| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef sw_Context_hpp |
| #define sw_Context_hpp |
| |
| #include "Vulkan/VkConfig.h" |
| #include "Vulkan/VkDescriptorSet.hpp" |
| #include "Config.hpp" |
| #include "Stream.hpp" |
| #include "System/Types.hpp" |
| |
| namespace vk |
| { |
| class ImageView; |
| class PipelineLayout; |
| } |
| |
| namespace sw |
| { |
| class SpirvShader; |
| |
| struct PushConstantStorage |
| { |
| unsigned char data[vk::MAX_PUSH_CONSTANT_SIZE]; |
| }; |
| |
| class Context |
| { |
| public: |
| Context(); |
| |
| void init(); |
| |
| bool isDrawPoint() const; |
| bool isDrawLine() const; |
| bool isDrawTriangle() const; |
| |
| bool depthWriteActive() const; |
| bool depthBufferActive() const; |
| bool stencilActive() const; |
| |
| bool allTargetsColorClamp() const; |
| bool alphaBlendActive() const; |
| VkBlendFactor sourceBlendFactor() const; |
| VkBlendFactor destBlendFactor() const; |
| VkBlendOp blendOperation() const; |
| |
| VkBlendFactor sourceBlendFactorAlpha() const; |
| VkBlendFactor destBlendFactorAlpha() const; |
| VkBlendOp blendOperationAlpha() const; |
| |
| VkPrimitiveTopology topology; |
| |
| bool stencilEnable; |
| VkStencilOpState frontStencil; |
| VkStencilOpState backStencil; |
| |
| // Pixel processor states |
| VkCullModeFlags cullMode; |
| VkFrontFace frontFace; |
| |
| float depthBias; |
| float slopeDepthBias; |
| |
| VkFormat renderTargetInternalFormat(int index) const; |
| bool colorWriteActive() const; |
| int colorWriteActive(int index) const; |
| bool colorUsed() const; |
| |
| vk::DescriptorSet::Bindings descriptorSets = {}; |
| vk::DescriptorSet::DynamicOffsets descriptorDynamicOffsets = {}; |
| Stream input[MAX_INTERFACE_COMPONENTS / 4]; |
| void *indexBuffer; |
| |
| vk::ImageView *renderTarget[RENDERTARGETS]; |
| vk::ImageView *depthBuffer; |
| vk::ImageView *stencilBuffer; |
| |
| vk::PipelineLayout const *pipelineLayout; |
| |
| // Shaders |
| const SpirvShader *pixelShader; |
| const SpirvShader *vertexShader; |
| |
| // Instancing |
| int instanceID; |
| |
| bool occlusionEnabled; |
| |
| // Pixel processor states |
| bool rasterizerDiscard; |
| bool depthBoundsTestEnable; |
| bool depthBufferEnable; |
| VkCompareOp depthCompareMode; |
| bool depthWriteEnable; |
| |
| bool alphaBlendEnable; |
| VkBlendFactor sourceBlendFactorState; |
| VkBlendFactor destBlendFactorState; |
| VkBlendOp blendOperationState; |
| |
| VkBlendFactor sourceBlendFactorStateAlpha; |
| VkBlendFactor destBlendFactorStateAlpha; |
| VkBlendOp blendOperationStateAlpha; |
| |
| float lineWidth; |
| |
| int colorWriteMask[RENDERTARGETS]; // RGBA |
| unsigned int sampleMask; |
| unsigned int multiSampleMask; |
| int sampleCount; |
| bool alphaToCoverage; |
| |
| PushConstantStorage pushConstants; |
| }; |
| } |
| |
| #endif // sw_Context_hpp |