| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef D3D9_Direct3DBaseTexture9_hpp |
| #define D3D9_Direct3DBaseTexture9_hpp |
| |
| #include "Direct3DResource9.hpp" |
| |
| #include <d3d9.h> |
| |
| namespace sw |
| { |
| class Resource; |
| } |
| |
| namespace D3D9 |
| { |
| class Direct3DBaseTexture9 : public IDirect3DBaseTexture9, public Direct3DResource9 |
| { |
| public: |
| Direct3DBaseTexture9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DFORMAT format, D3DPOOL pool, unsigned long levels, unsigned long usage); |
| |
| ~Direct3DBaseTexture9() override; |
| |
| // IUnknown methods |
| long __stdcall QueryInterface(const IID &iid, void **object) override; |
| unsigned long __stdcall AddRef() override; |
| unsigned long __stdcall Release() override; |
| |
| // IDirect3DResource9 methods |
| long __stdcall GetDevice(IDirect3DDevice9 **device) override; |
| long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; |
| long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; |
| long __stdcall FreePrivateData(const GUID &guid) override; |
| unsigned long __stdcall SetPriority(unsigned long newPriority) override; |
| unsigned long __stdcall GetPriority() override; |
| void __stdcall PreLoad() override; |
| D3DRESOURCETYPE __stdcall GetType() override; |
| |
| // IDirect3DBaseTexture9 methods |
| unsigned long __stdcall SetLOD(unsigned long newLOD) override; |
| unsigned long __stdcall GetLOD() override; |
| unsigned long __stdcall GetLevelCount() override; |
| long __stdcall SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType) override; |
| D3DTEXTUREFILTERTYPE __stdcall GetAutoGenFilterType() override; |
| void __stdcall GenerateMipSubLevels() override; |
| |
| // Intenal methods |
| sw::Resource *getResource() const; |
| unsigned long getInternalLevelCount() const; |
| unsigned long getUsage() const; |
| D3DFORMAT getFormat() const; |
| |
| protected: |
| // Creation parameters |
| unsigned long levels; // Recalculated when 0 |
| const unsigned long usage; |
| const D3DFORMAT format; |
| |
| sw::Resource *resource; |
| |
| private: |
| D3DTEXTUREFILTERTYPE filterType; |
| unsigned long LOD; |
| }; |
| } |
| |
| #endif // D3D9_Direct3DBaseTexture9_hpp |