| // Copyright 2017 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef sw_FrameBufferOzone_hpp |
| #define sw_FrameBufferOzone_hpp |
| |
| #include "Main/FrameBuffer.hpp" |
| |
| namespace sw |
| { |
| class FrameBufferOzone : public FrameBuffer |
| { |
| public: |
| FrameBufferOzone(intptr_t display, intptr_t window, int width, int height); |
| |
| ~FrameBufferOzone() override; |
| |
| void flip(void *source, Format sourceFormat, size_t sourceStride) override {blit(source, 0, 0, sourceFormat, sourceStride);}; |
| void blit(void *source, const Rect *sourceRect, const Rect *destRect, Format sourceFormat, size_t sourceStride) override; |
| |
| void *lock() override; |
| void unlock() override; |
| |
| private: |
| sw::Surface* buffer; |
| }; |
| } |
| |
| #endif // sw_FrameBufferOzone_hpp |