| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef D3D8_Direct3DCubeTexture8_hpp |
| #define D3D8_Direct3DCubeTexture8_hpp |
| |
| #include "Direct3DBaseTexture8.hpp" |
| |
| #include "Config.hpp" |
| |
| #include <d3d8.h> |
| |
| namespace D3D8 |
| { |
| class Direct3DSurface8; |
| |
| class Direct3DCubeTexture8 : public IDirect3DCubeTexture8, public Direct3DBaseTexture8 |
| { |
| public: |
| Direct3DCubeTexture8(Direct3DDevice8 *device, unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool); |
| |
| ~Direct3DCubeTexture8() override; |
| |
| // IUnknown methods |
| long __stdcall QueryInterface(const IID &iid, void **object) override; |
| unsigned long __stdcall AddRef() override; |
| unsigned long __stdcall Release() override; |
| |
| // IDirect3DResource8 methods |
| long __stdcall FreePrivateData(const GUID &guid) override; |
| long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; |
| void __stdcall PreLoad() override; |
| long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; |
| long __stdcall GetDevice(IDirect3DDevice8 **device) override; |
| unsigned long __stdcall SetPriority(unsigned long newPriority) override; |
| unsigned long __stdcall GetPriority() override; |
| D3DRESOURCETYPE __stdcall GetType() override; |
| |
| // IDirect3DBaseTexture methods |
| unsigned long __stdcall GetLevelCount() override; |
| unsigned long __stdcall GetLOD() override; |
| unsigned long __stdcall SetLOD(unsigned long newLOD) override; |
| |
| // IDirect3DCubeTexture8 methods |
| long __stdcall AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) override; |
| long __stdcall GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level , IDirect3DSurface8 **cubeMapSurface) override; |
| long __stdcall GetLevelDesc(unsigned int level, D3DSURFACE_DESC *description) override; |
| long __stdcall LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags) override; |
| long __stdcall UnlockRect(D3DCUBEMAP_FACES face, unsigned int level) override; |
| |
| // Internal methods |
| Direct3DSurface8 *getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level); |
| |
| private: |
| // Creation parameters |
| const unsigned int edgeLength; |
| const D3DFORMAT format; |
| const D3DPOOL pool; |
| |
| Direct3DSurface8 *surfaceLevel[6][sw::MIPMAP_LEVELS]; |
| }; |
| } |
| |
| #endif // D3D8_Direct3D8_hpp |