blob: 318d42222fdeb723fcb43a54a2475f3b10cd5c41 [file] [log] [blame]
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
config("swiftshader_config") {
if (is_clang) {
cflags = [
"-std=c++11",
]
if (is_debug) {
cflags += [
"-g",
]
} else { # Release
# All Release builds use function/data sections to make the shared libraries smaller
cflags += [
"-ffunction-sections",
"-fdata-sections",
"-Wl",
"--gc-sections",
"-s",
"-fomit-frame-pointer",
]
# Choose the right Release architecture
if (target_cpu == "x64") {
cflags += [
"-march=core2",
]
} else { # 32
cflags += [
"-march=i686",
]
}
}
if (target_cpu == "x64") { # 64 bit version
cflags += [
"-m64",
"-fPIC",
]
} else { # 32 bit version
cflags += [
"-m32",
]
}
}
}
component("swiftshader") {
configs -= [ "//build/config/compiler:chromium_code" ]
configs += [
"//build/config/compiler:no_chromium_code",
":swiftshader_config",
]
deps = [
"src/OpenGL/libEGL:swiftshader_libEGL",
"src/OpenGL/libGLESv2:swiftshader_libGLESv2",
]
}