d1}, [r4:32]!
vld2.8 {d0, d1}, [r4:64]!
vld2.8 {d0, d1}, [r4:128]!
vld2.8 {d0, d1}, [r4:256]!
@ CHECK: vld2.8 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.8 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x08]
@ CHECK: vld2.8 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.8 {d0, d1}, [r4], r6
vld2.8 {d0, d1}, [r4:16], r6
vld2.8 {d0, d1}, [r4:32], r6
vld2.8 {d0, d1}, [r4:64], r6
vld2.8 {d0, d1}, [r4:128], r6
vld2.8 {d0, d1}, [r4:256], r6
@ CHECK: vld2.8 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.8 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x08]
@ CHECK: vld2.8 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.8 {d0, d2}, [r4]
vld2.8 {d0, d2}, [r4:16]
vld2.8 {d0, d2}, [r4:32]
vld2.8 {d0, d2}, [r4:64]
vld2.8 {d0, d2}, [r4:128]
vld2.8 {d0, d2}, [r4:256]
@ CHECK: vld2.8 {d0, d2}, [r4] @ encoding: [0x24,0xf9,0x0f,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.8 {d0, d2}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x09]
@ CHECK: vld2.8 {d0, d2}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:256]
@ CHECK-ERRORS: ^
vld2.8 {d0, d2}, [r4]!
vld2.8 {d0, d2}, [r4:16]!
vld2.8 {d0, d2}, [r4:32]!
vld2.8 {d0, d2}, [r4:64]!
vld2.8 {d0, d2}, [r4:128]!
vld2.8 {d0, d2}, [r4:256]!
@ CHECK: vld2.8 {d0, d2}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.8 {d0, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x09]
@ CHECK: vld2.8 {d0, d2}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.8 {d0, d2}, [r4], r6
vld2.8 {d0, d2}, [r4:16], r6
vld2.8 {d0, d2}, [r4:32], r6
vld2.8 {d0, d2}, [r4:64], r6
vld2.8 {d0, d2}, [r4:128], r6
vld2.8 {d0, d2}, [r4:256], r6
@ CHECK: vld2.8 {d0, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.8 {d0, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x09]
@ CHECK: vld2.8 {d0, d2}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.8 {d0, d1, d2, d3}, [r4]
vld2.8 {d0, d1, d2, d3}, [r4:16]
vld2.8 {d0, d1, d2, d3}, [r4:32]
vld2.8 {d0, d1, d2, d3}, [r4:64]
vld2.8 {d0, d1, d2, d3}, [r4:128]
vld2.8 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x0f,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x03]
@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x03]
@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x3f,0x03]
vld2.8 {d0, d1, d2, d3}, [r4]!
vld2.8 {d0, d1, d2, d3}, [r4:16]!
vld2.8 {d0, d1, d2, d3}, [r4:32]!
vld2.8 {d0, d1, d2, d3}, [r4:64]!
vld2.8 {d0, d1, d2, d3}, [r4:128]!
vld2.8 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x03]
@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x03]
@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x3d,0x03]
vld2.8 {d0, d1, d2, d3}, [r4], r6
vld2.8 {d0, d1, d2, d3}, [r4:16], r6
vld2.8 {d0, d1, d2, d3}, [r4:32], r6
vld2.8 {d0, d1, d2, d3}, [r4:64], r6
vld2.8 {d0, d1, d2, d3}, [r4:128], r6
vld2.8 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.8 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x03]
@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x03]
@ CHECK: vld2.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x36,0x03]
vld2.8 {d0[2], d1[2]}, [r4]
vld2.8 {d0[2], d1[2]}, [r4:16]
vld2.8 {d0[2], d1[2]}, [r4:32]
vld2.8 {d0[2], d1[2]}, [r4:64]
vld2.8 {d0[2], d1[2]}, [r4:128]
vld2.8 {d0[2], d1[2]}, [r4:256]
@ CHECK: vld2.8 {d0[2], d1[2]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x01]
@ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16] @ encoding: [0xa4,0xf9,0x5f,0x01]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:256]
@ CHECK-ERRORS: ^
vld2.8 {d0[2], d1[2]}, [r4]!
vld2.8 {d0[2], d1[2]}, [r4:16]!
vld2.8 {d0[2], d1[2]}, [r4:32]!
vld2.8 {d0[2], d1[2]}, [r4:64]!
vld2.8 {d0[2], d1[2]}, [r4:128]!
vld2.8 {d0[2], d1[2]}, [r4:256]!
@ CHECK: vld2.8 {d0[2], d1[2]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x01]
@ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16]! @ encoding: [0xa4,0xf9,0x5d,0x01]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.8 {d0[2], d1[2]}, [r4], r6
vld2.8 {d0[2], d1[2]}, [r4:16], r6
vld2.8 {d0[2], d1[2]}, [r4:32], r6
vld2.8 {d0[2], d1[2]}, [r4:64], r6
vld2.8 {d0[2], d1[2]}, [r4:128], r6
vld2.8 {d0[2], d1[2]}, [r4:256], r6
@ CHECK: vld2.8 {d0[2], d1[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x01]
@ CHECK: vld2.8 {d0[2], d1[2]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x56,0x01]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[2], d1[2]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.8 {d0[], d1[]}, [r4]
vld2.8 {d0[], d1[]}, [r4:16]
vld2.8 {d0[], d1[]}, [r4:32]
vld2.8 {d0[], d1[]}, [r4:64]
vld2.8 {d0[], d1[]}, [r4:128]
vld2.8 {d0[], d1[]}, [r4:256]
@ CHECK: vld2.8 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0d]
@ CHECK: vld2.8 {d0[], d1[]}, [r4:16] @ encoding: [0xa4,0xf9,0x1f,0x0d]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:256]
@ CHECK-ERRORS: ^
vld2.8 {d0[], d1[]}, [r4]!
vld2.8 {d0[], d1[]}, [r4:16]!
vld2.8 {d0[], d1[]}, [r4:32]!
vld2.8 {d0[], d1[]}, [r4:64]!
vld2.8 {d0[], d1[]}, [r4:128]!
vld2.8 {d0[], d1[]}, [r4:256]!
@ CHECK: vld2.8 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x0d,0x0d]
@ CHECK: vld2.8 {d0[], d1[]}, [r4:16]! @ encoding: [0xa4,0xf9,0x1d,0x0d]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.8 {d0[], d1[]}, [r4], r6
vld2.8 {d0[], d1[]}, [r4:16], r6
vld2.8 {d0[], d1[]}, [r4:32], r6
vld2.8 {d0[], d1[]}, [r4:64], r6
vld2.8 {d0[], d1[]}, [r4:128], r6
vld2.8 {d0[], d1[]}, [r4:256], r6
@ CHECK: vld2.8 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x06,0x0d]
@ CHECK: vld2.8 {d0[], d1[]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x16,0x0d]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d1[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.8 {d0[], d2[]}, [r4]
vld2.8 {d0[], d2[]}, [r4:16]
vld2.8 {d0[], d2[]}, [r4:32]
vld2.8 {d0[], d2[]}, [r4:64]
vld2.8 {d0[], d2[]}, [r4:128]
vld2.8 {d0[], d2[]}, [r4:256]
@ CHECK: vld2.8 {d0[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0d]
@ CHECK: vld2.8 {d0[], d2[]}, [r4:16] @ encoding: [0xa4,0xf9,0x3f,0x0d]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:256]
@ CHECK-ERRORS: ^
vld2.8 {d0[], d2[]}, [r4]!
vld2.8 {d0[], d2[]}, [r4:16]!
vld2.8 {d0[], d2[]}, [r4:32]!
vld2.8 {d0[], d2[]}, [r4:64]!
vld2.8 {d0[], d2[]}, [r4:128]!
vld2.8 {d0[], d2[]}, [r4:256]!
@ CHECK: vld2.8 {d0[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x0d]
@ CHECK: vld2.8 {d0[], d2[]}, [r4:16]! @ encoding: [0xa4,0xf9,0x3d,0x0d]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.8 {d0[], d2[]}, [r4], r6
vld2.8 {d0[], d2[]}, [r4:16], r6
vld2.8 {d0[], d2[]}, [r4:32], r6
vld2.8 {d0[], d2[]}, [r4:64], r6
vld2.8 {d0[], d2[]}, [r4:128], r6
vld2.8 {d0[], d2[]}, [r4:256], r6
@ CHECK: vld2.8 {d0[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x0d]
@ CHECK: vld2.8 {d0[], d2[]}, [r4:16], r6 @ encoding: [0xa4,0xf9,0x36,0x0d]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vld2.8 {d0[], d2[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.16 {d0, d1}, [r4]
vld2.16 {d0, d1}, [r4:16]
vld2.16 {d0, d1}, [r4:32]
vld2.16 {d0, d1}, [r4:64]
vld2.16 {d0, d1}, [r4:128]
vld2.16 {d0, d1}, [r4:256]
@ CHECK: vld2.16 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x4f,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x08]
@ CHECK: vld2.16 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vld2.16 {d0, d1}, [r4]!
vld2.16 {d0, d1}, [r4:16]!
vld2.16 {d0, d1}, [r4:32]!
vld2.16 {d0, d1}, [r4:64]!
vld2.16 {d0, d1}, [r4:128]!
vld2.16 {d0, d1}, [r4:256]!
@ CHECK: vld2.16 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x08]
@ CHECK: vld2.16 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.16 {d0, d1}, [r4], r6
vld2.16 {d0, d1}, [r4:16], r6
vld2.16 {d0, d1}, [r4:32], r6
vld2.16 {d0, d1}, [r4:64], r6
vld2.16 {d0, d1}, [r4:128], r6
vld2.16 {d0, d1}, [r4:256], r6
@ CHECK: vld2.16 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x08]
@ CHECK: vld2.16 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.16 {d0, d2}, [r4]
vld2.16 {d0, d2}, [r4:16]
vld2.16 {d0, d2}, [r4:32]
vld2.16 {d0, d2}, [r4:64]
vld2.16 {d0, d2}, [r4:128]
vld2.16 {d0, d2}, [r4:256]
@ CHECK: vld2.16 {d0, d2}, [r4] @ encoding: [0x24,0xf9,0x4f,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0, d2}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x09]
@ CHECK: vld2.16 {d0, d2}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:256]
@ CHECK-ERRORS: ^
vld2.16 {d0, d2}, [r4]!
vld2.16 {d0, d2}, [r4:16]!
vld2.16 {d0, d2}, [r4:32]!
vld2.16 {d0, d2}, [r4:64]!
vld2.16 {d0, d2}, [r4:128]!
vld2.16 {d0, d2}, [r4:256]!
@ CHECK: vld2.16 {d0, d2}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x09]
@ CHECK: vld2.16 {d0, d2}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.16 {d0, d2}, [r4], r6
vld2.16 {d0, d2}, [r4:16], r6
vld2.16 {d0, d2}, [r4:32], r6
vld2.16 {d0, d2}, [r4:64], r6
vld2.16 {d0, d2}, [r4:128], r6
vld2.16 {d0, d2}, [r4:256], r6
@ CHECK: vld2.16 {d0, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x09]
@ CHECK: vld2.16 {d0, d2}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.16 {d0, d1, d2, d3}, [r4]
vld2.16 {d0, d1, d2, d3}, [r4:16]
vld2.16 {d0, d1, d2, d3}, [r4:32]
vld2.16 {d0, d1, d2, d3}, [r4:64]
vld2.16 {d0, d1, d2, d3}, [r4:128]
vld2.16 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x4f,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x03]
@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x03]
@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x7f,0x03]
vld2.16 {d0, d1, d2, d3}, [r4]!
vld2.16 {d0, d1, d2, d3}, [r4:16]!
vld2.16 {d0, d1, d2, d3}, [r4:32]!
vld2.16 {d0, d1, d2, d3}, [r4:64]!
vld2.16 {d0, d1, d2, d3}, [r4:128]!
vld2.16 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x03]
@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x03]
@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x7d,0x03]
vld2.16 {d0, d1, d2, d3}, [r4], r6
vld2.16 {d0, d1, d2, d3}, [r4:16], r6
vld2.16 {d0, d1, d2, d3}, [r4:32], r6
vld2.16 {d0, d1, d2, d3}, [r4:64], r6
vld2.16 {d0, d1, d2, d3}, [r4:128], r6
vld2.16 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.16 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x03]
@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x03]
@ CHECK: vld2.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x76,0x03]
vld2.16 {d0[2], d1[2]}, [r4]
vld2.16 {d0[2], d1[2]}, [r4:16]
vld2.16 {d0[2], d1[2]}, [r4:32]
vld2.16 {d0[2], d1[2]}, [r4:64]
vld2.16 {d0[2], d1[2]}, [r4:128]
vld2.16 {d0[2], d1[2]}, [r4:256]
@ CHECK: vld2.16 {d0[2], d1[2]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x05]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32] @ encoding: [0xa4,0xf9,0x9f,0x05]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:256]
@ CHECK-ERRORS: ^
vld2.16 {d0[2], d1[2]}, [r4]!
vld2.16 {d0[2], d1[2]}, [r4:16]!
vld2.16 {d0[2], d1[2]}, [r4:32]!
vld2.16 {d0[2], d1[2]}, [r4:64]!
vld2.16 {d0[2], d1[2]}, [r4:128]!
vld2.16 {d0[2], d1[2]}, [r4:256]!
@ CHECK: vld2.16 {d0[2], d1[2]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x05]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32]! @ encoding: [0xa4,0xf9,0x9d,0x05]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.16 {d0[2], d1[2]}, [r4], r6
vld2.16 {d0[2], d1[2]}, [r4:16], r6
vld2.16 {d0[2], d1[2]}, [r4:32], r6
vld2.16 {d0[2], d1[2]}, [r4:64], r6
vld2.16 {d0[2], d1[2]}, [r4:128], r6
vld2.16 {d0[2], d1[2]}, [r4:256], r6
@ CHECK: vld2.16 {d0[2], d1[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x05]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x96,0x05]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d1[2]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.16 {d0[2], d2[2]}, [r4]
vld2.16 {d0[2], d2[2]}, [r4:16]
vld2.16 {d0[2], d2[2]}, [r4:32]
vld2.16 {d0[2], d2[2]}, [r4:64]
vld2.16 {d0[2], d2[2]}, [r4:128]
vld2.16 {d0[2], d2[2]}, [r4:256]
@ CHECK: vld2.16 {d0[2], d2[2]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x05]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0[2], d2[2]}, [r4:32] @ encoding: [0xa4,0xf9,0xbf,0x05]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:256]
@ CHECK-ERRORS: ^
vld2.16 {d0[2], d2[2]}, [r4]!
vld2.16 {d0[2], d2[2]}, [r4:16]!
vld2.16 {d0[2], d2[2]}, [r4:32]!
vld2.16 {d0[2], d2[2]}, [r4:64]!
vld2.16 {d0[2], d2[2]}, [r4:128]!
vld2.16 {d0[2], d2[2]}, [r4:256]!
@ CHECK: vld2.16 {d0[2], d1[2]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x05]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0[2], d1[2]}, [r4:32]! @ encoding: [0xa4,0xf9,0xbd,0x05]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.16 {d0[2], d2[2]}, [r4], r6
vld2.16 {d0[2], d2[2]}, [r4:16], r6
vld2.16 {d0[2], d2[2]}, [r4:32], r6
vld2.16 {d0[2], d2[2]}, [r4:64], r6
vld2.16 {d0[2], d2[2]}, [r4:128], r6
vld2.16 {d0[2], d2[2]}, [r4:256], r6
@ CHECK: vld2.16 {d0[2], d2[2]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x05]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0[2], d2[2]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0xb6,0x05]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[2], d2[2]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.16 {d0[], d1[]}, [r4]
vld2.16 {d0[], d1[]}, [r4:16]
vld2.16 {d0[], d1[]}, [r4:32]
vld2.16 {d0[], d1[]}, [r4:64]
vld2.16 {d0[], d1[]}, [r4:128]
vld2.16 {d0[], d1[]}, [r4:256]
@ CHECK: vld2.16 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x0d]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0[], d1[]}, [r4:32] @ encoding: [0xa4,0xf9,0x5f,0x0d]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:256]
@ CHECK-ERRORS: ^
vld2.16 {d0[], d1[]}, [r4]!
vld2.16 {d0[], d1[]}, [r4:16]!
vld2.16 {d0[], d1[]}, [r4:32]!
vld2.16 {d0[], d1[]}, [r4:64]!
vld2.16 {d0[], d1[]}, [r4:128]!
vld2.16 {d0[], d1[]}, [r4:256]!
@ CHECK: vld2.16 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x0d]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0[], d1[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x5d,0x0d]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.16 {d0[], d1[]}, [r4], r6
vld2.16 {d0[], d1[]}, [r4:16], r6
vld2.16 {d0[], d1[]}, [r4:32], r6
vld2.16 {d0[], d1[]}, [r4:64], r6
vld2.16 {d0[], d1[]}, [r4:128], r6
vld2.16 {d0[], d1[]}, [r4:256], r6
@ CHECK: vld2.16 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x0d]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0[], d1[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x56,0x0d]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d1[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.16 {d0[], d2[]}, [r4]
vld2.16 {d0[], d2[]}, [r4:16]
vld2.16 {d0[], d2[]}, [r4:32]
vld2.16 {d0[], d2[]}, [r4:64]
vld2.16 {d0[], d2[]}, [r4:128]
vld2.16 {d0[], d2[]}, [r4:256]
@ CHECK: vld2.16 {d0[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x0d]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0[], d2[]}, [r4:32] @ encoding: [0xa4,0xf9,0x7f,0x0d]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:256]
@ CHECK-ERRORS: ^
vld2.16 {d0[], d2[]}, [r4]!
vld2.16 {d0[], d2[]}, [r4:16]!
vld2.16 {d0[], d2[]}, [r4:32]!
vld2.16 {d0[], d2[]}, [r4:64]!
vld2.16 {d0[], d2[]}, [r4:128]!
vld2.16 {d0[], d2[]}, [r4:256]!
@ CHECK: vld2.16 {d0[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x0d]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0[], d2[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x7d,0x0d]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:256]!
vld2.16 {d0[], d2[]}, [r4], r6
vld2.16 {d0[], d2[]}, [r4:16], r6
vld2.16 {d0[], d2[]}, [r4:32], r6
vld2.16 {d0[], d2[]}, [r4:64], r6
vld2.16 {d0[], d2[]}, [r4:128], r6
vld2.16 {d0[], d2[]}, [r4:256], r6
@ CHECK: vld2.16 {d0[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x0d]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.16 {d0[], d2[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x76,0x0d]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld2.16 {d0[], d2[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.32 {d0, d1}, [r4]
vld2.32 {d0, d1}, [r4:16]
vld2.32 {d0, d1}, [r4:32]
vld2.32 {d0, d1}, [r4:64]
vld2.32 {d0, d1}, [r4:128]
vld2.32 {d0, d1}, [r4:256]
@ CHECK: vld2.32 {d0, d1}, [r4] @ encoding: [0x24,0xf9,0x8f,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0, d1}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x08]
@ CHECK: vld2.32 {d0, d1}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vld2.32 {d0, d1}, [r4]!
vld2.32 {d0, d1}, [r4:16]!
vld2.32 {d0, d1}, [r4:32]!
vld2.32 {d0, d1}, [r4:64]!
vld2.32 {d0, d1}, [r4:128]!
vld2.32 {d0, d1}, [r4:256]!
@ CHECK: vld2.32 {d0, d1}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0, d1}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x08]
@ CHECK: vld2.32 {d0, d1}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.32 {d0, d1}, [r4], r6
vld2.32 {d0, d1}, [r4:16], r6
vld2.32 {d0, d1}, [r4:32], r6
vld2.32 {d0, d1}, [r4:64], r6
vld2.32 {d0, d1}, [r4:128], r6
vld2.32 {d0, d1}, [r4:256], r6
@ CHECK: vld2.32 {d0, d1}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0, d1}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x08]
@ CHECK: vld2.32 {d0, d1}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.32 {d0, d2}, [r4]
vld2.32 {d0, d2}, [r4:16]
vld2.32 {d0, d2}, [r4:32]
vld2.32 {d0, d2}, [r4:64]
vld2.32 {d0, d2}, [r4:128]
vld2.32 {d0, d2}, [r4:256]
@ CHECK: vld2.32 {d0, d2}, [r4] @ encoding: [0x24,0xf9,0x8f,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0, d2}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x09]
@ CHECK: vld2.32 {d0, d2}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:256]
@ CHECK-ERRORS: ^
vld2.32 {d0, d2}, [r4]!
vld2.32 {d0, d2}, [r4:16]!
vld2.32 {d0, d2}, [r4:32]!
vld2.32 {d0, d2}, [r4:64]!
vld2.32 {d0, d2}, [r4:128]!
vld2.32 {d0, d2}, [r4:256]!
@ CHECK: vld2.32 {d0, d2}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x09]
@ CHECK: vld2.32 {d0, d2}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.32 {d0, d2}, [r4], r6
vld2.32 {d0, d2}, [r4:16], r6
vld2.32 {d0, d2}, [r4:32], r6
vld2.32 {d0, d2}, [r4:64], r6
vld2.32 {d0, d2}, [r4:128], r6
vld2.32 {d0, d2}, [r4:256], r6
@ CHECK: vld2.32 {d0, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x09]
@ CHECK: vld2.32 {d0, d2}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.32 {d0, d1, d2, d3}, [r4]
vld2.32 {d0, d1, d2, d3}, [r4:16]
vld2.32 {d0, d1, d2, d3}, [r4:32]
vld2.32 {d0, d1, d2, d3}, [r4:64]
vld2.32 {d0, d1, d2, d3}, [r4:128]
vld2.32 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x8f,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x03]
@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x03]
@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0xbf,0x03]
vld2.32 {d0, d1, d2, d3}, [r4]!
vld2.32 {d0, d1, d2, d3}, [r4:16]!
vld2.32 {d0, d1, d2, d3}, [r4:32]!
vld2.32 {d0, d1, d2, d3}, [r4:64]!
vld2.32 {d0, d1, d2, d3}, [r4:128]!
vld2.32 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x03]
@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x03]
@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0xbd,0x03]
vld2.32 {d0, d1, d2, d3}, [r4], r6
vld2.32 {d0, d1, d2, d3}, [r4:16], r6
vld2.32 {d0, d1, d2, d3}, [r4:32], r6
vld2.32 {d0, d1, d2, d3}, [r4:64], r6
vld2.32 {d0, d1, d2, d3}, [r4:128], r6
vld2.32 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld2.32 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x03]
@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x03]
@ CHECK: vld2.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0xb6,0x03]
vld2.32 {d0[1], d1[1]}, [r4]
vld2.32 {d0[1], d1[1]}, [r4:16]
vld2.32 {d0[1], d1[1]}, [r4:32]
vld2.32 {d0[1], d1[1]}, [r4:64]
vld2.32 {d0[1], d1[1]}, [r4:128]
vld2.32 {d0[1], d1[1]}, [r4:256]
@ CHECK: vld2.32 {d0[1], d1[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld2.32 {d0[1], d1[1]}, [r4]!
vld2.32 {d0[1], d1[1]}, [r4:16]!
vld2.32 {d0[1], d1[1]}, [r4:32]!
vld2.32 {d0[1], d1[1]}, [r4:64]!
vld2.32 {d0[1], d1[1]}, [r4:128]!
vld2.32 {d0[1], d1[1]}, [r4:256]!
@ CHECK: vld2.32 {d0[1], d1[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0x9d,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.32 {d0[1], d1[1]}, [r4], r6
vld2.32 {d0[1], d1[1]}, [r4:16], r6
vld2.32 {d0[1], d1[1]}, [r4:32], r6
vld2.32 {d0[1], d1[1]}, [r4:64], r6
vld2.32 {d0[1], d1[1]}, [r4:128], r6
vld2.32 {d0[1], d1[1]}, [r4:256], r6
@ CHECK: vld2.32 {d0[1], d1[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0[1], d1[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x96,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d1[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.32 {d0[1], d2[1]}, [r4]
vld2.32 {d0[1], d2[1]}, [r4:16]
vld2.32 {d0[1], d2[1]}, [r4:32]
vld2.32 {d0[1], d2[1]}, [r4:64]
vld2.32 {d0[1], d2[1]}, [r4:128]
vld2.32 {d0[1], d2[1]}, [r4:256]
@ CHECK: vld2.32 {d0[1], d2[1]}, [r4] @ encoding: [0xa4,0xf9,0xcf,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64] @ encoding: [0xa4,0xf9,0xdf,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld2.32 {d0[1], d2[1]}, [r4]!
vld2.32 {d0[1], d2[1]}, [r4:16]!
vld2.32 {d0[1], d2[1]}, [r4:32]!
vld2.32 {d0[1], d2[1]}, [r4:64]!
vld2.32 {d0[1], d2[1]}, [r4:128]!
vld2.32 {d0[1], d2[1]}, [r4:256]!
@ CHECK: vld2.32 {d0[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0xcd,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0xdd,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.32 {d0[1], d2[1]}, [r4], r6
vld2.32 {d0[1], d2[1]}, [r4:16], r6
vld2.32 {d0[1], d2[1]}, [r4:32], r6
vld2.32 {d0[1], d2[1]}, [r4:64], r6
vld2.32 {d0[1], d2[1]}, [r4:128], r6
vld2.32 {d0[1], d2[1]}, [r4:256], r6
@ CHECK: vld2.32 {d0[1], d2[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0xc6,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0[1], d2[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0xd6,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[1], d2[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.32 {d0[], d1[]}, [r4]
vld2.32 {d0[], d1[]}, [r4:16]
vld2.32 {d0[], d1[]}, [r4:32]
vld2.32 {d0[], d1[]}, [r4:64]
vld2.32 {d0[], d1[]}, [r4:128]
vld2.32 {d0[], d1[]}, [r4:256]
@ CHECK: vld2.32 {d0[], d1[]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0d]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0[], d1[]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x0d]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:256]
@ CHECK-ERRORS: ^
vld2.32 {d0[], d1[]}, [r4]!
vld2.32 {d0[], d1[]}, [r4:16]!
vld2.32 {d0[], d1[]}, [r4:32]!
vld2.32 {d0[], d1[]}, [r4:64]!
vld2.32 {d0[], d1[]}, [r4:128]!
vld2.32 {d0[], d1[]}, [r4:256]!
@ CHECK: vld2.32 {d0[], d1[]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0d]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0[], d1[]}, [r4:64]! @ encoding: [0xa4,0xf9,0x9d,0x0d]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.32 {d0[], d1[]}, [r4], r6
vld2.32 {d0[], d1[]}, [r4:16], r6
vld2.32 {d0[], d1[]}, [r4:32], r6
vld2.32 {d0[], d1[]}, [r4:64], r6
vld2.32 {d0[], d1[]}, [r4:128], r6
vld2.32 {d0[], d1[]}, [r4:256], r6
@ CHECK: vld2.32 {d0[], d1[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0d]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0[], d1[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x96,0x0d]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d1[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld2.32 {d0[], d2[]}, [r4]
vld2.32 {d0[], d2[]}, [r4:16]
vld2.32 {d0[], d2[]}, [r4:32]
vld2.32 {d0[], d2[]}, [r4:64]
vld2.32 {d0[], d2[]}, [r4:128]
vld2.32 {d0[], d2[]}, [r4:256]
@ CHECK: vld2.32 {d0[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x0d]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0[], d2[]}, [r4:64] @ encoding: [0xa4,0xf9,0xbf,0x0d]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:256]
@ CHECK-ERRORS: ^
vld2.32 {d0[], d2[]}, [r4]!
vld2.32 {d0[], d2[]}, [r4:16]!
vld2.32 {d0[], d2[]}, [r4:32]!
vld2.32 {d0[], d2[]}, [r4:64]!
vld2.32 {d0[], d2[]}, [r4:128]!
vld2.32 {d0[], d2[]}, [r4:256]!
@ CHECK: vld2.32 {d0[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x0d]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0[], d2[]}, [r4:64]! @ encoding: [0xa4,0xf9,0xbd,0x0d]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld2.32 {d0[], d2[]}, [r4], r6
vld2.32 {d0[], d2[]}, [r4:16], r6
vld2.32 {d0[], d2[]}, [r4:32], r6
vld2.32 {d0[], d2[]}, [r4:64], r6
vld2.32 {d0[], d2[]}, [r4:128], r6
vld2.32 {d0[], d2[]}, [r4:256], r6
@ CHECK: vld2.32 {d0[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x0d]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld2.32 {d0[], d2[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0xb6,0x0d]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld2.32 {d0[], d2[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.8 {d0, d1, d2}, [r4]
vld3.8 {d0, d1, d2}, [r4:16]
vld3.8 {d0, d1, d2}, [r4:32]
vld3.8 {d0, d1, d2}, [r4:64]
vld3.8 {d0, d1, d2}, [r4:128]
vld3.8 {d0, d1, d2}, [r4:256]
@ CHECK: vld3.8 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x0f,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld3.8 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vld3.8 {d0, d1, d2}, [r4]!
vld3.8 {d0, d1, d2}, [r4:16]!
vld3.8 {d0, d1, d2}, [r4:32]!
vld3.8 {d0, d1, d2}, [r4:64]!
vld3.8 {d0, d1, d2}, [r4:128]!
vld3.8 {d0, d1, d2}, [r4:256]!
@ CHECK: vld3.8 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld3.8 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.8 {d0, d1, d2}, [r4], r6
vld3.8 {d0, d1, d2}, [r4:16], r6
vld3.8 {d0, d1, d2}, [r4:32], r6
vld3.8 {d0, d1, d2}, [r4:64], r6
vld3.8 {d0, d1, d2}, [r4:128], r6
vld3.8 {d0, d1, d2}, [r4:256], r6
@ CHECK: vld3.8 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld3.8 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.8 {d0, d2, d4}, [r4]
vld3.8 {d0, d2, d4}, [r4:16]
vld3.8 {d0, d2, d4}, [r4:32]
vld3.8 {d0, d2, d4}, [r4:64]
vld3.8 {d0, d2, d4}, [r4:128]
vld3.8 {d0, d2, d4}, [r4:256]
@ CHECK: vld3.8 {d0, d2, d4}, [r4] @ encoding: [0x24,0xf9,0x0f,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld3.8 {d0, d2, d4}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:256]
@ CHECK-ERRORS: ^
vld3.8 {d0, d2, d4}, [r4]!
vld3.8 {d0, d2, d4}, [r4:16]!
vld3.8 {d0, d2, d4}, [r4:32]!
vld3.8 {d0, d2, d4}, [r4:64]!
vld3.8 {d0, d2, d4}, [r4:128]!
vld3.8 {d0, d2, d4}, [r4:256]!
@ CHECK: vld3.8 {d0, d2, d4}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld3.8 {d0, d2, d4}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.8 {d0, d2, d4}, [r4], r6
vld3.8 {d0, d2, d4}, [r4:16], r6
vld3.8 {d0, d2, d4}, [r4:32], r6
vld3.8 {d0, d2, d4}, [r4:64], r6
vld3.8 {d0, d2, d4}, [r4:128], r6
vld3.8 {d0, d2, d4}, [r4:256], r6
@ CHECK: vld3.8 {d0, d2, d4}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld3.8 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.8 {d0, d2, d4}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.8 {d0[1], d1[1], d2[1]}, [r4]
vld3.8 {d0[1], d1[1], d2[1]}, [r4:16]
vld3.8 {d0[1], d1[1], d2[1]}, [r4:32]
vld3.8 {d0[1], d1[1], d2[1]}, [r4:64]
vld3.8 {d0[1], d1[1], d2[1]}, [r4:128]
vld3.8 {d0[1], d1[1], d2[1]}, [r4:256]
@ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x02]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld3.8 {d0[1], d1[1], d2[1]}, [r4]!
vld3.8 {d0[1], d1[1], d2[1]}, [r4:16]!
vld3.8 {d0[1], d1[1], d2[1]}, [r4:32]!
vld3.8 {d0[1], d1[1], d2[1]}, [r4:64]!
vld3.8 {d0[1], d1[1], d2[1]}, [r4:128]!
vld3.8 {d0[1], d1[1], d2[1]}, [r4:256]!
@ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x02]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.8 {d0[1], d1[1], d2[1]}, [r4], r6
vld3.8 {d0[1], d1[1], d2[1]}, [r4:16], r6
vld3.8 {d0[1], d1[1], d2[1]}, [r4:32], r6
vld3.8 {d0[1], d1[1], d2[1]}, [r4:64], r6
vld3.8 {d0[1], d1[1], d2[1]}, [r4:128], r6
vld3.8 {d0[1], d1[1], d2[1]}, [r4:256], r6
@ CHECK: vld3.8 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x02]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[1], d1[1], d2[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.8 {d0[], d1[], d2[]}, [r4]
vld3.8 {d0[], d1[], d2[]}, [r4:16]
vld3.8 {d0[], d1[], d2[]}, [r4:32]
vld3.8 {d0[], d1[], d2[]}, [r4:64]
vld3.8 {d0[], d1[], d2[]}, [r4:128]
vld3.8 {d0[], d1[], d2[]}, [r4:256]
@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:256]
@ CHECK-ERRORS: ^
vld3.8 {d0[], d1[], d2[]}, [r4]!
vld3.8 {d0[], d1[], d2[]}, [r4:16]!
vld3.8 {d0[], d1[], d2[]}, [r4:32]!
vld3.8 {d0[], d1[], d2[]}, [r4:64]!
vld3.8 {d0[], d1[], d2[]}, [r4:128]!
vld3.8 {d0[], d1[], d2[]}, [r4:256]!
@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x0d,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.8 {d0[], d1[], d2[]}, [r4], r6
vld3.8 {d0[], d1[], d2[]}, [r4:16], r6
vld3.8 {d0[], d1[], d2[]}, [r4:32], r6
vld3.8 {d0[], d1[], d2[]}, [r4:64], r6
vld3.8 {d0[], d1[], d2[]}, [r4:128], r6
vld3.8 {d0[], d1[], d2[]}, [r4:256], r6
@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x06,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d1[], d2[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.8 {d0[], d2[], d4[]}, [r4]
vld3.8 {d0[], d2[], d4[]}, [r4:16]
vld3.8 {d0[], d2[], d4[]}, [r4:32]
vld3.8 {d0[], d2[], d4[]}, [r4:64]
vld3.8 {d0[], d2[], d4[]}, [r4:128]
vld3.8 {d0[], d2[], d4[]}, [r4:256]
@ CHECK: vld3.8 {d0[], d2[], d4[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:256]
@ CHECK-ERRORS: ^
vld3.8 {d0[], d2[], d4[]}, [r4]!
vld3.8 {d0[], d2[], d4[]}, [r4:16]!
vld3.8 {d0[], d2[], d4[]}, [r4:32]!
vld3.8 {d0[], d2[], d4[]}, [r4:64]!
vld3.8 {d0[], d2[], d4[]}, [r4:128]!
vld3.8 {d0[], d2[], d4[]}, [r4:256]!
@ CHECK: vld3.8 {d0[], d1[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.8 {d0[], d2[], d4[]}, [r4], r6
vld3.8 {d0[], d2[], d4[]}, [r4:16], r6
vld3.8 {d0[], d2[], d4[]}, [r4:32], r6
vld3.8 {d0[], d2[], d4[]}, [r4:64], r6
vld3.8 {d0[], d2[], d4[]}, [r4:128], r6
vld3.8 {d0[], d2[], d4[]}, [r4:256], r6
@ CHECK: vld3.8 {d0[], d2[], d4[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.8 {d0[], d2[], d4[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.16 {d0, d1, d2}, [r4]
vld3.16 {d0, d1, d2}, [r4:16]
vld3.16 {d0, d1, d2}, [r4:32]
vld3.16 {d0, d1, d2}, [r4:64]
vld3.16 {d0, d1, d2}, [r4:128]
vld3.16 {d0, d1, d2}, [r4:256]
@ CHECK: vld3.16 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x4f,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld3.16 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vld3.16 {d0, d1, d2}, [r4]!
vld3.16 {d0, d1, d2}, [r4:16]!
vld3.16 {d0, d1, d2}, [r4:32]!
vld3.16 {d0, d1, d2}, [r4:64]!
vld3.16 {d0, d1, d2}, [r4:128]!
vld3.16 {d0, d1, d2}, [r4:256]!
@ CHECK: vld3.16 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld3.16 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.16 {d0, d1, d2}, [r4], r6
vld3.16 {d0, d1, d2}, [r4:16], r6
vld3.16 {d0, d1, d2}, [r4:32], r6
vld3.16 {d0, d1, d2}, [r4:64], r6
vld3.16 {d0, d1, d2}, [r4:128], r6
vld3.16 {d0, d1, d2}, [r4:256], r6
@ CHECK: vld3.16 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld3.16 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.16 {d0, d2, d4}, [r4]
vld3.16 {d0, d2, d4}, [r4:16]
vld3.16 {d0, d2, d4}, [r4:32]
vld3.16 {d0, d2, d4}, [r4:64]
vld3.16 {d0, d2, d4}, [r4:128]
vld3.16 {d0, d2, d4}, [r4:256]
@ CHECK: vld3.16 {d0, d2, d4}, [r4] @ encoding: [0x24,0xf9,0x4f,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld3.16 {d0, d2, d4}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:256]
@ CHECK-ERRORS: ^
vld3.16 {d0, d2, d4}, [r4]!
vld3.16 {d0, d2, d4}, [r4:16]!
vld3.16 {d0, d2, d4}, [r4:32]!
vld3.16 {d0, d2, d4}, [r4:64]!
vld3.16 {d0, d2, d4}, [r4:128]!
vld3.16 {d0, d2, d4}, [r4:256]!
@ CHECK: vld3.16 {d0, d2, d4}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld3.16 {d0, d2, d4}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.16 {d0, d2, d4}, [r4], r6
vld3.16 {d0, d2, d4}, [r4:16], r6
vld3.16 {d0, d2, d4}, [r4:32], r6
vld3.16 {d0, d2, d4}, [r4:64], r6
vld3.16 {d0, d2, d4}, [r4:128], r6
vld3.16 {d0, d2, d4}, [r4:256], r6
@ CHECK: vld3.16 {d0, d2, d4}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld3.16 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.16 {d0, d2, d4}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.16 {d0[1], d1[1], d2[1]}, [r4]
vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]
vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]
vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]
vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]
vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]
@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x06]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld3.16 {d0[1], d1[1], d2[1]}, [r4]!
vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]!
vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]!
vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]!
vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]!
vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]!
@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x06]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.16 {d0[1], d1[1], d2[1]}, [r4], r6
vld3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6
vld3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6
vld3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6
vld3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6
vld3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6
@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x06]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.16 {d0[1], d2[1], d4[1]}, [r4]
vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]
vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]
vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]
vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]
vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]
@ CHECK: vld3.16 {d0[1], d2[1], d4[1]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x06]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld3.16 {d0[1], d2[1], d4[1]}, [r4]!
vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]!
vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]!
vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]!
vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]!
vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]!
@ CHECK: vld3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x06]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.16 {d0[1], d2[1], d4[1]}, [r4], r6
vld3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6
vld3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6
vld3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6
vld3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6
vld3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6
@ CHECK: vld3.16 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x06]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.16 {d0[], d1[], d2[]}, [r4]
vld3.16 {d0[], d1[], d2[]}, [r4:16]
vld3.16 {d0[], d1[], d2[]}, [r4:32]
vld3.16 {d0[], d1[], d2[]}, [r4:64]
vld3.16 {d0[], d1[], d2[]}, [r4:128]
vld3.16 {d0[], d1[], d2[]}, [r4:256]
@ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:256]
@ CHECK-ERRORS: ^
vld3.16 {d0[], d1[], d2[]}, [r4]!
vld3.16 {d0[], d1[], d2[]}, [r4:16]!
vld3.16 {d0[], d1[], d2[]}, [r4:32]!
vld3.16 {d0[], d1[], d2[]}, [r4:64]!
vld3.16 {d0[], d1[], d2[]}, [r4:128]!
vld3.16 {d0[], d1[], d2[]}, [r4:256]!
@ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.16 {d0[], d1[], d2[]}, [r4], r6
vld3.16 {d0[], d1[], d2[]}, [r4:16], r6
vld3.16 {d0[], d1[], d2[]}, [r4:32], r6
vld3.16 {d0[], d1[], d2[]}, [r4:64], r6
vld3.16 {d0[], d1[], d2[]}, [r4:128], r6
vld3.16 {d0[], d1[], d2[]}, [r4:256], r6
@ CHECK: vld3.16 {d0[], d1[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d1[], d2[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.16 {d0[], d2[], d4[]}, [r4]
vld3.16 {d0[], d2[], d4[]}, [r4:16]
vld3.16 {d0[], d2[], d4[]}, [r4:32]
vld3.16 {d0[], d2[], d4[]}, [r4:64]
vld3.16 {d0[], d2[], d4[]}, [r4:128]
vld3.16 {d0[], d2[], d4[]}, [r4:256]
@ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:256]
@ CHECK-ERRORS: ^
vld3.16 {d0[], d2[], d4[]}, [r4]!
vld3.16 {d0[], d2[], d4[]}, [r4:16]!
vld3.16 {d0[], d2[], d4[]}, [r4:32]!
vld3.16 {d0[], d2[], d4[]}, [r4:64]!
vld3.16 {d0[], d2[], d4[]}, [r4:128]!
vld3.16 {d0[], d2[], d4[]}, [r4:256]!
@ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.16 {d0[], d2[], d4[]}, [r4], r6
vld3.16 {d0[], d2[], d4[]}, [r4:16], r6
vld3.16 {d0[], d2[], d4[]}, [r4:32], r6
vld3.16 {d0[], d2[], d4[]}, [r4:64], r6
vld3.16 {d0[], d2[], d4[]}, [r4:128], r6
vld3.16 {d0[], d2[], d4[]}, [r4:256], r6
@ CHECK: vld3.16 {d0[], d2[], d4[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.16 {d0[], d2[], d4[]}, [r4:256], r6
vld3.32 {d0, d1, d2}, [r4]
vld3.32 {d0, d1, d2}, [r4:16]
vld3.32 {d0, d1, d2}, [r4:32]
vld3.32 {d0, d1, d2}, [r4:64]
vld3.32 {d0, d1, d2}, [r4:128]
vld3.32 {d0, d1, d2}, [r4:256]
@ CHECK: vld3.32 {d0, d1, d2}, [r4] @ encoding: [0x24,0xf9,0x8f,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld3.32 {d0, d1, d2}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vld3.32 {d0, d1, d2}, [r4]!
vld3.32 {d0, d1, d2}, [r4:16]!
vld3.32 {d0, d1, d2}, [r4:32]!
vld3.32 {d0, d1, d2}, [r4:64]!
vld3.32 {d0, d1, d2}, [r4:128]!
vld3.32 {d0, d1, d2}, [r4:256]!
@ CHECK: vld3.32 {d0, d1, d2}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld3.32 {d0, d1, d2}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.32 {d0, d1, d2}, [r4], r6
vld3.32 {d0, d1, d2}, [r4:16], r6
vld3.32 {d0, d1, d2}, [r4:32], r6
vld3.32 {d0, d1, d2}, [r4:64], r6
vld3.32 {d0, d1, d2}, [r4:128], r6
vld3.32 {d0, d1, d2}, [r4:256], r6
@ CHECK: vld3.32 {d0, d1, d2}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld3.32 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.32 {d0, d2, d4}, [r4]
vld3.32 {d0, d2, d4}, [r4:16]
vld3.32 {d0, d2, d4}, [r4:32]
vld3.32 {d0, d2, d4}, [r4:64]
vld3.32 {d0, d2, d4}, [r4:128]
vld3.32 {d0, d2, d4}, [r4:256]
@ CHECK: vld3.32 {d0, d2, d4}, [r4] @ encoding: [0x24,0xf9,0x8f,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld3.32 {d0, d2, d4}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:256]
@ CHECK-ERRORS: ^
vld3.32 {d0, d2, d4}, [r4]!
vld3.32 {d0, d2, d4}, [r4:16]!
vld3.32 {d0, d2, d4}, [r4:32]!
vld3.32 {d0, d2, d4}, [r4:64]!
vld3.32 {d0, d2, d4}, [r4:128]!
vld3.32 {d0, d2, d4}, [r4:256]!
@ CHECK: vld3.32 {d0, d2, d4}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld3.32 {d0, d2, d4}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.32 {d0, d2, d4}, [r4], r6
vld3.32 {d0, d2, d4}, [r4:16], r6
vld3.32 {d0, d2, d4}, [r4:32], r6
vld3.32 {d0, d2, d4}, [r4:64], r6
vld3.32 {d0, d2, d4}, [r4:128], r6
vld3.32 {d0, d2, d4}, [r4:256], r6
@ CHECK: vld3.32 {d0, d2, d4}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld3.32 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld3.32 {d0, d2, d4}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.32 {d0[1], d1[1], d2[1]}, [r4]
vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]
vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]
vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]
vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]
vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]
@ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0a]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld3.32 {d0[1], d1[1], d2[1]}, [r4]!
vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]!
vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]!
vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]!
vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]!
vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]!
@ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0a]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.32 {d0[1], d1[1], d2[1]}, [r4], r6
vld3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6
vld3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6
vld3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6
vld3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6
vld3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6
@ CHECK: vld3.32 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0a]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.32 {d0[1], d2[1], d4[1]}, [r4]
vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]
vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]
vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]
vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]
vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]
@ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4] @ encoding: [0xa4,0xf9,0xcf,0x0a]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld3.32 {d0[1], d2[1], d4[1]}, [r4]!
vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]!
vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]!
vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]!
vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]!
vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]!
@ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4]! @ encoding: [0xa4,0xf9,0xcd,0x0a]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.32 {d0[1], d2[1], d4[1]}, [r4], r6
vld3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6
vld3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6
vld3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6
vld3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6
vld3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6
@ CHECK: vld3.32 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0xc6,0x0a]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.32 {d0[], d1[], d2[]}, [r4]
vld3.32 {d0[], d1[], d2[]}, [r4:16]
vld3.32 {d0[], d1[], d2[]}, [r4:32]
vld3.32 {d0[], d1[], d2[]}, [r4:64]
vld3.32 {d0[], d1[], d2[]}, [r4:128]
vld3.32 {d0[], d1[], d2[]}, [r4:256]
@ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:256]
@ CHECK-ERRORS: ^
vld3.32 {d0[], d1[], d2[]}, [r4]!
vld3.32 {d0[], d1[], d2[]}, [r4:16]!
vld3.32 {d0[], d1[], d2[]}, [r4:32]!
vld3.32 {d0[], d1[], d2[]}, [r4:64]!
vld3.32 {d0[], d1[], d2[]}, [r4:128]!
vld3.32 {d0[], d1[], d2[]}, [r4:256]!
@ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.32 {d0[], d1[], d2[]}, [r4], r6
vld3.32 {d0[], d1[], d2[]}, [r4:16], r6
vld3.32 {d0[], d1[], d2[]}, [r4:32], r6
vld3.32 {d0[], d1[], d2[]}, [r4:64], r6
vld3.32 {d0[], d1[], d2[]}, [r4:128], r6
vld3.32 {d0[], d1[], d2[]}, [r4:256], r6
@ CHECK: vld3.32 {d0[], d1[], d2[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d1[], d2[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld3.32 {d0[], d2[], d4[]}, [r4]
vld3.32 {d0[], d2[], d4[]}, [r4:16]
vld3.32 {d0[], d2[], d4[]}, [r4:32]
vld3.32 {d0[], d2[], d4[]}, [r4:64]
vld3.32 {d0[], d2[], d4[]}, [r4:128]
vld3.32 {d0[], d2[], d4[]}, [r4:256]
@ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:256]
@ CHECK-ERRORS: ^
vld3.32 {d0[], d2[], d4[]}, [r4]!
vld3.32 {d0[], d2[], d4[]}, [r4:16]!
vld3.32 {d0[], d2[], d4[]}, [r4:32]!
vld3.32 {d0[], d2[], d4[]}, [r4:64]!
vld3.32 {d0[], d2[], d4[]}, [r4:128]!
vld3.32 {d0[], d2[], d4[]}, [r4:256]!
@ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld3.32 {d0[], d2[], d4[]}, [r4], r6
vld3.32 {d0[], d2[], d4[]}, [r4:16], r6
vld3.32 {d0[], d2[], d4[]}, [r4:32], r6
vld3.32 {d0[], d2[], d4[]}, [r4:64], r6
vld3.32 {d0[], d2[], d4[]}, [r4:128], r6
vld3.32 {d0[], d2[], d4[]}, [r4:256], r6
@ CHECK: vld3.32 {d0[], d2[], d4[]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x0e]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vld3.32 {d0[], d2[], d4[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld4.8 {d0, d1, d2, d3}, [r4]
vld4.8 {d0, d1, d2, d3}, [r4:16]
vld4.8 {d0, d1, d2, d3}, [r4:32]
vld4.8 {d0, d1, d2, d3}, [r4:64]
vld4.8 {d0, d1, d2, d3}, [r4:128]
vld4.8 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x0f,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x00]
@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x00]
@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x3f,0x00]
vld4.8 {d0, d1, d2, d3}, [r4]!
vld4.8 {d0, d1, d2, d3}, [r4:16]!
vld4.8 {d0, d1, d2, d3}, [r4:32]!
vld4.8 {d0, d1, d2, d3}, [r4:64]!
vld4.8 {d0, d1, d2, d3}, [r4:128]!
vld4.8 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x00]
@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x00]
@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x3d,0x00]
vld4.8 {d0, d1, d2, d3}, [r4], r6
vld4.8 {d0, d1, d2, d3}, [r4:16], r6
vld4.8 {d0, d1, d2, d3}, [r4:32], r6
vld4.8 {d0, d1, d2, d3}, [r4:64], r6
vld4.8 {d0, d1, d2, d3}, [r4:128], r6
vld4.8 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.8 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x00]
@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x00]
@ CHECK: vld4.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x36,0x00]
vld4.8 {d0, d2, d4, d6}, [r4]
vld4.8 {d0, d2, d4, d6}, [r4:16]
vld4.8 {d0, d2, d4, d6}, [r4:32]
vld4.8 {d0, d2, d4, d6}, [r4:64]
vld4.8 {d0, d2, d4, d6}, [r4:128]
vld4.8 {d0, d2, d4, d6}, [r4:256]
@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4] @ encoding: [0x24,0xf9,0x0f,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x24,0xf9,0x1f,0x01]
@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x24,0xf9,0x2f,0x01]
@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x24,0xf9,0x3f,0x01]
vld4.8 {d0, d2, d4, d6}, [r4]!
vld4.8 {d0, d2, d4, d6}, [r4:16]!
vld4.8 {d0, d2, d4, d6}, [r4:32]!
vld4.8 {d0, d2, d4, d6}, [r4:64]!
vld4.8 {d0, d2, d4, d6}, [r4:128]!
vld4.8 {d0, d2, d4, d6}, [r4:256]!
@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x0d,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x24,0xf9,0x1d,0x01]
@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x24,0xf9,0x2d,0x01]
@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x24,0xf9,0x3d,0x01]
vld4.8 {d0, d2, d4, d6}, [r4], r6
vld4.8 {d0, d2, d4, d6}, [r4:16], r6
vld4.8 {d0, d2, d4, d6}, [r4:32], r6
vld4.8 {d0, d2, d4, d6}, [r4:64], r6
vld4.8 {d0, d2, d4, d6}, [r4:128], r6
vld4.8 {d0, d2, d4, d6}, [r4:256], r6
@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x24,0xf9,0x06,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.8 {d0, d2, d4, d6}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x24,0xf9,0x16,0x01]
@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x24,0xf9,0x26,0x01]
@ CHECK: vld4.8 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x24,0xf9,0x36,0x01]
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x03]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ encoding: [0xa4,0xf9,0x3f,0x03]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x03]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ encoding: [0xa4,0xf9,0x3d,0x03]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x03]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x36,0x03]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld4.8 {d0[], d1[], d2[], d3[]}, [r4]
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16]
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64]
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128]
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256]
@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4] @ encoding: [0xa4,0xf9,0x0f,0x0f]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32] @ encoding: [0xa4,0xf9,0x1f,0x0f]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256]
@ CHECK-ERRORS: ^
vld4.8 {d0[], d1[], d2[], d3[]}, [r4]!
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16]!
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]!
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64]!
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128]!
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256]!
@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x0d,0x0f]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x1d,0x0f]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld4.8 {d0[], d1[], d2[], d3[]}, [r4], r6
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16], r6
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32], r6
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64], r6
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128], r6
vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256], r6
@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x06,0x0f]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x16,0x0f]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld4.8 {d0[], d2[], d4[], d6[]}, [r4]
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16]
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32]
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64]
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128]
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256]
@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4] @ encoding: [0xa4,0xf9,0x2f,0x0f]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32] @ encoding: [0xa4,0xf9,0x3f,0x0f]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256]
@ CHECK-ERRORS: ^
vld4.8 {d0[], d2[], d4[], d6[]}, [r4]!
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16]!
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32]!
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64]!
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128]!
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256]!
@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x2d,0x0f]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0[], d1[], d2[], d3[]}, [r4:32]! @ encoding: [0xa4,0xf9,0x3d,0x0f]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld4.8 {d0[], d2[], d4[], d6[]}, [r4], r6
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16], r6
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32], r6
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64], r6
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128], r6
vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256], r6
@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x26,0x0f]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:32], r6 @ encoding: [0xa4,0xf9,0x36,0x0f]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vld4.8 {d0[], d2[], d4[], d6[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld4.16 {d0, d1, d2, d3}, [r4]
vld4.16 {d0, d1, d2, d3}, [r4:16]
vld4.16 {d0, d1, d2, d3}, [r4:32]
vld4.16 {d0, d1, d2, d3}, [r4:64]
vld4.16 {d0, d1, d2, d3}, [r4:128]
vld4.16 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x4f,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x00]
@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x00]
@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0x7f,0x00]
vld4.16 {d0, d1, d2, d3}, [r4]!
vld4.16 {d0, d1, d2, d3}, [r4:16]!
vld4.16 {d0, d1, d2, d3}, [r4:32]!
vld4.16 {d0, d1, d2, d3}, [r4:64]!
vld4.16 {d0, d1, d2, d3}, [r4:128]!
vld4.16 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x00]
@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x00]
@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0x7d,0x00]
vld4.16 {d0, d1, d2, d3}, [r4], r6
vld4.16 {d0, d1, d2, d3}, [r4:16], r6
vld4.16 {d0, d1, d2, d3}, [r4:32], r6
vld4.16 {d0, d1, d2, d3}, [r4:64], r6
vld4.16 {d0, d1, d2, d3}, [r4:128], r6
vld4.16 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.16 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x00]
@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x00]
@ CHECK: vld4.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0x76,0x00]
vld4.16 {d0, d2, d4, d6}, [r4]
vld4.16 {d0, d2, d4, d6}, [r4:16]
vld4.16 {d0, d2, d4, d6}, [r4:32]
vld4.16 {d0, d2, d4, d6}, [r4:64]
vld4.16 {d0, d2, d4, d6}, [r4:128]
vld4.16 {d0, d2, d4, d6}, [r4:256]
@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4] @ encoding: [0x24,0xf9,0x4f,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x24,0xf9,0x5f,0x01]
@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x24,0xf9,0x6f,0x01]
@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x24,0xf9,0x7f,0x01]
vld4.16 {d0, d2, d4, d6}, [r4]!
vld4.16 {d0, d2, d4, d6}, [r4:16]!
vld4.16 {d0, d2, d4, d6}, [r4:32]!
vld4.16 {d0, d2, d4, d6}, [r4:64]!
vld4.16 {d0, d2, d4, d6}, [r4:128]!
vld4.16 {d0, d2, d4, d6}, [r4:256]!
@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x4d,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x24,0xf9,0x5d,0x01]
@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x24,0xf9,0x6d,0x01]
@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x24,0xf9,0x7d,0x01]
vld4.16 {d0, d2, d4, d6}, [r4], r6
vld4.16 {d0, d2, d4, d6}, [r4:16], r6
vld4.16 {d0, d2, d4, d6}, [r4:32], r6
vld4.16 {d0, d2, d4, d6}, [r4:64], r6
vld4.16 {d0, d2, d4, d6}, [r4:128], r6
vld4.16 {d0, d2, d4, d6}, [r4:256], r6
@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x24,0xf9,0x46,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.16 {d0, d2, d4, d6}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x24,0xf9,0x56,0x01]
@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x24,0xf9,0x66,0x01]
@ CHECK: vld4.16 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x24,0xf9,0x76,0x01]
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x5f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0x5d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x56,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x7f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0x7d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x76,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld4.16 {d0[], d1[], d2[], d3[]}, [r4]
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]
@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4] @ encoding: [0xa4,0xf9,0x4f,0x0f]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64] @ encoding: [0xa4,0xf9,0x5f,0x0f]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]
@ CHECK-ERRORS: ^
vld4.16 {d0[], d1[], d2[], d3[]}, [r4]!
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]!
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]!
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]!
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]!
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]!
@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x4d,0x0f]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding: [0xa4,0xf9,0x5d,0x0f]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld4.16 {d0[], d1[], d2[], d3[]}, [r4], r6
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16], r6
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32], r6
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64], r6
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128], r6
vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256], r6
@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x46,0x0f]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x56,0x0f]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld4.16 {d0[], d2[], d4[], d6[]}, [r4]
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64]
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]
@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4] @ encoding: [0xa4,0xf9,0x6f,0x0f]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64] @ encoding: [0xa4,0xf9,0x7f,0x0f]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]
@ CHECK-ERRORS: ^
vld4.16 {d0[], d2[], d4[], d6[]}, [r4]!
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]!
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]!
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64]!
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]!
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]!
@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x6d,0x0f]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding: [0xa4,0xf9,0x7d,0x0f]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld4.16 {d0[], d2[], d4[], d6[]}, [r4], r6
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16], r6
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32], r6
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64], r6
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128], r6
vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256], r6
@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x66,0x0f]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x76,0x0f]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vld4.16 {d0[], d2[], d4[], d6[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld4.32 {d0, d1, d2, d3}, [r4]
vld4.32 {d0, d1, d2, d3}, [r4:16]
vld4.32 {d0, d1, d2, d3}, [r4:32]
vld4.32 {d0, d1, d2, d3}, [r4:64]
vld4.32 {d0, d1, d2, d3}, [r4:128]
vld4.32 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x24,0xf9,0x8f,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x00]
@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x00]
@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x24,0xf9,0xbf,0x00]
vld4.32 {d0, d1, d2, d3}, [r4]!
vld4.32 {d0, d1, d2, d3}, [r4:16]!
vld4.32 {d0, d1, d2, d3}, [r4:32]!
vld4.32 {d0, d1, d2, d3}, [r4:64]!
vld4.32 {d0, d1, d2, d3}, [r4:128]!
vld4.32 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x00]
@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x00]
@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x24,0xf9,0xbd,0x00]
vld4.32 {d0, d1, d2, d3}, [r4], r6
vld4.32 {d0, d1, d2, d3}, [r4:16], r6
vld4.32 {d0, d1, d2, d3}, [r4:32], r6
vld4.32 {d0, d1, d2, d3}, [r4:64], r6
vld4.32 {d0, d1, d2, d3}, [r4:128], r6
vld4.32 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.32 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x00]
@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x00]
@ CHECK: vld4.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x24,0xf9,0xb6,0x00]
vld4.32 {d0, d2, d4, d6}, [r4]
vld4.32 {d0, d2, d4, d6}, [r4:16]
vld4.32 {d0, d2, d4, d6}, [r4:32]
vld4.32 {d0, d2, d4, d6}, [r4:64]
vld4.32 {d0, d2, d4, d6}, [r4:128]
vld4.32 {d0, d2, d4, d6}, [r4:256]
@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4] @ encoding: [0x24,0xf9,0x8f,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x24,0xf9,0x9f,0x01]
@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x24,0xf9,0xaf,0x01]
@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x24,0xf9,0xbf,0x01]
vld4.32 {d0, d2, d4, d6}, [r4]!
vld4.32 {d0, d2, d4, d6}, [r4:16]!
vld4.32 {d0, d2, d4, d6}, [r4:32]!
vld4.32 {d0, d2, d4, d6}, [r4:64]!
vld4.32 {d0, d2, d4, d6}, [r4:128]!
vld4.32 {d0, d2, d4, d6}, [r4:256]!
@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4]! @ encoding: [0x24,0xf9,0x8d,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x24,0xf9,0x9d,0x01]
@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x24,0xf9,0xad,0x01]
@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x24,0xf9,0xbd,0x01]
vld4.32 {d0, d2, d4, d6}, [r4], r6
vld4.32 {d0, d2, d4, d6}, [r4:16], r6
vld4.32 {d0, d2, d4, d6}, [r4:32], r6
vld4.32 {d0, d2, d4, d6}, [r4:64], r6
vld4.32 {d0, d2, d4, d6}, [r4:128], r6
vld4.32 {d0, d2, d4, d6}, [r4:256], r6
@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x24,0xf9,0x86,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vld4.32 {d0, d2, d4, d6}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x24,0xf9,0x96,0x01]
@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x24,0xf9,0xa6,0x01]
@ CHECK: vld4.32 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x24,0xf9,0xb6,0x01]
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x0b]
@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ encoding: [0xa4,0xf9,0xaf,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0x9d,0x0b]
@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding: [0xa4,0xf9,0xad,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x96,0x0b]
@ CHECK: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding: [0xa4,0xf9,0xa6,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0xa4,0xf9,0xcf,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0xa4,0xf9,0xdf,0x0b]
@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding: [0xa4,0xf9,0xef,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
@ CHECK-ERRORS: ^
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding: [0xa4,0xf9,0xcd,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding: [0xa4,0xf9,0xdd,0x0b]
@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding: [0xa4,0xf9,0xed,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0xa4,0xf9,0xc6,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0xd6,0x0b]
@ CHECK: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding: [0xa4,0xf9,0xe6,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld4.32 {d0[], d1[], d2[], d3[]}, [r4]
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]
@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4] @ encoding: [0xa4,0xf9,0x8f,0x0f]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64] @ encoding: [0xa4,0xf9,0x9f,0x0f]
@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128] @ encoding: [0xa4,0xf9,0xdf,0x0f]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]
@ CHECK-ERRORS: ^
vld4.32 {d0[], d1[], d2[], d3[]}, [r4]!
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]!
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]!
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]!
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]!
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]!
@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4]! @ encoding: [0xa4,0xf9,0x8d,0x0f]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64]! @ encoding: [0xa4,0xf9,0x9d,0x0f]
@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128]! @ encoding: [0xa4,0xf9,0xdd,0x0f]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld4.32 {d0[], d1[], d2[], d3[]}, [r4], r6
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16], r6
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32], r6
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64], r6
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128], r6
vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256], r6
@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4], r6 @ encoding: [0xa4,0xf9,0x86,0x0f]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0x96,0x0f]
@ CHECK: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:128], r6 @ encoding: [0xa4,0xf9,0xd6,0x0f]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d1[], d2[], d3[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vld4.32 {d0[], d2[], d4[], d6[]}, [r4]
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]
@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4] @ encoding: [0xa4,0xf9,0xaf,0x0f]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64] @ encoding: [0xa4,0xf9,0xbf,0x0f]
@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128] @ encoding: [0xa4,0xf9,0xff,0x0f]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]
@ CHECK-ERRORS: ^
vld4.32 {d0[], d2[], d4[], d6[]}, [r4]!
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]!
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]!
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]!
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]!
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]!
@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4]! @ encoding: [0xa4,0xf9,0xad,0x0f]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64]! @ encoding: [0xa4,0xf9,0xbd,0x0f]
@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128]! @ encoding: [0xa4,0xf9,0xfd,0x0f]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256]!
@ CHECK-ERRORS: ^
vld4.32 {d0[], d2[], d4[], d6[]}, [r4], r6
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16], r6
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32], r6
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64], r6
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128], r6
vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256], r6
@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4], r6 @ encoding: [0xa4,0xf9,0xa6,0x0f]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:64], r6 @ encoding: [0xa4,0xf9,0xb6,0x0f]
@ CHECK: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:128], r6 @ encoding: [0xa4,0xf9,0xf6,0x0f]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vld4.32 {d0[], d2[], d4[], d6[]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.8 {d0}, [r4]
vst1.8 {d0}, [r4:16]
vst1.8 {d0}, [r4:32]
vst1.8 {d0}, [r4:64]
vst1.8 {d0}, [r4:128]
vst1.8 {d0}, [r4:256]
@ CHECK: vst1.8 {d0}, [r4] @ encoding: [0x04,0xf9,0x0f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.8 {d0}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0}, [r4:256]
@ CHECK-ERRORS: ^
vst1.8 {d0}, [r4]!
vst1.8 {d0}, [r4:16]!
vst1.8 {d0}, [r4:32]!
vst1.8 {d0}, [r4:64]!
vst1.8 {d0}, [r4:128]!
vst1.8 {d0}, [r4:256]!
@ CHECK: vst1.8 {d0}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.8 {d0}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.8 {d0}, [r4], r6
vst1.8 {d0}, [r4:16], r6
vst1.8 {d0}, [r4:32], r6
vst1.8 {d0}, [r4:64], r6
vst1.8 {d0}, [r4:128], r6
vst1.8 {d0}, [r4:256], r6
@ CHECK: vst1.8 {d0}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.8 {d0}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.8 {d0, d1}, [r4]
vst1.8 {d0, d1}, [r4:16]
vst1.8 {d0, d1}, [r4:32]
vst1.8 {d0, d1}, [r4:64]
vst1.8 {d0, d1}, [r4:128]
vst1.8 {d0, d1}, [r4:256]
@ CHECK: vst1.8 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x0f,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.8 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x0a]
@ CHECK: vst1.8 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vst1.8 {d0, d1}, [r4]!
vst1.8 {d0, d1}, [r4:16]!
vst1.8 {d0, d1}, [r4:32]!
vst1.8 {d0, d1}, [r4:64]!
vst1.8 {d0, d1}, [r4:128]!
vst1.8 {d0, d1}, [r4:256]!
@ CHECK: vst1.8 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.8 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x0a]
@ CHECK: vst1.8 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.8 {d0, d1}, [r4], r6
vst1.8 {d0, d1}, [r4:16], r6
vst1.8 {d0, d1}, [r4:32], r6
vst1.8 {d0, d1}, [r4:64], r6
vst1.8 {d0, d1}, [r4:128], r6
vst1.8 {d0, d1}, [r4:256], r6
@ CHECK: vst1.8 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.8 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x0a]
@ CHECK: vst1.8 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.8 {d0, d1, d2}, [r4]
vst1.8 {d0, d1, d2}, [r4:16]
vst1.8 {d0, d1, d2}, [r4:32]
vst1.8 {d0, d1, d2}, [r4:64]
vst1.8 {d0, d1, d2}, [r4:128]
vst1.8 {d0, d1, d2}, [r4:256]
@ CHECK: vst1.8 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x0f,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.8 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vst1.8 {d0, d1, d2}, [r4]!
vst1.8 {d0, d1, d2}, [r4:16]!
vst1.8 {d0, d1, d2}, [r4:32]!
vst1.8 {d0, d1, d2}, [r4:64]!
vst1.8 {d0, d1, d2}, [r4:128]!
vst1.8 {d0, d1, d2}, [r4:256]!
@ CHECK: vst1.8 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.8 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.8 {d0, d1, d2}, [r4], r6
vst1.8 {d0, d1, d2}, [r4:16], r6
vst1.8 {d0, d1, d2}, [r4:32], r6
vst1.8 {d0, d1, d2}, [r4:64], r6
vst1.8 {d0, d1, d2}, [r4:128], r6
vst1.8 {d0, d1, d2}, [r4:256], r6
@ CHECK: vst1.8 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.8 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.8 {d0, d1, d2, d3}, [r4]
vst1.8 {d0, d1, d2, d3}, [r4:16]
vst1.8 {d0, d1, d2, d3}, [r4:32]
vst1.8 {d0, d1, d2, d3}, [r4:64]
vst1.8 {d0, d1, d2, d3}, [r4:128]
vst1.8 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x0f,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x02]
@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x02]
@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x3f,0x02]
vst1.8 {d0, d1, d2, d3}, [r4]!
vst1.8 {d0, d1, d2, d3}, [r4:16]!
vst1.8 {d0, d1, d2, d3}, [r4:32]!
vst1.8 {d0, d1, d2, d3}, [r4:64]!
vst1.8 {d0, d1, d2, d3}, [r4:128]!
vst1.8 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x02]
@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x02]
@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x3d,0x02]
vst1.8 {d0, d1, d2, d3}, [r4], r6
vst1.8 {d0, d1, d2, d3}, [r4:16], r6
vst1.8 {d0, d1, d2, d3}, [r4:32], r6
vst1.8 {d0, d1, d2, d3}, [r4:64], r6
vst1.8 {d0, d1, d2, d3}, [r4:128], r6
vst1.8 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.8 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x02]
@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x02]
@ CHECK: vst1.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x36,0x02]
vst1.8 {d0[2]}, [r4]
vst1.8 {d0[2]}, [r4:16]
vst1.8 {d0[2]}, [r4:32]
vst1.8 {d0[2]}, [r4:64]
vst1.8 {d0[2]}, [r4:128]
vst1.8 {d0[2]}, [r4:256]
@ CHECK: vst1.8 {d0[2]}, [r4] @ encoding: [0x84,0xf9,0x4f,0x00]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:256]
@ CHECK-ERRORS: ^
vst1.8 {d0[2]}, [r4]!
vst1.8 {d0[2]}, [r4:16]!
vst1.8 {d0[2]}, [r4:32]!
vst1.8 {d0[2]}, [r4:64]!
vst1.8 {d0[2]}, [r4:128]!
vst1.8 {d0[2]}, [r4:256]!
@ CHECK: vst1.8 {d0[2]}, [r4]! @ encoding: [0x84,0xf9,0x4d,0x00]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.8 {d0[2]}, [r4], r6
vst1.8 {d0[2]}, [r4:16], r6
vst1.8 {d0[2]}, [r4:32], r6
vst1.8 {d0[2]}, [r4:64], r6
vst1.8 {d0[2]}, [r4:128], r6
vst1.8 {d0[2]}, [r4:256], r6
@ CHECK: vst1.8 {d0[2]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x00]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst1.8 {d0[2]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.16 {d0}, [r4]
vst1.16 {d0}, [r4:16]
vst1.16 {d0}, [r4:32]
vst1.16 {d0}, [r4:64]
vst1.16 {d0}, [r4:128]
vst1.16 {d0}, [r4:256]
@ CHECK: vst1.16 {d0}, [r4] @ encoding: [0x04,0xf9,0x4f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.16 {d0}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0}, [r4:256]
@ CHECK-ERRORS: ^
vst1.16 {d0}, [r4]!
vst1.16 {d0}, [r4:16]!
vst1.16 {d0}, [r4:32]!
vst1.16 {d0}, [r4:64]!
vst1.16 {d0}, [r4:128]!
vst1.16 {d0}, [r4:256]!
@ CHECK: vst1.16 {d0}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.16 {d0}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.16 {d0}, [r4], r6
vst1.16 {d0}, [r4:16], r6
vst1.16 {d0}, [r4:32], r6
vst1.16 {d0}, [r4:64], r6
vst1.16 {d0}, [r4:128], r6
vst1.16 {d0}, [r4:256], r6
@ CHECK: vst1.16 {d0}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.16 {d0}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.16 {d0, d1}, [r4]
vst1.16 {d0, d1}, [r4:16]
vst1.16 {d0, d1}, [r4:32]
vst1.16 {d0, d1}, [r4:64]
vst1.16 {d0, d1}, [r4:128]
vst1.16 {d0, d1}, [r4:256]
@ CHECK: vst1.16 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x4f,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.16 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x0a]
@ CHECK: vst1.16 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0x6f,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vst1.16 {d0, d1}, [r4]!
vst1.16 {d0, d1}, [r4:16]!
vst1.16 {d0, d1}, [r4:32]!
vst1.16 {d0, d1}, [r4:64]!
vst1.16 {d0, d1}, [r4:128]!
vst1.16 {d0, d1}, [r4:256]!
@ CHECK: vst1.16 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.16 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x0a]
@ CHECK: vst1.16 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0x6d,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.16 {d0, d1}, [r4], r6
vst1.16 {d0, d1}, [r4:16], r6
vst1.16 {d0, d1}, [r4:32], r6
vst1.16 {d0, d1}, [r4:64], r6
vst1.16 {d0, d1}, [r4:128], r6
vst1.16 {d0, d1}, [r4:256], r6
@ CHECK: vst1.16 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.16 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x0a]
@ CHECK: vst1.16 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0x66,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.16 {d0, d1, d2}, [r4]
vst1.16 {d0, d1, d2}, [r4:16]
vst1.16 {d0, d1, d2}, [r4:32]
vst1.16 {d0, d1, d2}, [r4:64]
vst1.16 {d0, d1, d2}, [r4:128]
vst1.16 {d0, d1, d2}, [r4:256]
@ CHECK: vst1.16 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x4f,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.16 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vst1.16 {d0, d1, d2}, [r4]!
vst1.16 {d0, d1, d2}, [r4:16]!
vst1.16 {d0, d1, d2}, [r4:32]!
vst1.16 {d0, d1, d2}, [r4:64]!
vst1.16 {d0, d1, d2}, [r4:128]!
vst1.16 {d0, d1, d2}, [r4:256]!
@ CHECK: vst1.16 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.16 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.16 {d0, d1, d2}, [r4], r6
vst1.16 {d0, d1, d2}, [r4:16], r6
vst1.16 {d0, d1, d2}, [r4:32], r6
vst1.16 {d0, d1, d2}, [r4:64], r6
vst1.16 {d0, d1, d2}, [r4:128], r6
vst1.16 {d0, d1, d2}, [r4:256], r6
@ CHECK: vst1.16 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.16 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.16 {d0, d1, d2, d3}, [r4]
vst1.16 {d0, d1, d2, d3}, [r4:16]
vst1.16 {d0, d1, d2, d3}, [r4:32]
vst1.16 {d0, d1, d2, d3}, [r4:64]
vst1.16 {d0, d1, d2, d3}, [r4:128]
vst1.16 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x4f,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x02]
@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x6f,0x02]
@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x7f,0x02]
vst1.16 {d0, d1, d2, d3}, [r4]!
vst1.16 {d0, d1, d2, d3}, [r4:16]!
vst1.16 {d0, d1, d2, d3}, [r4:32]!
vst1.16 {d0, d1, d2, d3}, [r4:64]!
vst1.16 {d0, d1, d2, d3}, [r4:128]!
vst1.16 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x02]
@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x6d,0x02]
@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x7d,0x02]
vst1.16 {d0, d1, d2, d3}, [r4], r6
vst1.16 {d0, d1, d2, d3}, [r4:16], r6
vst1.16 {d0, d1, d2, d3}, [r4:32], r6
vst1.16 {d0, d1, d2, d3}, [r4:64], r6
vst1.16 {d0, d1, d2, d3}, [r4:128], r6
vst1.16 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.16 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x02]
@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x66,0x02]
@ CHECK: vst1.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x76,0x02]
vst1.16 {d0[2]}, [r4]
vst1.16 {d0[2]}, [r4:16]
vst1.16 {d0[2]}, [r4:32]
vst1.16 {d0[2]}, [r4:64]
vst1.16 {d0[2]}, [r4:128]
vst1.16 {d0[2]}, [r4:256]
@ CHECK: vst1.16 {d0[2]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x04]
@ CHECK: vst1.16 {d0[2]}, [r4:16] @ encoding: [0x84,0xf9,0x9f,0x04]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:256]
@ CHECK-ERRORS: ^
vst1.16 {d0[2]}, [r4]!
vst1.16 {d0[2]}, [r4:16]!
vst1.16 {d0[2]}, [r4:32]!
vst1.16 {d0[2]}, [r4:64]!
vst1.16 {d0[2]}, [r4:128]!
vst1.16 {d0[2]}, [r4:256]!
@ CHECK: vst1.16 {d0[2]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x04]
@ CHECK: vst1.16 {d0[2]}, [r4:16]! @ encoding: [0x84,0xf9,0x9d,0x04]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.16 {d0[2]}, [r4], r6
vst1.16 {d0[2]}, [r4:16], r6
vst1.16 {d0[2]}, [r4:32], r6
vst1.16 {d0[2]}, [r4:64], r6
vst1.16 {d0[2]}, [r4:128], r6
vst1.16 {d0[2]}, [r4:256], r6
@ CHECK: vst1.16 {d0[2]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x04]
@ CHECK: vst1.16 {d0[2]}, [r4:16], r6 @ encoding: [0x84,0xf9,0x96,0x04]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst1.16 {d0[2]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.32 {d0}, [r4]
vst1.32 {d0}, [r4:16]
vst1.32 {d0}, [r4:32]
vst1.32 {d0}, [r4:64]
vst1.32 {d0}, [r4:128]
vst1.32 {d0}, [r4:256]
@ CHECK: vst1.32 {d0}, [r4] @ encoding: [0x04,0xf9,0x8f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0}, [r4:256]
@ CHECK-ERRORS: ^
vst1.32 {d0}, [r4]!
vst1.32 {d0}, [r4:16]!
vst1.32 {d0}, [r4:32]!
vst1.32 {d0}, [r4:64]!
vst1.32 {d0}, [r4:128]!
vst1.32 {d0}, [r4:256]!
@ CHECK: vst1.32 {d0}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.32 {d0}, [r4], r6
vst1.32 {d0}, [r4:16], r6
vst1.32 {d0}, [r4:32], r6
vst1.32 {d0}, [r4:64], r6
vst1.32 {d0}, [r4:128], r6
vst1.32 {d0}, [r4:256], r6
@ CHECK: vst1.32 {d0}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.32 {d0, d1}, [r4]
vst1.32 {d0, d1}, [r4:16]
vst1.32 {d0, d1}, [r4:32]
vst1.32 {d0, d1}, [r4:64]
vst1.32 {d0, d1}, [r4:128]
vst1.32 {d0, d1}, [r4:256]
@ CHECK: vst1.32 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x8f,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x0a]
@ CHECK: vst1.32 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vst1.32 {d0, d1}, [r4]!
vst1.32 {d0, d1}, [r4:16]!
vst1.32 {d0, d1}, [r4:32]!
vst1.32 {d0, d1}, [r4:64]!
vst1.32 {d0, d1}, [r4:128]!
vst1.32 {d0, d1}, [r4:256]!
@ CHECK: vst1.32 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x0a]
@ CHECK: vst1.32 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.32 {d0, d1}, [r4], r6
vst1.32 {d0, d1}, [r4:16], r6
vst1.32 {d0, d1}, [r4:32], r6
vst1.32 {d0, d1}, [r4:64], r6
vst1.32 {d0, d1}, [r4:128], r6
vst1.32 {d0, d1}, [r4:256], r6
@ CHECK: vst1.32 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x0a]
@ CHECK: vst1.32 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.32 {d0, d1, d2}, [r4]
vst1.32 {d0, d1, d2}, [r4:16]
vst1.32 {d0, d1, d2}, [r4:32]
vst1.32 {d0, d1, d2}, [r4:64]
vst1.32 {d0, d1, d2}, [r4:128]
vst1.32 {d0, d1, d2}, [r4:256]
@ CHECK: vst1.32 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x8f,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vst1.32 {d0, d1, d2}, [r4]!
vst1.32 {d0, d1, d2}, [r4:16]!
vst1.32 {d0, d1, d2}, [r4:32]!
vst1.32 {d0, d1, d2}, [r4:64]!
vst1.32 {d0, d1, d2}, [r4:128]!
vst1.32 {d0, d1, d2}, [r4:256]!
@ CHECK: vst1.32 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.32 {d0, d1, d2}, [r4], r6
vst1.32 {d0, d1, d2}, [r4:16], r6
vst1.32 {d0, d1, d2}, [r4:32], r6
vst1.32 {d0, d1, d2}, [r4:64], r6
vst1.32 {d0, d1, d2}, [r4:128], r6
vst1.32 {d0, d1, d2}, [r4:256], r6
@ CHECK: vst1.32 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.32 {d0, d1, d2, d3}, [r4]
vst1.32 {d0, d1, d2, d3}, [r4:16]
vst1.32 {d0, d1, d2, d3}, [r4:32]
vst1.32 {d0, d1, d2, d3}, [r4:64]
vst1.32 {d0, d1, d2, d3}, [r4:128]
vst1.32 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x8f,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x02]
@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x02]
@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0xbf,0x02]
vst1.32 {d0, d1, d2, d3}, [r4]!
vst1.32 {d0, d1, d2, d3}, [r4:16]!
vst1.32 {d0, d1, d2, d3}, [r4:32]!
vst1.32 {d0, d1, d2, d3}, [r4:64]!
vst1.32 {d0, d1, d2, d3}, [r4:128]!
vst1.32 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x02]
@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x02]
@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0xbd,0x02]
vst1.32 {d0, d1, d2, d3}, [r4], r6
vst1.32 {d0, d1, d2, d3}, [r4:16], r6
vst1.32 {d0, d1, d2, d3}, [r4:32], r6
vst1.32 {d0, d1, d2, d3}, [r4:64], r6
vst1.32 {d0, d1, d2, d3}, [r4:128], r6
vst1.32 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.32 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x02]
@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x02]
@ CHECK: vst1.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0xb6,0x02]
vst1.32 {d0[1]}, [r4]
vst1.32 {d0[1]}, [r4:16]
vst1.32 {d0[1]}, [r4:32]
vst1.32 {d0[1]}, [r4:64]
vst1.32 {d0[1]}, [r4:128]
vst1.32 {d0[1]}, [r4:256]
@ CHECK: vst1.32 {d0[1]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0[1]}, [r4:32] @ encoding: [0x84,0xf9,0xbf,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst1.32 {d0[1]}, [r4]!
vst1.32 {d0[1]}, [r4:16]!
vst1.32 {d0[1]}, [r4:32]!
vst1.32 {d0[1]}, [r4:64]!
vst1.32 {d0[1]}, [r4:128]!
vst1.32 {d0[1]}, [r4:256]!
@ CHECK: vst1.32 {d0[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0[1]}, [r4:32]! @ encoding: [0x84,0xf9,0xbd,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.32 {d0[1]}, [r4], r6
vst1.32 {d0[1]}, [r4:16], r6
vst1.32 {d0[1]}, [r4:32], r6
vst1.32 {d0[1]}, [r4:64], r6
vst1.32 {d0[1]}, [r4:128], r6
vst1.32 {d0[1]}, [r4:256], r6
@ CHECK: vst1.32 {d0[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.32 {d0[1]}, [r4:32], r6 @ encoding: [0x84,0xf9,0xb6,0x08]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst1.32 {d0[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.64 {d0}, [r4]
vst1.64 {d0}, [r4:16]
vst1.64 {d0}, [r4:32]
vst1.64 {d0}, [r4:64]
vst1.64 {d0}, [r4:128]
vst1.64 {d0}, [r4:256]
@ CHECK: vst1.64 {d0}, [r4] @ encoding: [0x04,0xf9,0xcf,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.64 {d0}, [r4:64] @ encoding: [0x04,0xf9,0xdf,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0}, [r4:256]
@ CHECK-ERRORS: ^
vst1.64 {d0}, [r4]!
vst1.64 {d0}, [r4:16]!
vst1.64 {d0}, [r4:32]!
vst1.64 {d0}, [r4:64]!
vst1.64 {d0}, [r4:128]!
vst1.64 {d0}, [r4:256]!
@ CHECK: vst1.64 {d0}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.64 {d0}, [r4:64]! @ encoding: [0x04,0xf9,0xdd,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.64 {d0}, [r4], r6
vst1.64 {d0}, [r4:16], r6
vst1.64 {d0}, [r4:32], r6
vst1.64 {d0}, [r4:64], r6
vst1.64 {d0}, [r4:128], r6
vst1.64 {d0}, [r4:256], r6
@ CHECK: vst1.64 {d0}, [r4], r6 @ encoding: [0x04,0xf9,0xc6,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.64 {d0}, [r4:64], r6 @ encoding: [0x04,0xf9,0xd6,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.64 {d0, d1}, [r4]
vst1.64 {d0, d1}, [r4:16]
vst1.64 {d0, d1}, [r4:32]
vst1.64 {d0, d1}, [r4:64]
vst1.64 {d0, d1}, [r4:128]
vst1.64 {d0, d1}, [r4:256]
@ CHECK: vst1.64 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0xcf,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.64 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0xdf,0x0a]
@ CHECK: vst1.64 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0xef,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vst1.64 {d0, d1}, [r4]!
vst1.64 {d0, d1}, [r4:16]!
vst1.64 {d0, d1}, [r4:32]!
vst1.64 {d0, d1}, [r4:64]!
vst1.64 {d0, d1}, [r4:128]!
vst1.64 {d0, d1}, [r4:256]!
@ CHECK: vst1.64 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.64 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0xdd,0x0a]
@ CHECK: vst1.64 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0xed,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.64 {d0, d1}, [r4], r6
vst1.64 {d0, d1}, [r4:16], r6
vst1.64 {d0, d1}, [r4:32], r6
vst1.64 {d0, d1}, [r4:64], r6
vst1.64 {d0, d1}, [r4:128], r6
vst1.64 {d0, d1}, [r4:256], r6
@ CHECK: vst1.64 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0xc6,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.64 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0xd6,0x0a]
@ CHECK: vst1.64 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0xe6,0x0a]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.64 {d0, d1, d2}, [r4]
vst1.64 {d0, d1, d2}, [r4:16]
vst1.64 {d0, d1, d2}, [r4:32]
vst1.64 {d0, d1, d2}, [r4:64]
vst1.64 {d0, d1, d2}, [r4:128]
vst1.64 {d0, d1, d2}, [r4:256]
@ CHECK: vst1.64 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0xcf,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.64 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0xdf,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vst1.64 {d0, d1, d2}, [r4]!
vst1.64 {d0, d1, d2}, [r4:16]!
vst1.64 {d0, d1, d2}, [r4:32]!
vst1.64 {d0, d1, d2}, [r4:64]!
vst1.64 {d0, d1, d2}, [r4:128]!
vst1.64 {d0, d1, d2}, [r4:256]!
@ CHECK: vst1.64 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.64 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0xdd,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vst1.64 {d0, d1, d2}, [r4], r6
vst1.64 {d0, d1, d2}, [r4:16], r6
vst1.64 {d0, d1, d2}, [r4:32], r6
vst1.64 {d0, d1, d2}, [r4:64], r6
vst1.64 {d0, d1, d2}, [r4:128], r6
vst1.64 {d0, d1, d2}, [r4:256], r6
@ CHECK: vst1.64 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0xc6,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.64 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0xd6,0x06]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vst1.64 {d0, d1, d2, d3}, [r4]
vst1.64 {d0, d1, d2, d3}, [r4:16]
vst1.64 {d0, d1, d2, d3}, [r4:32]
vst1.64 {d0, d1, d2, d3}, [r4:64]
vst1.64 {d0, d1, d2, d3}, [r4:128]
vst1.64 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0xcf,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0xdf,0x02]
@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0xef,0x02]
@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0xff,0x02]
vst1.64 {d0, d1, d2, d3}, [r4]!
vst1.64 {d0, d1, d2, d3}, [r4:16]!
vst1.64 {d0, d1, d2, d3}, [r4:32]!
vst1.64 {d0, d1, d2, d3}, [r4:64]!
vst1.64 {d0, d1, d2, d3}, [r4:128]!
vst1.64 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0xcd,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0xdd,0x02]
@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0xed,0x02]
@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0xfd,0x02]
vst1.64 {d0, d1, d2, d3}, [r4], r6
vst1.64 {d0, d1, d2, d3}, [r4:16], r6
vst1.64 {d0, d1, d2, d3}, [r4:32], r6
vst1.64 {d0, d1, d2, d3}, [r4:64], r6
vst1.64 {d0, d1, d2, d3}, [r4:128], r6
vst1.64 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0xc6,0x02]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst1.64 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0xd6,0x02]
@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0xe6,0x02]
@ CHECK: vst1.64 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0xf6,0x02]
vst2.8 {d0, d1}, [r4]
vst2.8 {d0, d1}, [r4:16]
vst2.8 {d0, d1}, [r4:32]
vst2.8 {d0, d1}, [r4:64]
vst2.8 {d0, d1}, [r4:128]
vst2.8 {d0, d1}, [r4:256]
@ CHECK: vst2.8 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x0f,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst2.8 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x08]
@ CHECK: vst2.8 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vst2.8 {d0, d1}, [r4]!
vst2.8 {d0, d1}, [r4:16]!
vst2.8 {d0, d1}, [r4:32]!
vst2.8 {d0, d1}, [r4:64]!
vst2.8 {d0, d1}, [r4:128]!
vst2.8 {d0, d1}, [r4:256]!
@ CHECK: vst2.8 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst2.8 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x08]
@ CHECK: vst2.8 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vst2.8 {d0, d1}, [r4], r6
vst2.8 {d0, d1}, [r4:16], r6
vst2.8 {d0, d1}, [r4:32], r6
vst2.8 {d0, d1}, [r4:64], r6
vst2.8 {d0, d1}, [r4:128], r6
vst2.8 {d0, d1}, [r4:256], r6
@ CHECK: vst2.8 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst2.8 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x08]
@ CHECK: vst2.8 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vst2.8 {d0, d2}, [r4]
vst2.8 {d0, d2}, [r4:16]
vst2.8 {d0, d2}, [r4:32]
vst2.8 {d0, d2}, [r4:64]
vst2.8 {d0, d2}, [r4:128]
vst2.8 {d0, d2}, [r4:256]
@ CHECK: vst2.8 {d0, d2}, [r4] @ encoding: [0x04,0xf9,0x0f,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst2.8 {d0, d2}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x09]
@ CHECK: vst2.8 {d0, d2}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:256]
@ CHECK-ERRORS: ^
vst2.8 {d0, d2}, [r4]!
vst2.8 {d0, d2}, [r4:16]!
vst2.8 {d0, d2}, [r4:32]!
vst2.8 {d0, d2}, [r4:64]!
vst2.8 {d0, d2}, [r4:128]!
vst2.8 {d0, d2}, [r4:256]!
@ CHECK: vst2.8 {d0, d2}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst2.8 {d0, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x09]
@ CHECK: vst2.8 {d0, d2}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vst2.8 {d0, d2}, [r4], r6
vst2.8 {d0, d2}, [r4:16], r6
vst2.8 {d0, d2}, [r4:32], r6
vst2.8 {d0, d2}, [r4:64], r6
vst2.8 {d0, d2}, [r4:128], r6
vst2.8 {d0, d2}, [r4:256], r6
@ CHECK: vst2.8 {d0, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst2.8 {d0, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x09]
@ CHECK: vst2.8 {d0, d2}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vst2.8 {d0, d1, d2, d3}, [r4]
vst2.8 {d0, d1, d2, d3}, [r4:16]
vst2.8 {d0, d1, d2, d3}, [r4:32]
vst2.8 {d0, d1, d2, d3}, [r4:64]
vst2.8 {d0, d1, d2, d3}, [r4:128]
vst2.8 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x0f,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x03]
@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x03]
@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x3f,0x03]
vst2.8 {d0, d1, d2, d3}, [r4]!
vst2.8 {d0, d1, d2, d3}, [r4:16]!
vst2.8 {d0, d1, d2, d3}, [r4:32]!
vst2.8 {d0, d1, d2, d3}, [r4:64]!
vst2.8 {d0, d1, d2, d3}, [r4:128]!
vst2.8 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x03]
@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x03]
@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x3d,0x03]
vst2.8 {d0, d1, d2, d3}, [r4], r6
vst2.8 {d0, d1, d2, d3}, [r4:16], r6
vst2.8 {d0, d1, d2, d3}, [r4:32], r6
vst2.8 {d0, d1, d2, d3}, [r4:64], r6
vst2.8 {d0, d1, d2, d3}, [r4:128], r6
vst2.8 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst2.8 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x03]
@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x03]
@ CHECK: vst2.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x36,0x03]
vst2.8 {d0[2], d1[2]}, [r4]
vst2.8 {d0[2], d1[2]}, [r4:16]
vst2.8 {d0[2], d1[2]}, [r4:32]
vst2.8 {d0[2], d1[2]}, [r4:64]
vst2.8 {d0[2], d1[2]}, [r4:128]
vst2.8 {d0[2], d1[2]}, [r4:256]
@ CHECK: vst2.8 {d0[2], d1[2]}, [r4] @ encoding: [0x84,0xf9,0x4f,0x01]
@ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16] @ encoding: [0x84,0xf9,0x5f,0x01]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:256]
@ CHECK-ERRORS: ^
vst2.8 {d0[2], d1[2]}, [r4]!
vst2.8 {d0[2], d1[2]}, [r4:16]!
vst2.8 {d0[2], d1[2]}, [r4:32]!
vst2.8 {d0[2], d1[2]}, [r4:64]!
vst2.8 {d0[2], d1[2]}, [r4:128]!
vst2.8 {d0[2], d1[2]}, [r4:256]!
@ CHECK: vst2.8 {d0[2], d1[2]}, [r4]! @ encoding: [0x84,0xf9,0x4d,0x01]
@ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16]! @ encoding: [0x84,0xf9,0x5d,0x01]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:256]!
@ CHECK-ERRORS: ^
vst2.8 {d0[2], d1[2]}, [r4], r6
vst2.8 {d0[2], d1[2]}, [r4:16], r6
vst2.8 {d0[2], d1[2]}, [r4:32], r6
vst2.8 {d0[2], d1[2]}, [r4:64], r6
vst2.8 {d0[2], d1[2]}, [r4:128], r6
vst2.8 {d0[2], d1[2]}, [r4:256], r6
@ CHECK: vst2.8 {d0[2], d1[2]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x01]
@ CHECK: vst2.8 {d0[2], d1[2]}, [r4:16], r6 @ encoding: [0x84,0xf9,0x56,0x01]
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 16 or omitted
@ CHECK-ERRORS: vst2.8 {d0[2], d1[2]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst2.32 {d0, d1}, [r4]
vst2.32 {d0, d1}, [r4:16]
vst2.32 {d0, d1}, [r4:32]
vst2.32 {d0, d1}, [r4:64]
vst2.32 {d0, d1}, [r4:128]
vst2.32 {d0, d1}, [r4:256]
@ CHECK: vst2.32 {d0, d1}, [r4] @ encoding: [0x04,0xf9,0x8f,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0, d1}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x08]
@ CHECK: vst2.32 {d0, d1}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:256]
@ CHECK-ERRORS: ^
vst2.32 {d0, d1}, [r4]!
vst2.32 {d0, d1}, [r4:16]!
vst2.32 {d0, d1}, [r4:32]!
vst2.32 {d0, d1}, [r4:64]!
vst2.32 {d0, d1}, [r4:128]!
vst2.32 {d0, d1}, [r4:256]!
@ CHECK: vst2.32 {d0, d1}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0, d1}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x08]
@ CHECK: vst2.32 {d0, d1}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:256]!
@ CHECK-ERRORS: ^
vst2.32 {d0, d1}, [r4], r6
vst2.32 {d0, d1}, [r4:16], r6
vst2.32 {d0, d1}, [r4:32], r6
vst2.32 {d0, d1}, [r4:64], r6
vst2.32 {d0, d1}, [r4:128], r6
vst2.32 {d0, d1}, [r4:256], r6
@ CHECK: vst2.32 {d0, d1}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0, d1}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x08]
@ CHECK: vst2.32 {d0, d1}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x08]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1}, [r4:256], r6
@ CHECK-ERRORS: ^
vst2.32 {d0, d2}, [r4]
vst2.32 {d0, d2}, [r4:16]
vst2.32 {d0, d2}, [r4:32]
vst2.32 {d0, d2}, [r4:64]
vst2.32 {d0, d2}, [r4:128]
vst2.32 {d0, d2}, [r4:256]
@ CHECK: vst2.32 {d0, d2}, [r4] @ encoding: [0x04,0xf9,0x8f,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0, d2}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x09]
@ CHECK: vst2.32 {d0, d2}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:256]
@ CHECK-ERRORS: ^
vst2.32 {d0, d2}, [r4]!
vst2.32 {d0, d2}, [r4:16]!
vst2.32 {d0, d2}, [r4:32]!
vst2.32 {d0, d2}, [r4:64]!
vst2.32 {d0, d2}, [r4:128]!
vst2.32 {d0, d2}, [r4:256]!
@ CHECK: vst2.32 {d0, d2}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x09]
@ CHECK: vst2.32 {d0, d2}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vst2.32 {d0, d2}, [r4], r6
vst2.32 {d0, d2}, [r4:16], r6
vst2.32 {d0, d2}, [r4:32], r6
vst2.32 {d0, d2}, [r4:64], r6
vst2.32 {d0, d2}, [r4:128], r6
vst2.32 {d0, d2}, [r4:256], r6
@ CHECK: vst2.32 {d0, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x09]
@ CHECK: vst2.32 {d0, d2}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x09]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vst2.32 {d0, d1, d2, d3}, [r4]
vst2.32 {d0, d1, d2, d3}, [r4:16]
vst2.32 {d0, d1, d2, d3}, [r4:32]
vst2.32 {d0, d1, d2, d3}, [r4:64]
vst2.32 {d0, d1, d2, d3}, [r4:128]
vst2.32 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x8f,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x03]
@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x03]
@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0xbf,0x03]
vst2.32 {d0, d1, d2, d3}, [r4]!
vst2.32 {d0, d1, d2, d3}, [r4:16]!
vst2.32 {d0, d1, d2, d3}, [r4:32]!
vst2.32 {d0, d1, d2, d3}, [r4:64]!
vst2.32 {d0, d1, d2, d3}, [r4:128]!
vst2.32 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x03]
@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x03]
@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0xbd,0x03]
vst2.32 {d0, d1, d2, d3}, [r4], r6
vst2.32 {d0, d1, d2, d3}, [r4:16], r6
vst2.32 {d0, d1, d2, d3}, [r4:32], r6
vst2.32 {d0, d1, d2, d3}, [r4:64], r6
vst2.32 {d0, d1, d2, d3}, [r4:128], r6
vst2.32 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x03]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst2.32 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x03]
@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x03]
@ CHECK: vst2.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0xb6,0x03]
vst2.32 {d0[1], d1[1]}, [r4]
vst2.32 {d0[1], d1[1]}, [r4:16]
vst2.32 {d0[1], d1[1]}, [r4:32]
vst2.32 {d0[1], d1[1]}, [r4:64]
vst2.32 {d0[1], d1[1]}, [r4:128]
vst2.32 {d0[1], d1[1]}, [r4:256]
@ CHECK: vst2.32 {d0[1], d1[1]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64] @ encoding: [0x84,0xf9,0x9f,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst2.32 {d0[1], d1[1]}, [r4]!
vst2.32 {d0[1], d1[1]}, [r4:16]!
vst2.32 {d0[1], d1[1]}, [r4:32]!
vst2.32 {d0[1], d1[1]}, [r4:64]!
vst2.32 {d0[1], d1[1]}, [r4:128]!
vst2.32 {d0[1], d1[1]}, [r4:256]!
@ CHECK: vst2.32 {d0[1], d1[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x9d,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst2.32 {d0[1], d1[1]}, [r4], r6
vst2.32 {d0[1], d1[1]}, [r4:16], r6
vst2.32 {d0[1], d1[1]}, [r4:32], r6
vst2.32 {d0[1], d1[1]}, [r4:64], r6
vst2.32 {d0[1], d1[1]}, [r4:128], r6
vst2.32 {d0[1], d1[1]}, [r4:256], r6
@ CHECK: vst2.32 {d0[1], d1[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0[1], d1[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x96,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d1[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst2.32 {d0[1], d2[1]}, [r4]
vst2.32 {d0[1], d2[1]}, [r4:16]
vst2.32 {d0[1], d2[1]}, [r4:32]
vst2.32 {d0[1], d2[1]}, [r4:64]
vst2.32 {d0[1], d2[1]}, [r4:128]
vst2.32 {d0[1], d2[1]}, [r4:256]
@ CHECK: vst2.32 {d0[1], d2[1]}, [r4] @ encoding: [0x84,0xf9,0xcf,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64] @ encoding: [0x84,0xf9,0xdf,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst2.32 {d0[1], d2[1]}, [r4]!
vst2.32 {d0[1], d2[1]}, [r4:16]!
vst2.32 {d0[1], d2[1]}, [r4:32]!
vst2.32 {d0[1], d2[1]}, [r4:64]!
vst2.32 {d0[1], d2[1]}, [r4:128]!
vst2.32 {d0[1], d2[1]}, [r4:256]!
@ CHECK: vst2.32 {d0[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0xcd,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64]! @ encoding: [0x84,0xf9,0xdd,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst2.32 {d0[1], d2[1]}, [r4], r6
vst2.32 {d0[1], d2[1]}, [r4:16], r6
vst2.32 {d0[1], d2[1]}, [r4:32], r6
vst2.32 {d0[1], d2[1]}, [r4:64], r6
vst2.32 {d0[1], d2[1]}, [r4:128], r6
vst2.32 {d0[1], d2[1]}, [r4:256], r6
@ CHECK: vst2.32 {d0[1], d2[1]}, [r4], r6 @ encoding: [0x84,0xf9,0xc6,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst2.32 {d0[1], d2[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0xd6,0x09]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst2.32 {d0[1], d2[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst3.8 {d0, d1, d2}, [r4]
vst3.8 {d0, d1, d2}, [r4:16]
vst3.8 {d0, d1, d2}, [r4:32]
vst3.8 {d0, d1, d2}, [r4:64]
vst3.8 {d0, d1, d2}, [r4:128]
vst3.8 {d0, d1, d2}, [r4:256]
@ CHECK: vst3.8 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x0f,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst3.8 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vst3.8 {d0, d1, d2}, [r4]!
vst3.8 {d0, d1, d2}, [r4:16]!
vst3.8 {d0, d1, d2}, [r4:32]!
vst3.8 {d0, d1, d2}, [r4:64]!
vst3.8 {d0, d1, d2}, [r4:128]!
vst3.8 {d0, d1, d2}, [r4:256]!
@ CHECK: vst3.8 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst3.8 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vst3.8 {d0, d1, d2}, [r4], r6
vst3.8 {d0, d1, d2}, [r4:16], r6
vst3.8 {d0, d1, d2}, [r4:32], r6
vst3.8 {d0, d1, d2}, [r4:64], r6
vst3.8 {d0, d1, d2}, [r4:128], r6
vst3.8 {d0, d1, d2}, [r4:256], r6
@ CHECK: vst3.8 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst3.8 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vst3.8 {d0, d2, d4}, [r4]
vst3.8 {d0, d2, d4}, [r4:16]
vst3.8 {d0, d2, d4}, [r4:32]
vst3.8 {d0, d2, d4}, [r4:64]
vst3.8 {d0, d2, d4}, [r4:128]
vst3.8 {d0, d2, d4}, [r4:256]
@ CHECK: vst3.8 {d0, d2, d4}, [r4] @ encoding: [0x04,0xf9,0x0f,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst3.8 {d0, d2, d4}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:256]
@ CHECK-ERRORS: ^
vst3.8 {d0, d2, d4}, [r4]!
vst3.8 {d0, d2, d4}, [r4:16]!
vst3.8 {d0, d2, d4}, [r4:32]!
vst3.8 {d0, d2, d4}, [r4:64]!
vst3.8 {d0, d2, d4}, [r4:128]!
vst3.8 {d0, d2, d4}, [r4:256]!
@ CHECK: vst3.8 {d0, d2, d4}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst3.8 {d0, d2, d4}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:256]!
@ CHECK-ERRORS: ^
vst3.8 {d0, d2, d4}, [r4], r6
vst3.8 {d0, d2, d4}, [r4:16], r6
vst3.8 {d0, d2, d4}, [r4:32], r6
vst3.8 {d0, d2, d4}, [r4:64], r6
vst3.8 {d0, d2, d4}, [r4:128], r6
vst3.8 {d0, d2, d4}, [r4:256], r6
@ CHECK: vst3.8 {d0, d2, d4}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst3.8 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.8 {d0, d2, d4}, [r4:256], r6
@ CHECK-ERRORS: ^
vst3.8 {d0[1], d1[1], d2[1]}, [r4]
vst3.8 {d0[1], d1[1], d2[1]}, [r4:16]
vst3.8 {d0[1], d1[1], d2[1]}, [r4:32]
vst3.8 {d0[1], d1[1], d2[1]}, [r4:64]
vst3.8 {d0[1], d1[1], d2[1]}, [r4:128]
vst3.8 {d0[1], d1[1], d2[1]}, [r4:256]
@ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0x84,0xf9,0x2f,0x02]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst3.8 {d0[1], d1[1], d2[1]}, [r4]!
vst3.8 {d0[1], d1[1], d2[1]}, [r4:16]!
vst3.8 {d0[1], d1[1], d2[1]}, [r4:32]!
vst3.8 {d0[1], d1[1], d2[1]}, [r4:64]!
vst3.8 {d0[1], d1[1], d2[1]}, [r4:128]!
vst3.8 {d0[1], d1[1], d2[1]}, [r4:256]!
@ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0x2d,0x02]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst3.8 {d0[1], d1[1], d2[1]}, [r4], r6
vst3.8 {d0[1], d1[1], d2[1]}, [r4:16], r6
vst3.8 {d0[1], d1[1], d2[1]}, [r4:32], r6
vst3.8 {d0[1], d1[1], d2[1]}, [r4:64], r6
vst3.8 {d0[1], d1[1], d2[1]}, [r4:128], r6
vst3.8 {d0[1], d1[1], d2[1]}, [r4:256], r6
@ CHECK: vst3.8 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x26,0x02]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.8 {d0[1], d1[1], d2[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst3.16 {d0, d1, d2}, [r4]
vst3.16 {d0, d1, d2}, [r4:16]
vst3.16 {d0, d1, d2}, [r4:32]
vst3.16 {d0, d1, d2}, [r4:64]
vst3.16 {d0, d1, d2}, [r4:128]
vst3.16 {d0, d1, d2}, [r4:256]
@ CHECK: vst3.16 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x4f,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst3.16 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vst3.16 {d0, d1, d2}, [r4]!
vst3.16 {d0, d1, d2}, [r4:16]!
vst3.16 {d0, d1, d2}, [r4:32]!
vst3.16 {d0, d1, d2}, [r4:64]!
vst3.16 {d0, d1, d2}, [r4:128]!
vst3.16 {d0, d1, d2}, [r4:256]!
@ CHECK: vst3.16 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst3.16 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vst3.16 {d0, d1, d2}, [r4], r6
vst3.16 {d0, d1, d2}, [r4:16], r6
vst3.16 {d0, d1, d2}, [r4:32], r6
vst3.16 {d0, d1, d2}, [r4:64], r6
vst3.16 {d0, d1, d2}, [r4:128], r6
vst3.16 {d0, d1, d2}, [r4:256], r6
@ CHECK: vst3.16 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst3.16 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vst3.16 {d0, d2, d4}, [r4]
vst3.16 {d0, d2, d4}, [r4:16]
vst3.16 {d0, d2, d4}, [r4:32]
vst3.16 {d0, d2, d4}, [r4:64]
vst3.16 {d0, d2, d4}, [r4:128]
vst3.16 {d0, d2, d4}, [r4:256]
@ CHECK: vst3.16 {d0, d2, d4}, [r4] @ encoding: [0x04,0xf9,0x4f,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst3.16 {d0, d2, d4}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:256]
@ CHECK-ERRORS: ^
vst3.16 {d0, d2, d4}, [r4]!
vst3.16 {d0, d2, d4}, [r4:16]!
vst3.16 {d0, d2, d4}, [r4:32]!
vst3.16 {d0, d2, d4}, [r4:64]!
vst3.16 {d0, d2, d4}, [r4:128]!
vst3.16 {d0, d2, d4}, [r4:256]!
@ CHECK: vst3.16 {d0, d2, d4}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst3.16 {d0, d2, d4}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:256]!
@ CHECK-ERRORS: ^
vst3.16 {d0, d2, d4}, [r4], r6
vst3.16 {d0, d2, d4}, [r4:16], r6
vst3.16 {d0, d2, d4}, [r4:32], r6
vst3.16 {d0, d2, d4}, [r4:64], r6
vst3.16 {d0, d2, d4}, [r4:128], r6
vst3.16 {d0, d2, d4}, [r4:256], r6
@ CHECK: vst3.16 {d0, d2, d4}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst3.16 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.16 {d0, d2, d4}, [r4:256], r6
@ CHECK-ERRORS: ^
vst3.16 {d0[1], d1[1], d2[1]}, [r4]
vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]
vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]
vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]
vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]
vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]
@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0x84,0xf9,0x4f,0x06]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst3.16 {d0[1], d1[1], d2[1]}, [r4]!
vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]!
vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]!
vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]!
vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]!
vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]!
@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0x4d,0x06]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst3.16 {d0[1], d1[1], d2[1]}, [r4], r6
vst3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6
vst3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6
vst3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6
vst3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6
vst3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6
@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x06]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d1[1], d2[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst3.16 {d0[1], d2[1], d4[1]}, [r4]
vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]
vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]
vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]
vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]
vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]
@ CHECK: vst3.16 {d0[1], d2[1], d4[1]}, [r4] @ encoding: [0x84,0xf9,0x6f,0x06]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst3.16 {d0[1], d2[1], d4[1]}, [r4]!
vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]!
vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]!
vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]!
vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]!
vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]!
@ CHECK: vst3.16 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0x6d,0x06]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst3.16 {d0[1], d2[1], d4[1]}, [r4], r6
vst3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6
vst3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6
vst3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6
vst3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6
vst3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6
@ CHECK: vst3.16 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x66,0x06]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.16 {d0[1], d2[1], d4[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst3.32 {d0, d1, d2}, [r4]
vst3.32 {d0, d1, d2}, [r4:16]
vst3.32 {d0, d1, d2}, [r4:32]
vst3.32 {d0, d1, d2}, [r4:64]
vst3.32 {d0, d1, d2}, [r4:128]
vst3.32 {d0, d1, d2}, [r4:256]
@ CHECK: vst3.32 {d0, d1, d2}, [r4] @ encoding: [0x04,0xf9,0x8f,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst3.32 {d0, d1, d2}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:256]
@ CHECK-ERRORS: ^
vst3.32 {d0, d1, d2}, [r4]!
vst3.32 {d0, d1, d2}, [r4:16]!
vst3.32 {d0, d1, d2}, [r4:32]!
vst3.32 {d0, d1, d2}, [r4:64]!
vst3.32 {d0, d1, d2}, [r4:128]!
vst3.32 {d0, d1, d2}, [r4:256]!
@ CHECK: vst3.32 {d0, d1, d2}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst3.32 {d0, d1, d2}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:256]!
@ CHECK-ERRORS: ^
vst3.32 {d0, d1, d2}, [r4], r6
vst3.32 {d0, d1, d2}, [r4:16], r6
vst3.32 {d0, d1, d2}, [r4:32], r6
vst3.32 {d0, d1, d2}, [r4:64], r6
vst3.32 {d0, d1, d2}, [r4:128], r6
vst3.32 {d0, d1, d2}, [r4:256], r6
@ CHECK: vst3.32 {d0, d1, d2}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst3.32 {d0, d1, d2}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x04]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d1, d2}, [r4:256], r6
@ CHECK-ERRORS: ^
vst3.32 {d0, d2, d4}, [r4]
vst3.32 {d0, d2, d4}, [r4:16]
vst3.32 {d0, d2, d4}, [r4:32]
vst3.32 {d0, d2, d4}, [r4:64]
vst3.32 {d0, d2, d4}, [r4:128]
vst3.32 {d0, d2, d4}, [r4:256]
@ CHECK: vst3.32 {d0, d2, d4}, [r4] @ encoding: [0x04,0xf9,0x8f,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst3.32 {d0, d2, d4}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:256]
@ CHECK-ERRORS: ^
vst3.32 {d0, d2, d4}, [r4]!
vst3.32 {d0, d2, d4}, [r4:16]!
vst3.32 {d0, d2, d4}, [r4:32]!
vst3.32 {d0, d2, d4}, [r4:64]!
vst3.32 {d0, d2, d4}, [r4:128]!
vst3.32 {d0, d2, d4}, [r4:256]!
@ CHECK: vst3.32 {d0, d2, d4}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst3.32 {d0, d2, d4}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:256]!
@ CHECK-ERRORS: ^
vst3.32 {d0, d2, d4}, [r4], r6
vst3.32 {d0, d2, d4}, [r4:16], r6
vst3.32 {d0, d2, d4}, [r4:32], r6
vst3.32 {d0, d2, d4}, [r4:64], r6
vst3.32 {d0, d2, d4}, [r4:128], r6
vst3.32 {d0, d2, d4}, [r4:256], r6
@ CHECK: vst3.32 {d0, d2, d4}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst3.32 {d0, d2, d4}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x05]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst3.32 {d0, d2, d4}, [r4:256], r6
@ CHECK-ERRORS: ^
vst3.32 {d0[1], d1[1], d2[1]}, [r4]
vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]
vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]
vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]
vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]
vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]
@ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x0a]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst3.32 {d0[1], d1[1], d2[1]}, [r4]!
vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]!
vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]!
vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]!
vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]!
vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]!
@ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x0a]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst3.32 {d0[1], d1[1], d2[1]}, [r4], r6
vst3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6
vst3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6
vst3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6
vst3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6
vst3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6
@ CHECK: vst3.32 {d0[1], d1[1], d2[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x0a]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d1[1], d2[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst3.32 {d0[1], d2[1], d4[1]}, [r4]
vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]
vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]
vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]
vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]
vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]
@ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4] @ encoding: [0x84,0xf9,0xcf,0x0a]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst3.32 {d0[1], d2[1], d4[1]}, [r4]!
vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]!
vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]!
vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]!
vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]!
vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]!
@ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4]! @ encoding: [0x84,0xf9,0xcd,0x0a]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst3.32 {d0[1], d2[1], d4[1]}, [r4], r6
vst3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6
vst3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6
vst3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6
vst3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6
vst3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6
@ CHECK: vst3.32 {d0[1], d2[1], d4[1]}, [r4], r6 @ encoding: [0x84,0xf9,0xc6,0x0a]
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be omitted
@ CHECK-ERRORS: vst3.32 {d0[1], d2[1], d4[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst4.8 {d0, d1, d2, d3}, [r4]
vst4.8 {d0, d1, d2, d3}, [r4:16]
vst4.8 {d0, d1, d2, d3}, [r4:32]
vst4.8 {d0, d1, d2, d3}, [r4:64]
vst4.8 {d0, d1, d2, d3}, [r4:128]
vst4.8 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x0f,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x00]
@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x00]
@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x3f,0x00]
vst4.8 {d0, d1, d2, d3}, [r4]!
vst4.8 {d0, d1, d2, d3}, [r4:16]!
vst4.8 {d0, d1, d2, d3}, [r4:32]!
vst4.8 {d0, d1, d2, d3}, [r4:64]!
vst4.8 {d0, d1, d2, d3}, [r4:128]!
vst4.8 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x00]
@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x00]
@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x3d,0x00]
vst4.8 {d0, d1, d2, d3}, [r4], r6
vst4.8 {d0, d1, d2, d3}, [r4:16], r6
vst4.8 {d0, d1, d2, d3}, [r4:32], r6
vst4.8 {d0, d1, d2, d3}, [r4:64], r6
vst4.8 {d0, d1, d2, d3}, [r4:128], r6
vst4.8 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.8 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x00]
@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x00]
@ CHECK: vst4.8 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x36,0x00]
vst4.8 {d0, d2, d4, d6}, [r4]
vst4.8 {d0, d2, d4, d6}, [r4:16]
vst4.8 {d0, d2, d4, d6}, [r4:32]
vst4.8 {d0, d2, d4, d6}, [r4:64]
vst4.8 {d0, d2, d4, d6}, [r4:128]
vst4.8 {d0, d2, d4, d6}, [r4:256]
@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4] @ encoding: [0x04,0xf9,0x0f,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x04,0xf9,0x1f,0x01]
@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x04,0xf9,0x2f,0x01]
@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x04,0xf9,0x3f,0x01]
vst4.8 {d0, d2, d4, d6}, [r4]!
vst4.8 {d0, d2, d4, d6}, [r4:16]!
vst4.8 {d0, d2, d4, d6}, [r4:32]!
vst4.8 {d0, d2, d4, d6}, [r4:64]!
vst4.8 {d0, d2, d4, d6}, [r4:128]!
vst4.8 {d0, d2, d4, d6}, [r4:256]!
@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x0d,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x04,0xf9,0x1d,0x01]
@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x04,0xf9,0x2d,0x01]
@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x04,0xf9,0x3d,0x01]
vst4.8 {d0, d2, d4, d6}, [r4], r6
vst4.8 {d0, d2, d4, d6}, [r4:16], r6
vst4.8 {d0, d2, d4, d6}, [r4:32], r6
vst4.8 {d0, d2, d4, d6}, [r4:64], r6
vst4.8 {d0, d2, d4, d6}, [r4:128], r6
vst4.8 {d0, d2, d4, d6}, [r4:256], r6
@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x04,0xf9,0x06,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.8 {d0, d2, d4, d6}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x04,0xf9,0x16,0x01]
@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x04,0xf9,0x26,0x01]
@ CHECK: vst4.8 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x04,0xf9,0x36,0x01]
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0x84,0xf9,0x2f,0x03]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32] @ encoding: [0x84,0xf9,0x3f,0x03]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x2d,0x03]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]! @ encoding: [0x84,0xf9,0x3d,0x03]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x26,0x03]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6 @ encoding: [0x84,0xf9,0x36,0x03]
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 32 or omitted
@ CHECK-ERRORS: vst4.8 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst4.16 {d0, d1, d2, d3}, [r4]
vst4.16 {d0, d1, d2, d3}, [r4:16]
vst4.16 {d0, d1, d2, d3}, [r4:32]
vst4.16 {d0, d1, d2, d3}, [r4:64]
vst4.16 {d0, d1, d2, d3}, [r4:128]
vst4.16 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x4f,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x00]
@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0x6f,0x00]
@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0x7f,0x00]
vst4.16 {d0, d1, d2, d3}, [r4]!
vst4.16 {d0, d1, d2, d3}, [r4:16]!
vst4.16 {d0, d1, d2, d3}, [r4:32]!
vst4.16 {d0, d1, d2, d3}, [r4:64]!
vst4.16 {d0, d1, d2, d3}, [r4:128]!
vst4.16 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x00]
@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0x6d,0x00]
@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0x7d,0x00]
vst4.16 {d0, d1, d2, d3}, [r4], r6
vst4.16 {d0, d1, d2, d3}, [r4:16], r6
vst4.16 {d0, d1, d2, d3}, [r4:32], r6
vst4.16 {d0, d1, d2, d3}, [r4:64], r6
vst4.16 {d0, d1, d2, d3}, [r4:128], r6
vst4.16 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.16 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x00]
@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0x66,0x00]
@ CHECK: vst4.16 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0x76,0x00]
vst4.16 {d0, d2, d4, d6}, [r4]
vst4.16 {d0, d2, d4, d6}, [r4:16]
vst4.16 {d0, d2, d4, d6}, [r4:32]
vst4.16 {d0, d2, d4, d6}, [r4:64]
vst4.16 {d0, d2, d4, d6}, [r4:128]
vst4.16 {d0, d2, d4, d6}, [r4:256]
@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4] @ encoding: [0x04,0xf9,0x4f,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x04,0xf9,0x5f,0x01]
@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x04,0xf9,0x6f,0x01]
@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x04,0xf9,0x7f,0x01]
vst4.16 {d0, d2, d4, d6}, [r4]!
vst4.16 {d0, d2, d4, d6}, [r4:16]!
vst4.16 {d0, d2, d4, d6}, [r4:32]!
vst4.16 {d0, d2, d4, d6}, [r4:64]!
vst4.16 {d0, d2, d4, d6}, [r4:128]!
vst4.16 {d0, d2, d4, d6}, [r4:256]!
@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x4d,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x04,0xf9,0x5d,0x01]
@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x04,0xf9,0x6d,0x01]
@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x04,0xf9,0x7d,0x01]
vst4.16 {d0, d2, d4, d6}, [r4], r6
vst4.16 {d0, d2, d4, d6}, [r4:16], r6
vst4.16 {d0, d2, d4, d6}, [r4:32], r6
vst4.16 {d0, d2, d4, d6}, [r4:64], r6
vst4.16 {d0, d2, d4, d6}, [r4:128], r6
vst4.16 {d0, d2, d4, d6}, [r4:256], r6
@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x04,0xf9,0x46,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.16 {d0, d2, d4, d6}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x04,0xf9,0x56,0x01]
@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x04,0xf9,0x66,0x01]
@ CHECK: vst4.16 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x04,0xf9,0x76,0x01]
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0x84,0xf9,0x4f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding: [0x84,0xf9,0x5f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x4d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x5d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x46,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x56,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0x84,0xf9,0x6f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0x84,0xf9,0x7f,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x6d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.16 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x7d,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x66,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x76,0x07]
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64 or omitted
@ CHECK-ERRORS: vst4.16 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst4.32 {d0, d1, d2, d3}, [r4]
vst4.32 {d0, d1, d2, d3}, [r4:16]
vst4.32 {d0, d1, d2, d3}, [r4:32]
vst4.32 {d0, d1, d2, d3}, [r4:64]
vst4.32 {d0, d1, d2, d3}, [r4:128]
vst4.32 {d0, d1, d2, d3}, [r4:256]
@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4] @ encoding: [0x04,0xf9,0x8f,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x00]
@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x00]
@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256] @ encoding: [0x04,0xf9,0xbf,0x00]
vst4.32 {d0, d1, d2, d3}, [r4]!
vst4.32 {d0, d1, d2, d3}, [r4:16]!
vst4.32 {d0, d1, d2, d3}, [r4:32]!
vst4.32 {d0, d1, d2, d3}, [r4:64]!
vst4.32 {d0, d1, d2, d3}, [r4:128]!
vst4.32 {d0, d1, d2, d3}, [r4:256]!
@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x00]
@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x00]
@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256]! @ encoding: [0x04,0xf9,0xbd,0x00]
vst4.32 {d0, d1, d2, d3}, [r4], r6
vst4.32 {d0, d1, d2, d3}, [r4:16], r6
vst4.32 {d0, d1, d2, d3}, [r4:32], r6
vst4.32 {d0, d1, d2, d3}, [r4:64], r6
vst4.32 {d0, d1, d2, d3}, [r4:128], r6
vst4.32 {d0, d1, d2, d3}, [r4:256], r6
@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x00]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.32 {d0, d1, d2, d3}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x00]
@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x00]
@ CHECK: vst4.32 {d0, d1, d2, d3}, [r4:256], r6 @ encoding: [0x04,0xf9,0xb6,0x00]
vst4.32 {d0, d2, d4, d6}, [r4]
vst4.32 {d0, d2, d4, d6}, [r4:16]
vst4.32 {d0, d2, d4, d6}, [r4:32]
vst4.32 {d0, d2, d4, d6}, [r4:64]
vst4.32 {d0, d2, d4, d6}, [r4:128]
vst4.32 {d0, d2, d4, d6}, [r4:256]
@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4] @ encoding: [0x04,0xf9,0x8f,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64] @ encoding: [0x04,0xf9,0x9f,0x01]
@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128] @ encoding: [0x04,0xf9,0xaf,0x01]
@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256] @ encoding: [0x04,0xf9,0xbf,0x01]
vst4.32 {d0, d2, d4, d6}, [r4]!
vst4.32 {d0, d2, d4, d6}, [r4:16]!
vst4.32 {d0, d2, d4, d6}, [r4:32]!
vst4.32 {d0, d2, d4, d6}, [r4:64]!
vst4.32 {d0, d2, d4, d6}, [r4:128]!
vst4.32 {d0, d2, d4, d6}, [r4:256]!
@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4]! @ encoding: [0x04,0xf9,0x8d,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64]! @ encoding: [0x04,0xf9,0x9d,0x01]
@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128]! @ encoding: [0x04,0xf9,0xad,0x01]
@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256]! @ encoding: [0x04,0xf9,0xbd,0x01]
vst4.32 {d0, d2, d4, d6}, [r4], r6
vst4.32 {d0, d2, d4, d6}, [r4:16], r6
vst4.32 {d0, d2, d4, d6}, [r4:32], r6
vst4.32 {d0, d2, d4, d6}, [r4:64], r6
vst4.32 {d0, d2, d4, d6}, [r4:128], r6
vst4.32 {d0, d2, d4, d6}, [r4:256], r6
@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4], r6 @ encoding: [0x04,0xf9,0x86,0x01]
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128, 256 or omitted
@ CHECK-ERRORS: vst4.32 {d0, d2, d4, d6}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:64], r6 @ encoding: [0x04,0xf9,0x96,0x01]
@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:128], r6 @ encoding: [0x04,0xf9,0xa6,0x01]
@ CHECK: vst4.32 {d0, d2, d4, d6}, [r4:256], r6 @ encoding: [0x04,0xf9,0xb6,0x01]
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4] @ encoding: [0x84,0xf9,0x8f,0x0b]
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64] @ encoding: [0x84,0xf9,0x9f,0x0b]
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128] @ encoding: [0x84,0xf9,0xaf,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x9d,0x0b]
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding: [0x84,0xf9,0xad,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x96,0x0b]
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding: [0x84,0xf9,0xa6,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0x84,0xf9,0xcf,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0x84,0xf9,0xdf,0x0b]
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding: [0x84,0xf9,0xef,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding: [0x84,0xf9,0xcd,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding: [0x84,0xf9,0xdd,0x0b]
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding: [0x84,0xf9,0xed,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0x84,0xf9,0xc6,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0xd6,0x0b]
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding: [0x84,0xf9,0xe6,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]!
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]!
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]!
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4]! @ encoding: [0x84,0xf9,0x8d,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64]! @ encoding: [0x84,0xf9,0x9d,0x0b]
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128]! @ encoding: [0x84,0xf9,0xad,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6
vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4], r6 @ encoding: [0x84,0xf9,0x86,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0x96,0x0b]
@ CHECK: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:128], r6 @ encoding: [0x84,0xf9,0xa6,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d1[1], d2[1], d3[1]}, [r4:256], r6
@ CHECK-ERRORS: ^
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4] @ encoding: [0x84,0xf9,0xcf,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64] @ encoding: [0x84,0xf9,0xdf,0x0b]
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128] @ encoding: [0x84,0xf9,0xef,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]
@ CHECK-ERRORS: ^
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]!
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]!
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]!
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4]! @ encoding: [0x84,0xf9,0xcd,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16]!
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32]!
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64]! @ encoding: [0x84,0xf9,0xdd,0x0b]
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128]! @ encoding: [0x84,0xf9,0xed,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256]!
@ CHECK-ERRORS: ^
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6
vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4], r6 @ encoding: [0x84,0xf9,0xc6,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:16], r6
@ CHECK-ERRORS: ^
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:32], r6
@ CHECK-ERRORS: ^
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:64], r6 @ encoding: [0x84,0xf9,0xd6,0x0b]
@ CHECK: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:128], r6 @ encoding: [0x84,0xf9,0xe6,0x0b]
@ CHECK-ERRORS: alignment must be 64, 128 or omitted
@ CHECK-ERRORS: vst4.32 {d0[1], d2[1], d4[1], d6[1]}, [r4:256], r6
@ CHECK-ERRORS: ^