blob: 00c41f463107f15512ea09a578c2e799675d407b [file] [log] [blame]
LOCAL_PATH:= $(call my-dir)
COMMON_CFLAGS := \
-DLOG_TAG=\"libEGL_swiftshader\" \
-std=c++11 \
-DEGLAPI= \
-DEGL_EGLEXT_PROTOTYPES \
-Wno-unused-parameter \
-Wno-implicit-exception-spec-mismatch \
-Wno-overloaded-virtual \
-DANDROID_PLATFORM_SDK_VERSION=$(PLATFORM_SDK_VERSION)
ifneq (16,${PLATFORM_SDK_VERSION})
COMMON_CFLAGS += -Xclang -fuse-init-array
else
COMMON_CFLAGS += -D__STDC_INT64__
endif
COMMON_SRC_FILES := \
Config.cpp \
Display.cpp \
Surface.cpp \
libEGL.cpp \
main.cpp
COMMON_C_INCLUDES := \
bionic \
$(LOCAL_PATH)/../../../include \
$(LOCAL_PATH)/../ \
$(LOCAL_PATH)/../../
COMMON_SHARED_LIBRARIES := \
libdl \
liblog \
libcutils \
libhardware
# Marshmallow does not have stlport, but comes with libc++ by default
ifeq ($(shell test $(PLATFORM_SDK_VERSION) -lt 23 && echo PreMarshmallow),PreMarshmallow)
COMMON_SHARED_LIBRARIES += libstlport
COMMON_C_INCLUDES += external/stlport/stlport
endif
COMMON_LDFLAGS := \
-Wl,--version-script=$(LOCAL_PATH)/exports.map \
-Wl,--hash-style=sysv
include $(CLEAR_VARS)
LOCAL_MODULE := libEGL_swiftshader_debug
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/lib/egl
else
LOCAL_MODULE_PATH_32 := $(TARGET_OUT_VENDOR)/lib/egl
LOCAL_MODULE_PATH_64 := $(TARGET_OUT_VENDOR)/lib64/egl
endif
else
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/lib/egl
endif
LOCAL_MODULE_TAGS := optional
LOCAL_CLANG := true
LOCAL_SRC_FILES := $(COMMON_SRC_FILES)
LOCAL_C_INCLUDES += $(COMMON_C_INCLUDES)
LOCAL_STATIC_LIBRARIES += swiftshader_top_debug $(COMMON_STATIC_LIBRARIES)
LOCAL_SHARED_LIBRARIES += $(COMMON_SHARED_LIBRARIES)
LOCAL_LDFLAGS += $(COMMON_LDFLAGS)
LOCAL_CFLAGS += $(COMMON_CFLAGS) -UNDEBUG -g -O0
include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libEGL_swiftshader
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/lib/egl
else
LOCAL_MODULE_PATH_32 := $(TARGET_OUT_VENDOR)/lib/egl
LOCAL_MODULE_PATH_64 := $(TARGET_OUT_VENDOR)/lib64/egl
endif
else
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/lib/egl
endif
LOCAL_MODULE_TAGS := optional
LOCAL_CLANG := true
LOCAL_SRC_FILES := $(COMMON_SRC_FILES)
LOCAL_C_INCLUDES += $(COMMON_C_INCLUDES)
LOCAL_STATIC_LIBRARIES += swiftshader_top_release $(COMMON_STATIC_LIBRARIES)
LOCAL_SHARED_LIBRARIES += $(COMMON_SHARED_LIBRARIES)
LOCAL_LDFLAGS += $(COMMON_LDFLAGS)
LOCAL_CFLAGS += $(COMMON_CFLAGS) -DANGLE_DISABLE_TRACE
include $(BUILD_SHARED_LIBRARY)