|  | //===-- llvm/Support/Threading.h - Control multithreading mode --*- C++ -*-===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // This file declares helper functions for running LLVM in a multi-threaded | 
|  | // environment. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #ifndef LLVM_SUPPORT_THREADING_H | 
|  | #define LLVM_SUPPORT_THREADING_H | 
|  |  | 
|  | #include "llvm/Config/llvm-config.h" // for LLVM_ON_UNIX | 
|  | #include "llvm/Support/Compiler.h" | 
|  | #include <ciso646> // So we can check the C++ standard lib macros. | 
|  | #include <functional> | 
|  |  | 
|  | // std::call_once from libc++ is used on all Unix platforms. Other | 
|  | // implementations like libstdc++ are known to have problems on NetBSD, | 
|  | // OpenBSD and PowerPC. | 
|  | #if defined(LLVM_ON_UNIX) && (defined(_LIBCPP_VERSION) ||                      \ | 
|  | !(defined(__NetBSD__) || defined(__OpenBSD__) || defined(__ppc__))) | 
|  | #define LLVM_THREADING_USE_STD_CALL_ONCE 1 | 
|  | #else | 
|  | #define LLVM_THREADING_USE_STD_CALL_ONCE 0 | 
|  | #endif | 
|  |  | 
|  | #if LLVM_THREADING_USE_STD_CALL_ONCE | 
|  | #include <mutex> | 
|  | #else | 
|  | #include "llvm/Support/Atomic.h" | 
|  | #endif | 
|  |  | 
|  | namespace llvm { | 
|  | /// Returns true if LLVM is compiled with support for multi-threading, and | 
|  | /// false otherwise. | 
|  | bool llvm_is_multithreaded(); | 
|  |  | 
|  | /// llvm_execute_on_thread - Execute the given \p UserFn on a separate | 
|  | /// thread, passing it the provided \p UserData and waits for thread | 
|  | /// completion. | 
|  | /// | 
|  | /// This function does not guarantee that the code will actually be executed | 
|  | /// on a separate thread or honoring the requested stack size, but tries to do | 
|  | /// so where system support is available. | 
|  | /// | 
|  | /// \param UserFn - The callback to execute. | 
|  | /// \param UserData - An argument to pass to the callback function. | 
|  | /// \param RequestedStackSize - If non-zero, a requested size (in bytes) for | 
|  | /// the thread stack. | 
|  | void llvm_execute_on_thread(void (*UserFn)(void*), void *UserData, | 
|  | unsigned RequestedStackSize = 0); | 
|  |  | 
|  | #if LLVM_THREADING_USE_STD_CALL_ONCE | 
|  |  | 
|  | typedef std::once_flag once_flag; | 
|  |  | 
|  | /// This macro is the only way you should define your once flag for LLVM's | 
|  | /// call_once. | 
|  | #define LLVM_DEFINE_ONCE_FLAG(flag) static once_flag flag | 
|  |  | 
|  | #else | 
|  |  | 
|  | enum InitStatus { Uninitialized = 0, Wait = 1, Done = 2 }; | 
|  | typedef volatile sys::cas_flag once_flag; | 
|  |  | 
|  | /// This macro is the only way you should define your once flag for LLVM's | 
|  | /// call_once. | 
|  | #define LLVM_DEFINE_ONCE_FLAG(flag) static once_flag flag = Uninitialized | 
|  |  | 
|  | #endif | 
|  |  | 
|  | /// \brief Execute the function specified as a parameter once. | 
|  | /// | 
|  | /// Typical usage: | 
|  | /// \code | 
|  | ///   void foo() {...}; | 
|  | ///   ... | 
|  | ///   LLVM_DEFINE_ONCE_FLAG(flag); | 
|  | ///   call_once(flag, foo); | 
|  | /// \endcode | 
|  | /// | 
|  | /// \param flag Flag used for tracking whether or not this has run. | 
|  | /// \param F Function to call once. | 
|  | template <typename Function, typename... Args> | 
|  | void call_once(once_flag &flag, Function &&F, Args &&... ArgList) { | 
|  | #if LLVM_THREADING_USE_STD_CALL_ONCE | 
|  | std::call_once(flag, std::forward<Function>(F), | 
|  | std::forward<Args>(ArgList)...); | 
|  | #else | 
|  | // For other platforms we use a generic (if brittle) version based on our | 
|  | // atomics. | 
|  | sys::cas_flag old_val = sys::CompareAndSwap(&flag, Wait, Uninitialized); | 
|  | if (old_val == Uninitialized) { | 
|  | std::forward<Function>(F)(std::forward<Args>(ArgList)...); | 
|  | sys::MemoryFence(); | 
|  | TsanIgnoreWritesBegin(); | 
|  | TsanHappensBefore(&flag); | 
|  | flag = Done; | 
|  | TsanIgnoreWritesEnd(); | 
|  | } else { | 
|  | // Wait until any thread doing the call has finished. | 
|  | sys::cas_flag tmp = flag; | 
|  | sys::MemoryFence(); | 
|  | while (tmp != Done) { | 
|  | tmp = flag; | 
|  | sys::MemoryFence(); | 
|  | } | 
|  | } | 
|  | TsanHappensAfter(&flag); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | /// Get the amount of currency to use for tasks requiring significant | 
|  | /// memory or other resources. Currently based on physical cores, if | 
|  | /// available for the host system, otherwise falls back to | 
|  | /// thread::hardware_concurrency(). | 
|  | /// Returns 1 when LLVM is configured with LLVM_ENABLE_THREADS=OFF | 
|  | unsigned heavyweight_hardware_concurrency(); | 
|  | } | 
|  |  | 
|  | #endif |