| // Copyright 2019 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // This file contains code used to aid debugging. |
| |
| #include "SpirvShader.hpp" |
| #include <spirv/unified1/spirv.h> |
| |
| // Prototypes for SPIRV-Tools functions that do not have public headers. |
| // This is a C++ function, so the name is mangled, and signature changes will |
| // result in a linker error instead of runtime signature mismatches. |
| |
| // Gets the name of an instruction, without the "Op" prefix. |
| extern const char *spvOpcodeString(const SpvOp opcode); |
| |
| namespace sw { |
| |
| std::string SpirvShader::OpcodeName(spv::Op op) |
| { |
| return spvOpcodeString(static_cast<SpvOp>(op)); |
| } |
| |
| } // namespace sw |